PlaySound("igCharacterInfoTab"); PlayerSpecTab_OnClick(self, button, down);
PlayerSpecTab_OnEnter(self, motion);
GameTooltip:Hide();
PlayerTalentTab_OnLoad(self);
PlayerTalentTab_OnEvent(self, event, ...);
PlayerTalentTab_OnClick(self, button, down);
PlayerTalentFrameTab_OnEnter(self, motion);
GameTooltip:Hide();
PlayerGlyphTab_OnLoad(self);
PlayerGlyphTab_OnEvent(self, event, ...);
PlayerGlyphTab_OnClick(self, button, down);
PlayerTalentFrameTab_OnEnter(self, motion);
GameTooltip:Hide();
self:RegisterForClicks("LeftButtonUp", "RightButtonUp"); self:RegisterEvent("PREVIEW_TALENT_POINTS_CHANGED"); self:RegisterEvent("PREVIEW_PET_TALENT_POINTS_CHANGED"); self:RegisterEvent("PLAYER_TALENT_UPDATE"); self:RegisterEvent("PET_TALENT_UPDATE");
PlayerSpecTab_Load(self, "spec1");
PlayerSpecTab_Load(self, "spec2");
PlayerSpecTab_Load(self, "petspec1");