переход на warcraftxl 1.1

This commit is contained in:
2026-08-10 17:40:03 +04:00
parent ae178d4a18
commit b4a2eb8bc2
565 changed files with 665 additions and 180111 deletions
Vendored Submodule
+1
Submodule vendor/modules/wxl-db2 added at b3b4e31cc4
Vendored Submodule
+1
Submodule vendor/warcraftxl added at 4895cef6f4
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# Prerequisites
*.d
# Compiled Object files
*.slo
*.lo
*.o
*.obj
# Precompiled Headers
*.gch
*.pch
# Linker files
*.ilk
# Debugger Files
*.pdb
# Compiled Dynamic libraries
*.so
*.dylib
*.dll
*.so.*
# Fortran module files
*.mod
*.smod
# Compiled Static libraries
*.lai
*.la
*.a
*.lib
# Executables
*.exe
*.out
*.app
# Build directories
build/
Build/
build-*/
# CMake generated files
CMakeFiles/
CMakeCache.txt
cmake_install.cmake
Makefile
install_manifest.txt
compile_commands.json
# Temporary files
*.tmp
*.log
*.bak
*.swp
# vcpkg
vcpkg_installed/
# debug information files
*.dwo
# test output & cache
Testing/
.cache/
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# WarcraftXL. Two artifact families share this tree and cannot share one toolchain platform, so the file
# is platform-aware: configure -A Win32 for the injected DLL + patcher + proxy (32-bit), and -A x64 with
# -DWXL_BUILD_HOST=ON for the asset host (64-bit). build.ps1 drives both.
# Copyright (C) 2026 WarcraftXL. GPLv3 (see source headers).
cmake_minimum_required(VERSION 3.20)
project(WarcraftXL LANGUAGES CXX)
# Static CRT everywhere: the DLLs load inside the player's Wow.exe and the host runs standalone on
# machines that have no reason to carry the toolset's brand-new VC++ redistributable. A dynamic CRT
# turns a missing/stale redist into a loader failure at process start (0xc0000142) with no log at all.
set(CMAKE_MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>")
# The 64-bit asset host (WarcraftXLHost.exe) is opt-in: OFF by default so a contributor who only wants the
# DLL needs no x64 toolchain and pays no build/deploy cost. build.ps1 -Host flips it on in an x64 configure.
option(WXL_BUILD_HOST "Build WarcraftXLHost.exe (64-bit asset host)" OFF)
# wxl-modern-assets per-format toggles: exclude an entire format pipeline (source down-convert, both its
# DLL and host halves) at configure time, without touching source. common/ and textures/dds stay in
# unconditionally (shared infrastructure, not format-specific). ADT gets WXL_MODERN_ADT here once it
# migrates into wxl-modern-assets.
option(WXL_MODERN_M2 "Build wxl-modern-assets M2 support" ON)
option(WXL_MODERN_M3 "Build wxl-modern-assets M3 support" ON)
option(WXL_MODERN_WMO "Build wxl-modern-assets WMO support" ON)
option(WXL_MODERN_BLP "Build wxl-modern-assets BLP/texture support" ON)
set(WXL_MODERN_ASSETS_EXCLUDE_REGEX "")
if(NOT WXL_MODERN_M2)
string(APPEND WXL_MODERN_ASSETS_EXCLUDE_REGEX "|/wxl-modern-assets/(shared|host|src)/models/m2/")
endif()
if(NOT WXL_MODERN_M3)
string(APPEND WXL_MODERN_ASSETS_EXCLUDE_REGEX "|/wxl-modern-assets/(shared|host|src)/models/m3/")
endif()
if(NOT WXL_MODERN_WMO)
string(APPEND WXL_MODERN_ASSETS_EXCLUDE_REGEX "|/wxl-modern-assets/(shared|host|src)/models/wmo/")
endif()
if(NOT WXL_MODERN_BLP)
string(APPEND WXL_MODERN_ASSETS_EXCLUDE_REGEX "|/wxl-modern-assets/(shared|host|src)/textures/blp/")
endif()
string(REGEX REPLACE "^\\|" "" WXL_MODERN_ASSETS_EXCLUDE_REGEX "${WXL_MODERN_ASSETS_EXCLUDE_REGEX}")
set(CMAKE_CXX_STANDARD 20)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_EXPORT_COMPILE_COMMANDS ON) # feeds the IDE the real C++20 flags
set(WXL_DEFS WIN32_LEAN_AND_MEAN NOMINMAX _CRT_SECURE_NO_WARNINGS)
# Client directory to deploy the built artifacts into. Passed by build.ps1 (-DCLIENT_PATH=...) and cached.
set(CLIENT_PATH "" CACHE PATH "Client folder the built artifacts are copied into after each build")
# =============================================================================
# 32-bit family (injected into the client): WarcraftXL.dll + wxl-patcher.exe + d3d9.dll
# =============================================================================
if(CMAKE_SIZEOF_VOID_P EQUAL 4)
# --- Automatic, recursive source discovery (no hand-written paths) -----------------------------
# CONFIGURE_DEPENDS re-globs at build time, so dropping a file (or a whole script) needs no edit here.
# The DLL excludes the patcher/host/gpu trees; the host (64-bit) takes its own slice in the EQUAL 8 block.
file(GLOB_RECURSE WXL_CORE_SRC CONFIGURE_DEPENDS "${CMAKE_CURRENT_SOURCE_DIR}/src/*.cpp")
list(FILTER WXL_CORE_SRC EXCLUDE REGEX "/src/(patcher|host|gpu)/")
# =========================================================================
# Target 1: WarcraftXL.dll (32-bit, injected) = SDK + runtime scripts
# runtime scripts live in scripts/*/src/*.cpp; the cross-target byte-transform a module shares with
# the host lives in scripts/*/shared/*.cpp. Both compile straight into the DLL (self-registering).
# =========================================================================
file(GLOB_RECURSE WXL_RUNTIME_SCRIPT CONFIGURE_DEPENDS
"${CMAKE_CURRENT_SOURCE_DIR}/scripts/*/src/*.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/scripts/*/shared/*.cpp")
if(WXL_MODERN_ASSETS_EXCLUDE_REGEX)
list(FILTER WXL_RUNTIME_SCRIPT EXCLUDE REGEX "${WXL_MODERN_ASSETS_EXCLUDE_REGEX}")
endif()
# Vendored ImGui (core + dx9/win32 backends). Compiled in but DORMANT until a script wires it up.
file(GLOB WXL_IMGUI CONFIGURE_DEPENDS "${CMAKE_CURRENT_SOURCE_DIR}/deps/imgui/*.cpp")
# FlatBuffers runtime (flexbuffers string utils) for the host IPC client (runtime/storage).
set(WXL_FLATBUFFERS "${CMAKE_CURRENT_SOURCE_DIR}/deps/flatbuffers/src/util.cpp")
add_library(WarcraftXL SHARED ${WXL_CORE_SRC} ${WXL_RUNTIME_SCRIPT} ${WXL_IMGUI} ${WXL_FLATBUFFERS})
set_target_properties(WarcraftXL PROPERTIES OUTPUT_NAME "WarcraftXL" PREFIX "")
target_include_directories(WarcraftXL PRIVATE
"${CMAKE_CURRENT_SOURCE_DIR}/src"
"${CMAKE_CURRENT_SOURCE_DIR}/deps/minhook/include"
"${CMAKE_CURRENT_SOURCE_DIR}/deps/imgui"
"${CMAKE_CURRENT_SOURCE_DIR}/deps/flatbuffers/include")
add_subdirectory(deps/minhook)
target_link_libraries(WarcraftXL PRIVATE minhook d3d9 d3dcompiler shell32 delayimp)
# D3D12 and the shader compiler are feature-path dependencies (post-fx, grass capture, liquid
# shaders), not boot dependencies. Delay-loading keeps the DLL loadable on machines without them;
# every call site resolves or guards availability before touching those paths.
target_link_options(WarcraftXL PRIVATE "/DELAYLOAD:d3d12.dll" "/DELAYLOAD:d3dcompiler_47.dll")
target_compile_definitions(WarcraftXL PRIVATE ${WXL_DEFS})
source_group(TREE "${CMAKE_CURRENT_SOURCE_DIR}" FILES ${WXL_CORE_SRC} ${WXL_RUNTIME_SCRIPT})
# Deploy: copy the freshly linked DLL into the client folder after every build.
if(CLIENT_PATH)
add_custom_command(TARGET WarcraftXL POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_if_different "$<TARGET_FILE:WarcraftXL>" "${CLIENT_PATH}/WarcraftXL.dll"
COMMENT "Deploy WarcraftXL.dll -> ${CLIENT_PATH}")
endif()
# Per-module CMake hook: a module may ship scripts/<m>/module.cmake to extend the WarcraftXL target
# (add a vendored library, extra include dirs, link libraries). The file runs with the target defined
# and ${CMAKE_CURRENT_LIST_DIR} pointing at the module folder. Optional; most modules need none.
file(GLOB WXL_MODULE_CMAKES CONFIGURE_DEPENDS "${CMAKE_CURRENT_SOURCE_DIR}/scripts/*/module.cmake")
foreach(_wxl_module ${WXL_MODULE_CMAKES})
include("${_wxl_module}")
endforeach()
# =========================================================================
# Target 2: wxl-patcher.exe = the offline PE patcher + patcher scripts
# =========================================================================
file(GLOB WXL_PATCHER_CORE CONFIGURE_DEPENDS "${CMAKE_CURRENT_SOURCE_DIR}/src/patcher/*.cpp")
file(GLOB_RECURSE WXL_PATCHER_SCRIPT CONFIGURE_DEPENDS "${CMAKE_CURRENT_SOURCE_DIR}/scripts/*/patcher/*.cpp")
# src/common/ compiles into every binary (leveled logger, env config, shared helpers): the
# patcher and proxy do not link core, and the host is another architecture, so the shared
# infrastructure is object-level, not a link dependency.
file(GLOB WXL_COMMON_SRC CONFIGURE_DEPENDS "${CMAKE_CURRENT_SOURCE_DIR}/src/common/*.cpp")
add_executable(wxl-patcher ${WXL_PATCHER_CORE} ${WXL_PATCHER_SCRIPT} ${WXL_COMMON_SRC})
set_target_properties(wxl-patcher PROPERTIES OUTPUT_NAME "wxl-patcher")
target_include_directories(wxl-patcher PRIVATE "${CMAKE_CURRENT_SOURCE_DIR}/src")
target_compile_definitions(wxl-patcher PRIVATE ${WXL_DEFS})
# =========================================================================
# Target 3: d3d9.dll = the D3D9On12 proxy
# =========================================================================
file(GLOB WXL_GPU_SRC CONFIGURE_DEPENDS "${CMAKE_CURRENT_SOURCE_DIR}/src/gpu/*.cpp")
add_library(d3d9 SHARED ${WXL_GPU_SRC} ${WXL_COMMON_SRC})
set_target_properties(d3d9 PROPERTIES OUTPUT_NAME "d3d9" PREFIX "")
target_include_directories(d3d9 PRIVATE "${CMAKE_CURRENT_SOURCE_DIR}/src")
target_link_libraries(d3d9 PRIVATE d3d12 dxgi dcomp d3dcompiler delayimp)
# The proxy must load on every machine Wow.exe runs on -- it shadows a static import of the exe, so
# a hard dependency of the proxy is a hard dependency of the game (loader failure 0xc0000142 on
# machines without D3D12). All On12/D3D12 machinery is delay-loaded; EnsureDevice() checks that
# d3d12.dll is actually present before the first delay-loaded call, else the proxy runs as a pure
# native pass-through.
target_link_options(d3d9 PRIVATE "/DEF:${CMAKE_CURRENT_SOURCE_DIR}/src/gpu/Proxy.def"
"/DELAYLOAD:d3d12.dll" "/DELAYLOAD:dxgi.dll" "/DELAYLOAD:dcomp.dll" "/DELAYLOAD:d3dcompiler_47.dll")
target_compile_definitions(d3d9 PRIVATE ${WXL_DEFS})
# Deploy: copy the freshly linked proxy into the client folder after every build.
if(CLIENT_PATH)
add_custom_command(TARGET d3d9 POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_if_different "$<TARGET_FILE:d3d9>" "${CLIENT_PATH}/d3d9.dll"
COMMENT "Deploy d3d9.dll -> ${CLIENT_PATH}")
endif()
endif()
# =============================================================================
# 64-bit family (opt-in): WarcraftXLHost.exe = archive owner + IPC transport.
# Format-blind: src/host/ + the modules' scripts/*/host/ handlers + their scripts/*/shared/ transforms.
# StormLib + FlatBuffers (deps/). Requires an x64 toolchain.
# =============================================================================
if(WXL_BUILD_HOST AND CMAKE_SIZEOF_VOID_P EQUAL 8)
# StormLib (vendored) supplies MPQ reading. Static, read-only use; no install/tests.
set(STORM_SKIP_INSTALL ON CACHE BOOL "" FORCE)
set(STORM_BUILD_TESTS OFF CACHE BOOL "" FORCE)
set(BUILD_SHARED_LIBS OFF CACHE BOOL "" FORCE)
add_subdirectory("${CMAKE_CURRENT_SOURCE_DIR}/deps/stormlib" "${CMAKE_BINARY_DIR}/stormlib")
file(GLOB_RECURSE WXL_HOST_CORE CONFIGURE_DEPENDS "${CMAKE_CURRENT_SOURCE_DIR}/src/host/*.cpp")
file(GLOB_RECURSE WXL_HOST_SCRIPT CONFIGURE_DEPENDS
"${CMAKE_CURRENT_SOURCE_DIR}/scripts/*/host/*.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/scripts/*/shared/*.cpp")
if(WXL_MODERN_ASSETS_EXCLUDE_REGEX)
list(FILTER WXL_HOST_SCRIPT EXCLUDE REGEX "${WXL_MODERN_ASSETS_EXCLUDE_REGEX}")
endif()
# The shared infrastructure (leveled logger, env config) compiles straight into the host too.
file(GLOB WXL_COMMON_SRC CONFIGURE_DEPENDS "${CMAKE_CURRENT_SOURCE_DIR}/src/common/*.cpp")
add_executable(WarcraftXLHost
${WXL_HOST_CORE}
${WXL_HOST_SCRIPT}
${WXL_COMMON_SRC}
"${CMAKE_CURRENT_SOURCE_DIR}/deps/flatbuffers/src/util.cpp")
set_target_properties(WarcraftXLHost PROPERTIES OUTPUT_NAME "WarcraftXLHost")
target_include_directories(WarcraftXLHost PRIVATE
"${CMAKE_CURRENT_SOURCE_DIR}/src"
"${CMAKE_CURRENT_SOURCE_DIR}/src/host"
"${CMAKE_CURRENT_SOURCE_DIR}/deps/flatbuffers/include"
"${CMAKE_CURRENT_SOURCE_DIR}/deps/stormlib/src")
target_link_libraries(WarcraftXLHost PRIVATE storm)
target_compile_definitions(WarcraftXLHost PRIVATE ${WXL_DEFS} WXL_HOST=1)
source_group(TREE "${CMAKE_CURRENT_SOURCE_DIR}" FILES ${WXL_HOST_CORE} ${WXL_HOST_SCRIPT})
# Deploy the host into the client's Utils folder after build.
if(CLIENT_PATH)
add_custom_command(TARGET WarcraftXLHost POST_BUILD
COMMAND ${CMAKE_COMMAND} -E make_directory "${CLIENT_PATH}/Utils"
COMMAND ${CMAKE_COMMAND} -E copy_if_different "$<TARGET_FILE:WarcraftXLHost>" "${CLIENT_PATH}/Utils/WarcraftXLHost.exe"
COMMENT "Deploy WarcraftXLHost.exe -> ${CLIENT_PATH}/Utils")
endif()
endif()
# A 64-bit configure that did not ask for the host builds nothing; nudge toward the right flags.
if(CMAKE_SIZEOF_VOID_P EQUAL 8 AND NOT WXL_BUILD_HOST)
message(WARNING "x64 configure without -DWXL_BUILD_HOST=ON builds nothing; the 32-bit family needs -A Win32.")
endif()
-674
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part of a transaction in which the right of possession and use of the
User Product is transferred to the recipient in perpetuity or for a
fixed term (regardless of how the transaction is characterized), the
Corresponding Source conveyed under this section must be accompanied
by the Installation Information. But this requirement does not apply
if neither you nor any third party retains the ability to install
modified object code on the User Product (for example, the work has
been installed in ROM).
The requirement to provide Installation Information does not include a
requirement to continue to provide support service, warranty, or updates
for a work that has been modified or installed by the recipient, or for
the User Product in which it has been modified or installed. Access to a
network may be denied when the modification itself materially and
adversely affects the operation of the network or violates the rules and
protocols for communication across the network.
Corresponding Source conveyed, and Installation Information provided,
in accord with this section must be in a format that is publicly
documented (and with an implementation available to the public in
source code form), and must require no special password or key for
unpacking, reading or copying.
7. Additional Terms.
"Additional permissions" are terms that supplement the terms of this
License by making exceptions from one or more of its conditions.
Additional permissions that are applicable to the entire Program shall
be treated as though they were included in this License, to the extent
that they are valid under applicable law. If additional permissions
apply only to part of the Program, that part may be used separately
under those permissions, but the entire Program remains governed by
this License without regard to the additional permissions.
When you convey a copy of a covered work, you may at your option
remove any additional permissions from that copy, or from any part of
it. (Additional permissions may be written to require their own
removal in certain cases when you modify the work.) You may place
additional permissions on material, added by you to a covered work,
for which you have or can give appropriate copyright permission.
Notwithstanding any other provision of this License, for material you
add to a covered work, you may (if authorized by the copyright holders of
that material) supplement the terms of this License with terms:
a) Disclaiming warranty or limiting liability differently from the
terms of sections 15 and 16 of this License; or
b) Requiring preservation of specified reasonable legal notices or
author attributions in that material or in the Appropriate Legal
Notices displayed by works containing it; or
c) Prohibiting misrepresentation of the origin of that material, or
requiring that modified versions of such material be marked in
reasonable ways as different from the original version; or
d) Limiting the use for publicity purposes of names of licensors or
authors of the material; or
e) Declining to grant rights under trademark law for use of some
trade names, trademarks, or service marks; or
f) Requiring indemnification of licensors and authors of that
material by anyone who conveys the material (or modified versions of
it) with contractual assumptions of liability to the recipient, for
any liability that these contractual assumptions directly impose on
those licensors and authors.
All other non-permissive additional terms are considered "further
restrictions" within the meaning of section 10. If the Program as you
received it, or any part of it, contains a notice stating that it is
governed by this License along with a term that is a further
restriction, you may remove that term. If a license document contains
a further restriction but permits relicensing or conveying under this
License, you may add to a covered work material governed by the terms
of that license document, provided that the further restriction does
not survive such relicensing or conveying.
If you add terms to a covered work in accord with this section, you
must place, in the relevant source files, a statement of the
additional terms that apply to those files, or a notice indicating
where to find the applicable terms.
Additional terms, permissive or non-permissive, may be stated in the
form of a separately written license, or stated as exceptions;
the above requirements apply either way.
8. Termination.
You may not propagate or modify a covered work except as expressly
provided under this License. Any attempt otherwise to propagate or
modify it is void, and will automatically terminate your rights under
this License (including any patent licenses granted under the third
paragraph of section 11).
However, if you cease all violation of this License, then your
license from a particular copyright holder is reinstated (a)
provisionally, unless and until the copyright holder explicitly and
finally terminates your license, and (b) permanently, if the copyright
holder fails to notify you of the violation by some reasonable means
prior to 60 days after the cessation.
Moreover, your license from a particular copyright holder is
reinstated permanently if the copyright holder notifies you of the
violation by some reasonable means, this is the first time you have
received notice of violation of this License (for any work) from that
copyright holder, and you cure the violation prior to 30 days after
your receipt of the notice.
Termination of your rights under this section does not terminate the
licenses of parties who have received copies or rights from you under
this License. If your rights have been terminated and not permanently
reinstated, you do not qualify to receive new licenses for the same
material under section 10.
9. Acceptance Not Required for Having Copies.
You are not required to accept this License in order to receive or
run a copy of the Program. Ancillary propagation of a covered work
occurring solely as a consequence of using peer-to-peer transmission
to receive a copy likewise does not require acceptance. However,
nothing other than this License grants you permission to propagate or
modify any covered work. These actions infringe copyright if you do
not accept this License. Therefore, by modifying or propagating a
covered work, you indicate your acceptance of this License to do so.
10. Automatic Licensing of Downstream Recipients.
Each time you convey a covered work, the recipient automatically
receives a license from the original licensors, to run, modify and
propagate that work, subject to this License. You are not responsible
for enforcing compliance by third parties with this License.
An "entity transaction" is a transaction transferring control of an
organization, or substantially all assets of one, or subdividing an
organization, or merging organizations. If propagation of a covered
work results from an entity transaction, each party to that
transaction who receives a copy of the work also receives whatever
licenses to the work the party's predecessor in interest had or could
give under the previous paragraph, plus a right to possession of the
Corresponding Source of the work from the predecessor in interest, if
the predecessor has it or can get it with reasonable efforts.
You may not impose any further restrictions on the exercise of the
rights granted or affirmed under this License. For example, you may
not impose a license fee, royalty, or other charge for exercise of
rights granted under this License, and you may not initiate litigation
(including a cross-claim or counterclaim in a lawsuit) alleging that
any patent claim is infringed by making, using, selling, offering for
sale, or importing the Program or any portion of it.
11. Patents.
A "contributor" is a copyright holder who authorizes use under this
License of the Program or a work on which the Program is based. The
work thus licensed is called the contributor's "contributor version".
A contributor's "essential patent claims" are all patent claims
owned or controlled by the contributor, whether already acquired or
hereafter acquired, that would be infringed by some manner, permitted
by this License, of making, using, or selling its contributor version,
but do not include claims that would be infringed only as a
consequence of further modification of the contributor version. For
purposes of this definition, "control" includes the right to grant
patent sublicenses in a manner consistent with the requirements of
this License.
Each contributor grants you a non-exclusive, worldwide, royalty-free
patent license under the contributor's essential patent claims, to
make, use, sell, offer for sale, import and otherwise run, modify and
propagate the contents of its contributor version.
In the following three paragraphs, a "patent license" is any express
agreement or commitment, however denominated, not to enforce a patent
(such as an express permission to practice a patent or covenant not to
sue for patent infringement). To "grant" such a patent license to a
party means to make such an agreement or commitment not to enforce a
patent against the party.
If you convey a covered work, knowingly relying on a patent license,
and the Corresponding Source of the work is not available for anyone
to copy, free of charge and under the terms of this License, through a
publicly available network server or other readily accessible means,
then you must either (1) cause the Corresponding Source to be so
available, or (2) arrange to deprive yourself of the benefit of the
patent license for this particular work, or (3) arrange, in a manner
consistent with the requirements of this License, to extend the patent
license to downstream recipients. "Knowingly relying" means you have
actual knowledge that, but for the patent license, your conveying the
covered work in a country, or your recipient's use of the covered work
in a country, would infringe one or more identifiable patents in that
country that you have reason to believe are valid.
If, pursuant to or in connection with a single transaction or
arrangement, you convey, or propagate by procuring conveyance of, a
covered work, and grant a patent license to some of the parties
receiving the covered work authorizing them to use, propagate, modify
or convey a specific copy of the covered work, then the patent license
you grant is automatically extended to all recipients of the covered
work and works based on it.
A patent license is "discriminatory" if it does not include within
the scope of its coverage, prohibits the exercise of, or is
conditioned on the non-exercise of one or more of the rights that are
specifically granted under this License. You may not convey a covered
work if you are a party to an arrangement with a third party that is
in the business of distributing software, under which you make payment
to the third party based on the extent of your activity of conveying
the work, and under which the third party grants, to any of the
parties who would receive the covered work from you, a discriminatory
patent license (a) in connection with copies of the covered work
conveyed by you (or copies made from those copies), or (b) primarily
for and in connection with specific products or compilations that
contain the covered work, unless you entered into that arrangement,
or that patent license was granted, prior to 28 March 2007.
Nothing in this License shall be construed as excluding or limiting
any implied license or other defenses to infringement that may
otherwise be available to you under applicable patent law.
12. No Surrender of Others' Freedom.
If conditions are imposed on you (whether by court order, agreement or
otherwise) that contradict the conditions of this License, they do not
excuse you from the conditions of this License. If you cannot convey a
covered work so as to satisfy simultaneously your obligations under this
License and any other pertinent obligations, then as a consequence you may
not convey it at all. For example, if you agree to terms that obligate you
to collect a royalty for further conveying from those to whom you convey
the Program, the only way you could satisfy both those terms and this
License would be to refrain entirely from conveying the Program.
13. Use with the GNU Affero General Public License.
Notwithstanding any other provision of this License, you have
permission to link or combine any covered work with a work licensed
under version 3 of the GNU Affero General Public License into a single
combined work, and to convey the resulting work. The terms of this
License will continue to apply to the part which is the covered work,
but the special requirements of the GNU Affero General Public License,
section 13, concerning interaction through a network will apply to the
combination as such.
14. Revised Versions of this License.
The Free Software Foundation may publish revised and/or new versions of
the GNU General Public License from time to time. Such new versions will
be similar in spirit to the present version, but may differ in detail to
address new problems or concerns.
Each version is given a distinguishing version number. If the
Program specifies that a certain numbered version of the GNU General
Public License "or any later version" applies to it, you have the
option of following the terms and conditions either of that numbered
version or of any later version published by the Free Software
Foundation. If the Program does not specify a version number of the
GNU General Public License, you may choose any version ever published
by the Free Software Foundation.
If the Program specifies that a proxy can decide which future
versions of the GNU General Public License can be used, that proxy's
public statement of acceptance of a version permanently authorizes you
to choose that version for the Program.
Later license versions may give you additional or different
permissions. However, no additional obligations are imposed on any
author or copyright holder as a result of your choosing to follow a
later version.
15. Disclaimer of Warranty.
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
16. Limitation of Liability.
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
SUCH DAMAGES.
17. Interpretation of Sections 15 and 16.
If the disclaimer of warranty and limitation of liability provided
above cannot be given local legal effect according to their terms,
reviewing courts shall apply local law that most closely approximates
an absolute waiver of all civil liability in connection with the
Program, unless a warranty or assumption of liability accompanies a
copy of the Program in return for a fee.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
state the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
Also add information on how to contact you by electronic and paper mail.
If the program does terminal interaction, make it output a short
notice like this when it starts in an interactive mode:
<program> Copyright (C) <year> <name of author>
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, your program's commands
might be different; for a GUI interface, you would use an "about box".
You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU GPL, see
<https://www.gnu.org/licenses/>.
The GNU General Public License does not permit incorporating your program
into proprietary programs. If your program is a subroutine library, you
may consider it more useful to permit linking proprietary applications with
the library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License. But first, please read
<https://www.gnu.org/licenses/why-not-lgpl.html>.
