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moonwell-client-core/docs
Sam Sung c23d0163d5 Nine resources are written only when they really change (#2358)
Nine resources moved their change ticks on every update packet without changing, so the feeds that read them re-ran each frame for nothing.

- `Items`, `GuildState`, `AuctionOpen`, `TradeSession`, `LootState`, `DeathNet`, `BagView`, `BagCache` and `HouseLane` are now written only on a real change.
- A creature's health packet leaves all nine untouched.
- A raid update-storm bench times the whole client's frame: 40 units, 120 packets.

This prepares per-packet event state: a listener will refresh only what its packet really changed. The tests check the change ticks over the handlers alone and over a full frame.

Part of #2217

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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-24 23:12:03 +07:00
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