<!-- MoonWell -->
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\FrameXML\UI.xsd">
	<Script file="CharacterSelect.lua"/>
	<Button name="CharSelectCharacterButtonTemplate" virtual="true" hidden="true">
    	<Size>
        	<AbsDimension x="256" y="66"/>
    	</Size>
    	<HitRectInsets>
        	<AbsInset left="-10" right="30" top="0" bottom="15"/>
    	</HitRectInsets>
    	<Layers>
        	<Layer level="ARTWORK">
            	<Texture file="Interface\Glues\CharacterSelect\Glue-CharacterSelect-Highlight" alphaMode="ADD" parentKey="selection" hidden="true">
                	<Size x="256" y="70"/>
                	<Anchors>
                    	<Anchor point="TOPLEFT" x="-20" y="8"/>
                	</Anchors>
            	</Texture>
        	</Layer>
        	<Layer level="ARTWORK">
            	<Texture name="$parentOnMouse" file="Interface\Glues\CharacterSelect\uicharacterselectglues2x" hidden="true">
                	<TexCoords left="0.351562500" right="0.661132813" top="0.013671875" bottom="0.107421875"/>
                	<Size>
                    	<AbsDimension x="233" y="53"/>
                	</Size>
                	<Anchors>
                    	<Anchor point="TOPLEFT">
                        	<Offset>
                            	<AbsDimension x="-8" y="-1"/>
                        	</Offset>
                    	</Anchor>
                	</Anchors>
            	</Texture>
        	</Layer>
    	</Layers>
    	<Frames>
        	<Frame name="$parentButtonText" setAllPoints="true">
            	<Layers>
                	<Layer level="BORDER">
                    	<FontString name="$parentName" inherits="GlueFontNormal" justifyH="LEFT">
                        	<Anchors>
                            	<Anchor point="TOPLEFT">
                                	<Offset>
                                    	<AbsDimension x="-8" y="-5"/>
                                	</Offset>
                            	</Anchor>
                        	</Anchors>
                    	</FontString>
                    	<FontString name="$parentInfo" inherits="GlueFontHighlightSmall" justifyH="LEFT">
                        	<Size>
                            	<AbsDimension x="217" y="12"/>
                        	</Size>
                        	<Anchors>
                            	<Anchor point="TOPLEFT" relativeTo="$parentName" relativePoint="BOTTOMLEFT">
                                	<Offset>
                                    	<AbsDimension x="0" y="-1"/>
                                	</Offset>
                            	</Anchor>
                        	</Anchors>
                    	</FontString>
                    	<FontString name="$parentLocation" inherits="GlueFontDisableSmall" justifyH="LEFT">
                        	<Size>
                            	<AbsDimension x="217" y="16"/>
                        	</Size>
                        	<Anchors>
                            	<Anchor point="TOPLEFT" relativeTo="$parentInfo" relativePoint="BOTTOMLEFT">
                                	<Offset>
                                    	<AbsDimension x="0" y="-1"/>
                                	</Offset>
                            	</Anchor>
                        	</Anchors>
                    	</FontString>
                	</Layer>
            	</Layers>
        	</Frame>
    	</Frames>
    	<Scripts>
        	<OnClick>
            	CharacterSelectButton_OnClick(self);
        	</OnClick>
        	<OnDoubleClick>
            	CharacterSelectButton_OnDoubleClick(self);
        	</OnDoubleClick>
    	</Scripts>
    
    	<HighlightTexture file="Interface\Glues\CharacterSelect\uicharacterselectglues2x" alphaMode="ADD">
        	<Size x="242" y="61"/>
        	<Anchors>
            	<Anchor point="TOPLEFT" x="-15" y="-1"/>
        	</Anchors>
        	<TexCoords left="0.679687500" right="0.989257813" top="0.005371094" bottom="0.099121094"/>
    	</HighlightTexture>
    
    	<NormalFont style="GlueFontNormal"/>
    	<HighlightFont style="GlueFontHighlight"/>
	</Button>
	<Button name="CharSelectCharacterCustomizeTemplate" virtual="true" hidden="true">
		<Size>
			<AbsDimension x="64" y="64"/>
		</Size>
		<Scripts>
			<OnClick>
				CharacterSelect_PaidServiceOnClick(self, button, down, PAID_CHARACTER_CUSTOMIZATION);
			</OnClick>
			<OnEnter>
				GlueTooltip_SetOwner(self);
				GlueTooltip_SetText(PAID_CHARACTER_CUSTOMIZE_TOOLTIP, nil, 1.0, 1.0, 1.0);
			</OnEnter>
			<OnLeave>
				GlueTooltip:Hide();
			</OnLeave>
		</Scripts>
		<NormalTexture file="Interface\Buttons\UI-PaidCharacterCustomization-Button">
			<TexCoords left="0" right=".5" top="0" bottom=".5"/>
		</NormalTexture>
		<HighlightTexture file="Interface\Buttons\ButtonHilight-Square" alphaMode="ADD">
			<Size x="46" y="46"/>
			<Anchors>
				<Anchor point="CENTER"/>
			</Anchors>
		</HighlightTexture>
	</Button>
	<Button name="CharSelectRaceChangeTemplate" virtual="true" hidden="true">
		<Size>
			<AbsDimension x="64" y="64"/>
		</Size>
		<Scripts>
			<OnClick>
				CharacterSelect_PaidServiceOnClick(self, button, down, PAID_RACE_CHANGE);
			</OnClick>
			<OnEnter>
				GlueTooltip_SetOwner(self);
				GlueTooltip_SetText(PAID_RACE_CHANGE_TOOLTIP, nil, 1.0, 1.0, 1.0);
			</OnEnter>
			<OnLeave>
				GlueTooltip:Hide();
			</OnLeave>
		</Scripts>
		<NormalTexture file="Interface\Buttons\UI-PaidCharacterCustomization-Button">
			<TexCoords left=".5" right="1" top="0" bottom=".5"/>
		</NormalTexture>
		<HighlightTexture file="Interface\Buttons\ButtonHilight-Square" alphaMode="ADD">
			<Size x="46" y="46"/>
			<Anchors>
				<Anchor point="CENTER"/>
			</Anchors>
		</HighlightTexture>
	</Button>
	<Button name="CharSelectFactionChangeTemplate" virtual="true" hidden="true">
		<Size>
			<AbsDimension x="64" y="64"/>
		</Size>
		<Scripts>
			<OnClick>
				CharacterSelect_PaidServiceOnClick(self, button, down, PAID_FACTION_CHANGE);
			</OnClick>
			<OnEnter>
				GlueTooltip_SetOwner(self);
				GlueTooltip_SetText(PAID_FACTION_CHANGE_TOOLTIP, nil, 1.0, 1.0, 1.0);
			</OnEnter>
			<OnLeave>
				GlueTooltip:Hide();
			</OnLeave>
		</Scripts>
		<NormalTexture file="Interface\Buttons\UI-PaidCharacterCustomization-Button">
			<TexCoords left="0" right=".5" top="0.5" bottom="1"/>
		</NormalTexture>
		<HighlightTexture file="Interface\Buttons\ButtonHilight-Square" alphaMode="ADD">
			<Size x="46" y="46"/>
			<Anchors>
				<Anchor point="CENTER"/>
			</Anchors>
		</HighlightTexture>
	</Button>
	<ModelFFX name="CharacterSelect" toplevel="true" parent="GlueParent" setAllPoints="true" enableKeyboard="true" hidden="true">
		<Frames>
			<Frame name="CharacterSelectUI" setAllPoints="true" enableMouse="true">
				<Layers>
					<Layer level="ARTWORK">
						<FontString name="CharSelectCharacterName" inherits="GlueFontNormalHuge">
							<Anchors>
								<Anchor point="BOTTOM">
									<Offset>
										<AbsDimension x="0" y="80"/>
									</Offset>
								</Anchor>
							</Anchors>