-674
View File
@@ -1,674 +0,0 @@
GNU GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
The GNU General Public License is a free, copyleft license for
software and other kinds of works.
The licenses for most software and other practical works are designed
to take away your freedom to share and change the works. By contrast,
the GNU General Public License is intended to guarantee your freedom to
share and change all versions of a program--to make sure it remains free
software for all its users. We, the Free Software Foundation, use the
GNU General Public License for most of our software; it applies also to
any other work released this way by its authors. You can apply it to
your programs, too.
When we speak of free software, we are referring to freedom, not
price. Our General Public Licenses are designed to make sure that you
have the freedom to distribute copies of free software (and charge for
them if you wish), that you receive source code or can get it if you
want it, that you can change the software or use pieces of it in new
free programs, and that you know you can do these things.
To protect your rights, we need to prevent others from denying you
these rights or asking you to surrender the rights. Therefore, you have
certain responsibilities if you distribute copies of the software, or if
you modify it: responsibilities to respect the freedom of others.
For example, if you distribute copies of such a program, whether
gratis or for a fee, you must pass on to the recipients the same
freedoms that you received. You must make sure that they, too, receive
or can get the source code. And you must show them these terms so they
know their rights.
Developers that use the GNU GPL protect your rights with two steps:
(1) assert copyright on the software, and (2) offer you this License
giving you legal permission to copy, distribute and/or modify it.
For the developers' and authors' protection, the GPL clearly explains
that there is no warranty for this free software. For both users' and
authors' sake, the GPL requires that modified versions be marked as
changed, so that their problems will not be attributed erroneously to
authors of previous versions.
Some devices are designed to deny users access to install or run
modified versions of the software inside them, although the manufacturer
can do so. This is fundamentally incompatible with the aim of
protecting users' freedom to change the software. The systematic
pattern of such abuse occurs in the area of products for individuals to
use, which is precisely where it is most unacceptable. Therefore, we
have designed this version of the GPL to prohibit the practice for those
products. If such problems arise substantially in other domains, we
stand ready to extend this provision to those domains in future versions
of the GPL, as needed to protect the freedom of users.
Finally, every program is threatened constantly by software patents.
States should not allow patents to restrict development and use of
software on general-purpose computers, but in those that do, we wish to
avoid the special danger that patents applied to a free program could
make it effectively proprietary. To prevent this, the GPL assures that
patents cannot be used to render the program non-free.
The precise terms and conditions for copying, distribution and
modification follow.
TERMS AND CONDITIONS
0. Definitions.
"This License" refers to version 3 of the GNU General Public License.
"Copyright" also means copyright-like laws that apply to other kinds of
works, such as semiconductor masks.
"The Program" refers to any copyrightable work licensed under this
License. Each licensee is addressed as "you". "Licensees" and
"recipients" may be individuals or organizations.
To "modify" a work means to copy from or adapt all or part of the work
in a fashion requiring copyright permission, other than the making of an
exact copy. The resulting work is called a "modified version" of the
earlier work or a work "based on" the earlier work.
A "covered work" means either the unmodified Program or a work based
on the Program.
To "propagate" a work means to do anything with it that, without
permission, would make you directly or secondarily liable for
infringement under applicable copyright law, except executing it on a
computer or modifying a private copy. Propagation includes copying,
distribution (with or without modification), making available to the
public, and in some countries other activities as well.
To "convey" a work means any kind of propagation that enables other
parties to make or receive copies. Mere interaction with a user through
a computer network, with no transfer of a copy, is not conveying.
An interactive user interface displays "Appropriate Legal Notices"
to the extent that it includes a convenient and prominently visible
feature that (1) displays an appropriate copyright notice, and (2)
tells the user that there is no warranty for the work (except to the
extent that warranties are provided), that licensees may convey the
work under this License, and how to view a copy of this License. If
the interface presents a list of user commands or options, such as a
menu, a prominent item in the list meets this criterion.
1. Source Code.
The "source code" for a work means the preferred form of the work
for making modifications to it. "Object code" means any non-source
form of a work.
A "Standard Interface" means an interface that either is an official
standard defined by a recognized standards body, or, in the case of
interfaces specified for a particular programming language, one that
is widely used among developers working in that language.
The "System Libraries" of an executable work include anything, other
than the work as a whole, that (a) is included in the normal form of
packaging a Major Component, but which is not part of that Major
Component, and (b) serves only to enable use of the work with that
Major Component, or to implement a Standard Interface for which an
implementation is available to the public in source code form. A
"Major Component", in this context, means a major essential component
(kernel, window system, and so on) of the specific operating system
(if any) on which the executable work runs, or a compiler used to
produce the work, or an object code interpreter used to run it.
The "Corresponding Source" for a work in object code form means all
the source code needed to generate, install, and (for an executable
work) run the object code and to modify the work, including scripts to
control those activities. However, it does not include the work's
System Libraries, or general-purpose tools or generally available free
programs which are used unmodified in performing those activities but
which are not part of the work. For example, Corresponding Source
includes interface definition files associated with source files for
the work, and the source code for shared libraries and dynamically
linked subprograms that the work is specifically designed to require,
such as by intimate data communication or control flow between those
subprograms and other parts of the work.
The Corresponding Source need not include anything that users
can regenerate automatically from other parts of the Corresponding
Source.
The Corresponding Source for a work in source code form is that
same work.
2. Basic Permissions.
All rights granted under this License are granted for the term of
copyright on the Program, and are irrevocable provided the stated
conditions are met. This License explicitly affirms your unlimited
permission to run the unmodified Program. The output from running a
covered work is covered by this License only if the output, given its
content, constitutes a covered work. This License acknowledges your
rights of fair use or other equivalent, as provided by copyright law.
You may make, run and propagate covered works that you do not
convey, without conditions so long as your license otherwise remains
in force. You may convey covered works to others for the sole purpose
of having them make modifications exclusively for you, or provide you
with facilities for running those works, provided that you comply with
the terms of this License in conveying all material for which you do
not control copyright. Those thus making or running the covered works
for you must do so exclusively on your behalf, under your direction
and control, on terms that prohibit them from making any copies of
your copyrighted material outside their relationship with you.
Conveying under any other circumstances is permitted solely under
the conditions stated below. Sublicensing is not allowed; section 10
makes it unnecessary.
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
No covered work shall be deemed part of an effective technological
measure under any applicable law fulfilling obligations under article
11 of the WIPO copyright treaty adopted on 20 December 1996, or
similar laws prohibiting or restricting circumvention of such
measures.
When you convey a covered work, you waive any legal power to forbid
circumvention of technological measures to the extent such circumvention
is effected by exercising rights under this License with respect to
the covered work, and you disclaim any intention to limit operation or
modification of the work as a means of enforcing, against the work's
users, your or third parties' legal rights to forbid circumvention of
technological measures.
4. Conveying Verbatim Copies.
You may convey verbatim copies of the Program's source code as you
receive it, in any medium, provided that you conspicuously and
appropriately publish on each copy an appropriate copyright notice;
keep intact all notices stating that this License and any
non-permissive terms added in accord with section 7 apply to the code;
keep intact all notices of the absence of any warranty; and give all
recipients a copy of this License along with the Program.
You may charge any price or no price for each copy that you convey,
and you may offer support or warranty protection for a fee.
5. Conveying Modified Source Versions.
You may convey a work based on the Program, or the modifications to
produce it from the Program, in the form of source code under the
terms of section 4, provided that you also meet all of these conditions:
a) The work must carry prominent notices stating that you modified
it, and giving a relevant date.
b) The work must carry prominent notices stating that it is
released under this License and any conditions added under section
7. This requirement modifies the requirement in section 4 to
"keep intact all notices".
c) You must license the entire work, as a whole, under this
License to anyone who comes into possession of a copy. This
License will therefore apply, along with any applicable section 7
additional terms, to the whole of the work, and all its parts,
regardless of how they are packaged. This License gives no
permission to license the work in any other way, but it does not
invalidate such permission if you have separately received it.
d) If the work has interactive user interfaces, each must display
Appropriate Legal Notices; however, if the Program has interactive
interfaces that do not display Appropriate Legal Notices, your
work need not make them do so.
A compilation of a covered work with other separate and independent
works, which are not by their nature extensions of the covered work,
and which are not combined with it such as to form a larger program,
in or on a volume of a storage or distribution medium, is called an
"aggregate" if the compilation and its resulting copyright are not
used to limit the access or legal rights of the compilation's users
beyond what the individual works permit. Inclusion of a covered work
in an aggregate does not cause this License to apply to the other
parts of the aggregate.
6. Conveying Non-Source Forms.
You may convey a covered work in object code form under the terms
of sections 4 and 5, provided that you also convey the
machine-readable Corresponding Source under the terms of this License,
in one of these ways:
a) Convey the object code in, or embodied in, a physical product
(including a physical distribution medium), accompanied by the
Corresponding Source fixed on a durable physical medium
customarily used for software interchange.
b) Convey the object code in, or embodied in, a physical product
(including a physical distribution medium), accompanied by a
written offer, valid for at least three years and valid for as
long as you offer spare parts or customer support for that product
model, to give anyone who possesses the object code either (1) a
copy of the Corresponding Source for all the software in the
product that is covered by this License, on a durable physical
medium customarily used for software interchange, for a price no
more than your reasonable cost of physically performing this
conveying of source, or (2) access to copy the
Corresponding Source from a network server at no charge.
c) Convey individual copies of the object code with a copy of the
written offer to provide the Corresponding Source. This
alternative is allowed only occasionally and noncommercially, and
only if you received the object code with such an offer, in accord
with subsection 6b.
d) Convey the object code by offering access from a designated
place (gratis or for a charge), and offer equivalent access to the
Corresponding Source in the same way through the same place at no
further charge. You need not require recipients to copy the
Corresponding Source along with the object code. If the place to
copy the object code is a network server, the Corresponding Source
may be on a different server (operated by you or a third party)
that supports equivalent copying facilities, provided you maintain
clear directions next to the object code saying where to find the
Corresponding Source. Regardless of what server hosts the
Corresponding Source, you remain obligated to ensure that it is
available for as long as needed to satisfy these requirements.
e) Convey the object code using peer-to-peer transmission, provided
you inform other peers where the object code and Corresponding
Source of the work are being offered to the general public at no
charge under subsection 6d.
A separable portion of the object code, whose source code is excluded
from the Corresponding Source as a System Library, need not be
included in conveying the object code work.
A "User Product" is either (1) a "consumer product", which means any
tangible personal property which is normally used for personal, family,
or household purposes, or (2) anything designed or sold for incorporation
into a dwelling. In determining whether a product is a consumer product,
doubtful cases shall be resolved in favor of coverage. For a particular
product received by a particular user, "normally used" refers to a
typical or common use of that class of product, regardless of the status
of the particular user or of the way in which the particular user
actually uses, or expects or is expected to use, the product. A product
is a consumer product regardless of whether the product has substantial
commercial, industrial or non-consumer uses, unless such uses represent
the only significant mode of use of the product.
"Installation Information" for a User Product means any methods,
procedures, authorization keys, or other information required to install
and execute modified versions of a covered work in that User Product from
a modified version of its Corresponding Source. The information must
suffice to ensure that the continued functioning of the modified object
code is in no case prevented or interfered with solely because
modification has been made.
If you convey an object code work under this section in, or with, or
specifically for use in, a User Product, and the conveying occurs as
part of a transaction in which the right of possession and use of the
User Product is transferred to the recipient in perpetuity or for a
fixed term (regardless of how the transaction is characterized), the
Corresponding Source conveyed under this section must be accompanied
by the Installation Information. But this requirement does not apply
if neither you nor any third party retains the ability to install
modified object code on the User Product (for example, the work has
been installed in ROM).
The requirement to provide Installation Information does not include a
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END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
state the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
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Also add information on how to contact you by electronic and paper mail.
If the program does terminal interaction, make it output a short
notice like this when it starts in an interactive mode:
<program> Copyright (C) <year> <name of author>
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, your program's commands
might be different; for a GUI interface, you would use an "about box".
You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU GPL, see
<https://www.gnu.org/licenses/>.
The GNU General Public License does not permit incorporating your program
into proprietary programs. If your program is a subroutine library, you
may consider it more useful to permit linking proprietary applications with
the library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License. But first, please read
<https://www.gnu.org/licenses/why-not-lgpl.html>.
-126
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@@ -1,126 +0,0 @@
# WarcraftXL
**A modding framework for the World of Warcraft 3.3.5a (build 12340) client.**
WarcraftXL loads into the running client and gives mods a clean, typed way to talk to the engine -
the same idea as RED4ext for Cyberpunk 2077 or SKSE for Skyrim. The framework owns the hard,
repetitive parts (getting into the process, the hook engine, client offsets, engine bindings, an
event bus, file-format contracts); your mods - here called **modules / scripts** - own the actual features.
> **Core principle.** If something is needed everywhere and always works the same way, it belongs in
> the core. Anything that is a *feature* - a decision, an effect, an editor - is a module. The core
> stays small and reusable; the modules stay free to do whatever they want.
## How it works
`WarcraftXL.dll` is the framework. It boots inside the client, brings up the hook engine, and raises
a set of events. Each module is a small self-contained unit under `scripts/` that subscribes to those
events and uses the core's bindings to read and drive the game. Drop a module in, rebuild, and it is
live - no separate injector, no patched data files.
The core is organised as four pillars, so a module never touches a raw address itself:
| Pillar | Namespace | What it gives a module |
|---|---|---|
| **Offsets** | `wxl::offsets` | The curated client addresses and struct layouts. Internal - modules never include these directly. |
| **Bindings** | `wxl::game` | Typed, zero-overhead calls into engine functions (`Native<Fn>(addr)(args...)`) plus an enumerable catalog of `{name, address, signature}`. |
| **Events** | `wxl::events` | A POD-dispatch event bus. A module subclasses `EventScript` and binds member functions with `on<&Self::OnEndScene>(Event::OnEndScene)`. |
| **Assets** | `wxl::asset` | In-memory contracts for the client's file formats (ADT, WMO, M2, WDT, WDL) so modules read structured data, not byte soup. |
A module looks like this - bind in the constructor, react in the handler:
```cpp
class MyModule final : public wxl::events::EventScript {
public:
MyModule() { on<&MyModule::OnEndScene>(wxl::events::Event::OnEndScene); }
void OnEndScene(const wxl::events::EndSceneArgs& a) { /* draw, read world, edit... */ }
};
MyModule g_myModule; // file-scope instance self-registers at load
```
## Layout
```
src/
├── core/ Hook · Logger · Mem · Main process bring-up, hook engine, entry point
├── offsets/ engine/ · game/ client addresses + struct layouts (internal)
├── game/ camera · doodad · world · ui typed engine bindings (the wxl::game pillar)
│ m2 · wmo · adt · unit · gx ·
│ io · mem ...
├── events/ Event · EventScript the event bus + the module base class
├── asset/ adt · wmo · m2 · wdt · wdl file-format contracts
├── services/ asset higher-level services over the pillars
└── runtime/ RenderHooks per-frame / device hooks the events ride on
scripts/ the modules (each builds into WarcraftXL.dll)
├── wxl-mini-noggit an in-client map editor (ImGui + 3D gizmo): pick a doodad, move/rotate/scale it
├── wxl-unit-outline a unit outline / highlight effect
└── wxl-glue-unlock glue-screen unlock
deps/ vendored: MinHook, Dear ImGui + ImGuizmo, StormLib, FlatBuffers
```
Every address the bindings rely on lives in `src/offsets/`, named and annotated. The reasoning behind
each one is kept in the project's RE documentation - the code follows it.
## Building
The target client is a 32-bit process, so everything builds **Win32**.
**Requirements**
- CMake ≥ 3.25
- A Win32 C++17 toolchain (Visual Studio 2022 recommended)
- A legally-obtained 3.3.5a (12340) client
```sh
cmake -B build
cmake --build build --config Release --target WarcraftXL
```
Output: `WarcraftXL.dll`. Vendored dependencies build with the project.
## Install
1. Place `WarcraftXL.dll` next to `Wow.exe` and load it into the client (import-table entry / loader).
2. Launch. The framework writes a startup log on bootstrap - check it to confirm modules came up.
Each client process launches its own `WarcraftXLHost.exe` session (IPC named objects are scoped by
the Wow.exe PID), so multiple concurrent clients do not share a mailbox.
> Modifying a client binary is on you: work on a **copy**, keep an untouched backup, and only point
> this at a client and server you are permitted to modify and connect to.
## Contributors
Thanks to everyone who has helped shape WarcraftXL, with code, reverse-engineering, ideas, or feedback:
- [Furioz](https://github.com/Furioz420)
- [Tester](https://github.com/TesterWoWDev)
- [Duskhaven](https://git.duskhaven.net/Duskhaven)
## Support
**WarcraftXL is free, and it always will be - forever.** Nothing here is gated, and nothing ever
will be. Sponsoring is completely optional - just a way to support the project and the time behind
it, if you want to and can.
<p align="center">
<a href="https://github.com/sponsors/iThorgrim"><img src="https://raw.githubusercontent.com/iThorgrim/ithorgrim/refs/heads/main/assets/sponsor.svg" alt="Sponsor iThorgrim" height="48"></a>
</p>
## Legal
WarcraftXL is an **interoperability project**. It distributes no Blizzard code and no game assets, and
runs only against a client you supply and own, reading that client's own files at runtime.
Reverse-engineering is limited to what is necessary for interoperability.
World of Warcraft and Wrath of the Lich King are trademarks of Blizzard Entertainment. This project is
not affiliated with or endorsed by Blizzard.
## License
Released under the **GNU General Public License v3.0** - see [LICENSE](LICENSE).
Bundles [MinHook](https://github.com/TsudaKageyu/minhook) (© Tsuda Kageyu, BSD 2-Clause),
[Dear ImGui](https://github.com/ocornut/imgui) + [ImGuizmo](https://github.com/CedricGuillemet/ImGuizmo),
and [StormLib](https://github.com/ladislav-zezula/StormLib) under `deps/`, with their licenses retained.
-135
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@@ -1,135 +0,0 @@
#requires -Version 5.1
<#
.SYNOPSIS
Build + deploy WarcraftXL: WarcraftXL.dll (injected), d3d9.dll (proxy) and wxl-patcher.exe (32-bit).
.PARAMETER Config
Build configuration. Default: Release.
.PARAMETER ClientPath
Client directory to deploy into. Optional once it has been cached by a first run.
.PARAMETER Clean
Delete the build directory before configuring (forces a from-scratch build).
.PARAMETER AutoPatch
After the build, run wxl-patcher on the client's Wow.exe. The patcher is idempotent
(it skips an already-patched exe and backs the original up to Wow.exe.orig on first run).
.EXAMPLE
.\build.ps1
.EXAMPLE
.\build.ps1 -ClientPath "D:\Path\To\Client" -Clean
.EXAMPLE
.\build.ps1 -AutoPatch
#>
param(
[string]$Config = "Release",
[string]$ClientPath,
[switch]$Clean,
[switch]$AutoPatch = true,
[switch]$BuildHost
)
$ErrorActionPreference = "Stop"
$root = $PSScriptRoot
$buildDir = Join-Path $root "build\dll"
$buildHostDir = Join-Path $root "build\host"
if (-not (Test-Path (Join-Path $root "CMakeLists.txt"))) {
throw "CMakeLists.txt is missing from '$root'. Place build.ps1 in the project root directory (next to CMakeLists.txt)."
}
function Get-CachedClientPath([string]$cacheDir) {
$cache = Join-Path $cacheDir "CMakeCache.txt"
if (Test-Path $cache) {
$hit = Select-String -Path $cache -Pattern '^CLIENT_PATH:PATH=(.+)$' | Select-Object -First 1
if ($hit) { return $hit.Matches[0].Groups[1].Value.Trim() }
}
return $null
}
if (-not $ClientPath) {
$ClientPath = Get-CachedClientPath $buildDir
}
if (-not $ClientPath) {
throw "No client path is known. Run the command once with -ClientPath '<client folder>' (it will be stored in the CMake cache)."
}
if (-not (Test-Path $ClientPath)) {
throw "Client path not found: $ClientPath"
}
Write-Host "Project : $root"
Write-Host "Client : $ClientPath"
Write-Host "Config : $Config"
Write-Host ""
function Invoke-Native([string]$exe, [string[]]$cmdArgs) {
Write-Host ">> $exe $($cmdArgs -join ' ')" -ForegroundColor Cyan
$prev = $ErrorActionPreference
$ErrorActionPreference = "Continue"
try { & $exe @cmdArgs } finally { $ErrorActionPreference = $prev }
if ($LASTEXITCODE -ne 0) { throw "Failure ($LASTEXITCODE): $exe $($cmdArgs -join ' ')" }
}
function Build-Dll {
Write-Host "=== WarcraftXL.dll (32-bit) ===" -ForegroundColor Green
if ($Clean -and (Test-Path $buildDir)) {
Write-Host "Clean $buildDir" -ForegroundColor Yellow
Remove-Item -Recurse -Force $buildDir
}
$needConfigure = $Clean `
-or $PSBoundParameters.ContainsKey('ClientPath') `
-or (-not (Test-Path (Join-Path $buildDir "CMakeCache.txt")))
if ($needConfigure) {
Invoke-Native "cmake" @("-S", $root, "-B", $buildDir, "-A", "Win32", "-DCLIENT_PATH=$ClientPath")
}
Invoke-Native "cmake" @("--build", $buildDir, "--config", $Config, "--parallel")
Write-Host ""
}
function Build-Host {
Write-Host "=== WarcraftXLHost.exe (64-bit) ===" -ForegroundColor Green
if ($Clean -and (Test-Path $buildHostDir)) {
Write-Host "Clean $buildHostDir" -ForegroundColor Yellow
Remove-Item -Recurse -Force $buildHostDir
}
$needConfigure = $Clean `
-or $PSBoundParameters.ContainsKey('ClientPath') `
-or (-not (Test-Path (Join-Path $buildHostDir "CMakeCache.txt")))
if ($needConfigure) {
Invoke-Native "cmake" @("-S", $root, "-B", $buildHostDir, "-A", "x64", "-DWXL_BUILD_HOST=ON", "-DCLIENT_PATH=$ClientPath")
}
Invoke-Native "cmake" @("--build", $buildHostDir, "--config", $Config, "--parallel")
Write-Host ""
}
function Invoke-AutoPatch {
$patcher = Join-Path $buildDir "$Config\wxl-patcher.exe"
if (-not (Test-Path $patcher)) { $patcher = Join-Path $ClientPath "wxl-patcher.exe" }
if (-not (Test-Path $patcher)) {
throw "wxl-patcher.exe not found. Build first (.\build.ps1)."
}
$wow = Join-Path $ClientPath "Wow.exe"
if (-not (Test-Path $wow)) { throw "Wow.exe not found: $wow" }
Write-Host "=== AutoPatch ===" -ForegroundColor Green
Invoke-Native $patcher @($wow)
Write-Host ""
}
$sw = [System.Diagnostics.Stopwatch]::StartNew()
Build-Dll
if ($BuildHost) { Build-Host }
if ($AutoPatch) { Invoke-AutoPatch }
$sw.Stop()
Write-Host "OK - build + deploy in $([int]$sw.Elapsed.TotalSeconds)s -> $ClientPath" -ForegroundColor Green
-9
View File
@@ -1,9 +0,0 @@
Vendored third-party dependencies (self-contained).
Contents:
stormlib/ - MPQ archive access. Used by: host (MpqStore). Built via add_subdirectory.
flatbuffers/ - FlexBuffers payloads for the IPC contract. Used by: host + DLL (ipc/).
Header-only for our use plus src/util.cpp compiled into the host.
minhook/ - inline detour engine. Used by: DLL only (core/Hook). Wired with the DLL target.
These are the only external dependencies.
@@ -1,60 +0,0 @@
---
buildifier: latest
matrix:
bazel:
- 7.x
- 8.x
tasks:
verify_ubuntu2004:
platform: ubuntu2004
bazel: ${{ bazel }}
environment:
CC: clang
SWIFT_VERSION: "5.10"
SWIFT_HOME: "$HOME/swift-$SWIFT_VERSION"
PATH: "$PATH:$SWIFT_HOME/usr/bin"
shell_commands:
- "echo --- Downloading and extracting Swift $SWIFT_VERSION to $SWIFT_HOME"
- "mkdir $SWIFT_HOME"
- "curl https://download.swift.org/swift-${SWIFT_VERSION}-release/ubuntu2004/swift-${SWIFT_VERSION}-RELEASE/swift-${SWIFT_VERSION}-RELEASE-ubuntu20.04.tar.gz | tar xvz --strip-components=1 -C $SWIFT_HOME"
build_targets:
- "//..."
test_targets:
- "//..."
verify_ubuntu2204:
platform: ubuntu2204
bazel: ${{ bazel }}
environment:
CC: clang
SWIFT_VERSION: "5.10"
SWIFT_HOME: "$HOME/swift-$SWIFT_VERSION"
PATH: "$PATH:$SWIFT_HOME/usr/bin"
shell_commands:
- "echo --- Downloading and extracting Swift $SWIFT_VERSION to $SWIFT_HOME"
- "mkdir $SWIFT_HOME"
- "curl https://download.swift.org/swift-${SWIFT_VERSION}-release/ubuntu2204/swift-${SWIFT_VERSION}-RELEASE/swift-${SWIFT_VERSION}-RELEASE-ubuntu22.04.tar.gz | tar xvz --strip-components=1 -C $SWIFT_HOME"
build_targets:
- "//..."
test_targets:
- "//..."
test_module_cpp:
platform: ubuntu2204
bazel: ${{ bazel }}
working_directory: tests/bazel_repository_test_dir
build_targets:
- "//..."
test_module_ts:
platform: ubuntu2204
bazel: ${{ bazel }}
working_directory: tests/ts/bazel_repository_test_dir
test_targets:
- "//..."
verify_macos:
platform: macos
bazel: ${{ bazel }}
xcode_version: "15.2"
build_targets:
- "//:flatbuffers"
- "//:flatc"
test_targets:
- "//tests:flatbuffers_test"
-5
View File
@@ -1,5 +0,0 @@
ts/node_modules
# Test workspaces
tests/bazel_repository_test_dir
tests/ts/bazel_repository_test_dir
-18
View File
@@ -1,18 +0,0 @@
# We cannot use "common" here because the "version" command doesn't support
# --deleted_packages. We need to specify it for both build and query instead.
build --deleted_packages=tests/bazel_repository_test_dir,tests/ts/bazel_repository_test_dir
query --deleted_packages=tests/bazel_repository_test_dir,tests/ts/bazel_repository_test_dir
# Point tools such as coursier (used in rules_jvm_external) to Bazel's internal JDK
# suggested in https://github.com/bazelbuild/rules_jvm_external/issues/445
common --repo_env=JAVA_HOME=../bazel_tools/jdk
common --action_env=JAVA_HOME=../bazel_tools/jdk
# Workaround "Error: need --enable_runfiles on Windows for to support rules_js"
common:windows --enable_runfiles
# Swift is not required on Windows
common:windows --deleted_packages=swift
# Ignore warnings in external dependencies
build --per_file_copt=external/.*@-Wno-everything --host_per_file_copt=external/.*@-Wno-everything
# Honor the setting of `skipLibCheck` in the tsconfig.json file.
common --@aspect_rules_ts//ts:skipLibCheck=honor_tsconfig
# Use "tsc" as the transpiler when ts_project has no `transpiler` set.
common --@aspect_rules_ts//ts:default_to_tsc_transpiler
-5
View File
@@ -1,5 +0,0 @@
---
Language: Cpp
BasedOnStyle: Google
...
