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- A real defect behind black character-frame portraits: the portrait booth could catch a model whose material had not finished loading, bake that one unlucky frame, and then sleep — freezing a black or world-lit pane until something else forced a re-bake. A booth now refuses to bake until every part is resident, and retries next frame. - The zoomed-to-max paperdoll had the same shape: the pane's framing anchors were fabricated while a display was still loading — a zero pivot height floored to 0.1, aiming the camera at a 0.1-unit subject — and the bad framing latched. Anchors now wait for the real model too. - The reported black portrait itself is reproduced headlessly at last, and the trigger is gear arriving late, not the map change. Along the way the booth's own debug camera turned out to be photographing nothing — it shot before waking the booth, so every dump it ever took was blank. Fixed; the hunt continues on a working instrument. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>