						</FontString>
						<FontString name="CharSelectCharacterName2" inherits="GlueFontNormalHuge" hidden="true">
							<Size>
								<AbsDimension x="256" y="528"/>
							</Size>
							<Anchors>
								<Anchor point="BOTTOM">
									<Offset>
										<AbsDimension x="60" y="180"/>
									</Offset>
								</Anchor>
							</Anchors>
						</FontString>
						<FontString name="CharSelectCharacterName3" inherits="GlueFontNormalHuge" hidden="true">
							<Size>
								<AbsDimension x="256" y="528"/>
							</Size>
							<Anchors>
								<Anchor point="BOTTOM">
									<Offset>
										<AbsDimension x="60" y="180"/>
									</Offset>
								</Anchor>
							</Anchors>
						</FontString>
						<FontString name="CharSelectCharacterName4" inherits="GlueFontDisableLarge" hidden="true">
							<Size>
								<AbsDimension x="256" y="128"/>
							</Size>
							<Anchors>
								<Anchor point="TOPLEFT">
									<Offset>
										<AbsDimension x="3" y="-108"/>
									</Offset>
								</Anchor>
							</Anchors>
						</FontString>
					</Layer>
					<Layer level="OVERLAY">
						<Texture name="CharacterSelectLogo" file="Interface\Glues\Common\Glues-WoW-WotLKLogo">
							<Size>
								<AbsDimension x="170" y="170"/>
							</Size>
							<Anchors>
								<Anchor point="TOPLEFT">
									<Offset>
										<AbsDimension x="20" y="-7"/>
									</Offset>
								</Anchor>
							</Anchors>
						</Texture>
					</Layer>
				</Layers>
				<Frames>
					<Button name="CharSelectChangeRealmButton" inherits="GlueButtonTemplate" text="CHANGE_REALM">
    					<Size>
    					    <AbsDimension x="150" y="50"/>
    					</Size>
    					<Anchors>
    					    <Anchor point="TOP" relativeTo="CharacterSelectUI" relativePoint="TOP">
    					        <Offset>
    					            <AbsDimension x="0" y="-10"/>
    					        </Offset>
    					    </Anchor>
    					</Anchors>
    					<Scripts>
        					<OnClick>
        					    CharacterSelect_ChangeRealm();
        					</OnClick>
        					<OnUpdate>
        					    CharacterSelect_DeathKnightSwap(self);
        					</OnUpdate>
    					</Scripts>
					</Button>
				
					<Button name="CharSelectEnterWorldButton" inherits="GlueButtonTemplate" text="ENTER_WORLD">
						<Size>
							<AbsDimension x="200" y="60"/>
						</Size>
						<Anchors>
							<Anchor point="BOTTOM">
								<Offset>
									<AbsDimension x="0" y="30"/>
								</Offset>
							</Anchor>
						</Anchors>
						<Scripts>
							<OnClick>
								CharacterSelect_EnterWorld();
							</OnClick>
							<OnUpdate>
								CharacterSelect_DeathKnightSwap(self);
							</OnUpdate>
						</Scripts>
					</Button>
					<Button name="CharacterSelectRotateLeft">
						<Size>
							<AbsDimension x="50" y="50"/>
						</Size>
						<Anchors>
							<Anchor point="TOP" relativeTo="CharSelectEnterWorldButton" relativePoint="BOTTOM">
								<Offset>
									<AbsDimension x="-15" y="19"/>
								</Offset>
							</Anchor>
						</Anchors>
						<HitRectInsets>
							<AbsInset left="13" right="13" top="10" bottom="13"/>
						</HitRectInsets>
						<Scripts>
							<OnLoad>
								self:RegisterForClicks("LeftButtonDown", "LeftButtonUp");
							</OnLoad>
							<OnClick>
								PlaySound("igInventoryRotateCharacter");
							</OnClick>
							<OnUpdate>
								CharacterSelectRotateLeft_OnUpdate(self);
							</OnUpdate>
						</Scripts>
						<NormalTexture file="Interface\Glues\CharacterCreate\UI-RotationRight-Big-Up">
							<TexCoords left="1.0" right="0" top="0" bottom="1.0"/>
						</NormalTexture>
						<PushedTexture file="Interface\Glues\CharacterCreate\UI-RotationRight-Big-Down">
							<TexCoords left="1.0" right="0" top="0" bottom="1.0"/>
						</PushedTexture>
						<HighlightTexture file="Interface\Buttons\UI-Common-MouseHilight" alphaMode="ADD">
							<Size>
								<AbsDimension x="30" y="30"/>
							</Size>
							<Anchors>
								<Anchor point="CENTER">
									<Offset>
										<AbsDimension x="0" y="0"/>
									</Offset>
								</Anchor>
							</Anchors>
						</HighlightTexture>
					</Button>
					<Button name="CharacterSelectRotateRight">
						<Size>
							<AbsDimension x="50" y="50"/>
						</Size>
						<Anchors>
							<Anchor point="LEFT" relativeTo="CharacterSelectRotateLeft" relativePoint="RIGHT">
								<Offset>
									<AbsDimension x="-19" y="0"/>
								</Offset>
							</Anchor>
						</Anchors>
						<HitRectInsets>
							<AbsInset left="13" right="13" top="10" bottom="13"/>
						</HitRectInsets>
						<Scripts>
							<OnLoad>
								self:RegisterForClicks("LeftButtonDown", "LeftButtonUp");
							</OnLoad>
							<OnClick>
								PlaySound("igInventoryRotateCharacter");
							</OnClick>
							<OnUpdate>
								CharacterSelectRotateRight_OnUpdate(self);
							</OnUpdate>
						</Scripts>
						<NormalTexture file="Interface\Glues\CharacterCreate\UI-RotationRight-Big-Up"/>
						<PushedTexture file="Interface\Glues\CharacterCreate\UI-RotationRight-Big-Down"/>
						<HighlightTexture file="Interface\Buttons\UI-Common-MouseHilight" alphaMode="ADD">
							<Size>
								<AbsDimension x="30" y="30"/>
							</Size>
							<Anchors>
								<Anchor point="CENTER">
									<Offset>
										<AbsDimension x="0" y="0"/>
									</Offset>
								</Anchor>
							</Anchors>
						</HighlightTexture>
					</Button>
					<Button name="CharacterSelectBackButton" inherits="GlueButtonTemplate" text="BACK">
						<Size>
							<AbsDimension x="150" y="51"/>
						</Size>
						<Anchors>
							<Anchor point="BOTTOMLEFT">
								<Offset>
									<AbsDimension x="5" y="5"/>
								</Offset>
							</Anchor>
						</Anchors>
						<Scripts>
							<OnClick>
								CharacterSelect_Exit();
							</OnClick>
							<OnUpdate>
								CharacterSelect_DeathKnightSwap(self);
							</OnUpdate>
						</Scripts>
					</Button>
					<Button name="CharacterSelectAddonsButton" inherits="GlueButtonTemplate" text="ADDONS">
						<Size>
							<AbsDimension x="150" y="51"/>
						</Size>
						<Layers>
							<Layer level="ARTWORK">
								<Texture name="$parentGlow" file="Interface\Glues\Common\Glues-BigButton-Glow" setAllPoints="true" alphaMode="ADD">
									<TexCoords left="0.14453125" right="0.85546875" top="0" bottom="1"/>
									<Size>
										<AbsDimension x="150" y="51"/>
									</Size>
								</Texture>
							</Layer>
						</Layers>
						<Anchors>
							<Anchor point="BOTTOMLEFT">
								<Offset>
									<AbsDimension x="5" y="50"/>
								</Offset>
							</Anchor>
						</Anchors>
						<Scripts>
							<OnClick>
								AddonList:Show();
							</OnClick>
							<OnUpdate>
								GlueButtonMaster_OnUpdate(self, elapsed);
								CharacterSelect_DeathKnightSwap(self);
							</OnUpdate>
						</Scripts>
					</Button>
					
					<Button name="DesenfoBoton" enableMouse="true" movable="false">
    					<Size>
        					<AbsDimension x="32" y="28"/>