-347
View File
@@ -1,347 +0,0 @@
---
FormatStyle: "file"
WarningsAsErrors: "*"
HeaderFilterRegex: ".*"
Checks: "google-build-explicit-make-pair,
google-build-namespaces,
google-build-using-namespace,
google-default-arguments,
google-explicit-constructor,
google-global-names-in-headers,
google-objc-avoid-nsobject-new,
google-objc-avoid-throwing-exception,
google-objc-function-naming,
google-objc-global-variable-declaration,
google-readability-avoid-underscore-in-googletest-name,
google-readability-braces-around-statements,
google-readability-casting,
google-readability-function-size,
google-readability-namespace-comments,
google-runtime-int,
google-runtime-operator,
google-upgrade-googletest-case,
clang-analyzer-apiModeling.StdCLibraryFunctions,
clang-analyzer-apiModeling.TrustNonnull,
clang-analyzer-apiModeling.google.GTest,
clang-analyzer-apiModeling.llvm.CastValue,
clang-analyzer-apiModeling.llvm.ReturnValue,
clang-analyzer-core.CallAndMessage,
clang-analyzer-core.CallAndMessageModeling,
clang-analyzer-core.DivideZero,
clang-analyzer-core.DynamicTypePropagation,
clang-analyzer-core.NonNullParamChecker,
clang-analyzer-core.NonnilStringConstants,
clang-analyzer-core.NullDereference,
clang-analyzer-core.StackAddrEscapeBase,
clang-analyzer-core.StackAddressEscape,
clang-analyzer-core.UndefinedBinaryOperatorResult,
clang-analyzer-core.VLASize,
clang-analyzer-core.builtin.BuiltinFunctions,
clang-analyzer-core.builtin.NoReturnFunctions,
clang-analyzer-core.uninitialized.ArraySubscript,
clang-analyzer-core.uninitialized.Assign,
clang-analyzer-core.uninitialized.Branch,
clang-analyzer-core.uninitialized.CapturedBlockVariable,
clang-analyzer-core.uninitialized.UndefReturn,
clang-analyzer-cplusplus.InnerPointer,
clang-analyzer-cplusplus.Move,
clang-analyzer-cplusplus.NewDelete,
clang-analyzer-cplusplus.NewDeleteLeaks,
clang-analyzer-cplusplus.PlacementNew,
clang-analyzer-cplusplus.PureVirtualCall,
clang-analyzer-cplusplus.SelfAssignment,
clang-analyzer-cplusplus.SmartPtrModeling,
clang-analyzer-cplusplus.StringChecker,
clang-analyzer-cplusplus.VirtualCallModeling,
clang-analyzer-deadcode.DeadStores,
clang-analyzer-fuchsia.HandleChecker,
clang-analyzer-nullability.NullPassedToNonnull,
clang-analyzer-nullability.NullReturnedFromNonnull,
clang-analyzer-nullability.NullabilityBase,
clang-analyzer-nullability.NullableDereferenced,
clang-analyzer-nullability.NullablePassedToNonnull,
clang-analyzer-nullability.NullableReturnedFromNonnull,
clang-analyzer-optin.cplusplus.UninitializedObject,
clang-analyzer-optin.cplusplus.VirtualCall,
clang-analyzer-optin.mpi.MPI-Checker,
clang-analyzer-optin.osx.OSObjectCStyleCast,
clang-analyzer-optin.osx.cocoa.localizability.EmptyLocalizationContextChecker,
clang-analyzer-optin.osx.cocoa.localizability.NonLocalizedStringChecker,
clang-analyzer-optin.performance.GCDAntipattern,
clang-analyzer-optin.performance.Padding,
clang-analyzer-optin.portability.UnixAPI,
clang-analyzer-osx.API,
clang-analyzer-osx.MIG,
clang-analyzer-osx.NSOrCFErrorDerefChecker,
clang-analyzer-osx.NumberObjectConversion,
clang-analyzer-osx.OSObjectRetainCount,
clang-analyzer-osx.ObjCProperty,
clang-analyzer-osx.SecKeychainAPI,
clang-analyzer-osx.cocoa.AtSync,
clang-analyzer-osx.cocoa.AutoreleaseWrite,
clang-analyzer-osx.cocoa.ClassRelease,
clang-analyzer-osx.cocoa.Dealloc,
clang-analyzer-osx.cocoa.IncompatibleMethodTypes,
clang-analyzer-osx.cocoa.Loops,
clang-analyzer-osx.cocoa.MissingSuperCall,
clang-analyzer-osx.cocoa.NSAutoreleasePool,
clang-analyzer-osx.cocoa.NSError,
clang-analyzer-osx.cocoa.NilArg,
clang-analyzer-osx.cocoa.NonNilReturnValue,
clang-analyzer-osx.cocoa.ObjCGenerics,
clang-analyzer-osx.cocoa.RetainCount,
clang-analyzer-osx.cocoa.RetainCountBase,
clang-analyzer-osx.cocoa.RunLoopAutoreleaseLeak,
clang-analyzer-osx.cocoa.SelfInit,
clang-analyzer-osx.cocoa.SuperDealloc,
clang-analyzer-osx.cocoa.UnusedIvars,
clang-analyzer-osx.cocoa.VariadicMethodTypes,
clang-analyzer-osx.coreFoundation.CFError,
clang-analyzer-osx.coreFoundation.CFNumber,
clang-analyzer-osx.coreFoundation.CFRetainRelease,
clang-analyzer-osx.coreFoundation.containers.OutOfBounds,
clang-analyzer-osx.coreFoundation.containers.PointerSizedValues,
clang-analyzer-security.FloatLoopCounter,
clang-analyzer-security.insecureAPI.DeprecatedOrUnsafeBufferHandling,
clang-analyzer-security.insecureAPI.SecuritySyntaxChecker,
clang-analyzer-security.insecureAPI.UncheckedReturn,
clang-analyzer-security.insecureAPI.bcmp,
clang-analyzer-security.insecureAPI.bcopy,
clang-analyzer-security.insecureAPI.bzero,
clang-analyzer-security.insecureAPI.decodeValueOfObjCType,
clang-analyzer-security.insecureAPI.getpw,
clang-analyzer-security.insecureAPI.gets,
clang-analyzer-security.insecureAPI.mkstemp,
clang-analyzer-security.insecureAPI.mktemp,
clang-analyzer-security.insecureAPI.rand,
clang-analyzer-security.insecureAPI.strcpy,
clang-analyzer-security.insecureAPI.vfork,
clang-analyzer-unix.API,
clang-analyzer-unix.DynamicMemoryModeling,
clang-analyzer-unix.Malloc,
clang-analyzer-unix.MallocSizeof,
clang-analyzer-unix.MismatchedDeallocator,
clang-analyzer-unix.Vfork,
clang-analyzer-unix.cstring.BadSizeArg,
clang-analyzer-unix.cstring.CStringModeling,
clang-analyzer-unix.cstring.NullArg,
clang-analyzer-valist.CopyToSelf,
clang-analyzer-valist.Uninitialized,
clang-analyzer-valist.Unterminated,
clang-analyzer-valist.ValistBase,
clang-analyzer-webkit.NoUncountedMemberChecker,
clang-analyzer-webkit.RefCntblBaseVirtualDtor,
clang-analyzer-webkit.UncountedLambdaCapturesChecker,
################################################ Optional checks ################################################
#google-readability-todo,
#bugprone-argument-comment,
#bugprone-assert-side-effect,
#bugprone-bad-signal-to-kill-thread,
#bugprone-bool-pointer-implicit-conversion,
#bugprone-branch-clone,
#bugprone-copy-constructor-init,
#bugprone-dangling-handle,
#bugprone-dynamic-static-initializers,
#bugprone-easily-swappable-parameters,
#bugprone-exception-escape,
#bugprone-fold-init-type,
#bugprone-forward-declaration-namespace,
#bugprone-forwarding-reference-overload,
#bugprone-implicit-widening-of-multiplication-result,
#bugprone-inaccurate-erase,
#bugprone-incorrect-roundings,
#bugprone-infinite-loop,
#bugprone-integer-division,
#bugprone-lambda-function-name,
#bugprone-macro-parentheses,
#bugprone-macro-repeated-side-effects,
#bugprone-misplaced-operator-in-strlen-in-alloc,
#bugprone-misplaced-pointer-arithmetic-in-alloc,
#bugprone-misplaced-widening-cast,
#bugprone-move-forwarding-reference,
#bugprone-multiple-statement-macro,
#bugprone-narrowing-conversions,
#bugprone-no-escape,
#bugprone-not-null-terminated-result,
#bugprone-parent-virtual-call,
#bugprone-posix-return,
#bugprone-redundant-branch-condition,
#bugprone-reserved-identifier,
#bugprone-signal-handler,
#bugprone-signed-char-misuse,
#bugprone-sizeof-container,
#bugprone-sizeof-expression,
#bugprone-spuriously-wake-up-functions,
#bugprone-string-constructor,
#bugprone-string-integer-assignment,
#bugprone-string-literal-with-embedded-nul,
#bugprone-stringview-nullptr,
#bugprone-suspicious-enum-usage,
#bugprone-suspicious-include,
#bugprone-suspicious-memory-comparison,
#bugprone-suspicious-memset-usage,
#bugprone-suspicious-missing-comma,
#bugprone-suspicious-semicolon,
#bugprone-suspicious-string-compare,
#bugprone-swapped-arguments,
#bugprone-terminating-continue,
#bugprone-throw-keyword-missing,
#bugprone-too-small-loop-variable,
#bugprone-undefined-memory-manipulation,
#bugprone-undelegated-constructor,
#bugprone-unhandled-exception-at-new,
#bugprone-unhandled-self-assignment,
#bugprone-unused-raii,
#bugprone-unused-return-value,
#bugprone-use-after-move,
#bugprone-virtual-near-miss,
#cppcoreguidelines-avoid-c-arrays,
#cppcoreguidelines-avoid-goto,
#cppcoreguidelines-avoid-magic-numbers,
#cppcoreguidelines-avoid-non-const-global-variables,
#cppcoreguidelines-c-copy-assignment-signature,
#cppcoreguidelines-explicit-virtual-functions,
#cppcoreguidelines-init-variables,
#cppcoreguidelines-interfaces-global-init,
#cppcoreguidelines-macro-usage,
#cppcoreguidelines-narrowing-conversions,
#cppcoreguidelines-no-malloc,
#cppcoreguidelines-non-private-member-variables-in-classes,
#cppcoreguidelines-owning-memory,
#cppcoreguidelines-prefer-member-initializer,
#cppcoreguidelines-pro-bounds-array-to-pointer-decay,
#cppcoreguidelines-pro-bounds-constant-array-index,
#cppcoreguidelines-pro-bounds-pointer-arithmetic,
#cppcoreguidelines-pro-type-const-cast,
#cppcoreguidelines-pro-type-cstyle-cast,
#cppcoreguidelines-pro-type-member-init,
#cppcoreguidelines-pro-type-reinterpret-cast,
#cppcoreguidelines-pro-type-static-cast-downcast,
#cppcoreguidelines-pro-type-union-access,
#cppcoreguidelines-pro-type-vararg,
#cppcoreguidelines-slicing,
#cppcoreguidelines-special-member-functions,
#cppcoreguidelines-virtual-class-destructor,
#hicpp-avoid-c-arrays,
#hicpp-avoid-goto,
#hicpp-braces-around-statements,
#hicpp-deprecated-headers,
#hicpp-exception-baseclass,
#hicpp-explicit-conversions,
#hicpp-function-size,
#hicpp-invalid-access-moved,
#hicpp-member-init,
#hicpp-move-const-arg,
#hicpp-multiway-paths-covered,
#hicpp-named-parameter,
#hicpp-new-delete-operators,
#hicpp-no-array-decay,
#hicpp-no-assembler,
#hicpp-no-malloc,
#hicpp-noexcept-move,
#hicpp-signed-bitwise,
#hicpp-special-member-functions,
#hicpp-static-assert,
#hicpp-undelegated-constructor,
#hicpp-uppercase-literal-suffix,
#hicpp-use-auto,
#hicpp-use-emplace,
#hicpp-use-equals-default,
#hicpp-use-equals-delete,
#hicpp-use-noexcept,
#hicpp-use-nullptr,
#hicpp-use-override,
#hicpp-vararg,
#modernize-avoid-bind,
#modernize-avoid-c-arrays,
#modernize-concat-nested-namespaces,
#modernize-deprecated-headers,
#modernize-deprecated-ios-base-aliases,
#modernize-loop-convert,
#modernize-make-shared,
#modernize-make-unique,
#modernize-pass-by-value,
#modernize-raw-string-literal,
#modernize-redundant-void-arg,
#modernize-replace-auto-ptr,
#modernize-replace-disallow-copy-and-assign-macro,
#modernize-replace-random-shuffle,
#modernize-return-braced-init-list,
#modernize-shrink-to-fit,
#modernize-unary-static-assert,
#modernize-use-auto,
#modernize-use-bool-literals,
#modernize-use-default-member-init,
#modernize-use-emplace,
#modernize-use-equals-default,
#modernize-use-equals-delete,
#modernize-use-nodiscard,
#modernize-use-noexcept,
#modernize-use-nullptr,
#modernize-use-override,
#modernize-use-trailing-return-type,
#modernize-use-transparent-functors,
#modernize-use-uncaught-exceptions,
#modernize-use-using,
#performance-faster-string-find,
#performance-for-range-copy,
#performance-implicit-conversion-in-loop,
#performance-inefficient-algorithm,
#performance-inefficient-string-concatenation,
#performance-inefficient-vector-operation,
#performance-move-const-arg,
#performance-move-constructor-init,
#performance-no-automatic-move,
#performance-no-int-to-ptr,
#performance-noexcept-move-constructor,
#performance-trivially-destructible,
#performance-type-promotion-in-math-fn,
#performance-unnecessary-copy-initialization,
#performance-unnecessary-value-param,
#portability-restrict-system-includes,
#portability-simd-intrinsics,
#readability-avoid-const-params-in-decls,
#readability-braces-around-statements,
#readability-const-return-type,
#readability-container-contains,
#readability-container-data-pointer,
#readability-container-size-empty,
#readability-convert-member-functions-to-static,
#readability-delete-null-pointer,
#readability-duplicate-include,
#readability-else-after-return,
#readability-function-cognitive-complexity,
#readability-function-size,
#readability-identifier-length,
#readability-identifier-naming,
#readability-implicit-bool-conversion,
#readability-inconsistent-declaration-parameter-name,
#readability-isolate-declaration,
#readability-magic-numbers,
#readability-make-member-function-const,
#readability-misleading-indentation,
#readability-misplaced-array-index,
#readability-named-parameter,
#readability-non-const-parameter,
#readability-qualified-auto,
#readability-redundant-access-specifiers,
#readability-redundant-control-flow,
#readability-redundant-declaration,
#readability-redundant-function-ptr-dereference,
#readability-redundant-member-init,
#readability-redundant-preprocessor,
#readability-redundant-smartptr-get,
#readability-redundant-string-cstr,
#readability-redundant-string-init,
#readability-simplify-boolean-expr,
#readability-simplify-subscript-expr,
#readability-static-accessed-through-instance,
#readability-static-definition-in-anonymous-namespace,
#readability-string-compare,
#readability-suspicious-call-argument,
#readability-uniqueptr-delete-release,
#readability-uppercase-literal-suffix,
#readability-use-anyofallof
"
-8
View File
@@ -1,8 +0,0 @@
root = true
# Don't set line endings to avoid conflict with core.autocrlf flag.
# Line endings on checkout/checkin are controlled by .gitattributes file.
[*]
indent_style = space
indent_size = 2
insert_final_newline = true
trim_trailing_whitespace = true
@@ -1,2 +0,0 @@
# Set the default behavior, in case people don't have core.autocrlf set.
* text=auto
-5
View File
@@ -1,5 +0,0 @@
# Default owner
* @dbaileychess derekbailey@google.com
# Prevent modification of this file
.github/CODEOWNERS @dbaileychess derekbailey@google.com
@@ -1,12 +0,0 @@
Thank you for submitting an issue!
Please make sure you include the names of the affected language(s), compiler version(s), operating system version(s), and FlatBuffers version(s) in your issue title.
This helps us get the correct maintainers to look at your issue. Here are examples of good titles:
- Crash when accessing FlatBuffer [C++, gcc 4.8, OS X, master]
- Flatc converts a protobuf 'bytes' field to 'string' in fbs schema file [all languages, FlatBuffers 1.4]
Include other details as appropriate.
Thanks!
@@ -1,11 +0,0 @@
---
name: 404 Doc
about: To fix broken documentation links
title: "[Doc 404]"
labels: documentation
assignees: dbaileychess
---
Target URL:
[Optional] Source Site:
@@ -1,19 +0,0 @@
Thank you for submitting a PR!
Please delete this standard text once you've created your own description.
If you make changes to any of the code generators (`src/idl_gen*`) be sure to
[build](https://google.github.io/flatbuffers/flatbuffers_guide_building.html) your project, as it will generate code based on the changes. If necessary
the code generation script can be directly run (`scripts/generate_code.py`),
requires Python3. This allows us to better see the effect of the PR.
If your PR includes C++ code, please adhere to the
[Google C++ Style Guide](https://google.github.io/styleguide/cppguide.html),
and don't forget we try to support older compilers (e.g. VS2010, GCC 4.6.3),
so only some C++11 support is available.
For any C++ changes, please make sure to run `sh scripts/clang-format-git.sh`
Include other details as appropriate.
Thanks!
@@ -1,6 +0,0 @@
version: 2
updates:
- package-ecosystem: "github-actions"
directory: "/"
schedule:
interval: "weekly"
-137
View File
@@ -1,137 +0,0 @@
# Configuration for Auto Labeler during pull request
#
# See https://github.com/actions/labeler for file format
# and https://github.com/google/flatbuffers/labels for a list of valid labels
#
# See .github/workflows/label.yml for Github Action workflow script
"c#":
- changed-files:
- any-glob-to-any-file:
- '**/*.cs'
- 'net/**/*'
- 'tests/FlatBuffers.Test/**/*'
- 'tests/FlatBuffers.Benchmarks/**/*'
- 'src/idl_gen_csharp.cpp'
swift:
- changed-files:
- any-glob-to-any-file:
- '**/*.swift'
- 'swift/**/*'
- 'tests/swift/**'
- 'src/idl_gen_swift.cpp'
nim:
- changed-files:
- any-glob-to-any-file:
- '**/*.nim'
- 'nim/**/*'
- 'src/idl_gen_nim.cpp'
- 'src/bfbs_gen_nim.cpp'
javascript:
- changed-files:
- any-glob-to-any-file:
- '**/*.js'
- 'src/idl_gen_ts.cpp'
typescript:
- changed-files:
- any-glob-to-any-file:
- '**/*.ts'
- 'src/idl_gen_ts.cpp'
- 'grpc/flatbuffers-js-grpc/**/*.ts'
golang:
- changed-files:
- any-glob-to-any-file:
- '**/*.go'
- 'src/idl_gen_go.cpp'
python:
- changed-files:
- any-glob-to-any-file:
- '**/*.py'
- 'src/idl_gen_python.cpp'
java:
- changed-files:
- any-glob-to-any-file:
- '**/*.java'
- 'src/idl_gen_java.cpp'
kotlin:
- changed-files:
- any-glob-to-any-file:
- '**/*.kt'
- 'src/idl_gen_kotlin.cpp'
- 'src/idl_gen_kotlin_kmp.cpp'
lua:
- changed-files:
- any-glob-to-any-file:
- '**/*.lua'
- 'lua/**/*'
- 'src/bfbs_gen_lua.cpp'
lobster:
- changed-files:
- any-glob-to-any-file:
- '**/*.lobster'
- 'src/idl_gen_lobster.cpp'
php:
- changed-files:
- any-glob-to-any-file:
- '**/*.php'
- 'src/idl_gen_php.cpp'
rust:
- changed-files:
- any-glob-to-any-file:
- '**/*.rs'
- 'rust/**/*'
- 'src/idl_gen_rust.cpp'
dart:
- changed-files:
- any-glob-to-any-file:
- '**/*.dart'
- 'src/idl_gen_dart.cpp'
"c++":
- changed-files:
- any-glob-to-any-file:
- '**/*.cc'
- '**/*.cpp'
- '**/*.h'
json:
- changed-files:
- any-glob-to-any-file:
- '**/*.json'
- 'src/idl_gen_json_schema.cpp'
codegen:
- changed-files:
- any-glob-to-any-file:
- 'src/**/*'
documentation:
- changed-files:
- any-glob-to-any-file:
- 'docs/**/*'
- '**/*.md'
CI:
- changed-files:
- any-glob-to-any-file:
- '.github/**/*'
- '.bazelci/**/*'
grpc:
- changed-files:
- any-glob-to-any-file:
- 'grpc/**/*'
- 'src/idl_gen_grpc.cpp'
@@ -1,643 +0,0 @@
name: CI
permissions: read-all
on:
# For manual tests.
workflow_dispatch:
push:
tags:
- "*" # new tag version, like `0.8.4` or else
branches:
- master
pull_request:
branches:
- master
schedule:
# Run daily at 4:45 A.M. to catch dependencies that break us.
- cron: '45 4 * * *'
jobs:
build-linux:
permissions:
contents: write
outputs:
digests-gcc: ${{ steps.hash-gcc.outputs.hashes }}
digests-clang: ${{ steps.hash-clang.outputs.hashes }}
name: Build Linux
runs-on: ubuntu-24.04
strategy:
matrix:
cxx: [g++-13, clang++-18]
fail-fast: false
steps:
- uses: actions/checkout@v6
- name: cmake
run: CXX=${{ matrix.cxx }} cmake -G "Unix Makefiles" -DCMAKE_BUILD_TYPE=Release -DFLATBUFFERS_STRICT_MODE=ON -DFLATBUFFERS_STATIC_FLATC=ON .
- name: build
run: make -j
- name: test
run: ./flattests
- name: make flatc executable
run: |
chmod +x flatc
./flatc --version
- name: upload build artifacts
uses: actions/upload-artifact@v7
with:
name: Linux flatc binary ${{ matrix.cxx }}
path: flatc
# Below if only for release.
- name: Zip file
if: startsWith(github.ref, 'refs/tags/')
run: zip Linux.flatc.binary.${{ matrix.cxx }}.zip flatc
- name: Release zip file
uses: softprops/action-gh-release@v2
if: startsWith(github.ref, 'refs/tags/')
with:
files: Linux.flatc.binary.${{ matrix.cxx }}.zip
- name: Generate SLSA subjects - clang
if: matrix.cxx == 'clang++-18' && startsWith(github.ref, 'refs/tags/')
id: hash-clang
run: echo "hashes=$(sha256sum Linux.flatc.binary.${{ matrix.cxx }}.zip | base64 -w0)" >> $GITHUB_OUTPUT
- name: Generate SLSA subjects - gcc
if: matrix.cxx == 'g++-13' && startsWith(github.ref, 'refs/tags/')
id: hash-gcc
run: echo "hashes=$(sha256sum Linux.flatc.binary.${{ matrix.cxx }}.zip | base64 -w0)" >> $GITHUB_OUTPUT
build-linux-no-file-tests:
name: Build Linux with -DFLATBUFFERS_NO_FILE_TESTS
runs-on: ubuntu-24.04
steps:
- uses: actions/checkout@v6
- name: cmake
run: CXX=clang++-18 cmake -G "Unix Makefiles" -DCMAKE_BUILD_TYPE=Release -DFLATBUFFERS_STRICT_MODE=ON -DFLATBUFFERS_CXX_FLAGS="-DFLATBUFFERS_NO_FILE_TESTS" .
- name: build
run: make -j
- name: test
run: ./flattests
build-linux-out-of-source:
name: Build Linux with out-of-source build location
runs-on: ubuntu-24.04
steps:
- uses: actions/checkout@v6
- name: make build directory
run: mkdir build
- name: cmake
working-directory: build
run: >
CXX=clang++-18 cmake .. -G "Unix Makefiles" -DFLATBUFFERS_STRICT_MODE=ON
-DFLATBUFFERS_BUILD_CPP17=ON -DFLATBUFFERS_CPP_STD=17
- name: build
working-directory: build
run: make -j
- name: test
working-directory: build
run: pwd && ./flattests
- name: test C++17
working-directory: build
run: ./flattests_cpp17
build-linux-cpp-std:
name: Build Linux C++
runs-on: ubuntu-24.04
strategy:
fail-fast: false
matrix:
std: [11, 14, 17, 20, 23]
cxx: [g++-13, clang++-18]
exclude:
# Clang++15 10.3.0 stdlibc++ doesn't fully support std 23
- cxx: clang++-18
std: 23
steps:
- uses: actions/checkout@v6
- name: cmake
run: >
CXX=${{ matrix.cxx }} cmake -G "Unix Makefiles"
-DCMAKE_BUILD_TYPE=Release -DFLATBUFFERS_STRICT_MODE=ON
-DFLATBUFFERS_CPP_STD=${{ matrix.std }}
-DFLATBUFFERS_BUILD_CPP17=${{ matrix.std >= 17 && 'On' || 'Off'}}
- name: build
run: make -j
- name: test
run: ./flattests
- name: test C++17
if: matrix.std >= 17
run: ./flattests_cpp17
build-cpp-std:
name: Build Windows C++
runs-on: windows-2022
strategy:
matrix:
std: [11, 14, 17, 20, 23]
fail-fast: false
steps:
- uses: actions/checkout@v6
- name: Add msbuild to PATH
uses: microsoft/setup-msbuild@v2
- name: cmake
run: >
cmake -G "Visual Studio 17 2022" -A x64 -DCMAKE_BUILD_TYPE=Release
-DFLATBUFFERS_STRICT_MODE=ON
-DFLATBUFFERS_CPP_STD=${{ matrix.std }}
-DFLATBUFFERS_BUILD_CPP17=${{ matrix.std >= 17 && 'On' || 'Off'}}
- name: build
run: msbuild.exe FlatBuffers.sln /p:Configuration=Release /p:Platform=x64
- name: test
run: Release\flattests.exe
- name: test C++17
if: matrix.std >= 17
run: Release\flattests_cpp17.exe
build-windows:
permissions:
contents: write
outputs:
digests: ${{ steps.hash.outputs.hashes }}
name: Build Windows 2022
runs-on: windows-2022
steps:
- uses: actions/checkout@v6
- name: Add msbuild to PATH
uses: microsoft/setup-msbuild@v2
- name: cmake
run: cmake -G "Visual Studio 17 2022" -A x64 -DCMAKE_BUILD_TYPE=Release -DFLATBUFFERS_BUILD_CPP17=ON -DFLATBUFFERS_STRICT_MODE=ON .
