Commit Graph

  • 1898518ade Кнопка выхода в режиме лаунчера — MoonWell 0.3.2 (#16) main v0.3.2+moonwell sindoring 2026-11-08 20:04:06 +03:00
  • 1285d15201 Сохранить кнопку выхода при входе через лаунчер launcher-exit sindoring 2026-11-08 20:50:33 +04:00
  • 02dd646b78 Экран входа MoonWell и синхронизация с Benilla 0.3.1 (#15) v0.3.1+moonwell sindoring 2026-11-08 18:55:41 +03:00
  • 1b4b6e4de6 Синхронизировать апстрим до e5651f0d и сохранить расширения MoonWell login-screen sindoring 2026-11-08 18:25:08 +04:00
  • 397047d079 Добавить экран входа MoonWell с анимацией, автозагрузкой и музыкой sindoring 2026-11-08 18:13:57 +04:00
  • e5651f0ddd nameplates: draw overhead names in the UNIT_NAME_FONT face (#3013) Sam Sung 2026-11-08 14:53:11 +07:00
  • 1b61c377f0 A world entry opens on the pick's map and ends its wait at our arrival (#3011) Jonas Örnfelt 2026-11-08 01:14:59 +01:00
  • 69dc0fa6f7 README: name WOW_PIN and WOW_PIN_TOTP beside the login variables (#3012) Sam Sung 2026-11-08 06:26:51 +07:00
  • 5fb852dd00 release 0.3.1 (#3004) Sam Sung 2026-11-07 09:25:32 +07:00
  • 3f77729171 loading_screen: hold a cross-map screen until our player's create (#3002) Sam Sung 2026-11-06 23:33:19 +07:00
  • 841024dc5c ui_unit: gate the debug-only epoch field so release builds stay quiet (#3001) Sam Sung 2026-11-06 23:00:54 +07:00
  • e748780b9e editbox: draw the text by SetJustifyH (#2999) Sam Sung 2026-11-06 22:09:19 +07:00
  • f9889a3c9d lua: keep ipairs' global name alive through a collection (#2998) Sam Sung 2026-11-06 21:27:46 +07:00
  • 36ffde560e chat: name a line's language in the client's locale (#2997) Sam Sung 2026-11-06 20:41:24 +07:00
  • 63167449d8 A world drop leaves its release the world's, so the camera stops (#2994) Sam Sung 2026-11-05 19:24:49 +07:00
  • 3a2808d080 build: Implement MacOS bundle deployment. feature/macos-bundle gasaichan 2026-11-04 23:11:10 +04:00
  • e77742a61a Адаптивные окна настроек графики и голосового чата (#13) sindoring 2026-11-04 14:23:26 +03:00
  • 65dab8097a Fit MoonWell settings dialogs to the UI-scaled screen fix/moonwell-settings-fit sindoring 2026-11-04 15:04:07 +04:00
  • aa799a2c7d Синхронизация upstream и оптимизация постобработки MoonWell (#12) sindoring 2026-11-04 12:55:09 +03:00
  • 7cf2bd8838 Fix install test setup and missing cinematic reporting moonwell-gfx-gpu-opt sindoring 2026-11-04 13:13:52 +04:00
  • a1079ce6f7 M2 translucent batches draw in 1.12.1's order; mounts and items fixed (#2992) Sam Sung 2026-11-04 15:19:04 +07:00
  • 29d0132d8a The backface band measures only the part of a facet inside the body (#2989) Sam Sung 2026-11-04 13:01:11 +07:00
  • e63ff908a2 Terrain tiles are read through MHDR, MCIN and MCRF, as 1.12.1 reads them (#2988) Sam Sung 2026-11-04 12:20:02 +07:00
  • bd9235f919 A version-only release bump keeps the gates' memoized verdict (#2985) Sam Sung 2026-11-04 10:41:54 +07:00
  • 40db582125 Explain existing Russian-pack and HD-atlas deviations sindoring 2026-11-03 23:52:38 +04:00
  • 3877d0f0cc Sync upstream through e2aeaecf and regenerate the code map sindoring 2026-11-03 23:49:18 +04:00
  • a39907ed99 A glue scene seats its body and pet on the bone's animated matrix (#2984) Thorsten42 2026-11-03 09:56:16 +01:00
  • a1d7e5f4e2 A Linux trackpad's scroll steps at 10 logical pixels per notch (#2979) Thorsten42 2026-11-02 11:41:22 +01:00
  • dfb9cfc9f5 Windows drops the accessibility adapter the reference never had (#2975) Sam Sung 2026-11-02 06:43:05 +07:00
  • f55f42a28e Add frame-weighted graphics diagnostics analysis sindoring 2026-11-03 23:47:11 +04:00
  • e84984b32d moonwell-gfx: resolve lighting and occlusion at half resolution sindoring 2026-11-03 23:47:11 +04:00
  • e2aeaecffc A glue scene seats its body and pet on the bone's animated matrix (#2984) Thorsten42 2026-11-03 09:56:16 +01:00
  • 6a5f0f1064 A Linux trackpad's scroll steps at 10 logical pixels per notch (#2979) Thorsten42 2026-11-02 11:41:22 +01:00
  • 25c0f4ced7 graphify sindoring 2026-11-02 10:49:31 +04:00
