a1f2f36c46
Reloading or reconnecting while dead and unreleased shows the DEATH popup, which 1.12.1 does not. Every UI start in the reference zeroes the release timer (`0x490131`), so `GetReleaseTimeRemaining` answers 0 (`0x4962a0`). A `/reload` also signals no `PLAYER_DEAD` (`0x490168`), so `UIParent.lua` shows no popup and the player is left with no Release button. benilla keeps the popup on purpose. This change writes that down: two `Deviation:` lines name the reference facts and the reason. It also corrects two comments that said the reference keeps the timer across a reload. Behaviour is unchanged. Fixes #2300 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>