- name: build
run: msbuild.exe FlatBuffers.sln /p:Configuration=Release /p:Platform=x64
- name: test
run: Release\flattests.exe
- name: upload build artifacts
uses: actions/upload-artifact@v7
with:
name: Windows flatc binary
path: Release\flatc.exe
# Below if only for release.
- name: Zip file
if: startsWith(github.ref, 'refs/tags/')
run: move Release/flatc.exe . && Compress-Archive flatc.exe Windows.flatc.binary.zip
- name: Release binary
uses: softprops/action-gh-release@v2
if: startsWith(github.ref, 'refs/tags/')
with:
files: Windows.flatc.binary.zip
- name: Generate SLSA subjects
if: startsWith(github.ref, 'refs/tags/')
id: hash
shell: bash
run: echo "hashes=$(sha256sum Windows.flatc.binary.zip | base64 -w0)" >> $GITHUB_OUTPUT
build-dotnet-windows:
name: Build .NET Windows
runs-on: windows-2022
strategy:
matrix:
configuration: [
'',
'-p:UnsafeByteBuffer=true',
'-p:EnableSpanT=true,UnsafeByteBuffer=true'
]
steps:
- uses: actions/checkout@v6
- name: Setup .NET Core SDK
uses: actions/setup-dotnet@v5
with:
dotnet-version: '8.0.x'
- name: Build
run: |
cd tests\FlatBuffers.Test
dotnet new sln --force --name FlatBuffers.Test --format sln
dotnet sln FlatBuffers.Test.sln add FlatBuffers.Test.csproj
dotnet build -c Release ${{matrix.configuration}} FlatBuffers.Test.sln
- name: Run net6.0
run: |
cd tests\FlatBuffers.Test\bin\Release\net6.0
dir
.\FlatBuffers.Test.exe
- name: Run net8.0
run: |
cd tests\FlatBuffers.Test\bin\Release\net8.0
.\FlatBuffers.Test.exe
build-mac-intel:
permissions:
contents: write
outputs:
digests: ${{ steps.hash.outputs.hashes }}
name: Build Mac (for Intel)
runs-on: macos-15-intel
steps:
- uses: actions/checkout@v6
- name: cmake
run: cmake -G "Xcode" -DCMAKE_OSX_ARCHITECTURES="x86_64" -DCMAKE_BUILD_TYPE=Release -DFLATBUFFERS_STRICT_MODE=ON .
- name: build
run: xcodebuild -toolchain clang -configuration Release -target flattests
- name: check that the binary is x86_64
run: |
info=$(file Release/flatc)
echo $info
echo $info | grep "Mach-O 64-bit executable x86_64"
- name: test
run: Release/flattests
- name: make flatc executable
run: |
chmod +x Release/flatc
Release/flatc --version
- name: upload build artifacts
uses: actions/upload-artifact@v7
with:
name: Mac flatc binary Intel
path: Release/flatc
# Below if only for release.
- name: Zip file
if: startsWith(github.ref, 'refs/tags/')
run: mv Release/flatc . && zip MacIntel.flatc.binary.zip flatc
- name: Release binary
uses: softprops/action-gh-release@v2
if: startsWith(github.ref, 'refs/tags/')
with:
files: MacIntel.flatc.binary.zip
- name: Generate SLSA subjects
if: startsWith(github.ref, 'refs/tags/')
id: hash
run: echo "hashes=$(shasum -a 256 MacIntel.flatc.binary.zip | base64)" >> $GITHUB_OUTPUT
build-mac-universal:
permissions:
contents: write
outputs:
digests: ${{ steps.hash.outputs.hashes }}
name: Build Mac (universal build)
runs-on: macos-latest
steps:
- uses: actions/checkout@v6
- name: cmake
run: cmake -G "Xcode" -DCMAKE_OSX_ARCHITECTURES="arm64;x86_64" -DCMAKE_BUILD_TYPE=Release -DFLATBUFFERS_STRICT_MODE=ON .
- name: build
run: xcodebuild -toolchain clang -configuration Release -target flattests
- name: check that the binary is "universal"
run: |
info=$(file Release/flatc)
echo $info
echo $info | grep "Mach-O universal binary with 2 architectures"
- name: test
run: Release/flattests
- name: make flatc executable
run: |
chmod +x Release/flatc
Release/flatc --version
- name: upload build artifacts
uses: actions/upload-artifact@v7
with:
name: Mac flatc binary Universal
path: Release/flatc
# Below if only for release.
- name: Zip file
if: startsWith(github.ref, 'refs/tags/')
run: mv Release/flatc . && zip Mac.flatc.binary.zip flatc
- name: Release binary
uses: softprops/action-gh-release@v2
if: startsWith(github.ref, 'refs/tags/')
with:
files: Mac.flatc.binary.zip
- name: Generate SLSA subjects
if: startsWith(github.ref, 'refs/tags/')
id: hash
run: echo "hashes=$(shasum -a 256 Mac.flatc.binary.zip | base64)" >> $GITHUB_OUTPUT
build-android:
name: Build Android (on Linux)
if: false #disabled due to continual failure
runs-on: ubuntu-24.04
steps:
- uses: actions/checkout@v6
- name: set up Java
uses: actions/setup-java@v5
with:
distribution: temurin
java-version: 17
- name: set up Gradle
uses: gradle/actions/setup-gradle@v5
- name: set up flatc
run: |
cmake -DFLATBUFFERS_BUILD_TESTS=OFF -DFLATBUFFERS_BUILD_FLATLIB=OFF -DFLATBUFFERS_BUILD_FLATHASH=OFF -DFLATBUFFERS_STRICT_MODE=ON .
make -j
echo "${PWD}" >> $GITHUB_PATH
- name: build
working-directory: android
run: gradle clean build
build-generator:
name: Check Generated Code
runs-on: ubuntu-24.04
strategy:
matrix:
cxx: [g++-13, clang++-18]
steps:
- uses: actions/checkout@v6
- name: cmake
run: CXX=${{ matrix.cxx }} cmake -G "Unix Makefiles" -DFLATBUFFERS_BUILD_TESTS=OFF -DCMAKE_BUILD_TYPE=Release -DFLATBUFFERS_STRICT_MODE=ON . && make -j
- name: Generate
run: scripts/check_generate_code.py
- name: Generate gRPC
run: scripts/check-grpc-generated-code.py
build-generator-windows:
name: Check Generated Code on Windows
runs-on: windows-2022
steps:
- uses: actions/checkout@v6
- name: Add msbuild to PATH
uses: microsoft/setup-msbuild@v2
- name: cmake
run: cmake -G "Visual Studio 17 2022" -A x64 -DCMAKE_BUILD_TYPE=Release -DFLATBUFFERS_BUILD_CPP17=ON -DFLATBUFFERS_STRICT_MODE=ON .
- name: build
run: msbuild.exe FlatBuffers.sln /p:Configuration=Release /p:Platform=x64
- name: Generate
run: python3 scripts/check_generate_code.py --flatc Release\flatc.exe
- name: Generate gRPC
run: python3 scripts/check-grpc-generated-code.py --flatc Release\flatc.exe
build-benchmarks:
name: Build Benchmarks (on Linux)
runs-on: ubuntu-24.04
strategy:
matrix:
cxx: [g++-13]
steps:
- uses: actions/checkout@v6
- name: cmake
run: CXX=${{ matrix.cxx }} cmake -G "Unix Makefiles" -DFLATBUFFERS_CXX_FLAGS="-Wno-unused-parameter -fno-aligned-new" -DFLATBUFFERS_BUILD_BENCHMARKS=ON -DCMAKE_BUILD_TYPE=Release -DFLATBUFFERS_STRICT_MODE=ON . && make -j
- name: Run benchmarks
run: ./flatbenchmark --benchmark_repetitions=5 --benchmark_display_aggregates_only=true --benchmark_out_format=console --benchmark_out=benchmarks/results_${{matrix.cxx}}
- name: Upload benchmarks results
uses: actions/upload-artifact@v7
with:
name: Linux flatbenchmark results ${{matrix.cxx}}
path: benchmarks/results_${{matrix.cxx}}
build-java:
name: Build Java
runs-on: ubuntu-24.04
steps:
- uses: actions/checkout@v6
- name: test
working-directory: java
run: mvn test
build-kotlin-macos:
name: Build Kotlin MacOS
runs-on: macos-15
steps:
- name: Checkout
uses: actions/checkout@v6
- name: set up Java
uses: actions/setup-java@v5
with:
distribution: temurin
java-version: 17
- name: set up Gradle
uses: gradle/actions/setup-gradle@v5
- name: Build flatc
run: |
cmake -DFLATBUFFERS_BUILD_TESTS=OFF -DFLATBUFFERS_BUILD_FLATLIB=OFF -DFLATBUFFERS_BUILD_FLATHASH=OFF .
make -j
echo "${PWD}" >> $GITHUB_PATH
- name: Build
working-directory: kotlin
run: ./gradlew clean iosSimulatorArm64Test macosX64Test macosArm64Test
build-kotlin-linux:
name: Build Kotlin Linux
if: false #disabled due to continual failure
runs-on: ubuntu-24.04
steps:
- name: Checkout
uses: actions/checkout@v6
- name: set up Java
uses: actions/setup-java@v5
with:
distribution: temurin
java-version: 17
- name: set up Gradle
uses: gradle/actions/setup-gradle@v5
- name: Build flatc
run: |
cmake -DFLATBUFFERS_BUILD_TESTS=OFF -DFLATBUFFERS_BUILD_FLATLIB=OFF -DFLATBUFFERS_BUILD_FLATHASH=OFF .
make -j
echo "${PWD}" >> $GITHUB_PATH
- name: Build
working-directory: kotlin
# we are using docker's version of gradle
# so no need for wrapper validation or user
# gradlew
run: gradle jvmMainClasses jvmTest jsTest jsBrowserTest
build-rust-linux:
name: Build Rust Linux
runs-on: ubuntu-24.04
steps:
- uses: actions/checkout@v6
- name: test
working-directory: tests
run: bash RustTest.sh
build-rust-windows:
name: Build Rust Windows
runs-on: windows-2022
steps:
- uses: actions/checkout@v6
- name: test
working-directory: tests
run: ./RustTest.bat
build-python:
name: Build Python
runs-on: ubuntu-24.04
steps:
- uses: actions/checkout@v6
- name: flatc
# FIXME: make test script not rely on flatc
run: cmake -G "Unix Makefiles" -DCMAKE_BUILD_TYPE=Release -DFLATBUFFERS_BUILD_TESTS=OFF -DFLATBUFFERS_INSTALL=OFF -DFLATBUFFERS_BUILD_FLATLIB=OFF -DFLATBUFFERS_BUILD_FLATHASH=OFF -DFLATBUFFERS_STRICT_MODE=ON . && make -j
- name: test
working-directory: tests
run: bash PythonTest.sh
build-go:
name: Build Go
runs-on: ubuntu-24.04
steps:
- uses: actions/checkout@v6
- name: flatc
# FIXME: make test script not rely on flatc
run: cmake -G "Unix Makefiles" -DCMAKE_BUILD_TYPE=Release -DFLATBUFFERS_BUILD_TESTS=OFF -DFLATBUFFERS_INSTALL=OFF -DFLATBUFFERS_BUILD_FLATLIB=OFF -DFLATBUFFERS_BUILD_FLATHASH=OFF -DFLATBUFFERS_STRICT_MODE=ON . && make -j
- name: test
working-directory: tests
run: bash GoTest.sh
build-php:
name: Build PHP
runs-on: ubuntu-24.04
steps:
- uses: actions/checkout@v6
- name: flatc
# FIXME: make test script not rely on flatc
run: cmake -G "Unix Makefiles" -DCMAKE_BUILD_TYPE=Release -DFLATBUFFERS_BUILD_TESTS=OFF -DFLATBUFFERS_INSTALL=OFF -DFLATBUFFERS_BUILD_FLATLIB=OFF -DFLATBUFFERS_BUILD_FLATHASH=OFF -DFLATBUFFERS_STRICT_MODE=ON . && make -j
- name: test
working-directory: tests
run: |
php phpTest.php
sh phpUnionVectorTest.sh
build-swift:
name: Test Swift Linux
strategy:
matrix:
swift: ["6.0", "6.1", "6.2"]
runs-on: ubuntu-24.04
steps:
- uses: actions/checkout@v6
- uses: swift-actions/setup-swift@v2
with:
swift-version: ${{ matrix.swift }}
- name: Get swift version
run: swift --version
- name: test
run: swift test
build-swift-windows:
name: Test swift windows
runs-on: windows-latest
steps:
- uses: actions/checkout@v6
- uses: SwiftyLab/setup-swift@latest
with:
swift-version: '6.1'
- run: swift build
- run: swift test
build-swift-wasm:
name: Test Swift Wasm
runs-on: ubuntu-24.04
steps:
- uses: actions/checkout@v6
- uses: swift-actions/setup-swift@v2
with:
swift-version: 6.2.1
- uses: bytecodealliance/actions/wasmtime/setup@v1
- name: Install Swift SDK
run: swift sdk install https://download.swift.org/swift-6.2.1-release/wasm-sdk/swift-6.2.1-RELEASE/swift-6.2.1-RELEASE_wasm.artifactbundle.tar.gz --checksum 482b9f95462b87bedfafca94a092cf9ec4496671ca13b43745097122d20f18af
- name: Test
working-directory: tests/swift/Wasm.tests
run: |
swift sdk list
swift build --build-tests --swift-sdk swift-6.2.1-RELEASE_wasm
wasmtime --dir . .build/wasm32-unknown-wasip1/debug/FlatBuffers.Test.Swift.WasmPackageTests.xctest --testing-library swift-testing
build-ts:
name: Build TS
runs-on: ubuntu-24.04
steps:
- uses: actions/checkout@v6
- name: flatc
# FIXME: make test script not rely on flatc
run: cmake -G "Unix Makefiles" -DCMAKE_BUILD_TYPE=Release -DFLATBUFFERS_BUILD_TESTS=OFF -DFLATBUFFERS_INSTALL=OFF -DFLATBUFFERS_BUILD_FLATLIB=OFF -DFLATBUFFERS_BUILD_FLATHASH=OFF . && make -j
- name: pnpm
run: npm install -g pnpm
- name: deps
run: pnpm i
- name: compile
run: pnpm compile
- name: test
working-directory: tests/ts
run: |
python3 TypeScriptTest.py
build-dart:
name: Build Dart
runs-on: ubuntu-24.04
steps:
- uses: actions/checkout@v6
- uses: dart-lang/setup-dart@v1
with:
sdk: stable
- name: flatc
# FIXME: make test script not rely on flatc
run: cmake -G "Unix Makefiles" -DCMAKE_BUILD_TYPE=Release -DFLATBUFFERS_BUILD_TESTS=OFF -DFLATBUFFERS_INSTALL=OFF -DFLATBUFFERS_BUILD_FLATLIB=OFF -DFLATBUFFERS_BUILD_FLATHASH=OFF -DFLATBUFFERS_STRICT_MODE=ON . && make -j
- name: test
working-directory: tests
run: bash DartTest.sh
build-nim:
name: Build Nim
runs-on: ubuntu-24.04
steps:
- uses: actions/checkout@v6
- name: flatc
# FIXME: make test script not rely on flatc
run: cmake -G "Unix Makefiles" -DCMAKE_BUILD_TYPE=Release -DFLATBUFFERS_BUILD_TESTS=OFF -DFLATBUFFERS_INSTALL=OFF -DFLATBUFFERS_BUILD_FLATLIB=OFF -DFLATBUFFERS_BUILD_FLATHASH=OFF . && make -j
- uses: jiro4989/setup-nim-action@v2
- name: install library
working-directory: nim
run: nimble -y develop && nimble install
- name: test
working-directory: tests/nim
run: python3 testnim.py
bazel:
name: Bazel
runs-on: ubuntu-24.04
steps:
- uses: actions/checkout@v6
# Explicitly use 8.5.1 until we can update or https://github.com/actions/runner-images/issues/13564 is fixed.
- name: Set env
run: >
echo "USE_BAZEL_VERSION=8.5.1" >> $GITHUB_ENV
- name: bazel build
run: >
bazel build
//:flatc
//:flatbuffers
//tests:flatbuffers_test
- name: bazel test
run: >
bazel test
//tests:flatbuffers_test
release-digests:
if: startsWith(github.ref, 'refs/tags/')
needs: [build-linux, build-windows, build-mac-intel, build-mac-universal]
outputs:
digests: ${{ steps.hash.outputs.digests }}
runs-on: ubuntu-24.04
steps:
- name: Merge results
id: hash
env:
LINUXGCC_DIGESTS: "${{ needs.build-linux.outputs.digests-gcc }}"
LINUXCLANG_DIGESTS: "${{ needs.build-linux.outputs.digests-clang }}"
MAC_DIGESTS: "${{ needs.build-mac-universal.outputs.digests }}"
MACINTEL_DIGESTS: "${{ needs.build-mac-intel.outputs.digests }}"
WINDOWS_DIGESTS: "${{ needs.build-windows.outputs.digests }}"
run: |
set -euo pipefail
echo "$LINUXGCC_DIGESTS" | base64 -d > checksums.txt
echo "$LINUXCLANG_DIGESTS" | base64 -d >> checksums.txt
echo "$MAC_DIGESTS" | base64 -d >> checksums.txt
echo "$MACINTEL_DIGESTS" | base64 -d >> checksums.txt
echo "$WINDOWS_DIGESTS" | base64 -d >> checksums.txt
echo "digests=$(cat checksums.txt | base64 -w0)" >> $GITHUB_OUTPUT
provenance:
if: startsWith(github.ref, 'refs/tags/')
needs: [release-digests]
permissions:
actions: read # To read the workflow path.
id-token: write # To sign the provenance.
contents: write # To add assets to a release.
uses: slsa-framework/slsa-github-generator/.github/workflows/generator_generic_slsa3.yml@v2.1.0
with:
base64-subjects: "${{ needs.release-digests.outputs.digests }}"
upload-assets: true # Optional: Upload to a new release
@@ -1,36 +0,0 @@
name: docs
on:
# For manual pushes.
workflow_dispatch:
# Pushes to main that touch the documentation directory.
push:
branches:
- master
paths:
- 'docs/**'
permissions:
contents: write
jobs:
deploy:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v6
- name: Configure Git Credentials
run: |
git config user.name github-actions[bot]
git config user.email 41898282+github-actions[bot]@users.noreply.github.com
- uses: actions/setup-python@v6
with:
python-version: 3.x
- run: echo "cache_id=$(date --utc '+%V')" >> $GITHUB_ENV
- uses: actions/cache@v5
with:
key: mkdocs-material-${{ env.cache_id }}
path: .cache
restore-keys: |
mkdocs-material-
- run: pip install mkdocs-material
- run: pip install mkdocs-redirects
- run: mkdocs gh-deploy --force -f docs/mkdocs.yml
@@ -1,24 +0,0 @@
# This workflow will triage pull requests and apply a label based on the
# paths that are modified in the pull request.
#
# To use this workflow, you will need to set up a .github/labeler.yml
# file with configuration. For more information, see:
# https://github.com/actions/labeler
name: Labeler
permissions: read-all
on: [pull_request_target]
jobs:
label:
permissions:
contents: read
pull-requests: write
runs-on: ubuntu-latest
steps:
- uses: actions/labeler@v6
with:
repo-token: "${{ secrets.GITHUB_TOKEN }}"
@@ -1,34 +0,0 @@
name: OSS-Fuzz
permissions: read-all
on:
pull_request:
branches:
- master
paths:
- include/**
- src/**
- tests/**.cpp
- tests/**.h
jobs:
Fuzzing:
runs-on: ubuntu-latest
steps:
- name: Build Fuzzers
id: build
uses: google/oss-fuzz/infra/cifuzz/actions/build_fuzzers@master
with:
oss-fuzz-project-name: 'flatbuffers'
language: c++
- name: Run Fuzzers
uses: google/oss-fuzz/infra/cifuzz/actions/run_fuzzers@master
with:
oss-fuzz-project-name: 'flatbuffers'
language: c++
fuzz-seconds: 60
- name: Upload Crash
uses: actions/upload-artifact@v7
if: failure() && steps.build.outcome == 'success'
with:
name: artifacts
path: ./out/artifacts
@@ -1,152 +0,0 @@
name: Release
permissions: read-all
on:
# For manual tests.
workflow_dispatch:
release:
types: [published]
jobs:
publish-npm:
name: Publish NPM
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v6
- uses: actions/setup-node@v6
with:
node-version: '20.x'
registry-url: 'https://registry.npmjs.org'
- run: npm publish
env:
NODE_AUTH_TOKEN: ${{ secrets.NPM_TOKEN }}
publish-pypi:
name: Publish PyPi
runs-on: ubuntu-latest
defaults:
run:
working-directory: ./python
steps:
- uses: actions/checkout@v6
- uses: actions/setup-python@v6
with:
python-version: '3.10'
- name: Install Dependencies
run: |
python3 -m pip install --upgrade pip
python3 -m pip install build twine
- name: Build
run: |
python3 -m build .
- name: Upload to PyPi
run: |
python3 -m twine upload dist/*
env:
TWINE_USERNAME: __token__
TWINE_PASSWORD: ${{ secrets.TWINE_TOKEN }}
publish-nuget:
name: Publish NuGet
runs-on: windows-latest
defaults:
run:
working-directory: ./net/flatbuffers
steps:
- uses: actions/checkout@v6
- uses: actions/setup-dotnet@v5
with:
dotnet-version: '8.0.x'
- name: Build
run: |
dotnet build Google.FlatBuffers.csproj -c Release
- name: Pack
run: |
dotnet pack Google.FlatBuffers.csproj -c Release
- name: Upload to NuGet
run: |
dotnet nuget push .\bin\Release\Google.FlatBuffers.*.nupkg -k ${{ secrets.NUGET_API_KEY }} -s https://api.nuget.org/v3/index.json
publish-maven:
name: Publish Maven
runs-on: ubuntu-latest
defaults:
run:
working-directory: ./java
steps:
- uses: actions/checkout@v6
- name: Set up Maven Central Repository
uses: actions/setup-java@v5
with:
java-version: '11'
distribution: 'adopt'
cache: 'maven'
server-id: ossrh
server-username: OSSRH_USERNAME
server-password: OSSRH_PASSWORD
gpg-private-key: ${{ secrets.MAVEN_GPG_PRIVATE_KEY }}
gpg-passphrase: MAVEN_GPG_PASSPHRASE # this needs to be an env var
- name: Publish Maven
run: mvn --batch-mode clean deploy
env:
OSSRH_USERNAME: ${{ secrets.OSSRH_USER_V2 }}
OSSRH_PASSWORD: ${{ secrets.OSSRH_TOKEN_V2 }}
MAVEN_GPG_PASSPHRASE: ${{ secrets.MAVEN_GPG_PASSPHRASE }}
publish-maven-kotlin:
name: Publish Maven - Kotlin
runs-on: ubuntu-latest
defaults:
run:
working-directory: ./kotlin
steps:
- uses: actions/checkout@v6
- name: Set up Maven Central Repository
uses: actions/setup-java@v5
with:
java-version: '11'
distribution: 'adopt'
cache: 'maven'
server-id: ossrh
server-username: OSSRH_USERNAME
server-password: OSSRH_PASSWORD
gpg-private-key: ${{ secrets.MAVEN_GPG_PRIVATE_KEY }}
gpg-passphrase: MAVEN_GPG_PASSPHRASE # this needs to be an env var
- name: Publish Kotlin Library on Maven
run: ./gradlew publishAllPublicationsToSonatypeRepository
env:
OSSRH_USERNAME: ${{ secrets.OSSRH_USER_V2 }}
OSSRH_PASSWORD: ${{ secrets.OSSRH_TOKEN_V2 }}
MAVEN_GPG_PASSPHRASE: ${{ secrets.MAVEN_GPG_PASSPHRASE }}
publish-crates:
name: Publish crates.io
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v6
- uses: actions-rs/toolchain@v1
with:
toolchain: stable
override: true
- name: Publish Flatbuffers
uses: katyo/publish-crates@v2
with:
path: ./rust/flatbuffers
registry-token: ${{ secrets.CARGO_TOKEN }}
- name: Publish Flexbuffers
uses: katyo/publish-crates@v2
with:
path: ./rust/flexbuffers
registry-token: ${{ secrets.CARGO_TOKEN }}
@@ -1,37 +0,0 @@
name: Mark stale issues and pull requests
permissions:
issues: write
pull-requests: write
on:
# For manual tests.
workflow_dispatch:
schedule:
- cron: "30 20 * * *"
jobs:
stale:
runs-on: ubuntu-latest
steps:
- uses: actions/stale@v10
with:
repo-token: ${{ secrets.GITHUB_TOKEN }}
operations-per-run: 500
exempt-all-milestones: true
remove-stale-when-updated: true
stale-issue-message: 'This issue is stale because it has been open 6 months with no activity. Please comment or label `not-stale`, or this will be closed in 14 days.'
close-issue-message: 'This issue was automatically closed due to no activity for 6 months plus the 14 day notice period.'
days-before-issue-stale: 182 # 6 months
days-before-issue-close: 14 # 2 weeks
exempt-issue-labels: not-stale
stale-pr-message: 'This pull request is stale because it has been open 6 months with no activity. Please comment or label `not-stale`, or this will be closed in 14 days.'
close-pr-message: 'This pull request was automatically closed due to no activity for 6 months plus the 14 day notice period.'
days-before-pr-stale: 182 # 6 months
days-before-pr-close: 14 # 2 week
exempt-pr-labels: not-stale
exempt-draft-pr: false
@@ -1,162 +0,0 @@
*_wire.txt
*_wire.bin
.DS_Store
**/.build
build
**/Packages
/*.xcodeproj
**/xcuserdata/
**/xcshareddata/
**/.swiftpm/
*.o
*.o.d
*.class
*.a
*.swp
*~
*.vcxproj
*.vcxproj.filters
*.vcxproj.user
*.sln
*.suo
*.opendb
*.keystore
**/.vs/**
**/bin/**
!tests/rust_usage_test/bin/**
**/gen/**
**/libs/**
**/obj/**
**/*.dir/**
**/CMakeFiles/**
**/cmake_install.cmake
**/install_manifest.txt
**/CMakeCache.txt
**/CMakeTestfile.cmake
**/CPackConfig.cmake
**/CPackSourceConfig.cmake
**/compile_commands.json
**/Debug/**
**/Release/**
**/RelWithDebInfo/**
**/x64/ #build artifacts from VS
build.xml
local.properties
project.properties
proguard-project.txt
linklint_results
Makefile
flatbenchmark
flatbenchmark.exe
flatc
flatc.exe
flathash
flathash.exe
flattests
flattests.exe
flattests_cpp17
flattests_cpp17.exe
flatsamplebinary
flatsamplebinary.exe
flatsampletext
flatsampletext.exe
flatsamplebfbs
flatsamplebfbs.exe
grpctest
grpctest.exe
snapshot.sh
tags
tests/dart_gen
tests/go_gen
tests/monsterdata_java_wire.mon
tests/monsterdata_java_wire_sp.mon
tests/monsterdata_go_wire.mon
tests/monsterdata_javascript_wire.mon
tests/monsterdata_lobster_wire.mon
tests/monsterdata_rust_wire.mon
tests/php/
CMakeLists.txt.user
CMakeScripts/**
CTestTestfile.cmake
flatbuffers-config-version.cmake
FlatBuffers.cbp
build/Xcode/FlatBuffers.xcodeproj/project.xcworkspace/**
build/Xcode/FlatBuffers.xcodeproj/xcuserdata/**
FlatBuffers.xcodeproj/
java/.idea
java/*.iml
.idea
*.iml
target
java/target
**/*.pyc
build/VS2010/FlatBuffers.sdf
build/VS2010/FlatBuffers.opensdf
build/VS2010/ipch/**/*.ipch
*.so
Testing/Temporary
.cproject
.settings/
.project
net/**/obj
node_modules/
android/.externalNativeBuild/
android/.gradle/
android/build/
samples/android/.externalNativeBuild/
samples/android/.gradle/
samples/android/build/
js/**/*.js
js/**/*.d.ts
mjs/**/*.js
mjs/**/*.d.ts
/bazel-bin
/bazel-flatbuffers
/bazel-genfiles
/bazel-out
/bazel-testlogs
.ninja_deps
.ninja_log
build.ninja
rules.ninja
.vscode
dart/.pub/
dart/.packages
dart/pubspec.lock
dart/.dart_tool/
dart/build/
dart/doc/api/
Cargo.lock
.corpus**
.seed**
.crash**
grpc/google/
**/Package.resolved
.clangd/**
package-lock.json
/*.ilk
/*.pdb
.clwb
yarn-error.log
.cache/
/flatbuffers.lib
.cmake/
**/dist
**/vendor
**/go.sum
flatbuffers.pc
**/FlatBuffers.Test.Swift.xcodeproj
**/html/**
**/latex/**
# https://cmake.org/cmake/help/latest/module/FetchContent.html#variable:FETCHCONTENT_BASE_DIR
cmake-build-debug/
_deps/
**/.gradle/**
kotlin/**/generated
MODULE.bazel.lock
# Ignore the generated docs
docs/site
# Ignore generated files
*.fbs.h
-1
View File
@@ -1 +0,0 @@
hoist=false
-202
View File
@@ -1,202 +0,0 @@
Apache License
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http://www.apache.org/licenses/
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6. Trademarks. This License does not grant permission to use the trade
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7. Disclaimer of Warranty. Unless required by applicable law or
agreed to in writing, Licensor provides the Work (and each
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whether in tort (including negligence), contract, or otherwise,
unless required by applicable law (such as deliberate and grossly
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the Work or Derivative Works thereof, You may choose to offer,
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END OF TERMS AND CONDITIONS
APPENDIX: How to apply the Apache License to your work.