    					</Size>
    					<Anchors>
        					<Anchor point="BOTTOMLEFT" relativeTo="CharacterSelectUI" relativePoint="BOTTOMLEFT">
            					<Offset>
                					<AbsDimension x="155" y="18"/>
            					</Offset>
        					</Anchor>
    					</Anchors>
    					<Layers>
        					<Layer level="BORDER">
            					<Texture name="$parentNormalTexture" file="Interface\Glues\CharacterSelect\128redbuttonpart2" setAllPoints="true">
                					<TexCoords left="0.252929688" right="0.379882813" top="0.515625000" bottom="0.753906250"/>
            					</Texture>
        					</Layer>
        					<Layer level="ARTWORK">
            					<Texture name="$parentPushedTexture" file="Interface\Glues\CharacterSelect\128redbuttonpart2" setAllPoints="true" hidden="true">
                					<TexCoords left="0.378906250" right="0.505859375" top="0.515625000" bottom="0.753906250"/>
            					</Texture>
        					</Layer>
        					<Layer level="OVERLAY">
            					<Texture name="$parentHighlightTexture" file="Interface\Glues\CharacterSelect\128redbuttonpart2" setAllPoints="true" alphaMode="ADD" hidden="true">
                					<TexCoords left="0.253906250" right="0.378906250" top="0.000000000" bottom="0.248046875"/>
            					</Texture>
        					</Layer>
    					</Layers>
    					<NormalTexture alphaMode="ADD" alpha="0"/>
    					<HighlightTexture alphaMode="ADD" alpha="0"/>
    					<PushedTexture alphaMode="ADD" alpha="0"/>
    					<DisabledTexture alphaMode="ADD" alpha="0"/>
    					<Scripts>
        					<OnLoad>
            					self:SetWidth(self:GetTextWidth() + 28);
            					self:GetNormalTexture():SetAlpha(0);
            					self:GetHighlightTexture():SetAlpha(0);
            					self:GetPushedTexture():SetAlpha(0);
            					self:GetDisabledTexture():SetAlpha(0);
        					</OnLoad>
        					<OnClick>
            					PlaySound("gsTitleOptions");
            					if ( SelectBorroso == 0 ) then
                					SelectBorroso = 1;
                					self:SetText("Hide All");
            					else
                					SelectBorroso = 0;
                					self:SetText("Show All");
            					end
            					CharacterSelect_OnEventO();
        					</OnClick>
        					<OnMouseDown>
            					_G[self:GetName().."PushedTexture"]:Show();
        					</OnMouseDown>
        					<OnMouseUp>
            					_G[self:GetName().."PushedTexture"]:Hide();
        					</OnMouseUp>
        					<OnEnter>
            					_G[self:GetName().."HighlightTexture"]:Show();
        					</OnEnter>
        					<OnLeave>
            					_G[self:GetName().."HighlightTexture"]:Hide();
        					</OnLeave>
    					</Scripts>
					</Button>
					
					<Button name="DesenfoBoton2" enableMouse="true" movable="false">
    					<Size>
        					<AbsDimension x="32" y="28"/>
    					</Size>
    					<Anchors>
        					<Anchor point="BOTTOMRIGHT" relativeTo="CharacterSelectUI" relativePoint="BOTTOMRIGHT">
            					<Offset>
                					<AbsDimension x="-20" y="18"/>
            					</Offset>
        					</Anchor>
    					</Anchors>
    					<Layers>
        					<Layer level="BACKGROUND">
            					<Texture name="$parentTextBackground" file="Interface\Glues\CharacterSelect\uicharacterselectglues2x" setAllPoints="false">
                					<Size>
                    					<AbsDimension x="280" y="26"/>
                					</Size>
                					<Anchors>
                    					<Anchor point="RIGHT" relativePoint="LEFT" relativeTo="$parent">
                        					<Offset>
                            					<AbsDimension x="24" y="0"/>
                        					</Offset>
                    					</Anchor>
                					</Anchors>
                					<TexCoords left="0.612792969" right="0.969726563" top="0.480468750" bottom="0.518554688"/>
            					</Texture>
        					</Layer>
        					<Layer level="BORDER">
            					<Texture name="$parentNormalTexture" file="Interface\Glues\CharacterSelect\128redbuttonpart2" setAllPoints="true">
                					<TexCoords left="0.252929688" right="0.379882813" top="0.515625000" bottom="0.753906250"/>
            					</Texture>
        					</Layer>
        					<Layer level="ARTWORK">
            					<Texture name="$parentPushedTexture" file="Interface\Glues\CharacterSelect\128redbuttonpart2" setAllPoints="true" hidden="true">
                					<TexCoords left="0.378906250" right="0.505859375" top="0.515625000" bottom="0.753906250"/>
            					</Texture>
        					</Layer>
        					<Layer level="OVERLAY">
            					<Texture name="$parentHighlightTexture" file="Interface\Glues\CharacterSelect\128redbuttonpart2" setAllPoints="true" alphaMode="ADD" hidden="true">
                					<TexCoords left="0.253906250" right="0.378906250" top="0.000000000" bottom="0.248046875"/>
            					</Texture>
        					</Layer>
        					<Layer level="OVERLAY">
            					<FontString name="$parentLabel" inherits="GlueFontNormal" text="WARBANG_INF">
                					<Anchors>
                    					<Anchor point="RIGHT" relativePoint="LEFT" relativeTo="$parent">
                        					<Offset>
                            					<AbsDimension x="-10" y="0"/>
                        					</Offset>
                    					</Anchor>
                					</Anchors>
                					<Color r="1" g="1" b="1"/>
            					</FontString>
        					</Layer>
    					</Layers>
    					<NormalTexture alphaMode="ADD" alpha="0"/>
    					<HighlightTexture alphaMode="ADD" alpha="0"/>
    					<PushedTexture alphaMode="ADD" alpha="0"/>
    					<DisabledTexture alphaMode="ADD" alpha="0"/>
    					<Scripts>
        					<OnLoad>
            					self:SetWidth(self:GetTextWidth() + 28);
            					self:GetNormalTexture():SetAlpha(0);
            					self:GetHighlightTexture():SetAlpha(0);
            					self:GetPushedTexture():SetAlpha(0);
            					self:GetDisabledTexture():SetAlpha(0);
        					</OnLoad>
        					<OnClick>
            					PlaySound("gsTitleOptions");
            					if ( SelectBorroso2 == 0 ) then
                					SelectBorroso2 = 1;
                					self:SetText("Hide All");
            					else
                					SelectBorroso2 = 0;
                					self:SetText("Show All");
            					end
            					CharacterSelect_OnEventO2();
        					</OnClick>
        					<OnMouseDown>
           					 _G[self:GetName().."PushedTexture"]:Show();
        					</OnMouseDown>
        					<OnMouseUp>
           					 _G[self:GetName().."PushedTexture"]:Hide();
        					</OnMouseUp>
        					<OnEnter>
           					 _G[self:GetName().."HighlightTexture"]:Show();
        					</OnEnter>
        					<OnLeave>
