Files
moonwell-client-core/docs
Sam Sung 965fda84f3 Action slots, far sight, pet rows, sound picks and despawn follow 1.12.1 (#2349)
Eight defects, each re-derived at the client's bytes:

- **Action slots:** `PlaceAction` and its kin store the slot inside the call (`0x4e590a`), so the next verb in the same chunk reads it.
- **Far sight:** a buff cancel runs `UpdateFarSight` (`0x5ee290`) and toggles the view. Nothing is sent before the object arrives.
- **Pet trainer rows** read the summoned unit at its own level (`0x4d7f2d`).
- **Sound:** a kit's no-duplicates gate picks its file first and matches files, not kits, `PlaySoundFile` channels included (`0x45cf52`).
- **Game object animation:** a finished Despawn arms nothing (`0x5f4134`).
- **Zones:** the indoor zone-name override compares case-blind (`0x67e6e4`).
- **Comments and CVars:** a stale Auto Self Cast comment is gone, and `Sound_EnableSoundWhenGameIsInBG` is our own CVar.

Each change has a test that failed before it.

Fixes #2337
Fixes #2339
Fixes #2320
Fixes #2310
Fixes #2118
Fixes #1633
Fixes #596
Fixes #545

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-24 19:29:02 +07:00
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