To apply the Apache License to your work, attach the following
boilerplate notice, with the fields enclosed by brackets "[]"
replaced with your own identifying information. (Don't include
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See the License for the specific language governing permissions and
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@@ -1,39 +0,0 @@
load("@rules_cc//cc:defs.bzl", "cc_library")
package(
default_visibility = ["//visibility:private"],
)
filegroup(
name = "distribution",
srcs = [
"BUILD.bazel",
] + glob([
"*.cc",
"*.h",
]),
visibility = ["//visibility:public"],
)
cc_library(
name = "namer",
hdrs = [
"idl_namer.h",
"namer.h",
],
strip_include_prefix = "/include",
visibility = ["//:__subpackages__"],
deps = ["//:runtime_cc"],
)
cc_library(
name = "python",
srcs = ["python.cc"],
hdrs = ["python.h"],
strip_include_prefix = "/include",
visibility = [
"//grpc:__subpackages__",
"//src:__subpackages__",
],
deps = [":namer"],
)
@@ -1,181 +0,0 @@
#ifndef FLATBUFFERS_INCLUDE_CODEGEN_IDL_NAMER_H_
#define FLATBUFFERS_INCLUDE_CODEGEN_IDL_NAMER_H_
#include "codegen/namer.h"
#include "flatbuffers/idl.h"
namespace flatbuffers {
// Provides Namer capabilities to types defined in the flatbuffers IDL.
class IdlNamer : public Namer {
public:
explicit IdlNamer(Config config, std::set<std::string> keywords)
: Namer(config, std::move(keywords)) {}
using Namer::Constant;
using Namer::Directories;
using Namer::Field;
using Namer::File;
using Namer::Function;
using Namer::Method;
using Namer::Namespace;
using Namer::NamespacedType;
using Namer::ObjectType;
using Namer::Type;
using Namer::Variable;
using Namer::Variant;
std::string Constant(const FieldDef& d) const { return Constant(d.name); }
// Types are always structs or enums so we can only expose these two
// overloads.
std::string Type(const StructDef& d) const { return Type(d.name); }
std::string Type(const EnumDef& d) const { return Type(d.name); }
std::string Function(const Definition& s) const { return Function(s.name); }
std::string Function(const std::string& prefix, const Definition& s) const {
return Function(prefix + s.name);
}
std::string Field(const FieldDef& s) const { return Field(s.name); }
std::string Field(const FieldDef& d, const std::string& s) const {
return Field(d.name + "_" + s);
}
std::string Variable(const FieldDef& s) const { return Variable(s.name); }
std::string Variable(const StructDef& s) const { return Variable(s.name); }
std::string Variant(const EnumVal& s) const { return Variant(s.name); }
std::string EnumVariant(const EnumDef& e, const EnumVal& v) const {
return Type(e) + config_.enum_variant_seperator + Variant(v);
}
std::string ObjectType(const StructDef& d) const {
return ObjectType(d.name);
}
std::string ObjectType(const EnumDef& d) const { return ObjectType(d.name); }
std::string Method(const FieldDef& d, const std::string& suffix) const {
return Method(d.name, suffix);
}
std::string Method(const std::string& prefix, const StructDef& d) const {
return Method(prefix, d.name);
}
std::string Method(const std::string& prefix, const FieldDef& d) const {
return Method(prefix, d.name);
}
std::string Method(const std::string& prefix, const FieldDef& d,
const std::string& suffix) const {
return Method(prefix, d.name, suffix);
}
std::string Namespace(const struct Namespace& ns) const {
return Namespace(ns.components);
}
std::string NamespacedEnumVariant(const EnumDef& e, const EnumVal& v) const {
return NamespacedString(e.defined_namespace, EnumVariant(e, v));
}
std::string NamespacedType(const Definition& def) const {
return NamespacedString(def.defined_namespace, Type(def.name));
}
std::string NamespacedObjectType(const Definition& def) const {
return NamespacedString(def.defined_namespace, ObjectType(def.name));
}
std::string Directories(const struct Namespace& ns,
SkipDir skips = SkipDir::None,
Case input_case = Case::kUpperCamel) const {
return Directories(ns.components, skips, input_case);
}
// Legacy fields do not really follow the usual config and should be
// considered for deprecation.
std::string LegacyRustNativeVariant(const EnumVal& v) const {
return ConvertCase(EscapeKeyword(v.name), Case::kUpperCamel);
}
std::string LegacyRustFieldOffsetName(const FieldDef& field) const {
return "VT_" + ConvertCase(EscapeKeyword(field.name), Case::kAllUpper);
}
std::string LegacyRustUnionTypeOffsetName(const FieldDef& field) const {
return "VT_" +
ConvertCase(EscapeKeyword(field.name + "_type"), Case::kAllUpper);
}
std::string LegacySwiftVariant(const EnumVal& ev) const {
auto name = ev.name;
if (isupper(name.front())) {
std::transform(name.begin(), name.end(), name.begin(), CharToLower);
}
return EscapeKeyword(ConvertCase(name, Case::kLowerCamel));
}
// Also used by Kotlin, lol.
std::string LegacyJavaMethod2(const std::string& prefix, const StructDef& sd,
const std::string& suffix) const {
return prefix + sd.name + suffix;
}
std::string LegacyKotlinVariant(EnumVal& ev) const {
// Namer assumes the input case is snake case which is wrong...
return ConvertCase(EscapeKeyword(ev.name), Case::kLowerCamel);
}
// Kotlin methods escapes keywords after case conversion but before
// prefixing and suffixing.
std::string LegacyKotlinMethod(const std::string& prefix, const FieldDef& d,
const std::string& suffix) const {
return prefix + ConvertCase(EscapeKeyword(d.name), Case::kUpperCamel) +
suffix;
}
std::string LegacyKotlinMethod(const std::string& prefix, const StructDef& d,
const std::string& suffix) const {
return prefix + ConvertCase(EscapeKeyword(d.name), Case::kUpperCamel) +
suffix;
}
// This is a mix of snake case and keep casing, when Ts should be using
// lower camel case.
std::string LegacyTsMutateMethod(const FieldDef& d) {
return "mutate_" + d.name;
}
std::string LegacyRustUnionTypeMethod(const FieldDef& d) {
// assert d is a union
// d should convert case but not escape keywords due to historical reasons
return ConvertCase(d.name, config_.fields, Case::kLowerCamel) + "_type";
}
private:
std::string NamespacedString(const struct Namespace* ns,
const std::string& str) const {
std::string ret;
if (ns != nullptr) {
ret += Namespace(ns->components);
}
if (!ret.empty()) ret += config_.namespace_seperator;
return ret + str;
}
};
// This is a temporary helper function for code generators to call until all
// flag-overriding logic into flatc.cpp
inline Namer::Config WithFlagOptions(const Namer::Config& input,
const IDLOptions& opts,
const std::string& path) {
Namer::Config result = input;
result.object_prefix = opts.object_prefix;
result.object_suffix = opts.object_suffix;
result.output_path = path;
result.filename_suffix = opts.filename_suffix;
return result;
}
} // namespace flatbuffers
#endif // FLATBUFFERS_INCLUDE_CODEGEN_IDL_NAMER_H_
@@ -1,286 +0,0 @@
#ifndef FLATBUFFERS_INCLUDE_CODEGEN_NAMER_H_
#define FLATBUFFERS_INCLUDE_CODEGEN_NAMER_H_
#include "flatbuffers/util.h"
namespace flatbuffers {
// Options for Namer::File.
enum class SkipFile {
None = 0,
Suffix = 1,
Extension = 2,
SuffixAndExtension = 3,
};
inline SkipFile operator&(SkipFile a, SkipFile b) {
return static_cast<SkipFile>(static_cast<int>(a) & static_cast<int>(b));
}
// Options for Namer::Directories
enum class SkipDir {
None = 0,
// Skip prefixing the -o $output_path.
OutputPath = 1,
// Skip trailing path seperator.
TrailingPathSeperator = 2,
OutputPathAndTrailingPathSeparator = 3,
};
inline SkipDir operator&(SkipDir a, SkipDir b) {
return static_cast<SkipDir>(static_cast<int>(a) & static_cast<int>(b));
}
// `Namer` applies style configuration to symbols in generated code. It manages
// casing, escapes keywords, and object API naming.
// TODO: Refactor all code generators to use this.
class Namer {
public:
struct Config {
// Symbols in code.
// Case style for flatbuffers-defined types.
// e.g. `class TableA {}`
Case types;
// Case style for flatbuffers-defined constants.
// e.g. `uint64_t ENUM_A_MAX`;
Case constants;
// Case style for flatbuffers-defined methods.
// e.g. `class TableA { int field_a(); }`
Case methods;
// Case style for flatbuffers-defined functions.
// e.g. `TableA* get_table_a_root()`;
Case functions;
// Case style for flatbuffers-defined fields.
// e.g. `struct Struct { int my_field; }`
Case fields;
// Case style for flatbuffers-defined variables.
// e.g. `int my_variable = 2`
Case variables;
// Case style for flatbuffers-defined variants.
// e.g. `enum class Enum { MyVariant, }`
Case variants;
// Seperator for qualified enum names.
// e.g. `Enum::MyVariant` uses `::`.
std::string enum_variant_seperator;
// Configures, when formatting code, whether symbols are checked against
// keywords and escaped before or after case conversion. It does not make
// sense to do so before, but its legacy behavior. :shrug:
// TODO(caspern): Deprecate.
enum class Escape {
BeforeConvertingCase,
AfterConvertingCase,
};
Escape escape_keywords;
// Namespaces
// e.g. `namespace my_namespace {}`
Case namespaces;
// The seperator between namespaces in a namespace path.
std::string namespace_seperator;
// Object API.
// Native versions flatbuffers types have this prefix.
// e.g. "" (it's usually empty string)
std::string object_prefix;
// Native versions flatbuffers types have this suffix.
// e.g. "T"
std::string object_suffix;
// Keywords.
// Prefix used to escape keywords. It is usually empty string.
std::string keyword_prefix;
// Suffix used to escape keywords. It is usually "_".
std::string keyword_suffix;
// The casing used for keywords when escaping. For most languages, keywords
// are case sensitive. PHP is an instance where some keywords are case
// insensitive.
enum class KeywordsCasing {
CaseSensitive,
CaseInsensitive,
};
KeywordsCasing keywords_casing;
// Files.
// Case style for filenames. e.g. `foo_bar_generated.rs`
Case filenames;
// Case style for directories, e.g. `output_files/foo_bar/baz/`
Case directories;
// The directory within which we will generate files.
std::string output_path;
// Suffix for generated file names, e.g. "_generated".
std::string filename_suffix;
// Extension for generated files, e.g. ".cpp" or ".rs".
std::string filename_extension;
};
Namer(Config config, std::set<std::string> keywords)
: config_(config), keywords_(std::move(keywords)) {}
virtual ~Namer() {}
template <typename T>
std::string Method(const T& s) const {
return Method(s.name);
}
virtual std::string Method(const std::string& pre, const std::string& mid,
const std::string& suf) const {
return Format(pre + "_" + mid + "_" + suf, config_.methods);
}
virtual std::string Method(const std::string& pre,
const std::string& suf) const {
return Format(pre + "_" + suf, config_.methods);
}
virtual std::string Method(const std::string& s) const {
return Format(s, config_.methods);
}
virtual std::string Constant(const std::string& s) const {
return Format(s, config_.constants);
}
virtual std::string Function(const std::string& s) const {
return Format(s, config_.functions);
}
virtual std::string Variable(const std::string& s) const {
return Format(s, config_.variables);
}
template <typename T>
std::string Variable(const std::string& p, const T& s) const {
return Format(p + "_" + s.name, config_.variables);
}
virtual std::string Variable(const std::string& p,
const std::string& s) const {
return Format(p + "_" + s, config_.variables);
}
virtual std::string Namespace(const std::string& s) const {
return Format(s, config_.namespaces);
}
virtual std::string Namespace(const std::vector<std::string>& ns) const {
std::string result;
for (auto it = ns.begin(); it != ns.end(); it++) {
if (it != ns.begin()) result += config_.namespace_seperator;
result += Namespace(*it);
}
return result;
}
virtual std::string NamespacedType(const std::vector<std::string>& ns,
const std::string& s) const {
return (ns.empty() ? "" : (Namespace(ns) + config_.namespace_seperator)) +
Type(s);
}
// Returns `filename` with the right casing, suffix, and extension.
virtual std::string File(const std::string& filename,
SkipFile skips = SkipFile::None) const {
const bool skip_suffix = (skips & SkipFile::Suffix) != SkipFile::None;
const bool skip_ext = (skips & SkipFile::Extension) != SkipFile::None;
return ConvertCase(filename, config_.filenames, Case::kUpperCamel) +
(skip_suffix ? "" : config_.filename_suffix) +
(skip_ext ? "" : config_.filename_extension);
}
template <typename T>
std::string File(const T& f, SkipFile skips = SkipFile::None) const {
return File(f.name, skips);
}
// Formats `directories` prefixed with the output_path and joined with the
// right seperator. Output path prefixing and the trailing separator may be
// skiped using `skips`.
// Callers may want to use `EnsureDirExists` with the result.
// input_case is used to tell how to modify namespace. e.g. kUpperCamel will
// add a underscode between case changes, so MyGame turns into My_Game
// (depending also on the output_case).
virtual std::string Directories(const std::vector<std::string>& directories,
SkipDir skips = SkipDir::None,
Case input_case = Case::kUpperCamel) const {
const bool skip_output_path =
(skips & SkipDir::OutputPath) != SkipDir::None;
const bool skip_trailing_seperator =
(skips & SkipDir::TrailingPathSeperator) != SkipDir::None;
std::string result = skip_output_path ? "" : config_.output_path;
for (auto d = directories.begin(); d != directories.end(); d++) {
result += ConvertCase(*d, config_.directories, input_case);
result.push_back(kPathSeparator);
}
if (skip_trailing_seperator && !result.empty()) result.pop_back();
return result;
}
virtual std::string NormalizeKeywordCase(const std::string& name) const {
if (config_.keywords_casing == Config::KeywordsCasing::CaseInsensitive) {
return ConvertCase(name, Case::kAllLower);
} else {
return name;
}
}
virtual std::string EscapeKeyword(const std::string& name) const {
if (keywords_.find(NormalizeKeywordCase(name)) == keywords_.end()) {
return name;
} else {
return config_.keyword_prefix + name + config_.keyword_suffix;
}
}
virtual std::string Type(const std::string& s) const {
return Format(s, config_.types);
}
virtual std::string Type(const std::string& t, const std::string& s) const {
return Format(t + "_" + s, config_.types);
}
virtual std::string ObjectType(const std::string& s) const {
return config_.object_prefix + Type(s) + config_.object_suffix;
}
virtual std::string Field(const std::string& s) const {
return Format(s, config_.fields);
}
virtual std::string Variant(const std::string& s) const {
return Format(s, config_.variants);
}
virtual std::string Format(const std::string& s, Case casing) const {
if (config_.escape_keywords == Config::Escape::BeforeConvertingCase) {
return ConvertCase(EscapeKeyword(s), casing, Case::kLowerCamel);
} else {
return EscapeKeyword(ConvertCase(s, casing, Case::kLowerCamel));
}
}
// Denamespaces a string (e.g. The.Quick.Brown.Fox) by returning the last part
// after the `delimiter` (Fox) and placing the rest in `namespace_prefix`
// (The.Quick.Brown).
virtual std::string Denamespace(const std::string& s,
std::string& namespace_prefix,
const char delimiter = '.') const {
const size_t pos = s.find_last_of(delimiter);
if (pos == std::string::npos) {
namespace_prefix = "";
return s;
}
namespace_prefix = s.substr(0, pos);
return s.substr(pos + 1);
}
// Same as above, but disregards the prefix.
virtual std::string Denamespace(const std::string& s,
const char delimiter = '.') const {
std::string prefix;
return Denamespace(s, prefix, delimiter);
}
const Config config_;
const std::set<std::string> keywords_;
};
} // namespace flatbuffers
#endif // FLATBUFFERS_INCLUDE_CODEGEN_NAMER_H_
@@ -1,79 +0,0 @@
#include "codegen/python.h"
#include <set>
#include <sstream>
#include <string>
#include <utility>
namespace flatbuffers {
namespace python {
Version::Version(const std::string& version) {
std::stringstream ss(version);
char dot;
ss >> major >> dot >> minor >> dot >> micro;
}
bool Version::IsValid() const {
return (major == 0 || major == 2 || major == 3) && minor >= 0 && micro >= 0;
}
std::set<std::string> Keywords(const Version& version) {
switch (version.major) {
case 2:
// https://docs.python.org/2/reference/lexical_analysis.html#keywords
return {
"and", "as", "assert", "break", "class", "continue", "def",
"del", "elif", "else", "except", "exec", "finally", "for",
"from", "global", "if", "import", "in", "is", "lambda",
"not", "or", "pass", "print", "raise", "return", "try",
"while", "with", "yield",
};
case 0:
case 3:
// https://docs.python.org/3/reference/lexical_analysis.html#keywords
return {
"and", "as", "assert", "async", "await", "break",
"class", "continue", "def", "del", "elif", "else",
"except", "False", "finally", "for", "from", "global",
"if", "import", "in", "is", "lambda", "None",
"nonlocal", "not", "or", "pass", "raise", "return",
"True", "try", "while", "with", "yield",
};
default:
return {};
}
}
const python::Import& python::Imports::Import(const std::string& module) {
python::Import import;
import.module = module;
imports.push_back(std::move(import));
return imports.back();
}
const python::Import& python::Imports::Import(const std::string& module,
const std::string& name) {
python::Import import;
import.module = module;
import.name = name;
imports.push_back(std::move(import));
return imports.back();
}
const python::Import& python::Imports::Export(const std::string& module) {
python::Import import;
import.module = module;
exports.push_back(std::move(import));
return exports.back();
}
const python::Import& python::Imports::Export(const std::string& module,
const std::string& name) {
python::Import import;
import.module = module;
import.name = name;
exports.push_back(std::move(import));
return exports.back();
}
} // namespace python
} // namespace flatbuffers
@@ -1,100 +0,0 @@
#ifndef FLATBUFFERS_INCLUDE_CODEGEN_PYTHON_H_
#define FLATBUFFERS_INCLUDE_CODEGEN_PYTHON_H_
#include <cstdint>
#include <set>
#include <string>
#include <vector>
#include "codegen/namer.h"
namespace flatbuffers {
namespace python {
static const Namer::Config kConfig = {
/*types=*/Case::kKeep,
/*constants=*/Case::kScreamingSnake,
/*methods=*/Case::kUpperCamel,
/*functions=*/Case::kUpperCamel,
/*fields=*/Case::kLowerCamel,
/*variable=*/Case::kLowerCamel,
/*variants=*/Case::kKeep,
/*enum_variant_seperator=*/".",
/*escape_keywords=*/Namer::Config::Escape::AfterConvertingCase,
/*namespaces=*/Case::kKeep, // Packages in python.
/*namespace_seperator=*/".",
/*object_prefix=*/"",
/*object_suffix=*/"T",
/*keyword_prefix=*/"",
/*keyword_suffix=*/"_",
/*keywords_casing=*/Namer::Config::KeywordsCasing::CaseSensitive,
/*filenames=*/Case::kKeep,
/*directories=*/Case::kKeep,
/*output_path=*/"",
/*filename_suffix=*/"",
/*filename_extension=*/".py",
};
static const Namer::Config kStubConfig = {
/*types=*/Case::kKeep,
/*constants=*/Case::kScreamingSnake,
/*methods=*/Case::kUpperCamel,
/*functions=*/Case::kUpperCamel,
/*fields=*/Case::kLowerCamel,
/*variables=*/Case::kLowerCamel,
/*variants=*/Case::kKeep,
/*enum_variant_seperator=*/".",
/*escape_keywords=*/Namer::Config::Escape::AfterConvertingCase,
/*namespaces=*/Case::kKeep, // Packages in python.
/*namespace_seperator=*/".",
/*object_prefix=*/"",
/*object_suffix=*/"T",
/*keyword_prefix=*/"",
/*keyword_suffix=*/"_",
/*keywords_casing=*/Namer::Config::KeywordsCasing::CaseSensitive,
/*filenames=*/Case::kKeep,
/*directories=*/Case::kKeep,
/*output_path=*/"",
/*filename_suffix=*/"",
/*filename_extension=*/".pyi",
};
// `Version` represent a Python version.
//
// The zero value (i.e. `Version{}`) represents both Python2 and Python3.
//
// https://docs.python.org/3/faq/general.html#how-does-the-python-version-numbering-scheme-work
struct Version {
explicit Version(const std::string& version);
bool IsValid() const;
int16_t major = 0;
int16_t minor = 0;
int16_t micro = 0;
};
std::set<std::string> Keywords(const Version& version);
struct Import {
bool IsLocal() const { return module == "."; }
std::string module;
std::string name;
};
struct Imports {
const python::Import& Import(const std::string& module);
const python::Import& Import(const std::string& module,
const std::string& name);
const python::Import& Export(const std::string& module);
const python::Import& Export(const std::string& module,
const std::string& name);
std::vector<python::Import> imports;
std::vector<python::Import> exports;
};
} // namespace python
} // namespace flatbuffers
#endif // FLATBUFFERS_INCLUDE_CODEGEN_PYTHON_H_
@@ -1,68 +0,0 @@
/*
* Copyright 2021 Google Inc. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef FLATBUFFERS_ALLOCATOR_H_
#define FLATBUFFERS_ALLOCATOR_H_
#include "flatbuffers/base.h"
namespace flatbuffers {
// Allocator interface. This is flatbuffers-specific and meant only for
// `vector_downward` usage.
class Allocator {
public:
virtual ~Allocator() {}
// Allocate `size` bytes of memory.
virtual uint8_t* allocate(size_t size) = 0;
// Deallocate `size` bytes of memory at `p` allocated by this allocator.
virtual void deallocate(uint8_t* p, size_t size) = 0;
// Reallocate `new_size` bytes of memory, replacing the old region of size
// `old_size` at `p`. In contrast to a normal realloc, this grows downwards,
// and is intended specifcally for `vector_downward` use.