  • 779460d87e Sync upstream through d9c64230 sindoring 2026-11-02 10:25:03 +04:00
  • 701d52c303 Windows drops the accessibility adapter the reference never had (#2975) Sam Sung 2026-11-02 06:43:05 +07:00
  • d9c6423037 README names wgpu-hal among the vendored code (#2973) Sam Sung 2026-11-01 22:25:18 +07:00
  • 68734926a9 release 0.3.0 (#2969) Sam Sung 2026-11-01 19:22:22 +07:00
  • 5947e700b3 Two realmlist deviations say why they differ (#2968) Sam Sung 2026-11-01 18:51:43 +07:00
  • e0edf71751 README's status: client changes beyond the MPQ archives (#2963) Sam Sung 2026-11-01 18:26:13 +07:00
  • dabb331bc6 Camera verbs blend and hold; a /reload builds a new camera (#2962) Sam Sung 2026-11-01 18:24:33 +07:00
  • 3409dacf0b README's status names the servers it can't play on (#2961) Sam Sung 2026-11-01 18:15:07 +07:00
  • a3530a64b0 Select screen idle and emblem; a teardown frees UI callbacks (#2960) Sam Sung 2026-11-01 17:41:32 +07:00
  • 570ccf4f4b Casts, item use, TAB and the map arrows behave as in 1.12.1 (#2957) Sam Sung 2026-11-01 15:51:11 +07:00
  • 9136e8aaaa Seven small 1.12.1 gaps in the log, tooltips and screenshots (#2953) Sam Sung 2026-11-01 14:52:24 +07:00
  • af852d03f4 README's status says what is playable and what is left (#2952) Sam Sung 2026-11-01 14:11:35 +07:00
  • afda4539e1 Damaged files and malformed lists behave as in 1.12.1 (#2951) Sam Sung 2026-11-01 14:08:55 +07:00
  • a041009fb9 Caps Lock under caps:escape acts as Escape again (#2900) Jonas Örnfelt 2026-11-01 04:08:52 +01:00
  • 514b7d32b2 Every launcher that calls the build stamp gets the 8 MB main stack (#2940) Sam Sung 2026-11-01 08:17:05 +07:00
  • 383cf93c00 Off macOS the pointer systems run after the VM pass, as on macOS (#2939) Sam Sung 2026-11-01 07:56:42 +07:00
  • ed4ca02a88 A building's pool draws only when its room is visited; type from row one (#2937) Sam Sung 2026-11-01 07:12:21 +07:00
  • dddc644771 Units in sunlight light at 2.5 and ramp in from 1.0, as in 1.12.1 (#2935) Sam Sung 2026-11-01 06:24:47 +07:00
  • 7361ddac1f The workspace tests pass on Windows: zone, census path and origin name (#2933) Sam Sung 2026-11-01 05:47:43 +07:00
  • e6ed2a2a9d The field of view follows the aspect; a missing model draws the cube (#2930) Sam Sung 2026-11-01 05:00:44 +07:00
  • 36e41ecf42 Item-text queries carry a u64 key; stats ask per table; console repeat (#2926) Sam Sung 2026-11-01 04:18:27 +07:00
  • 01ef631ab3 Area triggers heartbeat first; far swings stop attack; ignored GMs speak (#2925) Sam Sung 2026-11-01 03:39:48 +07:00
  • d69afa8155 Shapeshifted item use is refused locally; a helm reads its race prefix (#2924) Sam Sung 2026-11-01 03:08:15 +07:00
  • 8df5ff2286 The pointer is one flag the last call sets; merged status lines reformat (#2923) Sam Sung 2026-11-01 02:33:57 +07:00
  • 9084eacd7f The loose-source test builds on Windows, its unreadable file unix-only (#2921) Sam Sung 2026-11-01 02:05:45 +07:00
  • e475fb8e2b The console commands gxRestart and bind are registered (#2919) Sam Sung 2026-11-01 01:21:24 +07:00
  • 7043c1f440 A missing base archive stops the boot, and only 0x200 sectors decode (#2918) Sam Sung 2026-11-01 00:56:36 +07:00
  • 91d92a2714 A short AUTH_OK tail logs in; object reset-state and self-control fixed (#2917) Sam Sung 2026-11-01 00:30:01 +07:00
  • 7df7e418b3 A verb's events run before its next send, and the census enforces it (#2915) Sam Sung 2026-11-01 00:02:37 +07:00
  • fa11bd66a6 The effect lane holds a dead slot still instead of taking slot 0's loop (#2914) Sam Sung 2026-10-31 23:31:49 +07:00
  • 135ce88892 The raise-origin check reads the open scope, never the backtrace (#2913) Sam Sung 2026-10-31 23:08:14 +07:00
  • fe7148b043 Mac key citations point at the Mac client's published key input (#2912) Sam Sung 2026-10-31 22:07:14 +07:00
  • 4cc50bc5ab A two-texture M2 batch draws its second stage on UV set 1 (#2908) Sam Sung 2026-10-31 21:15:25 +07:00
