65a9016d36
A server that sent BillingTimeRemaining got no warning: benilla dropped the auth response's billing minutes and plan flags. In 1.12.1 the handler (`0x5b41b0`, gate `0x5b41f9`) keeps the group from AUTH_OK or the first AUTH_WAIT_QUEUE; `InitializeGame` arms a deadline at each world entry for 1-4320 minutes on a non-recurring plan (`0x48f636`-`0x48f679`); the game UI's per-frame poller (`0x495679`-`0x495826`) fires `BILLING_NAG_DIALOG` once at 30 minutes or fewer and prints `BILLING_NAG_WARNING` each 5 minutes, then each minute from 5 (`IGR_BILLING_NAG_DIALOG` at 600 for an internet-cafe plan). The protocol keeps the group across the queue; `ui_billing` transcribes the arm and the poller. `GetBillingTimeRested` was set on the glue VM; it is now seeded into every in-game VM. Tests: the four vmangos body shapes byte-exact, the queue's group outlasting a bare AUTH_OK, the cadence, the stock popup and chat line, and the arm at entry only. Fixes #813 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>