// `in_use_back` and `in_use_front` indicate how much of `old_size` is
// actually in use at each end, and needs to be copied.
virtual uint8_t* reallocate_downward(uint8_t* old_p, size_t old_size,
size_t new_size, size_t in_use_back,
size_t in_use_front) {
FLATBUFFERS_ASSERT(new_size > old_size); // vector_downward only grows
uint8_t* new_p = allocate(new_size);
memcpy_downward(old_p, old_size, new_p, new_size, in_use_back,
in_use_front);
deallocate(old_p, old_size);
return new_p;
}
protected:
// Called by `reallocate_downward` to copy memory from `old_p` of `old_size`
// to `new_p` of `new_size`. Only memory of size `in_use_front` and
// `in_use_back` will be copied from the front and back of the old memory
// allocation.
void memcpy_downward(uint8_t* old_p, size_t old_size, uint8_t* new_p,
size_t new_size, size_t in_use_back,
size_t in_use_front) {
memcpy(new_p + new_size - in_use_back, old_p + old_size - in_use_back,
in_use_back);
memcpy(new_p, old_p, in_use_front);
}
};
} // namespace flatbuffers
#endif // FLATBUFFERS_ALLOCATOR_H_
@@ -1,258 +0,0 @@
/*
* Copyright 2021 Google Inc. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef FLATBUFFERS_ARRAY_H_
#define FLATBUFFERS_ARRAY_H_
#include <cstdint>
#include <memory>
#include "flatbuffers/base.h"
#include "flatbuffers/stl_emulation.h"
#include "flatbuffers/vector.h"
namespace flatbuffers {
// This is used as a helper type for accessing arrays.
template <typename T, uint16_t length>
class Array {
// Array<T> can carry only POD data types (scalars or structs).
typedef typename flatbuffers::bool_constant<flatbuffers::is_scalar<T>::value>
scalar_tag;
public:
typedef uint16_t size_type;
typedef typename IndirectHelper<T>::return_type return_type;
typedef VectorConstIterator<T, return_type, uoffset_t> const_iterator;
typedef VectorReverseIterator<const_iterator> const_reverse_iterator;
// If T is a non-pointer and a LE-scalar or a struct (!scalar_tag::value).
static FLATBUFFERS_CONSTEXPR bool is_span_observable =
!std::is_pointer<T>::value &&
((scalar_tag::value && (FLATBUFFERS_LITTLEENDIAN || sizeof(T) == 1)) ||
!scalar_tag::value);
FLATBUFFERS_CONSTEXPR uint16_t size() const { return length; }
return_type Get(uoffset_t i) const {
FLATBUFFERS_ASSERT(i < size());
return IndirectHelper<T>::Read(Data(), i);
}
return_type operator[](uoffset_t i) const { return Get(i); }
// If this is a Vector of enums, T will be its storage type, not the enum
// type. This function makes it convenient to retrieve value with enum
// type E.
template <typename E>
E GetEnum(uoffset_t i) const {
return static_cast<E>(Get(i));
}
const_iterator begin() const { return const_iterator(Data(), 0); }
const_iterator end() const { return const_iterator(Data(), size()); }
const_reverse_iterator rbegin() const {
return const_reverse_iterator(end());
}
const_reverse_iterator rend() const {
return const_reverse_iterator(begin());
}
const_iterator cbegin() const { return begin(); }
const_iterator cend() const { return end(); }
const_reverse_iterator crbegin() const { return rbegin(); }
const_reverse_iterator crend() const { return rend(); }
// Get a mutable pointer to elements inside this array.
// This method used to mutate arrays of structs followed by a @p Mutate
// operation. For primitive types use @p Mutate directly.
// @warning Assignments and reads to/from the dereferenced pointer are not
// automatically converted to the correct endianness.
typename flatbuffers::conditional<scalar_tag::value, void, T*>::type
GetMutablePointer(uoffset_t i) const {
FLATBUFFERS_ASSERT(i < size());
return const_cast<T*>(&data()[i]);
}
// Change elements if you have a non-const pointer to this object.
void Mutate(uoffset_t i, const T& val) { MutateImpl(scalar_tag(), i, val); }
// The raw data in little endian format. Use with care.
const uint8_t* Data() const { return data_; }
uint8_t* Data() { return data_; }
// Similarly, but typed, much like std::vector::data
const T* data() const { return reinterpret_cast<const T*>(Data()); }
T* data() { return reinterpret_cast<T*>(Data()); }
// Copy data from a span with endian conversion.
// If this Array and the span overlap, the behavior is undefined.
void CopyFromSpan(flatbuffers::span<const T, length> src) {
const auto p1 = reinterpret_cast<const uint8_t*>(src.data());
const auto p2 = Data();
FLATBUFFERS_ASSERT(!(p1 >= p2 && p1 < (p2 + length)) &&
!(p2 >= p1 && p2 < (p1 + length)));
(void)p1;
(void)p2;
CopyFromSpanImpl(flatbuffers::bool_constant<is_span_observable>(), src);
}
protected:
void MutateImpl(flatbuffers::true_type, uoffset_t i, const T& val) {
FLATBUFFERS_ASSERT(i < size());
WriteScalar(data() + i, val);
}
void MutateImpl(flatbuffers::false_type, uoffset_t i, const T& val) {
*(GetMutablePointer(i)) = val;
}
void CopyFromSpanImpl(flatbuffers::true_type,
flatbuffers::span<const T, length> src) {
// Use std::memcpy() instead of std::copy() to avoid performance degradation
// due to aliasing if T is char or unsigned char.
// The size is known at compile time, so memcpy would be inlined.
std::memcpy(data(), src.data(), length * sizeof(T));
}
// Copy data from flatbuffers::span with endian conversion.
void CopyFromSpanImpl(flatbuffers::false_type,
flatbuffers::span<const T, length> src) {
for (size_type k = 0; k < length; k++) {
Mutate(k, src[k]);
}
}
// This class is only used to access pre-existing data. Don't ever
// try to construct these manually.
// 'constexpr' allows us to use 'size()' at compile time.
// @note Must not use 'FLATBUFFERS_CONSTEXPR' here, as const is not allowed on
// a constructor.
#if defined(__cpp_constexpr)
constexpr Array();
#else
Array();
#endif
uint8_t data_[length * sizeof(T)];
private:
// This class is a pointer. Copying will therefore create an invalid object.
// Private and unimplemented copy constructor.
Array(const Array&);
Array& operator=(const Array&);
};
// Specialization for Array[struct] with access using Offset<void> pointer.
// This specialization used by idl_gen_text.cpp.
template <typename T, uint16_t length, template <typename> class OffsetT>
class Array<OffsetT<T>, length> {
static_assert(flatbuffers::is_same<T, void>::value, "unexpected type T");
public:
typedef const void* return_type;
typedef uint16_t size_type;
const uint8_t* Data() const { return data_; }
// Make idl_gen_text.cpp::PrintContainer happy.
return_type operator[](uoffset_t) const {
FLATBUFFERS_ASSERT(false);
return nullptr;
}
private:
// This class is only used to access pre-existing data.
Array();
Array(const Array&);
Array& operator=(const Array&);
uint8_t data_[1];
};
template <class U, uint16_t N>
FLATBUFFERS_CONSTEXPR_CPP11 flatbuffers::span<U, N> make_span(Array<U, N>& arr)
FLATBUFFERS_NOEXCEPT {
static_assert(
Array<U, N>::is_span_observable,
"wrong type U, only plain struct, LE-scalar, or byte types are allowed");
return span<U, N>(arr.data(), N);
}
template <class U, uint16_t N>
FLATBUFFERS_CONSTEXPR_CPP11 flatbuffers::span<const U, N> make_span(
const Array<U, N>& arr) FLATBUFFERS_NOEXCEPT {
static_assert(
Array<U, N>::is_span_observable,
"wrong type U, only plain struct, LE-scalar, or byte types are allowed");
return span<const U, N>(arr.data(), N);
}
template <class U, uint16_t N>
FLATBUFFERS_CONSTEXPR_CPP11 flatbuffers::span<uint8_t, sizeof(U) * N>
make_bytes_span(Array<U, N>& arr) FLATBUFFERS_NOEXCEPT {
static_assert(Array<U, N>::is_span_observable,
"internal error, Array<T> might hold only scalars or structs");
return span<uint8_t, sizeof(U) * N>(arr.Data(), sizeof(U) * N);
}
template <class U, uint16_t N>
FLATBUFFERS_CONSTEXPR_CPP11 flatbuffers::span<const uint8_t, sizeof(U) * N>
make_bytes_span(const Array<U, N>& arr) FLATBUFFERS_NOEXCEPT {
static_assert(Array<U, N>::is_span_observable,
"internal error, Array<T> might hold only scalars or structs");
return span<const uint8_t, sizeof(U) * N>(arr.Data(), sizeof(U) * N);
}
// Cast a raw T[length] to a raw flatbuffers::Array<T, length>
// without endian conversion. Use with care.
// TODO: move these Cast-methods to `internal` namespace.
template <typename T, uint16_t length>
Array<T, length>& CastToArray(T (&arr)[length]) {
return *reinterpret_cast<Array<T, length>*>(arr);
}
template <typename T, uint16_t length>
const Array<T, length>& CastToArray(const T (&arr)[length]) {
return *reinterpret_cast<const Array<T, length>*>(arr);
}
template <typename E, typename T, uint16_t length>
Array<E, length>& CastToArrayOfEnum(T (&arr)[length]) {
static_assert(sizeof(E) == sizeof(T), "invalid enum type E");
return *reinterpret_cast<Array<E, length>*>(arr);
}
template <typename E, typename T, uint16_t length>
const Array<E, length>& CastToArrayOfEnum(const T (&arr)[length]) {
static_assert(sizeof(E) == sizeof(T), "invalid enum type E");
return *reinterpret_cast<const Array<E, length>*>(arr);
}
template <typename T, uint16_t length>
bool operator==(const Array<T, length>& lhs,
const Array<T, length>& rhs) noexcept {
return std::addressof(lhs) == std::addressof(rhs) ||
(lhs.size() == rhs.size() &&
std::memcmp(lhs.Data(), rhs.Data(), rhs.size() * sizeof(T)) == 0);
}
} // namespace flatbuffers
#endif // FLATBUFFERS_ARRAY_H_
@@ -1,503 +0,0 @@
#ifndef FLATBUFFERS_BASE_H_
#define FLATBUFFERS_BASE_H_
// clang-format off
// If activate should be declared and included first.
#if defined(FLATBUFFERS_MEMORY_LEAK_TRACKING) && \
defined(_MSC_VER) && defined(_DEBUG)
// The _CRTDBG_MAP_ALLOC inside <crtdbg.h> will replace
// calloc/free (etc) to its debug version using #define directives.
#define _CRTDBG_MAP_ALLOC
#include <stdlib.h>
#include <crtdbg.h>
// Replace operator new by trace-enabled version.
#define DEBUG_NEW new(_NORMAL_BLOCK, __FILE__, __LINE__)
#define new DEBUG_NEW
#endif
#if !defined(FLATBUFFERS_ASSERT)
#include <assert.h>
#define FLATBUFFERS_ASSERT assert
#elif defined(FLATBUFFERS_ASSERT_INCLUDE)
// Include file with forward declaration
#include FLATBUFFERS_ASSERT_INCLUDE
#endif
#ifndef ARDUINO
#include <cstdint>
#endif
#include <cstddef>
#include <cstdlib>
#include <cstring>
#if defined(ARDUINO) && !defined(ARDUINOSTL_M_H) && defined(__AVR__)
#include <utility.h>
#else
#include <utility>
#endif
#include <string>
#include <type_traits>
#include <vector>
#include <set>
#include <algorithm>
#include <limits>
#include <iterator>
#include <memory>
#if defined(__unix__) && !defined(FLATBUFFERS_LOCALE_INDEPENDENT)
#include <unistd.h>
#endif
#ifdef __ANDROID__
#include <android/api-level.h>
#endif
#if defined(__ICCARM__)
#include <intrinsics.h>
#endif
// Note the __clang__ check is needed, because clang presents itself
// as an older GNUC compiler (4.2).
// Clang 3.3 and later implement all of the ISO C++ 2011 standard.
// Clang 3.4 and later implement all of the ISO C++ 2014 standard.
// http://clang.llvm.org/cxx_status.html
// Note the MSVC value '__cplusplus' may be incorrect:
// The '__cplusplus' predefined macro in the MSVC stuck at the value 199711L,
// indicating (erroneously!) that the compiler conformed to the C++98 Standard.
// This value should be correct starting from MSVC2017-15.7-Preview-3.
// The '__cplusplus' will be valid only if MSVC2017-15.7-P3 and the `/Zc:__cplusplus` switch is set.
// Workaround (for details see MSDN):
// Use the _MSC_VER and _MSVC_LANG definition instead of the __cplusplus for compatibility.
// The _MSVC_LANG macro reports the Standard version regardless of the '/Zc:__cplusplus' switch.
#if defined(__GNUC__) && !defined(__clang__)
#define FLATBUFFERS_GCC (__GNUC__ * 10000 + __GNUC_MINOR__ * 100 + __GNUC_PATCHLEVEL__)
#else
#define FLATBUFFERS_GCC 0
#endif
#if defined(__clang__)
#define FLATBUFFERS_CLANG (__clang_major__ * 10000 + __clang_minor__ * 100 + __clang_patchlevel__)
#else
#define FLATBUFFERS_CLANG 0
#endif
/// @cond FLATBUFFERS_INTERNAL
#if __cplusplus <= 199711L && \
(!defined(_MSC_VER) || _MSC_VER < 1600) && \
(!defined(__GNUC__) || \
(__GNUC__ * 10000 + __GNUC_MINOR__ * 100 + __GNUC_PATCHLEVEL__ < 40400))
#error A C++11 compatible compiler with support for the auto typing is \
required for FlatBuffers.
#error __cplusplus _MSC_VER __GNUC__ __GNUC_MINOR__ __GNUC_PATCHLEVEL__
#endif
#if !defined(__clang__) && \
defined(__GNUC__) && \
(__GNUC__ * 10000 + __GNUC_MINOR__ * 100 + __GNUC_PATCHLEVEL__ < 40600)
// Backwards compatibility for g++ 4.4, and 4.5 which don't have the nullptr
// and constexpr keywords. Note the __clang__ check is needed, because clang
// presents itself as an older GNUC compiler.
#ifndef nullptr_t
const class nullptr_t {
public:
template<class T> inline operator T*() const { return 0; }
private:
void operator&() const;
} nullptr = {};
#endif
#ifndef constexpr
#define constexpr const
#endif
#endif
// The wire format uses a little endian encoding (since that's efficient for
// the common platforms).
#if defined(__s390x__)
#define FLATBUFFERS_LITTLEENDIAN 0
#endif // __s390x__
#if !defined(FLATBUFFERS_LITTLEENDIAN)
#if defined(__GNUC__) || defined(__clang__) || defined(__ICCARM__)
#if (defined(__BIG_ENDIAN__) || \
(defined(__BYTE_ORDER__) && __BYTE_ORDER__ == __ORDER_BIG_ENDIAN__))
#define FLATBUFFERS_LITTLEENDIAN 0
#else
#define FLATBUFFERS_LITTLEENDIAN 1
#endif // __BIG_ENDIAN__
#elif defined(_MSC_VER)
#if defined(_M_PPC)
#define FLATBUFFERS_LITTLEENDIAN 0
#else
#define FLATBUFFERS_LITTLEENDIAN 1
#endif
#else
#error Unable to determine endianness, define FLATBUFFERS_LITTLEENDIAN.
#endif
#endif // !defined(FLATBUFFERS_LITTLEENDIAN)
#define FLATBUFFERS_VERSION_MAJOR 25
#define FLATBUFFERS_VERSION_MINOR 12
#define FLATBUFFERS_VERSION_REVISION 19
#define FLATBUFFERS_STRING_EXPAND(X) #X
#define FLATBUFFERS_STRING(X) FLATBUFFERS_STRING_EXPAND(X)
namespace flatbuffers {
// Returns version as string "MAJOR.MINOR.REVISION".
const char* FLATBUFFERS_VERSION();
}
#if (!defined(_MSC_VER) || _MSC_VER > 1600) && \
(!defined(__GNUC__) || (__GNUC__ * 100 + __GNUC_MINOR__ >= 407)) || \
defined(__clang__)
#define FLATBUFFERS_FINAL_CLASS final
#define FLATBUFFERS_OVERRIDE override
#define FLATBUFFERS_EXPLICIT_CPP11 explicit
#define FLATBUFFERS_VTABLE_UNDERLYING_TYPE : ::flatbuffers::voffset_t
#else
#define FLATBUFFERS_FINAL_CLASS
#define FLATBUFFERS_OVERRIDE
#define FLATBUFFERS_EXPLICIT_CPP11
#define FLATBUFFERS_VTABLE_UNDERLYING_TYPE
#endif
#if (!defined(_MSC_VER) || _MSC_VER >= 1900) && \
(!defined(__GNUC__) || (__GNUC__ * 100 + __GNUC_MINOR__ >= 406)) || \
(defined(__cpp_constexpr) && __cpp_constexpr >= 200704)
#define FLATBUFFERS_CONSTEXPR constexpr
#define FLATBUFFERS_CONSTEXPR_CPP11 constexpr
#define FLATBUFFERS_CONSTEXPR_DEFINED
#else
#define FLATBUFFERS_CONSTEXPR const
#define FLATBUFFERS_CONSTEXPR_CPP11
#endif
#if (defined(__cplusplus) && __cplusplus >= 201402L) || \
(defined(__cpp_constexpr) && __cpp_constexpr >= 201304)
#define FLATBUFFERS_CONSTEXPR_CPP14 FLATBUFFERS_CONSTEXPR_CPP11
#else
#define FLATBUFFERS_CONSTEXPR_CPP14
#endif
#if (defined(__GXX_EXPERIMENTAL_CXX0X__) && (__GNUC__ * 100 + __GNUC_MINOR__ >= 406)) || \
(defined(_MSC_FULL_VER) && (_MSC_FULL_VER >= 190023026)) || \
defined(__clang__)
#define FLATBUFFERS_NOEXCEPT noexcept
#else
#define FLATBUFFERS_NOEXCEPT
#endif
// NOTE: the FLATBUFFERS_DELETE_FUNC macro may change the access mode to
// private, so be sure to put it at the end or reset access mode explicitly.
#if (!defined(_MSC_VER) || _MSC_FULL_VER >= 180020827) && \
(!defined(__GNUC__) || (__GNUC__ * 100 + __GNUC_MINOR__ >= 404)) || \
defined(__clang__)
#define FLATBUFFERS_DELETE_FUNC(func) func = delete
#else
#define FLATBUFFERS_DELETE_FUNC(func) private: func
#endif
#if (!defined(_MSC_VER) || _MSC_VER >= 1900) && \
(!defined(__GNUC__) || (__GNUC__ * 100 + __GNUC_MINOR__ >= 409)) || \
defined(__clang__)
#define FLATBUFFERS_DEFAULT_DECLARATION
#endif
// Check if we can use template aliases
// Not possible if Microsoft Compiler before 2012
// Possible is the language feature __cpp_alias_templates is defined well
// Or possible if the C++ std is C+11 or newer
#if (defined(_MSC_VER) && _MSC_VER > 1700 /* MSVC2012 */) \
|| (defined(__cpp_alias_templates) && __cpp_alias_templates >= 200704) \
|| (defined(__cplusplus) && __cplusplus >= 201103L)
#define FLATBUFFERS_TEMPLATES_ALIASES
#endif
#ifndef FLATBUFFERS_HAS_STRING_VIEW
// Only provide flatbuffers::string_view if __has_include can be used
// to detect a header that provides an implementation
#if defined(__has_include)
// Check for std::string_view (in c++17)
#if __has_include(<string_view>) && (__cplusplus >= 201606 || (defined(_HAS_CXX17) && _HAS_CXX17))
#include <string_view>
namespace flatbuffers {
typedef std::string_view string_view;
}
#define FLATBUFFERS_HAS_STRING_VIEW 1
// Check for std::experimental::string_view (in c++14, compiler-dependent)
#elif __has_include(<experimental/string_view>) && (__cplusplus >= 201411)
#include <experimental/string_view>
namespace flatbuffers {
typedef std::experimental::string_view string_view;
}
#define FLATBUFFERS_HAS_STRING_VIEW 1
// Check for absl::string_view
#elif __has_include("absl/strings/string_view.h") && \
__has_include("absl/base/config.h") && \
(__cplusplus >= 201411)
#include "absl/base/config.h"
#if !defined(ABSL_USES_STD_STRING_VIEW)
#include "absl/strings/string_view.h"
namespace flatbuffers {
typedef absl::string_view string_view;
}
#define FLATBUFFERS_HAS_STRING_VIEW 1
#endif
#endif
#endif // __has_include
#endif // !FLATBUFFERS_HAS_STRING_VIEW
#ifndef FLATBUFFERS_GENERAL_HEAP_ALLOC_OK
// Allow heap allocations to be used
#define FLATBUFFERS_GENERAL_HEAP_ALLOC_OK 1
#endif // !FLATBUFFERS_GENERAL_HEAP_ALLOC_OK
#ifndef FLATBUFFERS_HAS_NEW_STRTOD
// Modern (C++11) strtod and strtof functions are available for use.
// 1) nan/inf strings as argument of strtod;
// 2) hex-float as argument of strtod/strtof.
#if (defined(_MSC_VER) && _MSC_VER >= 1900) || \
(defined(__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__ >= 409)) || \
(defined(__clang__))
#define FLATBUFFERS_HAS_NEW_STRTOD 1
#endif
#endif // !FLATBUFFERS_HAS_NEW_STRTOD
#ifndef FLATBUFFERS_LOCALE_INDEPENDENT
// Enable locale independent functions {strtof_l, strtod_l,strtoll_l,
// strtoull_l} on platforms that support them.
#if (defined(_MSC_VER) && _MSC_VER >= 1800) || \
(defined(__ANDROID__) && defined(__ANDROID_API__) && __ANDROID_API__>= 26) || \
(defined(_XOPEN_VERSION) && (_XOPEN_VERSION >= 700)) && \
!defined(__Fuchsia__)
#define FLATBUFFERS_LOCALE_INDEPENDENT 1
#else
#define FLATBUFFERS_LOCALE_INDEPENDENT 0
#endif
#endif // !FLATBUFFERS_LOCALE_INDEPENDENT
// Suppress Undefined Behavior Sanitizer (recoverable only). Usage:
// - FLATBUFFERS_SUPPRESS_UBSAN("undefined")
// - FLATBUFFERS_SUPPRESS_UBSAN("signed-integer-overflow")
#if defined(__clang__) && (__clang_major__ > 3 || (__clang_major__ == 3 && __clang_minor__ >=7))
#define FLATBUFFERS_SUPPRESS_UBSAN(type) __attribute__((no_sanitize(type)))
#elif defined(__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__ >= 409)
#define FLATBUFFERS_SUPPRESS_UBSAN(type) __attribute__((no_sanitize_undefined))
#else
#define FLATBUFFERS_SUPPRESS_UBSAN(type)
#endif
namespace flatbuffers {
// This is constexpr function used for checking compile-time constants.
// Avoid `#pragma warning(disable: 4127) // C4127: expression is constant`.
template<typename T> FLATBUFFERS_CONSTEXPR inline bool IsConstTrue(T t) {
return !!t;
}
}
// Enable C++ attribute [[]] if std:c++17 or higher.
#if ((__cplusplus >= 201703L) \
|| (defined(_MSVC_LANG) && (_MSVC_LANG >= 201703L)))
// All attributes unknown to an implementation are ignored without causing an error.
#define FLATBUFFERS_ATTRIBUTE(attr) attr
#define FLATBUFFERS_FALLTHROUGH() [[fallthrough]]
#else
#define FLATBUFFERS_ATTRIBUTE(attr)
#if FLATBUFFERS_CLANG >= 30800
#define FLATBUFFERS_FALLTHROUGH() [[clang::fallthrough]]
#elif FLATBUFFERS_GCC >= 70300
#define FLATBUFFERS_FALLTHROUGH() [[gnu::fallthrough]]
#else
#define FLATBUFFERS_FALLTHROUGH()
#endif
#endif
/// @endcond
/// @file
namespace flatbuffers {
/// @cond FLATBUFFERS_INTERNAL
// Our default offset / size type, 32bit on purpose on 64bit systems.
// Also, using a consistent offset type maintains compatibility of serialized
// offset values between 32bit and 64bit systems.
typedef uint32_t uoffset_t;
typedef uint64_t uoffset64_t;
// Signed offsets for references that can go in both directions.
typedef int32_t soffset_t;
typedef int64_t soffset64_t;
// Offset/index used in v-tables, can be changed to uint8_t in
// format forks to save a bit of space if desired.
typedef uint16_t voffset_t;
typedef uintmax_t largest_scalar_t;
// In 32bits, this evaluates to 2GB - 1
#define FLATBUFFERS_MAX_BUFFER_SIZE (std::numeric_limits<::flatbuffers::soffset_t>::max)()
#define FLATBUFFERS_MAX_64_BUFFER_SIZE (std::numeric_limits<::flatbuffers::soffset64_t>::max)()
// The minimum size buffer that can be a valid flatbuffer.
// Includes the offset to the root table (uoffset_t), the offset to the vtable
// of the root table (soffset_t), the size of the vtable (uint16_t), and the
// size of the referring table (uint16_t).
#define FLATBUFFERS_MIN_BUFFER_SIZE sizeof(::flatbuffers::uoffset_t) + \
sizeof(::flatbuffers::soffset_t) + sizeof(uint16_t) + sizeof(uint16_t)
// We support aligning the contents of buffers up to this size.
#ifndef FLATBUFFERS_MAX_ALIGNMENT
#define FLATBUFFERS_MAX_ALIGNMENT 32
#endif
/// @brief The length of a FlatBuffer file header.
static const size_t kFileIdentifierLength = 4;
inline bool VerifyAlignmentRequirements(size_t align, size_t min_align = 1) {
return (min_align <= align) && (align <= (FLATBUFFERS_MAX_ALIGNMENT)) &&
(align & (align - 1)) == 0; // must be power of 2
}
#if defined(_MSC_VER)
#pragma warning(push)
#pragma warning(disable: 4127) // C4127: conditional expression is constant
#endif
template<typename T> T EndianSwap(T t) {
#if defined(_MSC_VER)
#define FLATBUFFERS_BYTESWAP16 _byteswap_ushort
#define FLATBUFFERS_BYTESWAP32 _byteswap_ulong
#define FLATBUFFERS_BYTESWAP64 _byteswap_uint64
#elif defined(__ICCARM__)
#define FLATBUFFERS_BYTESWAP16 __REV16
#define FLATBUFFERS_BYTESWAP32 __REV
#define FLATBUFFERS_BYTESWAP64(x) \
((__REV(static_cast<uint32_t>(x >> 32U))) | (static_cast<uint64_t>(__REV(static_cast<uint32_t>(x)))) << 32U)
#else
#if defined(__GNUC__) && __GNUC__ * 100 + __GNUC_MINOR__ < 408 && !defined(__clang__)
// __builtin_bswap16 was missing prior to GCC 4.8.
#define FLATBUFFERS_BYTESWAP16(x) \
static_cast<uint16_t>(__builtin_bswap32(static_cast<uint32_t>(x) << 16))
#else
#define FLATBUFFERS_BYTESWAP16 __builtin_bswap16
#endif
#define FLATBUFFERS_BYTESWAP32 __builtin_bswap32
#define FLATBUFFERS_BYTESWAP64 __builtin_bswap64
#endif
if (sizeof(T) == 1) { // Compile-time if-then's.
return t;
} else if (sizeof(T) == 2) {
union { T t; uint16_t i; } u = { t };
u.i = FLATBUFFERS_BYTESWAP16(u.i);
return u.t;
} else if (sizeof(T) == 4) {
union { T t; uint32_t i; } u = { t };
u.i = FLATBUFFERS_BYTESWAP32(u.i);
return u.t;
} else if (sizeof(T) == 8) {
union { T t; uint64_t i; } u = { t };
u.i = FLATBUFFERS_BYTESWAP64(u.i);
return u.t;
} else {
FLATBUFFERS_ASSERT(0);
return t;
}
}
#if defined(_MSC_VER)
#pragma warning(pop)
#endif
template<typename T> T EndianScalar(T t) {
#if FLATBUFFERS_LITTLEENDIAN
return t;
#else
return EndianSwap(t);
#endif
}
template<typename T>
// UBSAN: C++ aliasing type rules, see std::bit_cast<> for details.
