bf8c54b1fe
Five engine calls queued their event for the VM's next tick, behind every packet, where the reference signals in place. **Reference** - A vendor sale clears the cursor and signals CURSOR_UPDATE inside the click (`0x5df5f0`, `0x494b60` → `0x495190`), unless the player lost control (`0x494b8d`). - The landmarks rebuild and signal WORLD_MAP_UPDATE (`0x4a67a0`, `0x4a6ce4`) at the gossip marker's set, at its deadline, and at an arrival tested on a moved update (`0x6dac93`, `0x6d9411`, `0x6d9a4c`). - World entry drops the marker but keeps its deadline (`0x6d8fb0`). - The catalog's load signals nothing (`0x4a5d00`). **Changed** - The sale signals in its click. - The landmarks signal on their own lane. - World entry and `/reload` drop the marker. - The seeds are silent. - The world map's Deviation keeps only the world-enter sync. **Tests:** the sale before the binding's next line, the gossip set between its packets, the deadline, a reload's marker. Part of #2168. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>