Files
moonwell-client-core/docs
Sam Sung a1f2f36c46 Reloading dead keeps the DEATH popup, now a recorded deviation (#2445)
Reloading or reconnecting while dead and unreleased shows the DEATH popup, which 1.12.1 does not. Every UI start in the reference zeroes the release timer (`0x490131`), so `GetReleaseTimeRemaining` answers 0 (`0x4962a0`). A `/reload` also signals no `PLAYER_DEAD` (`0x490168`), so `UIParent.lua` shows no popup and the player is left with no Release button.

benilla keeps the popup on purpose. This change writes that down: two `Deviation:` lines name the reference facts and the reason. It also corrects two comments that said the reference keeps the timer across a reload. Behaviour is unchanged.

Fixes #2300

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-26 07:26:55 +07:00
..