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moonwell-client-core/docs
Sam Sung 52cc825e60 A server's Warden request is read past and the login goes on (#1717)
A server that sent `SMSG_WARDEN_DATA` ended the login at character select with a terminal failure. Servers that send it without enforcing it were unplayable, and vmangos serves the roster and the world entry regardless (no handler gates on Warden; `World.cpp:325-338` starts it after AUTH_OK) and only kicks a silent client after `Warden.ClientResponseDelay` (`Warden.cpp:686-691`).

benilla now reads the message past, answers nothing and goes on; the server's policy decides what follows, and a kick is the ordinary lost link. This is a `Deviation:` at the read: the reference hands the message to its loaded module (`0x6ca2f0`, `0x6ca5c0`) and sends its answer (`0x6ca6a0`). `WardenRequired` and the terminal-failure path it alone used are gone.

Tests: a login past a Warden request reaches the world with nothing sent back; a kick after it is a lost link; the handshake reads one past. Each fails with the old refusal.

Fixes #854

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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-17 03:33:17 +07:00
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