GameTooltip_AddNewbieTip(self, self.tooltipTitle, 1.0, 1.0, 1.0, self.tooltipText, 1);
self:SetFrameLevel(self:GetFrameLevel() + 3);
GameTooltip:SetOwner(self, "ANCHOR_RIGHT"); GameTooltip:SetText(self.tooltip, nil, nil, nil, nil, 1);
TextStatusBar_Initialize(self); self.textLockable = 1; self.cvar = "playerStatusText"; self.cvarLabel = "STATUS_TEXT_PLAYER";
self:GetParent():Click(button);
TextStatusBar_Initialize(self); self.textLockable = 1; self.cvar = "playerStatusText"; self.cvarLabel = "STATUS_TEXT_PLAYER";
self:GetParent():Click(button);
PlayerFrameGroupIndicatorLeft:SetAlpha(0.3); PlayerFrameGroupIndicatorRight:SetAlpha(0.3); PlayerFrameGroupIndicatorMiddle:SetAlpha(0.3); PlayerFrameGroupIndicatorText:SetAlpha(0.7);