           					 _G[self:GetName().."HighlightTexture"]:Hide();
        					</OnLeave>
    					</Scripts>
					</Button>

					<Button name="OptionsButton2" inherits="GlueButtonTemplate" text="OPTIONS">
    					<Size>
    					    <AbsDimension x="150" y="51"/>
    					</Size>
    					<Anchors>
    					    <Anchor point="BOTTOMLEFT" relativeTo="CharacterSelectAddonsButton" relativePoint="TOPLEFT">
    					        <Offset>
    					            <AbsDimension x="0" y="-5"/>
    					        </Offset>
    					    </Anchor>
    					</Anchors>
    					<Scripts>
    					    <OnClick>
    					        PlaySound("gsTitleOptions");
    					        OptionsSelectFrame:Show();
    					    </OnClick>
    					</Scripts>
					</Button>
					
					<Button name="CharacterSelectRealmSplitButton" inherits="GlueButtonTemplate" hidden="true" text="SERVER_SPLIT_BUTTON">
						<Size>
							<AbsDimension x="150" y="55"/>
						</Size>
						<Anchors>
							<Anchor point="TOP" relativeTo="CharacterSelectLogo" relativePoint="BOTTOM">
								<Offset>
									<AbsDimension x="0" y="-5"/>
								</Offset>
							</Anchor>
						</Anchors>
						<Layers>
							<Layer level="OVERLAY">
								<Texture name="$parentGlow" file="Interface\Glues\Common\Glue-Panel-Button-Glow" hidden="false" alphaMode="ADD">
									<TexCoords left="0" right="0.578125" top="0" bottom="0.75"/>
								</Texture>
							</Layer>
							<Layer level="BACKGROUND">
								<FontString name="RealmSplitCurrentChoice" inherits="GlueFontNormal" justifyH="CENTER">
									<Size>
										<AbsDimension x="256" y="0"/>
									</Size>
									<Anchors>
										<Anchor point="TOP" relativePoint="BOTTOM">
											<Offset>
												<AbsDimension x="0" y="0"/>
											</Offset>
										</Anchor>
									</Anchors>
								</FontString>
								<FontString name="RealmSplitPending" inherits="GlueFontNormal" justifyH="CENTER" text="SERVER_SPLIT_PENDING">
									<Size>
										<AbsDimension x="256" y="0"/>
									</Size>
									<Anchors>
										<Anchor point="TOP" relativeTo="RealmSplitCurrentChoice" relativePoint="BOTTOM">
											<Offset>
												<AbsDimension x="0" y="-10"/>
											</Offset>
										</Anchor>
									</Anchors>
								</FontString>
							</Layer>
						</Layers>
						<Scripts>
							<OnClick>
								SERVER_SPLIT_SHOW_DIALOG = true;
							</OnClick>
							<OnUpdate>
								GlueButtonMaster_OnUpdate(self, elapsed);
							</OnUpdate>
						</Scripts>
						<NormalFont style="GlueFontHighlight"/>
					</Button>
					<Button name="CharacterSelectUpgradeAccountButton" inherits="GlueButtonTemplate" text="UPGRADE_ACCOUNT" hidden="true">
						<Size x="320" y="60"/>
						<Anchors>
							<Anchor point="TOP" x="0" y="-10"/>
						</Anchors>
						<Scripts>
							<OnClick>
								UpgradeAccount();
							</OnClick>
							<OnUpdate>
								CharacterSelect_DeathKnightSwap(self);
							</OnUpdate>
						</Scripts>
					</Button>
					<Button name="CharacterSelectDeleteButton" enableMouse="true" movable="false"> <!-- DELETE -->
						<Size>
							<AbsDimension x="32" y="32"/>
						</Size>
						<Anchors>
							<Anchor point="BOTTOMRIGHT">
								<Offset>
									<AbsDimension x="-50" y="114"/>

								</Offset>
							</Anchor>
						</Anchors>
    					<Layers>
        					<Layer level="BORDER">
            					<Texture name="$parentNormalTexture" file="Interface\Glues\CharacterSelect\128redbuttonpart2" setAllPoints="true">
                					<TexCoords left="0.001953125" right="0.126953125" top="0.000000000" bottom="0.248046875"/>
            					</Texture>
        					</Layer>
        					<Layer level="ARTWORK">
            					<Texture name="$parentPushedTexture" file="Interface\Glues\CharacterSelect\128redbuttonpart2" setAllPoints="true" hidden="true">
                					<TexCoords left="0.128906250" right="0.253906250" top="0.000000000" bottom="0.248046875"/>
            					</Texture>
        					</Layer>
        					<Layer level="OVERLAY">
            					<Texture name="$parentHighlightTexture" file="Interface\Glues\CharacterSelect\128redbuttonpart2" setAllPoints="true" alphaMode="ADD" hidden="true">
                					<TexCoords left="0.253906250" right="0.378906250" top="0.000000000" bottom="0.248046875"/>
            					</Texture>
        					</Layer>
    					</Layers>
    					<NormalTexture alphaMode="ADD" alpha="0"/>
    					<HighlightTexture alphaMode="ADD" alpha="0"/>
    					<PushedTexture alphaMode="ADD" alpha="0"/>
    					<DisabledTexture alphaMode="ADD" alpha="0"/>
						<Scripts>
        					<OnLoad>
            					self:SetWidth(self:GetTextWidth() + 32);
            					self:GetNormalTexture():SetAlpha(0);
            					self:GetHighlightTexture():SetAlpha(0);
            					self:GetPushedTexture():SetAlpha(0);
            					self:GetDisabledTexture():SetAlpha(0);
        					</OnLoad>
        					<OnClick>
            					CharacterSelect_Delete();
        					</OnClick>
        					<OnUpdate>
            					CharacterSelect_DeathKnightSwap(self);
        					</OnUpdate>
        					<OnMouseDown>
           					 _G[self:GetName().."PushedTexture"]:Show();
        					</OnMouseDown>
        					<OnMouseUp>
           					 _G[self:GetName().."PushedTexture"]:Hide();
        					</OnMouseUp>
        					<OnEnter>
           					 _G[self:GetName().."HighlightTexture"]:Show();
        					</OnEnter>
        					<OnLeave>
            					_G[self:GetName().."HighlightTexture"]:Hide();
        					</OnLeave>
						</Scripts>
					</Button>
					<Frame name="CharacterSelectCharacterFrame">
						<Size>
							<AbsDimension x="260" y="642"/>
						</Size>
						<Anchors>
							<Anchor point="TOPRIGHT">
								<Offset>
									<AbsDimension x="-5" y="-15"/>
								</Offset>
							</Anchor>
						</Anchors>
						<Layers>
							<Layer level="BACKGROUND">
								<FontString name="CharSelectRealmName" inherits="GlueFontDisableLarge">
									<Size>
										<AbsDimension x="1" y="13"/>
									</Size>
									<Anchors>
										<Anchor point="TOP">
											<Offset>
												<AbsDimension x="0" y="-10"/>
											</Offset>
										</Anchor>
										<Anchor point="LEFT">
											<Offset>
												<AbsDimension x="8" y="0"/>
											</Offset>
										</Anchor>
										<Anchor point="RIGHT">
											<Offset>
												<AbsDimension x="-8" y="0"/>
											</Offset>
										</Anchor>
									</Anchors>
								</FontString>
							</Layer>
						</Layers>
						<Frames>
							<Button name="CharSelectCharacterButton1" inherits="CharSelectCharacterButtonTemplate" id="1">
    							<Anchors>
        							<Anchor point="TOP" relativeTo="CharacterSelectCharacterFrame" relativePoint="TOP">
            							<Offset>
                							<AbsDimension x="22" y="-45"/>
            							</Offset>
        							</Anchor>
    							</Anchors>
