BankFrameItemButton_OnLoad(self);
BankFrameItemButton_OnEnter(self, motion);
GameTooltip:Hide(); ResetCursor();
if ( IsModifiedClick() ) then BankFrameItemButtonGeneric_OnModifiedClick(self, button); else BankFrameItemButtonGeneric_OnClick(self, button); end
BankFrameItemButtonGeneric_OnClick(self, "LeftButton");
BankFrameItemButtonGeneric_OnClick(self, "LeftButton");
BankFrameBagButton_OnLoad(self);
BankFrameItemButton_OnEnter(self, motion);
GameTooltip:Hide(); ResetCursor();
if ( IsModifiedClick("PICKUPACTION") ) then BankFrameItemButtonBag_Pickup(self); else BankFrameItemButtonBag_OnClick(self, button); end
BankFrameItemButtonBag_Pickup(self, button);
BankFrameItemButtonBag_OnClick(self, nil);
PlaySound("igMainMenuOption"); StaticPopup_Show("CONFIRM_BUY_BANK_SLOT");
SmallMoneyFrame_OnLoad(self); MoneyFrame_SetType(self, "STATIC");