FLATBUFFERS_SUPPRESS_UBSAN("alignment")
T ReadScalar(const void *p) {
return EndianScalar(*reinterpret_cast<const T *>(p));
}
// See https://github.com/google/flatbuffers/issues/5950
#if (FLATBUFFERS_GCC >= 100000) && (FLATBUFFERS_GCC < 110000)
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wstringop-overflow"
#endif
template<typename T>
// UBSAN: C++ aliasing type rules, see std::bit_cast<> for details.
FLATBUFFERS_SUPPRESS_UBSAN("alignment")
void WriteScalar(void *p, T t) {
*reinterpret_cast<T *>(p) = EndianScalar(t);
}
template<typename T> struct Offset;
template<typename T> FLATBUFFERS_SUPPRESS_UBSAN("alignment") void WriteScalar(void *p, Offset<T> t) {
*reinterpret_cast<uoffset_t *>(p) = EndianScalar(t.o);
}
#if (FLATBUFFERS_GCC >= 100000) && (FLATBUFFERS_GCC < 110000)
#pragma GCC diagnostic pop
#endif
// Computes how many bytes you'd have to pad to be able to write an
// "scalar_size" scalar if the buffer had grown to "buf_size" (downwards in
// memory).
FLATBUFFERS_SUPPRESS_UBSAN("unsigned-integer-overflow")
inline size_t PaddingBytes(size_t buf_size, size_t scalar_size) {
return ((~buf_size) + 1) & (scalar_size - 1);
}
#if !defined(_MSC_VER)
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wfloat-equal"
#endif
// Generic 'operator==' with conditional specialisations.
// T e - new value of a scalar field.
// T def - default of scalar (is known at compile-time).
template<typename T> inline bool IsTheSameAs(T e, T def) { return e == def; }
#if !defined(_MSC_VER)
#pragma GCC diagnostic pop
#endif
#if defined(FLATBUFFERS_NAN_DEFAULTS) && \
defined(FLATBUFFERS_HAS_NEW_STRTOD) && (FLATBUFFERS_HAS_NEW_STRTOD > 0)
// Like `operator==(e, def)` with weak NaN if T=(float|double).
template<typename T> inline bool IsFloatTheSameAs(T e, T def) {
return (e == def) || ((def != def) && (e != e));
}
template<> inline bool IsTheSameAs<float>(float e, float def) {
return IsFloatTheSameAs(e, def);
}
template<> inline bool IsTheSameAs<double>(double e, double def) {
return IsFloatTheSameAs(e, def);
}
#endif
// Check 'v' is out of closed range [low; high].
// Workaround for GCC warning [-Werror=type-limits]:
// comparison is always true due to limited range of data type.
template<typename T>
inline bool IsOutRange(const T &v, const T &low, const T &high) {
return (v < low) || (high < v);
}
// Check 'v' is in closed range [low; high].
template<typename T>
inline bool IsInRange(const T &v, const T &low, const T &high) {
return !IsOutRange(v, low, high);
}
} // namespace flatbuffers
#endif // FLATBUFFERS_BASE_H_
@@ -1,225 +0,0 @@
/*
* Copyright 2021 Google Inc. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef FLATBUFFERS_BUFFER_H_
#define FLATBUFFERS_BUFFER_H_
#include <algorithm>
#include "flatbuffers/base.h"
#include "flatbuffers/stl_emulation.h"
namespace flatbuffers {
// Wrapper for uoffset_t to allow safe template specialization.
// Value is allowed to be 0 to indicate a null object (see e.g. AddOffset).
template <typename T = void>
struct Offset {
// The type of offset to use.
typedef uoffset_t offset_type;
offset_type o;
Offset() : o(0) {}
Offset(const offset_type _o) : o(_o) {}
Offset<> Union() const { return o; }
bool IsNull() const { return !o; }
};
template <typename T>
struct is_specialisation_of_Offset : false_type {};
template <typename T>
struct is_specialisation_of_Offset<Offset<T>> : true_type {};
// Wrapper for uoffset64_t Offsets.
template <typename T = void>
struct Offset64 {
// The type of offset to use.
typedef uoffset64_t offset_type;
offset_type o;
Offset64() : o(0) {}
Offset64(const offset_type offset) : o(offset) {}
Offset64<> Union() const { return o; }
bool IsNull() const { return !o; }
};
template <typename T>
struct is_specialisation_of_Offset64 : false_type {};
template <typename T>
struct is_specialisation_of_Offset64<Offset64<T>> : true_type {};
// Litmus check for ensuring the Offsets are the expected size.
static_assert(sizeof(Offset<>) == 4, "Offset has wrong size");
static_assert(sizeof(Offset64<>) == 8, "Offset64 has wrong size");
inline void EndianCheck() {
int endiantest = 1;
// If this fails, see FLATBUFFERS_LITTLEENDIAN above.
FLATBUFFERS_ASSERT(*reinterpret_cast<char*>(&endiantest) ==
FLATBUFFERS_LITTLEENDIAN);
(void)endiantest;
}
template <typename T>
FLATBUFFERS_CONSTEXPR size_t AlignOf() {
// clang-format off
#ifdef _MSC_VER
return __alignof(T);
#else
#ifndef alignof
return __alignof__(T);
#else
return alignof(T);
#endif
#endif
// clang-format on
}
// Lexicographically compare two strings (possibly containing nulls), and
// return true if the first is less than the second.
static inline bool StringLessThan(const char* a_data, uoffset_t a_size,
const char* b_data, uoffset_t b_size) {
const auto cmp = memcmp(a_data, b_data, (std::min)(a_size, b_size));
return cmp == 0 ? a_size < b_size : cmp < 0;
}
// When we read serialized data from memory, in the case of most scalars,
// we want to just read T, but in the case of Offset, we want to actually
// perform the indirection and return a pointer.
// The template specialization below does just that.
// It is wrapped in a struct since function templates can't overload on the
// return type like this.
// The typedef is for the convenience of callers of this function
// (avoiding the need for a trailing return decltype)
template <typename T, typename Enable = void>
struct IndirectHelper {
typedef T return_type;
typedef T mutable_return_type;
static const size_t element_stride = sizeof(T);
static return_type Read(const uint8_t* p, const size_t i) {
return EndianScalar((reinterpret_cast<const T*>(p))[i]);
}
static mutable_return_type Read(uint8_t* p, const size_t i) {
return reinterpret_cast<mutable_return_type>(
Read(const_cast<const uint8_t*>(p), i));
}
};
// For vector of Offsets.
template <typename T, template <typename> class OffsetT>
struct IndirectHelper<OffsetT<T>> {
typedef const T* return_type;
typedef T* mutable_return_type;
typedef typename OffsetT<T>::offset_type offset_type;
static const offset_type element_stride = sizeof(offset_type);
static return_type Read(const uint8_t* const p, const offset_type i) {
// Offsets are relative to themselves, so first update the pointer to
// point to the offset location.
const uint8_t* const offset_location = p + i * element_stride;
// Then read the scalar value of the offset (which may be 32 or 64-bits) and
// then determine the relative location from the offset location.
return reinterpret_cast<return_type>(
offset_location + ReadScalar<offset_type>(offset_location));
}
static mutable_return_type Read(uint8_t* const p, const offset_type i) {
// Offsets are relative to themselves, so first update the pointer to
// point to the offset location.
uint8_t* const offset_location = p + i * element_stride;
// Then read the scalar value of the offset (which may be 32 or 64-bits) and
// then determine the relative location from the offset location.
return reinterpret_cast<mutable_return_type>(
offset_location + ReadScalar<offset_type>(offset_location));
}
};
// For vector of structs.
template <typename T>
struct IndirectHelper<
T, typename std::enable_if<
!std::is_scalar<typename std::remove_pointer<T>::type>::value &&
!is_specialisation_of_Offset<T>::value &&
!is_specialisation_of_Offset64<T>::value>::type> {
private:
typedef typename std::remove_pointer<typename std::remove_cv<T>::type>::type
pointee_type;
public:
typedef const pointee_type* return_type;
typedef pointee_type* mutable_return_type;
static const size_t element_stride = sizeof(pointee_type);
static return_type Read(const uint8_t* const p, const size_t i) {
// Structs are stored inline, relative to the first struct pointer.
return reinterpret_cast<return_type>(p + i * element_stride);
}
static mutable_return_type Read(uint8_t* const p, const size_t i) {
// Structs are stored inline, relative to the first struct pointer.
return reinterpret_cast<mutable_return_type>(p + i * element_stride);
}
};
/// @brief Get a pointer to the file_identifier section of the buffer.
/// @return Returns a const char pointer to the start of the file_identifier
/// characters in the buffer. The returned char * has length
/// 'flatbuffers::FlatBufferBuilder::kFileIdentifierLength'.
/// This function is UNDEFINED for FlatBuffers whose schema does not include
/// a file_identifier (likely points at padding or the start of a the root
/// vtable).
inline const char* GetBufferIdentifier(const void* buf,
bool size_prefixed = false) {
return reinterpret_cast<const char*>(buf) +
((size_prefixed) ? 2 * sizeof(uoffset_t) : sizeof(uoffset_t));
}
// Helper to see if the identifier in a buffer has the expected value.
inline bool BufferHasIdentifier(const void* buf, const char* identifier,
bool size_prefixed = false) {
return strncmp(GetBufferIdentifier(buf, size_prefixed), identifier,
flatbuffers::kFileIdentifierLength) == 0;
}
/// @cond FLATBUFFERS_INTERNAL
// Helpers to get a typed pointer to the root object contained in the buffer.
template <typename T>
T* GetMutableRoot(void* buf) {
if (!buf) return nullptr;
EndianCheck();
return reinterpret_cast<T*>(reinterpret_cast<uint8_t*>(buf) +
EndianScalar(*reinterpret_cast<uoffset_t*>(buf)));
}
template <typename T, typename SizeT = uoffset_t>
T* GetMutableSizePrefixedRoot(void* buf) {
return GetMutableRoot<T>(reinterpret_cast<uint8_t*>(buf) + sizeof(SizeT));
}
template <typename T>
const T* GetRoot(const void* buf) {
return GetMutableRoot<T>(const_cast<void*>(buf));
}
template <typename T, typename SizeT = uoffset_t>
const T* GetSizePrefixedRoot(const void* buf) {
return GetRoot<T>(reinterpret_cast<const uint8_t*>(buf) + sizeof(SizeT));
}
} // namespace flatbuffers
#endif // FLATBUFFERS_BUFFER_H_
@@ -1,54 +0,0 @@
/*
* Copyright 2021 Google Inc. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef FLATBUFFERS_BUFFER_REF_H_
#define FLATBUFFERS_BUFFER_REF_H_
#include "flatbuffers/base.h"
#include "flatbuffers/verifier.h"
namespace flatbuffers {
// Convenient way to bundle a buffer and its length, to pass it around
// typed by its root.
// A BufferRef does not own its buffer.
struct BufferRefBase {}; // for std::is_base_of
template <typename T>
struct BufferRef : BufferRefBase {
BufferRef() : buf(nullptr), len(0), must_free(false) {}
BufferRef(uint8_t* _buf, uoffset_t _len)
: buf(_buf), len(_len), must_free(false) {}
~BufferRef() {
if (must_free) free(buf);
}
const T* GetRoot() const { return flatbuffers::GetRoot<T>(buf); }
bool Verify() {
Verifier verifier(buf, len);
return verifier.VerifyBuffer<T>(nullptr);
}
uint8_t* buf;
uoffset_t len;
bool must_free;
};
} // namespace flatbuffers
#endif // FLATBUFFERS_BUFFER_REF_H_
@@ -1,99 +0,0 @@
/*
* Copyright 2023 Google Inc. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef FLATBUFFERS_CODE_GENERATOR_H_
#define FLATBUFFERS_CODE_GENERATOR_H_
#include <string>
#include "flatbuffers/file_manager.h"
#include "flatbuffers/idl.h"
namespace flatbuffers {
struct CodeGenOptions {
std::string output_path;
FileSaver* file_saver{nullptr};
};
// A code generator interface for producing converting flatbuffer schema into
// code.
class CodeGenerator {
public:
virtual ~CodeGenerator() = default;
enum Status {
OK = 0,
ERROR = 1,
FAILED_VERIFICATION = 2,
NOT_IMPLEMENTED = 3
};
std::string status_detail;
// Generate code from the provided `parser`.
//
// DEPRECATED: prefer using the other overload of GenerateCode for bfbs.
virtual Status GenerateCode(const Parser& parser, const std::string& path,
const std::string& filename) = 0;
// Generate code from the provided `parser` and place it in the output.
virtual Status GenerateCodeString(const Parser& parser,
const std::string& filename,
std::string& output) {
(void)parser;
(void)filename;
(void)output;
return Status::NOT_IMPLEMENTED;
}
// Generate code from the provided `buffer` of given `length`. The buffer is a
// serialized reflection.fbs.
virtual Status GenerateCode(const uint8_t* buffer, int64_t length,
const CodeGenOptions& options) = 0;
virtual Status GenerateMakeRule(const Parser& parser, const std::string& path,
const std::string& filename,
std::string& output) = 0;
virtual Status GenerateGrpcCode(const Parser& parser, const std::string& path,
const std::string& filename) = 0;
virtual Status GenerateRootFile(const Parser& parser,
const std::string& path) = 0;
virtual bool IsSchemaOnly() const = 0;
virtual bool SupportsBfbsGeneration() const = 0;
virtual bool SupportsRootFileGeneration() const = 0;
virtual IDLOptions::Language Language() const = 0;
virtual std::string LanguageName() const = 0;
protected:
CodeGenerator() = default;
private:
// Copying is not supported.
CodeGenerator(const CodeGenerator&) = delete;
CodeGenerator& operator=(const CodeGenerator&) = delete;
};
} // namespace flatbuffers
#endif // FLATBUFFERS_CODE_GENERATOR_H_
@@ -1,238 +0,0 @@
/*
* Copyright 2014 Google Inc. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef FLATBUFFERS_CODE_GENERATORS_H_
#define FLATBUFFERS_CODE_GENERATORS_H_
#include <map>
#include <sstream>
#include "flatbuffers/idl.h"
namespace flatbuffers {
// Utility class to assist in generating code through use of text templates.
//
// Example code:
// CodeWriter code("\t");
// code.SetValue("NAME", "Foo");
// code += "void {{NAME}}() { printf("%s", "{{NAME}}"); }";
// code.SetValue("NAME", "Bar");
// code += "void {{NAME}}() { printf("%s", "{{NAME}}"); }";
// std::cout << code.ToString() << std::endl;
//
// Output:
// void Foo() { printf("%s", "Foo"); }
// void Bar() { printf("%s", "Bar"); }
class CodeWriter {
public:
CodeWriter(std::string pad = std::string())
: pad_(pad), cur_ident_lvl_(0), ignore_ident_(false) {}
// Clears the current "written" code.
void Clear() {
stream_.str("");
stream_.clear();
}
// Associates a key with a value. All subsequent calls to operator+=, where
// the specified key is contained in {{ and }} delimiters will be replaced by
// the given value.
void SetValue(const std::string& key, const std::string& value) {
value_map_[key] = value;
}
std::string GetValue(const std::string& key) const {
const auto it = value_map_.find(key);
return it == value_map_.end() ? "" : it->second;
}
// Appends the given text to the generated code as well as a newline
// character. Any text within {{ and }} delimiters is replaced by values
// previously stored in the CodeWriter by calling SetValue above. The newline
// will be suppressed if the text ends with the \\ character.
void operator+=(std::string text);
// Returns the current contents of the CodeWriter as a std::string.
std::string ToString() const { return stream_.str(); }
// Increase ident level for writing code
void IncrementIdentLevel() { cur_ident_lvl_++; }
// Decrease ident level for writing code
void DecrementIdentLevel() {
if (cur_ident_lvl_) cur_ident_lvl_--;
}
void SetPadding(const std::string& padding) { pad_ = padding; }
private:
std::map<std::string, std::string> value_map_;
std::stringstream stream_;
std::string pad_;
int cur_ident_lvl_;
bool ignore_ident_;
// Add ident padding (tab or space) based on ident level
void AppendIdent(std::stringstream& stream);
};
class BaseGenerator {
public:
virtual bool generate() = 0;
static std::string NamespaceDir(const Parser& parser, const std::string& path,
const Namespace& ns,
const bool dasherize = false);
std::string GeneratedFileName(const std::string& path,
const std::string& file_name,
const IDLOptions& options) const;
protected:
BaseGenerator(const Parser& parser, const std::string& path,
const std::string& file_name, std::string qualifying_start,
std::string qualifying_separator, std::string default_extension)
: parser_(parser),
path_(path),
file_name_(file_name),
qualifying_start_(qualifying_start),
qualifying_separator_(qualifying_separator),
default_extension_(default_extension) {}
virtual ~BaseGenerator() {}
// No copy/assign.
BaseGenerator& operator=(const BaseGenerator&);
BaseGenerator(const BaseGenerator&);
std::string NamespaceDir(const Namespace& ns,
const bool dasherize = false) const;
static const char* FlatBuffersGeneratedWarning();
static std::string FullNamespace(const char* separator, const Namespace& ns);
static std::string LastNamespacePart(const Namespace& ns);
// tracks the current namespace for early exit in WrapInNameSpace
// c++, java and csharp returns a different namespace from
// the following default (no early exit, always fully qualify),
// which works for js and php
virtual const Namespace* CurrentNameSpace() const { return nullptr; }
// Ensure that a type is prefixed with its namespace even within
// its own namespace to avoid conflict between generated method
// names and similarly named classes or structs
std::string WrapInNameSpace(const Namespace* ns,
const std::string& name) const;
std::string WrapInNameSpace(const Definition& def,
const std::string& suffix = "") const;
std::string GetNameSpace(const Definition& def) const;
const Parser& parser_;
const std::string& path_;
const std::string& file_name_;
const std::string qualifying_start_;
const std::string qualifying_separator_;
const std::string default_extension_;
};
struct CommentConfig {
const char* first_line;
const char* content_line_prefix;
const char* last_line;
};
extern void GenComment(const std::vector<std::string>& dc,
std::string* code_ptr, const CommentConfig* config,
const char* prefix = "");
class FloatConstantGenerator {
public:
virtual ~FloatConstantGenerator() {}
std::string GenFloatConstant(const FieldDef& field) const;
private:
virtual std::string Value(double v, const std::string& src) const = 0;
virtual std::string Inf(double v) const = 0;
virtual std::string NaN(double v) const = 0;
virtual std::string Value(float v, const std::string& src) const = 0;
virtual std::string Inf(float v) const = 0;
virtual std::string NaN(float v) const = 0;
template <typename T>
std::string GenFloatConstantImpl(const FieldDef& field) const;
};
class SimpleFloatConstantGenerator : public FloatConstantGenerator {
public:
SimpleFloatConstantGenerator(const char* nan_number,
const char* pos_inf_number,
const char* neg_inf_number);
private:
std::string Value(double v,
const std::string& src) const FLATBUFFERS_OVERRIDE;
std::string Inf(double v) const FLATBUFFERS_OVERRIDE;
std::string NaN(double v) const FLATBUFFERS_OVERRIDE;
std::string Value(float v, const std::string& src) const FLATBUFFERS_OVERRIDE;
std::string Inf(float v) const FLATBUFFERS_OVERRIDE;
std::string NaN(float v) const FLATBUFFERS_OVERRIDE;
const std::string nan_number_;
const std::string pos_inf_number_;
const std::string neg_inf_number_;
};
// C++, C#, Java like generator.
class TypedFloatConstantGenerator : public FloatConstantGenerator {
public:
TypedFloatConstantGenerator(const char* double_prefix,
const char* single_prefix, const char* nan_number,
const char* pos_inf_number,
const char* neg_inf_number = "");
private:
std::string Value(double v,
const std::string& src) const FLATBUFFERS_OVERRIDE;
std::string Inf(double v) const FLATBUFFERS_OVERRIDE;
std::string NaN(double v) const FLATBUFFERS_OVERRIDE;
std::string Value(float v, const std::string& src) const FLATBUFFERS_OVERRIDE;
std::string Inf(float v) const FLATBUFFERS_OVERRIDE;
std::string NaN(float v) const FLATBUFFERS_OVERRIDE;
std::string MakeNaN(const std::string& prefix) const;
std::string MakeInf(bool neg, const std::string& prefix) const;
const std::string double_prefix_;
const std::string single_prefix_;
const std::string nan_number_;
const std::string pos_inf_number_;
const std::string neg_inf_number_;
};
std::string JavaCSharpMakeRule(const bool java, const Parser& parser,
const std::string& path,
const std::string& file_name);
} // namespace flatbuffers
#endif // FLATBUFFERS_CODE_GENERATORS_H_
@@ -1,64 +0,0 @@
/*
* Copyright 2021 Google Inc. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef FLATBUFFERS_DEFAULT_ALLOCATOR_H_
#define FLATBUFFERS_DEFAULT_ALLOCATOR_H_
#include "flatbuffers/allocator.h"
#include "flatbuffers/base.h"
namespace flatbuffers {
// DefaultAllocator uses new/delete to allocate memory regions
class DefaultAllocator : public Allocator {
public:
uint8_t* allocate(size_t size) FLATBUFFERS_OVERRIDE {
return new uint8_t[size];
}
void deallocate(uint8_t* p, size_t) FLATBUFFERS_OVERRIDE { delete[] p; }
static void dealloc(void* p, size_t) { delete[] static_cast<uint8_t*>(p); }
};
// These functions allow for a null allocator to mean use the default allocator,
// as used by DetachedBuffer and vector_downward below.
// This is to avoid having a statically or dynamically allocated default
// allocator, or having to move it between the classes that may own it.
inline uint8_t* Allocate(Allocator* allocator, size_t size) {
return allocator ? allocator->allocate(size)
: DefaultAllocator().allocate(size);
}
inline void Deallocate(Allocator* allocator, uint8_t* p, size_t size) {
if (allocator)
allocator->deallocate(p, size);
else
DefaultAllocator().deallocate(p, size);
}
inline uint8_t* ReallocateDownward(Allocator* allocator, uint8_t* old_p,
size_t old_size, size_t new_size,
size_t in_use_back, size_t in_use_front) {
return allocator ? allocator->reallocate_downward(old_p, old_size, new_size,
in_use_back, in_use_front)
: DefaultAllocator().reallocate_downward(
old_p, old_size, new_size, in_use_back, in_use_front);
}
} // namespace flatbuffers
#endif // FLATBUFFERS_DEFAULT_ALLOCATOR_H_
@@ -1,121 +0,0 @@
/*
* Copyright 2021 Google Inc. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef FLATBUFFERS_DETACHED_BUFFER_H_
#define FLATBUFFERS_DETACHED_BUFFER_H_
#include "flatbuffers/allocator.h"
#include "flatbuffers/base.h"
#include "flatbuffers/default_allocator.h"
namespace flatbuffers {
// DetachedBuffer is a finished flatbuffer memory region, detached from its
// builder. The original memory region and allocator are also stored so that
// the DetachedBuffer can manage the memory lifetime.
class DetachedBuffer {
public:
DetachedBuffer()
: allocator_(nullptr),
own_allocator_(false),
buf_(nullptr),
reserved_(0),
cur_(nullptr),
size_(0) {}
DetachedBuffer(Allocator* allocator, bool own_allocator, uint8_t* buf,
size_t reserved, uint8_t* cur, size_t sz)
: allocator_(allocator),
own_allocator_(own_allocator),
buf_(buf),
reserved_(reserved),
cur_(cur),
size_(sz) {}
DetachedBuffer(DetachedBuffer&& other) noexcept
: allocator_(other.allocator_),
own_allocator_(other.own_allocator_),
buf_(other.buf_),
reserved_(other.reserved_),
cur_(other.cur_),
size_(other.size_) {
other.reset();
}
DetachedBuffer& operator=(DetachedBuffer&& other) noexcept {
if (this == &other) return *this;
destroy();
allocator_ = other.allocator_;
own_allocator_ = other.own_allocator_;
buf_ = other.buf_;
reserved_ = other.reserved_;
cur_ = other.cur_;
size_ = other.size_;
other.reset();
return *this;
}
~DetachedBuffer() { destroy(); }
const uint8_t* data() const { return cur_; }
uint8_t* data() { return cur_; }
size_t size() const { return size_; }
uint8_t* begin() { return data(); }
const uint8_t* begin() const { return data(); }
uint8_t* end() { return data() + size(); }
const uint8_t* end() const { return data() + size(); }
// These may change access mode, leave these at end of public section
FLATBUFFERS_DELETE_FUNC(DetachedBuffer(const DetachedBuffer& other));
FLATBUFFERS_DELETE_FUNC(
DetachedBuffer& operator=(const DetachedBuffer& other));
protected:
Allocator* allocator_;
bool own_allocator_;
uint8_t* buf_;
size_t reserved_;
uint8_t* cur_;
size_t size_;
inline void destroy() {
if (buf_) Deallocate(allocator_, buf_, reserved_);
if (own_allocator_ && allocator_) {
delete allocator_;
}
reset();
}
inline void reset() {
allocator_ = nullptr;
own_allocator_ = false;
buf_ = nullptr;
reserved_ = 0;
cur_ = nullptr;
size_ = 0;
}
};
} // namespace flatbuffers
#endif // FLATBUFFERS_DETACHED_BUFFER_H_
@@ -1,70 +0,0 @@
/*
* Copyright 2023 Google Inc. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef FLATBUFFERS_FILE_MANAGER_H_
#define FLATBUFFERS_FILE_MANAGER_H_
#include <cstddef>
#include <set>
#include <string>
namespace flatbuffers {
// A File interface to write data to file by default or
// save only file names
class FileSaver {
public:
FileSaver() = default;
virtual ~FileSaver() = default;
virtual bool SaveFile(const char* name, const char* buf, size_t len,
bool binary) = 0;
bool SaveFile(const char* name, const std::string& buf, bool binary) {
return SaveFile(name, buf.c_str(), buf.size(), binary);
}
virtual void Finish() {}
private:
// Copying is not supported.
FileSaver(const FileSaver&) = delete;
FileSaver& operator=(const FileSaver&) = delete;
// Rule of 5
FileSaver(FileSaver&&) = default;
FileSaver& operator=(FileSaver&&) = default;
};
class RealFileSaver final : public FileSaver {
public:
bool SaveFile(const char* name, const char* buf, size_t len,
bool binary) final;
};
class FileNameSaver final : public FileSaver {
public:
bool SaveFile(const char* name, const char* buf, size_t len,
bool binary) final;
void Finish() final;
private:
std::set<std::string> file_names_{};
};
} // namespace flatbuffers
#endif // FLATBUFFERS_FILE_MANAGER_H_
File diff suppressed because it is too large Load Diff
@@ -1,284 +0,0 @@
/*
* Copyright 2014 Google Inc. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef FLATBUFFERS_H_
#define FLATBUFFERS_H_
#include <algorithm>
// TODO: These includes are for mitigating the pains of users editing their
// source because they relied on flatbuffers.h to include everything for them.