							</Button>
							<Button name="CharSelectCharacterButton2" inherits="CharSelectCharacterButtonTemplate" id="2">
    							<Anchors>
        							<Anchor point="TOP" relativeTo="CharacterSelectCharacterFrame" relativePoint="TOP">
            							<Offset>
                							<AbsDimension x="22" y="-112"/>
            							</Offset>
        							</Anchor>
    							</Anchors>
							</Button>
							<Button name="CharSelectCharacterButton3" inherits="CharSelectCharacterButtonTemplate" id="3">
    							<Anchors>
        							<Anchor point="TOP" relativeTo="CharacterSelectCharacterFrame" relativePoint="TOP">
            							<Offset>
                							<AbsDimension x="22" y="-179"/>
            							</Offset>
        							</Anchor>
   							 </Anchors>
							</Button>
							<Button name="CharSelectCharacterButton4" inherits="CharSelectCharacterButtonTemplate" id="4">
    							<Anchors>
        							<Anchor point="TOP" relativeTo="CharacterSelectCharacterFrame" relativePoint="TOP">
            							<Offset>
                							<AbsDimension x="22" y="-246"/>
            							</Offset>
        							</Anchor>
    							</Anchors>
							</Button>
							<Button name="CharSelectCharacterButton5" inherits="CharSelectCharacterButtonTemplate" id="5">
    							<Anchors>
        							<Anchor point="TOP" relativeTo="CharacterSelectCharacterFrame" relativePoint="TOP">
            							<Offset>
                							<AbsDimension x="22" y="-313"/>
            							</Offset>
        							</Anchor>
    							</Anchors>
							</Button>
							<Button name="CharSelectCharacterButton6" inherits="CharSelectCharacterButtonTemplate" id="6">
    							<Anchors>
        							<Anchor point="TOP" relativeTo="CharacterSelectCharacterFrame" relativePoint="TOP">
            							<Offset>
                							<AbsDimension x="22" y="-380"/>
            							</Offset>
        							</Anchor>
    							</Anchors>
							</Button>
							<Button name="CharSelectCharacterButton7" inherits="CharSelectCharacterButtonTemplate" id="7">
    							<Anchors>
        							<Anchor point="TOP" relativeTo="CharacterSelectCharacterFrame" relativePoint="TOP">
            							<Offset>
                							<AbsDimension x="22" y="-447"/>
            							</Offset>
        							</Anchor>
    							</Anchors>
							</Button>
							<Button name="CharSelectCharacterButton8" inherits="CharSelectCharacterButtonTemplate" id="8">
    							<Anchors>
        							<Anchor point="TOP" relativeTo="CharacterSelectCharacterFrame" relativePoint="TOP">
            							<Offset>
                							<AbsDimension x="22" y="-514"/>
            							</Offset>
        							</Anchor>
    							</Anchors>
							</Button>
							<Button name="CharSelectCharacterButton9" inherits="CharSelectCharacterButtonTemplate" id="9">
    							<Anchors>
        							<Anchor point="TOP" relativeTo="CharacterSelectCharacterFrame" relativePoint="TOP">
            							<Offset>
                							<AbsDimension x="22" y="-581"/>
            							</Offset>
        							</Anchor>
    							</Anchors>
							</Button>
							<Button name="CharSelectCharacterButton10" inherits="CharSelectCharacterButtonTemplate" id="10">
    							<Anchors>
        							<Anchor point="TOP" relativeTo="CharacterSelectCharacterFrame" relativePoint="TOP">
            							<Offset>
                							<AbsDimension x="22" y="-648"/>
            							</Offset>
        							</Anchor>
    							</Anchors>
							</Button>
							<Button name="CharSelectCreateCharacterButton" inherits="GlueButtonSmallTemplate" hidden="true" text="CREATE_NEW_CHARACTER">
								<Size>
									<AbsDimension x="150" y="51"/>
								</Size>
								<Anchors>
									<Anchor point="BOTTOM">
										<Offset>
											<AbsDimension x="-20" y="-5"/>
										</Offset>
									</Anchor>
								</Anchors>
								<Scripts>
									<OnClick>
										CharacterSelect_SelectCharacter(self:GetID());
									</OnClick>
									<OnUpdate>
										CharacterSelect_DeathKnightSwap(self);
									</OnUpdate>
								</Scripts>
							</Button>

							<Button name="CharSelectCharacterCustomize1" inherits="CharSelectCharacterCustomizeTemplate" id="1">
								<Anchors>
									<Anchor point="TOPRIGHT" relativeTo="CharSelectCharacterButton1" relativePoint="TOPLEFT">
										<Offset x="-15" y="6"/>
									</Anchor>
								</Anchors>
							</Button>
							<Button name="CharSelectCharacterCustomize2" inherits="CharSelectCharacterCustomizeTemplate" id="2">
								<Anchors>
									<Anchor point="TOPRIGHT" relativeTo="CharSelectCharacterButton2" relativePoint="TOPLEFT">
										<Offset x="-15" y="6"/>
									</Anchor>
								</Anchors>
							</Button>
							<Button name="CharSelectCharacterCustomize3" inherits="CharSelectCharacterCustomizeTemplate" id="3">
								<Anchors>
									<Anchor point="TOPRIGHT" relativeTo="CharSelectCharacterButton3" relativePoint="TOPLEFT">
										<Offset x="-15" y="6"/>
									</Anchor>
								</Anchors>
							</Button>
							<Button name="CharSelectCharacterCustomize4" inherits="CharSelectCharacterCustomizeTemplate" id="4">
								<Anchors>
									<Anchor point="TOPRIGHT" relativeTo="CharSelectCharacterButton4" relativePoint="TOPLEFT">
										<Offset x="-15" y="6"/>
									</Anchor>
								</Anchors>
							</Button>
							<Button name="CharSelectCharacterCustomize5" inherits="CharSelectCharacterCustomizeTemplate" id="5">
								<Anchors>
									<Anchor point="TOPRIGHT" relativeTo="CharSelectCharacterButton5" relativePoint="TOPLEFT">
										<Offset x="-15" y="6"/>
									</Anchor>
								</Anchors>
							</Button>
							<Button name="CharSelectCharacterCustomize6" inherits="CharSelectCharacterCustomizeTemplate" id="6">
								<Anchors>
									<Anchor point="TOPRIGHT" relativeTo="CharSelectCharacterButton6" relativePoint="TOPLEFT">
										<Offset x="-15" y="6"/>
									</Anchor>
								</Anchors>
							</Button>
							<Button name="CharSelectCharacterCustomize7" inherits="CharSelectCharacterCustomizeTemplate" id="7">
								<Anchors>
									<Anchor point="TOPRIGHT" relativeTo="CharSelectCharacterButton7" relativePoint="TOPLEFT">
										<Offset x="-15" y="6"/>
									</Anchor>
								</Anchors>
							</Button>
							<Button name="CharSelectCharacterCustomize8" inherits="CharSelectCharacterCustomizeTemplate" id="8">
								<Anchors>
									<Anchor point="TOPRIGHT" relativeTo="CharSelectCharacterButton8" relativePoint="TOPLEFT">
										<Offset x="-15" y="6"/>
									</Anchor>
								</Anchors>
							</Button>
							<Button name="CharSelectCharacterCustomize9" inherits="CharSelectCharacterCustomizeTemplate" id="9">
								<Anchors>
									<Anchor point="TOPRIGHT" relativeTo="CharSelectCharacterButton9" relativePoint="TOPLEFT">
										<Offset x="-15" y="6"/>