  • 50342dd6b0 Shadow, blood and water CVars take effect; the last glue verbs register (#2906) Sam Sung 2026-10-31 20:20:49 +07:00
  • 39e671290e Model textures resolve as TextureCreate does, and BLPs keep their 1x1 (#2904) Sam Sung 2026-10-31 19:48:17 +07:00
  • 3bee60cb71 Models and buildings are lit per vertex, the colour inside the clamp (#2899) Sam Sung 2026-10-31 18:30:09 +07:00
  • 134f037600 Looking-for-group replies fill the list; group, guild and target fixes (#2892) Sam Sung 2026-10-31 16:50:14 +07:00
  • ad44a7208a Time<Real> is stamped on the main thread, so a stall reaches GetTime (#2891) Sam Sung 2026-10-31 16:21:21 +07:00
  • c7c868a41a Loot closes unlock and signal before their release goes out (#2889) Sam Sung 2026-10-31 12:56:15 +07:00
  • 851a6f9993 The create screen draws each new look whole, as 1.12.1 does (#2887) Sam Sung 2026-10-31 11:48:04 +07:00
  • f2efc34a72 A character select draws its whole stage at once, as 1.12.1 does (#2886) Sam Sung 2026-10-31 11:10:59 +07:00
  • 6a3f89fa9f Held event stretches become steps that fire in place (#2885) Sam Sung 2026-10-31 10:49:33 +07:00
  • e3097df6a4 The deviation list writes each comment's whole paragraph (#2883) Sam Sung 2026-10-31 10:32:45 +07:00
  • d882f21df3 The map's zone, the book's rank order and empty combat-log names (#2882) Sam Sung 2026-10-31 10:06:46 +07:00
  • 9f5d8c44eb Remote stops, ridden create paths and lost targets follow 1.12.1 (#2881) Sam Sung 2026-10-31 09:38:45 +07:00
  • da8d1f4c73 A death, a leave or a destroy releases a unit's effects at once (#2879) Sam Sung 2026-10-31 09:08:11 +07:00
  • d0f09f93fb CreateMacro keeps the non-local count; derived macro lines cut at 255 (#2876) Sam Sung 2026-10-31 08:08:46 +07:00
  • e93c2e2129 Remote units dead-reckon from their create and each move's fire time (#2870) Sam Sung 2026-10-31 07:31:22 +07:00
  • b90ab800ab Zone channels walk at the zone commit and its three other callers (#2869) Sam Sung 2026-10-31 06:59:51 +07:00
  • d5e37dd975 Every deviation names its reason, and a gate keeps it so (#2868) Sam Sung 2026-10-31 06:23:34 +07:00
  • f55684b8ee A cast's arm signal sees targeting up, with a park of its own (#2866) Sam Sung 2026-10-31 05:29:45 +07:00
  • 1a11ef8319 A display rebuild ends a unit's spell effects before its body goes (#2864) Sam Sung 2026-10-31 04:58:29 +07:00
  • 4d6ecd59b4 Tests that dispatch packets run in the world, on the per-packet path (#2861) Sam Sung 2026-10-31 04:04:54 +07:00
  • 0fb932f958 A cast binds its target after its push and arm listeners run (#2858) Sam Sung 2026-10-31 03:18:07 +07:00
  • 9923962378 Every loot close runs inside the packet that owes it (#2854) Sam Sung 2026-10-31 01:52:38 +07:00
  • 19457cb5ae moonwell-gfx: the secondary light reads far colour off a pyramid sindoring 2026-10-30 22:48:58 +04:00
  • c2f65546f9 A move's packet seats its unit when the movement clock has it due (#2851) Sam Sung 2026-10-31 01:16:08 +07:00
  • 213f8e66b5 A cast's and a selection's signals run their listeners before the send (#2850) Sam Sung 2026-10-31 00:35:40 +07:00
  • 52936104ab Item records ask in their call and answer in their callbacks' order (#2849) Sam Sung 2026-10-31 00:07:18 +07:00
  • bf1ea25f58 Nameplates move at their units' callbacks, in their watchers' link order (#2847) Sam Sung 2026-10-30 23:05:43 +07:00
  • 575b6b6a3a Quest chains: a test that the next step's Accept goes to its giver after a turn-in sindoring 2026-10-30 19:02:13 +04:00
  • 36f7b7e9ee Sync upstream through c137bdd5 sindoring 2026-10-30 18:23:50 +04:00
  • c137bdd551 Trade halves, bind answers, StopAttack and chat lines signal in place (#2845) Sam Sung 2026-10-30 19:56:08 +07:00
  • 6ee575b019 The world map, readout and chat walks read their state at the call (#2844) Sam Sung 2026-10-30 19:15:26 +07:00
  • 2731b7a1ba LoggingChat and LoggingCombat open their log inside the call (#2842) Sam Sung 2026-10-30 17:40:37 +07:00
  • fc4b59b720 A call's teardown, tick, follow and mail signal at their place (#2841) Sam Sung 2026-10-30 17:18:42 +07:00