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moonwell-client-core/docs
Sam Sung 308ca91d9e Pick, plates and minimap follow what the scene drew, as 1.12.1 (#2355)
What the scene drew and what the camera looks at now decide plates, the mouse pick and the minimap, as in 1.12.1.

- **Mouse pick:** static doodads occlude it with their drawn opaque meshes, not their hulls (`0x69cdb0`, mode 2 of `0x7089c0`).
- **Plates:** a plate needs its unit drawn last frame (`0x6704c0`). Under far sight, plates centre on the camera's object, and there are none when it isn't a unit (`0x60f77c`).
- **Far sight:** `SMSG_CLEAR_FAR_SIGHT_IMMEDIATE` ends it (`0x5e43f8` → `0x5ee590`).
- **Minimap:**
  - the interior window keeps its z until x/y leave it or the group changes (`0x6d952c`);
  - party and pet dots and the group rim arrows have tooltips (`0x4eb33c`, `0x4eb42d`).
- **Tutorials:** Equippable Items skips ammo and quivers (`0x809200`).

Each fix has a test that failed before it.

Fixes #756
Fixes #2341
Fixes #2342
Fixes #2343
Fixes #2344
Fixes #2345
Fixes #2347

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-24 21:51:12 +07:00
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