									</Anchor>
								</Anchors>
							</Button>
							<Button name="CharSelectCharacterCustomize10" inherits="CharSelectCharacterCustomizeTemplate" id="10">
								<Anchors>
									<Anchor point="TOPRIGHT" relativeTo="CharSelectCharacterButton10" relativePoint="TOPLEFT">
										<Offset x="-15" y="6"/>
									</Anchor>
								</Anchors>
							</Button>

							<Button name="CharSelectRaceChange1" inherits="CharSelectRaceChangeTemplate" id="1">
								<Anchors>
									<Anchor point="TOPRIGHT" relativeTo="CharSelectCharacterButton1" relativePoint="TOPLEFT">
										<Offset x="-15" y="6"/>
									</Anchor>
								</Anchors>
							</Button>
							<Button name="CharSelectRaceChange2" inherits="CharSelectRaceChangeTemplate" id="2">
								<Anchors>
									<Anchor point="TOPRIGHT" relativeTo="CharSelectCharacterButton2" relativePoint="TOPLEFT">
										<Offset x="-15" y="6"/>
									</Anchor>
								</Anchors>
							</Button>
							<Button name="CharSelectRaceChange3" inherits="CharSelectRaceChangeTemplate" id="3">
								<Anchors>
									<Anchor point="TOPRIGHT" relativeTo="CharSelectCharacterButton3" relativePoint="TOPLEFT">
										<Offset x="-15" y="6"/>
									</Anchor>
								</Anchors>
							</Button>
							<Button name="CharSelectRaceChange4" inherits="CharSelectRaceChangeTemplate" id="4">
								<Anchors>
									<Anchor point="TOPRIGHT" relativeTo="CharSelectCharacterButton4" relativePoint="TOPLEFT">
										<Offset x="-15" y="6"/>
									</Anchor>
								</Anchors>
							</Button>
							<Button name="CharSelectRaceChange5" inherits="CharSelectRaceChangeTemplate" id="5">
								<Anchors>
									<Anchor point="TOPRIGHT" relativeTo="CharSelectCharacterButton5" relativePoint="TOPLEFT">
										<Offset x="-15" y="6"/>
									</Anchor>
								</Anchors>
							</Button>
							<Button name="CharSelectRaceChange6" inherits="CharSelectRaceChangeTemplate" id="6">
								<Anchors>
									<Anchor point="TOPRIGHT" relativeTo="CharSelectCharacterButton6" relativePoint="TOPLEFT">
										<Offset x="-15" y="6"/>
									</Anchor>
								</Anchors>
							</Button>
							<Button name="CharSelectRaceChange7" inherits="CharSelectRaceChangeTemplate" id="7">
								<Anchors>
									<Anchor point="TOPRIGHT" relativeTo="CharSelectCharacterButton7" relativePoint="TOPLEFT">
										<Offset x="-15" y="6"/>
									</Anchor>
								</Anchors>
							</Button>
							<Button name="CharSelectRaceChange8" inherits="CharSelectRaceChangeTemplate" id="8">
								<Anchors>
									<Anchor point="TOPRIGHT" relativeTo="CharSelectCharacterButton8" relativePoint="TOPLEFT">
										<Offset x="-15" y="6"/>
									</Anchor>
								</Anchors>
							</Button>
							<Button name="CharSelectRaceChange9" inherits="CharSelectRaceChangeTemplate" id="9">
								<Anchors>
									<Anchor point="TOPRIGHT" relativeTo="CharSelectCharacterButton9" relativePoint="TOPLEFT">
										<Offset x="-15" y="6"/>
									</Anchor>
								</Anchors>
							</Button>
							<Button name="CharSelectRaceChange10" inherits="CharSelectRaceChangeTemplate" id="10">
								<Anchors>
									<Anchor point="TOPRIGHT" relativeTo="CharSelectCharacterButton10" relativePoint="TOPLEFT">
										<Offset x="-15" y="6"/>
									</Anchor>
								</Anchors>
							</Button>

							<Button name="CharSelectFactionChange1" inherits="CharSelectFactionChangeTemplate" id="1">
								<Anchors>
									<Anchor point="TOPRIGHT" relativeTo="CharSelectCharacterButton1" relativePoint="TOPLEFT">
										<Offset x="-15" y="6"/>
									</Anchor>
								</Anchors>
							</Button>
							<Button name="CharSelectFactionChange2" inherits="CharSelectFactionChangeTemplate" id="2">
								<Anchors>
									<Anchor point="TOPRIGHT" relativeTo="CharSelectCharacterButton2" relativePoint="TOPLEFT">
										<Offset x="-15" y="6"/>
									</Anchor>
								</Anchors>
							</Button>
							<Button name="CharSelectFactionChange3" inherits="CharSelectFactionChangeTemplate" id="3">
								<Anchors>
									<Anchor point="TOPRIGHT" relativeTo="CharSelectCharacterButton3" relativePoint="TOPLEFT">
										<Offset x="-15" y="6"/>
									</Anchor>
								</Anchors>
							</Button>
							<Button name="CharSelectFactionChange4" inherits="CharSelectFactionChangeTemplate" id="4">
								<Anchors>
									<Anchor point="TOPRIGHT" relativeTo="CharSelectCharacterButton4" relativePoint="TOPLEFT">
										<Offset x="-15" y="6"/>
									</Anchor>
								</Anchors>
							</Button>
							<Button name="CharSelectFactionChange5" inherits="CharSelectFactionChangeTemplate" id="5">
								<Anchors>
									<Anchor point="TOPRIGHT" relativeTo="CharSelectCharacterButton5" relativePoint="TOPLEFT">
										<Offset x="-15" y="6"/>
									</Anchor>
								</Anchors>
							</Button>
							<Button name="CharSelectFactionChange6" inherits="CharSelectFactionChangeTemplate" id="6">
								<Anchors>
									<Anchor point="TOPRIGHT" relativeTo="CharSelectCharacterButton6" relativePoint="TOPLEFT">
										<Offset x="-15" y="6"/>
									</Anchor>
								</Anchors>
							</Button>
							<Button name="CharSelectFactionChange7" inherits="CharSelectFactionChangeTemplate" id="7">
								<Anchors>
									<Anchor point="TOPRIGHT" relativeTo="CharSelectCharacterButton7" relativePoint="TOPLEFT">
										<Offset x="-15" y="6"/>
									</Anchor>
								</Anchors>
							</Button>
							<Button name="CharSelectFactionChange8" inherits="CharSelectFactionChangeTemplate" id="8">
								<Anchors>
									<Anchor point="TOPRIGHT" relativeTo="CharSelectCharacterButton8" relativePoint="TOPLEFT">
										<Offset x="-15" y="6"/>
									</Anchor>
								</Anchors>
							</Button>
							<Button name="CharSelectFactionChange9" inherits="CharSelectFactionChangeTemplate" id="9">
								<Anchors>
									<Anchor point="TOPRIGHT" relativeTo="CharSelectCharacterButton9" relativePoint="TOPLEFT">
										<Offset x="-15" y="6"/>
									</Anchor>
								</Anchors>
							</Button>
							<Button name="CharSelectFactionChange10" inherits="CharSelectFactionChangeTemplate" id="10">
								<Anchors>
									<Anchor point="TOPRIGHT" relativeTo="CharSelectCharacterButton10" relativePoint="TOPLEFT">
										<Offset x="-15" y="6"/>
									</Anchor>
								</Anchors>
							</Button>
							</Frames>
						<Backdrop bgFile="Interface\Glues\Common\Glue-Tooltip-Background" edgeFile="Interface\Glues\Common\Glue-Tooltip-Border" tile="true">
							<BackgroundInsets>
								<AbsInset left="10" right="5" top="4" bottom="9"/>
							</BackgroundInsets>
							<TileSize>
								<AbsValue val="16"/>
							</TileSize>
							<EdgeSize>
								<AbsValue val="16"/>
							</EdgeSize>
						</Backdrop>
					</Frame>
				</Frames>
				<Scripts>
					<OnMouseDown>
						CharacterSelectFrame_OnMouseDown(button);
					</OnMouseDown>
					<OnMouseUp>
						CharacterSelectFrame_OnMouseUp(button);
					</OnMouseUp>
					<OnUpdate>
						CharacterSelectFrame_OnUpdate();
					</OnUpdate>
				</Scripts>
			</Frame>
			<Frame name="BillingWarningFrame" hidden="true">
				<Layers>
					<Layer level="ARTWORK">
						<FontString name="BillingWarningText" inherits="GlueFontHighlight">
							<Size>
								<AbsDimension x="300" y="0"/>
							</Size>
							<Anchors>
								<Anchor point="BOTTOM" relativeTo="CharacterSelect" relativePoint="BOTTOMLEFT">
									<Offset>
										<AbsDimension x="200" y="120"/>
									</Offset>
								</Anchor>
							</Anchors>
						</FontString>
					</Layer>
				</Layers>
				<Frames>
					<Button name="BillingWarningButton" inherits="GlueButtonTemplate" text="MANAGE_ACCOUNT">
						<Anchors>
							<Anchor point="BOTTOM" relativeTo="CharacterSelect" relativePoint="BOTTOMLEFT">
								<Offset>
									<AbsDimension x="200" y="50"/>
								</Offset>
							</Anchor>
						</Anchors>
						<Scripts>
							<OnClick>
								CharacterSelect_ManageAccount();
							</OnClick>
						</Scripts>
					</Button>
				</Frames>
			</Frame>
			<Frame name="GameRoomBillingFrame" hidden="true">
				<Size>
					<AbsDimension x="255" y="60"/>
				</Size>
				<Anchors>
					<Anchor point="TOP" relativeTo="CharacterSelectLogo" relativePoint="BOTTOM">
						<Offset>
							<AbsDimension x="0" y="-50"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Layers>
					<Layer level="BACKGROUND">
						<FontString name="GameRoomBillingFrameText" inherits="GlueFontNormalSmall" justifyH="LEFT">
							<Size>
								<AbsDimension x="235" y="0"/>
							</Size>
							<Anchors>
								<Anchor point="TOPLEFT">
									<Offset>
										<AbsDimension x="13" y="-10"/>
									</Offset>
								</Anchor>
							</Anchors>
						</FontString>
					</Layer>
				</Layers>
				<Backdrop bgFile="Interface\Glues\Common\Glue-Tooltip-Background" edgeFile="Interface\Glues\Common\Glue-Tooltip-Border" tile="true">
					<BackgroundInsets>
						<AbsInset left="10" right="5" top="4" bottom="9"/>
					</BackgroundInsets>
					<TileSize>
						<AbsValue val="16"/>
					</TileSize>
					<EdgeSize>
						<AbsValue val="16"/>
					</EdgeSize>
				</Backdrop>
			</Frame>
		</Frames>
		<Scripts>
			<OnLoad>
				CharacterSelect_OnLoad(self);
			</OnLoad>
			<OnShow>
				CharacterSelect_OnShow();
			</OnShow>
			<OnHide>
				CharacterSelect_OnHide();
			</OnHide>
			<OnUpdate>
				CharacterSelect_OnUpdate(elapsed);
			</OnUpdate>
			<OnKeyDown>
				CharacterSelect_OnKeyDown(self,key);
			</OnKeyDown>
			<OnEvent>
				CharacterSelect_OnEvent(self, event, ...);
			</OnEvent>
			<OnUpdateModel>
				CharacterSelect_UpdateModel(self);
			</OnUpdateModel>
		</Scripts>
	</ModelFFX>
	<Frame name="CharacterDeleteDialog" toplevel="true" parent="GlueParent" setAllPoints="true" enableMouse="true" enableKeyboard="true" frameStrata="DIALOG" hidden="true">
		<Frames>
			<Frame name="CharacterDeleteBackground">
				<Size>
					<AbsDimension x="0" y="0"/>
				</Size>
				<Anchors>
					<Anchor point="CENTER">
						<Offset>
							<AbsDimension x="0" y="0"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Backdrop bgFile="Interface\DialogFrame\UI-DialogBox-Background" edgeFile="Interface\tooltips\ui-tooltip-border-maw" tile="true">
				    <Color r="0.1" g="0.1" b="0.1" a="1.0"/>
					<BackgroundInsets>
						<AbsInset left="3" right="3" top="3" bottom="3"/>
					</BackgroundInsets>
					<TileSize>
						<AbsValue val="12"/>
					</TileSize>
					<EdgeSize>
						<AbsValue val="12"/>
					</EdgeSize>
				</Backdrop>
<Layers>
					<Layer level="ARTWORK">
						<FontString name="CharacterDeleteText1" inherits="GlueFontNormalLarge">
							<Size>
								<AbsDimension x="304" y="0"/>
							</Size>
							<Anchors>
								<Anchor point="TOP">
									<Offset>
										<AbsDimension x="0" y="-16"/>
									</Offset>
								</Anchor>
							</Anchors>
						</FontString>
						<FontString name="CharacterDeleteText2" inherits="GlueFontNormalSmall" text="CONFIRM_CHAR_DELETE_INSTRUCTIONS">
							<Size>
								<AbsDimension x="304" y="0"/>
							</Size>
							<Anchors>
								<Anchor point="TOP" relativeTo="CharacterDeleteText1" relativePoint="BOTTOM">
									<Offset>
										<AbsDimension x="0" y="-20"/>
									</Offset>
								</Anchor>
							</Anchors>
						</FontString>
						<Texture name="CharacterDeleteAlertIcon" file="Interface\DialogFrame\DialogAlertIcon">
							<Size>
								<AbsDimension x="32" y="32"/>
							</Size>
							<Anchors>
								<Anchor point="TOPLEFT">
									<Offset>
										<AbsDimension x="10" y="0"/>
									</Offset>
								</Anchor>
							</Anchors>
						</Texture>
						<FontString name="CharacterDeleteAlertText" inherits="GlueFontNormal" hidden="false">
    						<Size>
        						<AbsDimension x="250" y="0"/>
    						</Size>
    						<Anchors>
        						<Anchor point="LEFT" relativeTo="CharacterDeleteAlertIcon" relativePoint="RIGHT">
            						<Offset>
                						<AbsDimension x="-55" y="0"/>
            						</Offset>
        						</Anchor>
    						</Anchors>
						</FontString>
						<FontString name="CharacterDeleteCenterText" inherits="GlueFontNormal" hidden="false">
    						<Size>
        						<AbsDimension x="250" y="0"/>
    						</Size>
    						<Anchors>
        						<Anchor point="CENTER" relativeTo="CharacterDeleteBackground" relativePoint="CENTER">
            						<Offset>
                						<AbsDimension x="0" y="0"/>
            						</Offset>
        						</Anchor>
    						</Anchors>
						</FontString>
					</Layer>
				</Layers>
				<Frames>
					<Button name="CharacterDeleteButton1" inherits="GlueDialogButtonTemplate" id="1" text="OKAY">
						<Size>
							<AbsDimension x="120" y="41"/>
						</Size>
						<Anchors>
							<Anchor point="BOTTOMRIGHT" relativeTo="CharacterDeleteBackground" relativePoint="BOTTOM">
								<Offset>
									<AbsDimension x="-8" y="16"/>
								</Offset>
							</Anchor>
						</Anchors>
						<Scripts>
							<OnLoad>
								self:GetFontString():SetPoint("CENTER", 0, 3)
								self:GetFontString():SetFont("Fonts\\FRIZQT__.TTF", 10)
							</OnLoad>
							<OnClick>
								DeleteCharacter(CharacterSelect.selectedIndex);
								CharacterDeleteDialog:Hide();
								PlaySound("gsTitleOptionOK");
							</OnClick> 
							<OnUpdate>
								CharacterSelect_DeathKnightSwap(self);
							</OnUpdate>
						</Scripts>
					</Button>
					<Button name="CharacterDeleteButton2" inherits="GlueDialogButtonTemplate" id="2" text="CANCEL">
						<Size>
							<AbsDimension x="120" y="41"/>
						</Size>
						<Anchors>
							<Anchor point="LEFT" relativeTo="CharacterDeleteButton1" relativePoint="RIGHT">
								<Offset>
									<AbsDimension x="16" y="0"/>
								</Offset>
							</Anchor>
						</Anchors>
						<Scripts>
							<OnLoad>
								self:GetFontString():SetPoint("CENTER", 0, 3)
								self:GetFontString():SetFont("Fonts\\FRIZQT__.TTF", 10)
							</OnLoad>
							<OnClick>
								CharacterDeleteDialog:Hide();
								PlaySound("gsTitleOptionExit");
							</OnClick>
							<OnUpdate>
								CharacterSelect_DeathKnightSwap(self);
							</OnUpdate>
						</Scripts>
					</Button>
				</Frames>
			</Frame>
			<EditBox name="CharacterDeleteEditBox" letters="32" historyLines="1">
    			<Size>
        			<AbsDimension x="140" y="32"/>
    			</Size>
    			<Anchors>
        			<Anchor point="TOP" relativeTo="CharacterDeleteText2" relativePoint="BOTTOM">
            			<Offset>
                			<AbsDimension x="0" y="-5"/>
            			</Offset>
        			</Anchor>
    			</Anchors>
    			<Backdrop bgFile="Interface\DialogFrame\UI-DialogBox-Background" edgeFile="Interface\tooltips\Glue-Tooltip-Border" tile="true">
        			<BackgroundInsets>
            			<AbsInset left="7" right="4" top="4" bottom="7"/>
        			</BackgroundInsets>
        			<TileSize>
            			<AbsValue val="12"/>
        			</TileSize>
        			<EdgeSize>
            			<AbsValue val="12"/>
        			</EdgeSize>
    			</Backdrop>
				<Scripts>
					<OnTextChanged>
						if ( strupper(self:GetText()) == strupper(DELETE_CONFIRM_STRING) ) then
							CharacterDeleteButton1:Enable();
						else
							CharacterDeleteButton1:Disable();
						end
					</OnTextChanged> 
					<OnEnterPressed>
						if ( CharacterDeleteButton1:IsEnabled() == 1 ) then
							DeleteCharacter(CharacterSelect.selectedIndex);
							CharacterDeleteDialog:Hide();
						end
					</OnEnterPressed>
					<OnEscapePressed>
						CharacterDeleteDialog:Hide();
					</OnEscapePressed>
					<OnLoad>
						self:SetJustifyH("CENTER");
						self:SetMaxLetters(6);
					</OnLoad>
					<OnTextSet>
						self:SetJustifyH("CENTER");
					</OnTextSet>
				</Scripts>
				<FontString inherits="GlueFontHighlight"/>
			</EditBox>
		</Frames>
		<Scripts>
			<OnShow>
				self:Raise();
				CharacterDeleteDialog_OnShow();
			</OnShow>
			<OnHide>
				CharacterDeleteEditBox:SetText("");
			</OnHide>
		</Scripts>
	</Frame>
	<Frame name="CharacterRenameDialog" toplevel="true" parent="GlueParent" setAllPoints="true" enableMouse="true" enableKeyboard="true" frameStrata="DIALOG" hidden="true">
		<Frames>
			<Frame name="CharacterRenameBackground">
				<Size>
					<AbsDimension x="512" y="256"/>
				</Size>
				<Anchors>
					<Anchor point="CENTER">
						<Offset>
							<AbsDimension x="0" y="0"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Backdrop bgFile="Interface\DialogFrame\UI-DialogBox-Background" edgeFile="Interface\DialogFrame\UI-DialogBox-Border" tile="true">
					<BackgroundInsets>
						<AbsInset left="11" right="12" top="12" bottom="11"/>
					</BackgroundInsets>
					<TileSize>
						<AbsValue val="32"/>
					</TileSize>
					<EdgeSize>
						<AbsValue val="32"/>
					</EdgeSize>
				</Backdrop>
				<Layers>
					<Layer level="ARTWORK">
						<FontString name="CharacterRenameText1" inherits="GlueFontNormalLarge" text="CHAR_RENAME_DESCRIPTION">
							<Size>
								<AbsDimension x="400" y="0"/>
							</Size>
							<Anchors>
								<Anchor point="TOP">
									<Offset>
										<AbsDimension x="0" y="-16"/>
									</Offset>
								</Anchor>
							</Anchors>
						</FontString>
						<FontString name="CharacterRenameText2" inherits="GlueFontNormalSmall" text="CHAR_RENAME_INSTRUCTIONS">
							<Size>
								<AbsDimension x="400" y="0"/>
							</Size>
							<Anchors>
								<Anchor point="TOP" relativeTo="CharacterRenameText1" relativePoint="BOTTOM">
									<Offset>
										<AbsDimension x="0" y="-20"/>
									</Offset>
								</Anchor>
							</Anchors>
						</FontString>
						<Texture name="CharacterRenameAlertIcon" file="Interface\DialogFrame\UI-Dialog-Icon-AlertNew">
							<Size>
								<AbsDimension x="48" y="48"/>
							</Size>
							<Anchors>
								<Anchor point="LEFT">
									<Offset>
										<AbsDimension x="24" y="10"/>
									</Offset>
								</Anchor>
							</Anchors>
						</Texture>
					</Layer>
				</Layers>
				<Frames>
					<Button name="CharacterRenameButton1" inherits="GlueDialogButtonTemplate" id="1" text="OKAY">
						<Anchors>
							<Anchor point="BOTTOMRIGHT" relativeTo="CharacterRenameBackground" relativePoint="BOTTOM">
								<Offset>
									<AbsDimension x="-6" y="16"/>
								</Offset>
							</Anchor>
						</Anchors>
						<Scripts>
							<OnClick>
								if ( RenameCharacter(CharacterSelect.selectedIndex, CharacterRenameEditBox:GetText()) ) then
									CharacterRenameDialog:Hide();
								end
							</OnClick> 
							<OnUpdate>
								CharacterSelect_DeathKnightSwap(self);
							</OnUpdate>
						</Scripts>
					</Button>
					<Button name="CharacterRenameButton2" inherits="GlueDialogButtonTemplate" id="2" text="CANCEL">
						<Anchors>
							<Anchor point="LEFT" relativeTo="CharacterRenameButton1" relativePoint="RIGHT">
								<Offset>
									<AbsDimension x="13" y="0"/>
								</Offset>
							</Anchor>
						</Anchors>
						<Scripts>
							<OnClick>
								CharacterRenameDialog:Hide();
							</OnClick>
							<OnUpdate>
								CharacterSelect_DeathKnightSwap(self);
							</OnUpdate>
						</Scripts>
					</Button>
				</Frames>
			</Frame>
			<EditBox name="CharacterRenameEditBox" letters="12" historyLines="1">
				<Size>
					<AbsDimension x="130" y="32"/>
				</Size>
				<Anchors>
					<Anchor point="TOP" relativeTo="CharacterRenameText2" relativePoint="BOTTOM">
						<Offset>
							<AbsDimension x="0" y="-5"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Layers>
					<Layer level="ARTWORK">
						<Texture file="Interface\ChatFrame\UI-ChatInputBorder-Left">
							<Size>
								<AbsDimension x="75" y="32"/>
							</Size>
							<Anchors>
								<Anchor point="LEFT">
									<Offset>
										<AbsDimension x="-10" y="0"/>
									</Offset>
								</Anchor>
							</Anchors>
							<TexCoords left="0" right="0.29296875" top="0" bottom="1.0"/>
						</Texture>
						<Texture file="Interface\ChatFrame\UI-ChatInputBorder-Right">
							<Size>
								<AbsDimension x="75" y="32"/>
							</Size>
							<Anchors>
								<Anchor point="RIGHT">
									<Offset>
										<AbsDimension x="10" y="0"/>
									</Offset>
								</Anchor>
							</Anchors>
							<TexCoords left="0.70703125" right="1.0" top="0" bottom="1.0"/>
						</Texture>
					</Layer>
				</Layers>
				<Scripts>
					<OnEnterPressed>
						if ( RenameCharacter(CharacterSelect.selectedIndex, CharacterRenameEditBox:GetText()) ) then
							CharacterRenameDialog:Hide();
						end
					</OnEnterPressed>
					<OnEscapePressed>
						CharacterRenameDialog:Hide();
					</OnEscapePressed>
				</Scripts>
				<FontString inherits="GlueFontHighlight"/>
			</EditBox>
		</Frames>
		<Scripts>
			<OnShow>
				self:Raise();
			</OnShow>
			<OnHide>
				CharacterRenameEditBox:SetText("");
			</OnHide>
		</Scripts>
	</Frame>
</Ui>