#include "flatbuffers/array.h"
#include "flatbuffers/base.h"
#include "flatbuffers/buffer.h"
#include "flatbuffers/buffer_ref.h"
#include "flatbuffers/detached_buffer.h"
#include "flatbuffers/flatbuffer_builder.h"
#include "flatbuffers/stl_emulation.h"
#include "flatbuffers/string.h"
#include "flatbuffers/struct.h"
#include "flatbuffers/table.h"
#include "flatbuffers/vector.h"
#include "flatbuffers/vector_downward.h"
#include "flatbuffers/verifier.h"
namespace flatbuffers {
/// @brief This can compute the start of a FlatBuffer from a root pointer, i.e.
/// it is the opposite transformation of GetRoot().
/// This may be useful if you want to pass on a root and have the recipient
/// delete the buffer afterwards.
inline const uint8_t* GetBufferStartFromRootPointer(const void* root) {
auto table = reinterpret_cast<const Table*>(root);
auto vtable = table->GetVTable();
// Either the vtable is before the root or after the root.
auto start = (std::min)(vtable, reinterpret_cast<const uint8_t*>(root));
// Align to at least sizeof(uoffset_t).
start = reinterpret_cast<const uint8_t*>(reinterpret_cast<uintptr_t>(start) &
~(sizeof(uoffset_t) - 1));
// Additionally, there may be a file_identifier in the buffer, and the root
// offset. The buffer may have been aligned to any size between
// sizeof(uoffset_t) and FLATBUFFERS_MAX_ALIGNMENT (see "force_align").
// Sadly, the exact alignment is only known when constructing the buffer,
// since it depends on the presence of values with said alignment properties.
// So instead, we simply look at the next uoffset_t values (root,
// file_identifier, and alignment padding) to see which points to the root.
// None of the other values can "impersonate" the root since they will either
// be 0 or four ASCII characters.
static_assert(flatbuffers::kFileIdentifierLength == sizeof(uoffset_t),
"file_identifier is assumed to be the same size as uoffset_t");
for (auto possible_roots = FLATBUFFERS_MAX_ALIGNMENT / sizeof(uoffset_t) + 1;
possible_roots; possible_roots--) {
start -= sizeof(uoffset_t);
if (ReadScalar<uoffset_t>(start) + start ==
reinterpret_cast<const uint8_t*>(root))
return start;
}
// We didn't find the root, either the "root" passed isn't really a root,
// or the buffer is corrupt.
// Assert, because calling this function with bad data may cause reads
// outside of buffer boundaries.
FLATBUFFERS_ASSERT(false);
return nullptr;
}
/// @brief This return the prefixed size of a FlatBuffer.
template <typename SizeT = uoffset_t>
inline SizeT GetPrefixedSize(const uint8_t* buf) {
return ReadScalar<SizeT>(buf);
}
// Gets the total length of the buffer given a sized prefixed FlatBuffer.
//
// This includes the size of the prefix as well as the buffer:
//
// [size prefix][flatbuffer]
// |---------length--------|
template <typename SizeT = uoffset_t>
inline SizeT GetSizePrefixedBufferLength(const uint8_t* const buf) {
return ReadScalar<SizeT>(buf) + sizeof(SizeT);
}
// Base class for native objects (FlatBuffer data de-serialized into native
// C++ data structures).
// Contains no functionality, purely documentative.
struct NativeTable {};
/// @brief Function types to be used with resolving hashes into objects and
/// back again. The resolver gets a pointer to a field inside an object API
/// object that is of the type specified in the schema using the attribute
/// `cpp_type` (it is thus important whatever you write to this address
/// matches that type). The value of this field is initially null, so you
/// may choose to implement a delayed binding lookup using this function
/// if you wish. The resolver does the opposite lookup, for when the object
/// is being serialized again.
typedef uint64_t hash_value_t;
typedef std::function<void(void** pointer_adr, hash_value_t hash)>
resolver_function_t;
typedef std::function<hash_value_t(void* pointer)> rehasher_function_t;
// Helper function to test if a field is present, using any of the field
// enums in the generated code.
// `table` must be a generated table type. Since this is a template parameter,
// this is not typechecked to be a subclass of Table, so beware!
// Note: this function will return false for fields equal to the default
// value, since they're not stored in the buffer (unless force_defaults was
// used).
template <typename T>
bool IsFieldPresent(const T* table, typename T::FlatBuffersVTableOffset field) {
// Cast, since Table is a private baseclass of any table types.
return reinterpret_cast<const Table*>(table)->CheckField(
static_cast<voffset_t>(field));
}
// Utility function for reverse lookups on the EnumNames*() functions
// (in the generated C++ code)
// names must be NULL terminated.
inline int LookupEnum(const char** names, const char* name) {
for (const char** p = names; *p; p++)
if (!strcmp(*p, name)) return static_cast<int>(p - names);
return -1;
}
// These macros allow us to layout a struct with a guarantee that they'll end
// up looking the same on different compilers and platforms.
// It does this by disallowing the compiler to do any padding, and then
// does padding itself by inserting extra padding fields that make every
// element aligned to its own size.
// Additionally, it manually sets the alignment of the struct as a whole,
// which is typically its largest element, or a custom size set in the schema
// by the force_align attribute.
// These are used in the generated code only.
// clang-format off
#if defined(_MSC_VER)
#define FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(alignment) \
__pragma(pack(1)) \
struct __declspec(align(alignment))
#define FLATBUFFERS_STRUCT_END(name, size) \
__pragma(pack()) \
static_assert(sizeof(name) == size, "compiler breaks packing rules")
#elif defined(__GNUC__) || defined(__clang__) || defined(__ICCARM__)
#define FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(alignment) \
_Pragma("pack(1)") \
struct __attribute__((aligned(alignment)))
#define FLATBUFFERS_STRUCT_END(name, size) \
_Pragma("pack()") \
static_assert(sizeof(name) == size, "compiler breaks packing rules")
#else
#error Unknown compiler, please define structure alignment macros
#endif
// clang-format on
// Minimal reflection via code generation.
// Besides full-fat reflection (see reflection.h) and parsing/printing by
// loading schemas (see idl.h), we can also have code generation for minimal
// reflection data which allows pretty-printing and other uses without needing
// a schema or a parser.
// Generate code with --reflect-types (types only) or --reflect-names (names
// also) to enable.
// See minireflect.h for utilities using this functionality.
// These types are organized slightly differently as the ones in idl.h.
enum SequenceType { ST_TABLE, ST_STRUCT, ST_UNION, ST_ENUM };
// Scalars have the same order as in idl.h
// clang-format off
#define FLATBUFFERS_GEN_ELEMENTARY_TYPES(ET) \
ET(ET_UTYPE) \
ET(ET_BOOL) \
ET(ET_CHAR) \
ET(ET_UCHAR) \
ET(ET_SHORT) \
ET(ET_USHORT) \
ET(ET_INT) \
ET(ET_UINT) \
ET(ET_LONG) \
ET(ET_ULONG) \
ET(ET_FLOAT) \
ET(ET_DOUBLE) \
ET(ET_STRING) \
ET(ET_SEQUENCE) // See SequenceType.
enum ElementaryType {
#define FLATBUFFERS_ET(E) E,
FLATBUFFERS_GEN_ELEMENTARY_TYPES(FLATBUFFERS_ET)
#undef FLATBUFFERS_ET
};
inline const char * const *ElementaryTypeNames() {
static const char * const names[] = {
#define FLATBUFFERS_ET(E) #E,
FLATBUFFERS_GEN_ELEMENTARY_TYPES(FLATBUFFERS_ET)
#undef FLATBUFFERS_ET
};
return names;
}
// clang-format on
// Basic type info cost just 16bits per field!
// We're explicitly defining the signedness since the signedness of integer
// bitfields is otherwise implementation-defined and causes warnings on older
// GCC compilers.
struct TypeCode {
// ElementaryType
unsigned short base_type : 4;
// Either vector (in table) or array (in struct)
unsigned short is_repeating : 1;
// Index into type_refs below, or -1 for none.
signed short sequence_ref : 11;
};
static_assert(sizeof(TypeCode) == 2, "TypeCode");
struct TypeTable;
// Signature of the static method present in each type.
typedef const TypeTable* (*TypeFunction)();
struct TypeTable {
SequenceType st;
size_t num_elems; // of type_codes, values, names (but not type_refs).
const TypeCode* type_codes; // num_elems count
const TypeFunction* type_refs; // less than num_elems entries (see TypeCode).
const int16_t* array_sizes; // less than num_elems entries (see TypeCode).
const int64_t* values; // Only set for non-consecutive enum/union or structs.
const char* const* names; // Only set if compiled with --reflect-names.
};
// String which identifies the current version of FlatBuffers.
inline const char* flatbuffers_version_string() {
return "FlatBuffers " FLATBUFFERS_STRING(FLATBUFFERS_VERSION_MAJOR) "."
FLATBUFFERS_STRING(FLATBUFFERS_VERSION_MINOR) "."
FLATBUFFERS_STRING(FLATBUFFERS_VERSION_REVISION);
}
// clang-format off
#define FLATBUFFERS_DEFINE_BITMASK_OPERATORS(E, T)\
inline FLATBUFFERS_CONSTEXPR_CPP11 E operator | (E lhs, E rhs){\
return E(T(lhs) | T(rhs));\
}\
inline FLATBUFFERS_CONSTEXPR_CPP11 E operator & (E lhs, E rhs){\
return E(T(lhs) & T(rhs));\
}\
inline FLATBUFFERS_CONSTEXPR_CPP11 E operator ^ (E lhs, E rhs){\
return E(T(lhs) ^ T(rhs));\
}\
inline FLATBUFFERS_CONSTEXPR_CPP11 E operator ~ (E lhs){\
return E(~T(lhs));\
}\
inline FLATBUFFERS_CONSTEXPR_CPP14 E operator |= (E &lhs, E rhs){\
lhs = lhs | rhs;\
return lhs;\
}\
inline FLATBUFFERS_CONSTEXPR_CPP14 E operator &= (E &lhs, E rhs){\
lhs = lhs & rhs;\
return lhs;\
}\
inline FLATBUFFERS_CONSTEXPR_CPP14 E operator ^= (E &lhs, E rhs){\
lhs = lhs ^ rhs;\
return lhs;\
}\
inline FLATBUFFERS_CONSTEXPR_CPP11 bool operator !(E rhs) \
{\
return !bool(T(rhs)); \
}
/// @endcond
} // namespace flatbuffers
// clang-format on
#endif // FLATBUFFERS_H_
@@ -1,131 +0,0 @@
/*
* Copyright 2017 Google Inc. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef FLATBUFFERS_FLATC_H_
#define FLATBUFFERS_FLATC_H_
#include <functional>
#include <limits>
#include <list>
#include <memory>
#include <string>
#include "flatbuffers/code_generator.h"
#include "flatbuffers/flatbuffers.h"
#include "flatbuffers/idl.h"
#include "flatbuffers/util.h"
namespace flatbuffers {
extern void LogCompilerWarn(const std::string& warn);
extern void LogCompilerError(const std::string& err);
struct FlatCOptions {
IDLOptions opts;
std::string program_name;
std::string output_path;
std::vector<std::string> filenames;
std::list<std::string> include_directories_storage;
std::vector<const char*> include_directories;
std::vector<const char*> conform_include_directories;
std::vector<bool> generator_enabled;
size_t binary_files_from = std::numeric_limits<size_t>::max();
std::string conform_to_schema;
std::string annotate_schema;
bool annotate_include_vector_contents = true;
bool any_generator = false;
bool print_make_rules = false;
bool raw_binary = false;
bool schema_binary = false;
bool grpc_enabled = false;
bool requires_bfbs = false;
bool file_names_only = false;
std::vector<std::shared_ptr<CodeGenerator>> generators;
};
struct FlatCOption {
std::string short_opt;
std::string long_opt;
std::string parameter;
std::string description;
};
class FlatCompiler {
public:
typedef void (*WarnFn)(const FlatCompiler* flatc, const std::string& warn,
bool show_exe_name);
typedef void (*ErrorFn)(const FlatCompiler* flatc, const std::string& err,
bool usage, bool show_exe_name);
// Parameters required to initialize the FlatCompiler.
struct InitParams {
InitParams() : warn_fn(nullptr), error_fn(nullptr) {}
WarnFn warn_fn;
ErrorFn error_fn;
};
explicit FlatCompiler(const InitParams& params) : params_(params) {}
bool RegisterCodeGenerator(const FlatCOption& option,
std::shared_ptr<CodeGenerator> code_generator);
int Compile(const FlatCOptions& options);
std::string GetShortUsageString(const std::string& program_name) const;
std::string GetUsageString(const std::string& program_name) const;
// Parse the FlatC options from command line arguments.
FlatCOptions ParseFromCommandLineArguments(int argc, const char** argv);
private:
void ParseFile(flatbuffers::Parser& parser, const std::string& filename,
const std::string& contents,
const std::vector<const char*>& include_directories) const;
void LoadBinarySchema(Parser& parser, const std::string& filename,
const std::string& contents);
void Warn(const std::string& warn, bool show_exe_name = true) const;
void Error(const std::string& err, bool usage = true,
bool show_exe_name = true) const;
void AnnotateBinaries(const uint8_t* binary_schema,
uint64_t binary_schema_size,
const FlatCOptions& options);
void ValidateOptions(const FlatCOptions& options);
Parser GetConformParser(const FlatCOptions& options);
std::unique_ptr<Parser> GenerateCode(const FlatCOptions& options,
Parser& conform_parser);
std::map<std::string, std::shared_ptr<CodeGenerator>> code_generators_;
InitParams params_;
};
} // namespace flatbuffers
#endif // FLATBUFFERS_FLATC_H_
@@ -1,37 +0,0 @@
/*
* Copyright 2022 Google Inc. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef FLATBUFFERS_FLEX_FLAT_UTIL_H_
#define FLATBUFFERS_FLEX_FLAT_UTIL_H_
#include "flatbuffers/flatbuffers.h"
#include "flatbuffers/flexbuffers.h"
namespace flexbuffers {
// Verifies the `nested` flexbuffer within a flatbuffer vector is valid.
template <bool B>
inline bool VerifyNestedFlexBuffer(
const flatbuffers::Vector<uint8_t>* const nested,
flatbuffers::VerifierTemplate<B>& verifier) {
if (!nested) return true;
return verifier.Check(flexbuffers::VerifyBuffer(
nested->data(), nested->size(), verifier.GetFlexReuseTracker()));
}
} // namespace flexbuffers
#endif // FLATBUFFERS_FLEX_FLAT_UTIL_H_
File diff suppressed because it is too large Load Diff
@@ -1,303 +0,0 @@
/*
* Copyright 2014 Google Inc. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef FLATBUFFERS_GRPC_H_
#define FLATBUFFERS_GRPC_H_
// Helper functionality to glue FlatBuffers and GRPC.
#include "flatbuffers/flatbuffers.h"
#include "grpcpp/support/byte_buffer.h"
#include "grpcpp/support/slice.h"
namespace flatbuffers {
namespace grpc {
// Message is a typed wrapper around a buffer that manages the underlying
// `grpc_slice` and also provides flatbuffers-specific helpers such as `Verify`
// and `GetRoot`. Since it is backed by a `grpc_slice`, the underlying buffer
// is refcounted and ownership is be managed automatically.
template <class T>
class Message {
public:
Message() {}
Message(::grpc::Slice slice) : slice_(slice) {}
Message& operator=(const Message& other) = delete;
Message(Message&& other) = default;
Message(const Message& other) = delete;
Message& operator=(Message&& other) = default;
const uint8_t* mutable_data() const { return slice_.begin(); }
const uint8_t* data() const { return slice_.begin(); }
size_t size() const { return slice_.size(); }
bool Verify() const {
Verifier verifier(data(), size());
return verifier.VerifyBuffer<T>(nullptr);
}
T* GetMutableRoot() { return flatbuffers::GetMutableRoot<T>(mutable_data()); }
const T* GetRoot() const { return flatbuffers::GetRoot<T>(data()); }
// This is only intended for serializer use, or if you know what you're doing
const ::grpc::Slice& BorrowSlice() const { return slice_; }
private:
::grpc::Slice slice_;
};
class MessageBuilder;
// SliceAllocator is a gRPC-specific allocator that uses the `grpc_slice`
// refcounted slices to manage memory ownership. This makes it easy and
// efficient to transfer buffers to gRPC.
class SliceAllocator : public Allocator {
public:
SliceAllocator() {}
SliceAllocator(const SliceAllocator& other) = delete;
SliceAllocator& operator=(const SliceAllocator& other) = delete;
SliceAllocator(SliceAllocator&& other) {
// default-construct and swap idiom
swap(other);
}
SliceAllocator& operator=(SliceAllocator&& other) {
// move-construct and swap idiom
SliceAllocator temp(std::move(other));
swap(temp);
return *this;
}
void swap(SliceAllocator& other) {
using std::swap;
swap(slice_, other.slice_);
}
virtual ~SliceAllocator() {}
virtual uint8_t* allocate(size_t size) override {
FLATBUFFERS_ASSERT(slice_.size() == 0);
slice_ = ::grpc::Slice(size);
return const_cast<uint8_t*>(slice_.begin());
}
virtual void deallocate(uint8_t* p, size_t size) override {
FLATBUFFERS_ASSERT(p == slice_.begin());
FLATBUFFERS_ASSERT(size == slice_.size());
slice_ = ::grpc::Slice();
}
virtual uint8_t* reallocate_downward(uint8_t* old_p, size_t old_size,
size_t new_size, size_t in_use_back,
size_t in_use_front) override {
FLATBUFFERS_ASSERT(old_p == slice_.begin());
FLATBUFFERS_ASSERT(old_size == slice_.size());
FLATBUFFERS_ASSERT(new_size > old_size);
::grpc::Slice old_slice = slice_;
::grpc::Slice new_slice = ::grpc::Slice(new_size);
uint8_t* new_p = const_cast<uint8_t*>(new_slice.begin());
memcpy_downward(old_p, old_size, new_p, new_size, in_use_back,
in_use_front);
slice_ = new_slice;
return const_cast<uint8_t*>(slice_.begin());
}
private:
::grpc::Slice& get_slice(uint8_t* p, size_t size) {
FLATBUFFERS_ASSERT(p == slice_.begin());
FLATBUFFERS_ASSERT(size == slice_.size());
return slice_;
}
::grpc::Slice slice_;
friend class MessageBuilder;
};
// SliceAllocatorMember is a hack to ensure that the MessageBuilder's
// slice_allocator_ member is constructed before the FlatBufferBuilder, since
// the allocator is used in the FlatBufferBuilder ctor.
namespace detail {
struct SliceAllocatorMember {
SliceAllocator slice_allocator_;
};
} // namespace detail
// MessageBuilder is a gRPC-specific FlatBufferBuilder that uses SliceAllocator
// to allocate gRPC buffers.
class MessageBuilder : private detail::SliceAllocatorMember,
public FlatBufferBuilder {
public:
explicit MessageBuilder(uoffset_t initial_size = 1024)
: FlatBufferBuilder(initial_size, &slice_allocator_, false) {}
MessageBuilder(const MessageBuilder& other) = delete;
MessageBuilder& operator=(const MessageBuilder& other) = delete;
MessageBuilder(MessageBuilder&& other)
: FlatBufferBuilder(1024, &slice_allocator_, false) {
// Default construct and swap idiom.
Swap(other);
}
/// Create a MessageBuilder from a FlatBufferBuilder.
explicit MessageBuilder(FlatBufferBuilder&& src,
void (*dealloc)(void*,
size_t) = &DefaultAllocator::dealloc)
: FlatBufferBuilder(1024, &slice_allocator_, false) {
src.Swap(*this);
src.SwapBufAllocator(*this);
if (buf_.capacity()) {
uint8_t* buf = buf_.scratch_data(); // pointer to memory
size_t capacity = buf_.capacity(); // size of memory
slice_allocator_.slice_ = ::grpc::Slice(buf, capacity, dealloc);
} else {
slice_allocator_.slice_ = ::grpc::Slice();
}
}
/// Move-assign a FlatBufferBuilder to a MessageBuilder.
/// Only FlatBufferBuilder with default allocator (basically, nullptr) is
/// supported.
MessageBuilder& operator=(FlatBufferBuilder&& src) {
// Move construct a temporary and swap
MessageBuilder temp(std::move(src));
Swap(temp);
return *this;
}
MessageBuilder& operator=(MessageBuilder&& other) {
// Move construct a temporary and swap
MessageBuilder temp(std::move(other));
Swap(temp);
return *this;
}
void Swap(MessageBuilder& other) {
slice_allocator_.swap(other.slice_allocator_);
FlatBufferBuilder::Swap(other);
// After swapping the FlatBufferBuilder, we swap back the allocator, which
// restores the original allocator back in place. This is necessary because
// MessageBuilder's allocator is its own member (SliceAllocatorMember). The
// allocator passed to FlatBufferBuilder::vector_downward must point to this
// member.
buf_.swap_allocator(other.buf_);
}
// Releases the ownership of the buffer pointer.
// Returns the size, offset, and the original grpc_slice that
// allocated the buffer. Also see grpc_slice_unref().
uint8_t* ReleaseRaw(size_t& size, size_t& offset, ::grpc::Slice& slice) {
uint8_t* buf = FlatBufferBuilder::ReleaseRaw(size, offset);
slice = slice_allocator_.slice_;
slice_allocator_.slice_ = ::grpc::Slice();
return buf;
}
~MessageBuilder() {}
// GetMessage extracts the subslice of the buffer corresponding to the
// flatbuffers-encoded region and wraps it in a `Message<T>` to handle buffer
// ownership.
template <class T>
Message<T> GetMessage() {
auto buf_data = buf_.scratch_data(); // pointer to memory
auto buf_size = buf_.capacity(); // size of memory
auto msg_data = buf_.data(); // pointer to msg
auto msg_size = buf_.size(); // size of msg
// Do some sanity checks on data/size
FLATBUFFERS_ASSERT(msg_data);
FLATBUFFERS_ASSERT(msg_size);
FLATBUFFERS_ASSERT(msg_data >= buf_data);
FLATBUFFERS_ASSERT(msg_data + msg_size <= buf_data + buf_size);
// Calculate offsets from the buffer start
auto begin = msg_data - buf_data;
auto end = begin + msg_size;
// Get the slice we are working with (no refcount change)
::grpc::Slice slice = slice_allocator_.get_slice(buf_data, buf_size);
// Extract a subslice of the existing slice (increment refcount)
::grpc::Slice subslice = slice.sub(begin, end);
// Wrap the subslice in a `Message<T>`, but don't increment refcount
Message<T> msg(subslice);
return msg;
}
template <class T>
Message<T> ReleaseMessage() {
Message<T> msg = GetMessage<T>();
Reset();
return msg;
}
private:
// SliceAllocator slice_allocator_; // part of SliceAllocatorMember
};
} // namespace grpc
} // namespace flatbuffers
namespace grpc {
template <class T>
class SerializationTraits<flatbuffers::grpc::Message<T>> {
public:
static grpc::Status Serialize(const flatbuffers::grpc::Message<T>& msg,
ByteBuffer* buffer, bool* own_buffer) {
// Package the single slice into a `ByteBuffer`,
// incrementing the refcount in the process.
*buffer = ByteBuffer(&msg.BorrowSlice(), 1);
*own_buffer = true;
return grpc::Status::OK;
}
// Deserialize by pulling the
static grpc::Status Deserialize(ByteBuffer* buf,
flatbuffers::grpc::Message<T>* msg) {
Slice slice;
if (!buf->TrySingleSlice(&slice).ok()) {
if (!buf->DumpToSingleSlice(&slice).ok()) {
buf->Clear();
return ::grpc::Status(::grpc::StatusCode::INTERNAL, "No payload");
}
}
*msg = flatbuffers::grpc::Message<T>(slice);
buf->Clear();
#if FLATBUFFERS_GRPC_DISABLE_AUTO_VERIFICATION
return ::grpc::Status::OK;
#else
if (msg->Verify()) {
return ::grpc::Status::OK;
} else {
return ::grpc::Status(::grpc::StatusCode::INTERNAL,
"Message verification failed");
}
#endif
}
};
} // namespace grpc
#endif // FLATBUFFERS_GRPC_H_
@@ -1,135 +0,0 @@
/*
* Copyright 2015 Google Inc. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef FLATBUFFERS_HASH_H_
#define FLATBUFFERS_HASH_H_
#include <cstdint>
#include <cstring>
#include "flatbuffers/flatbuffers.h"
namespace flatbuffers {
template <typename T>
struct FnvTraits {
static const T kFnvPrime;
static const T kOffsetBasis;
};
template <>
struct FnvTraits<uint32_t> {
static const uint32_t kFnvPrime = 0x01000193;
static const uint32_t kOffsetBasis = 0x811C9DC5;
};
template <>
struct FnvTraits<uint64_t> {
static const uint64_t kFnvPrime = 0x00000100000001b3ULL;
static const uint64_t kOffsetBasis = 0xcbf29ce484222645ULL;
};
template <typename T>
T HashFnv1(const char* input) {
T hash = FnvTraits<T>::kOffsetBasis;
for (const char* c = input; *c; ++c) {
hash *= FnvTraits<T>::kFnvPrime;
hash ^= static_cast<unsigned char>(*c);
}
return hash;
}
template <typename T>
T HashFnv1a(const char* input) {
T hash = FnvTraits<T>::kOffsetBasis;
for (const char* c = input; *c; ++c) {
hash ^= static_cast<unsigned char>(*c);
hash *= FnvTraits<T>::kFnvPrime;
}
return hash;
}
template <>
inline uint16_t HashFnv1<uint16_t>(const char* input) {
uint32_t hash = HashFnv1<uint32_t>(input);
return (hash >> 16) ^ (hash & 0xffff);
}
template <>
inline uint16_t HashFnv1a<uint16_t>(const char* input) {
uint32_t hash = HashFnv1a<uint32_t>(input);
return (hash >> 16) ^ (hash & 0xffff);
}
template <typename T>
struct NamedHashFunction {
const char* name;
typedef T (*HashFunction)(const char*);
HashFunction function;
};
const NamedHashFunction<uint16_t> kHashFunctions16[] = {
{"fnv1_16", HashFnv1<uint16_t>},
{"fnv1a_16", HashFnv1a<uint16_t>},
};
const NamedHashFunction<uint32_t> kHashFunctions32[] = {
{"fnv1_32", HashFnv1<uint32_t>},
{"fnv1a_32", HashFnv1a<uint32_t>},
};
const NamedHashFunction<uint64_t> kHashFunctions64[] = {
{"fnv1_64", HashFnv1<uint64_t>},
{"fnv1a_64", HashFnv1a<uint64_t>},
};
inline NamedHashFunction<uint16_t>::HashFunction FindHashFunction16(
const char* name) {
std::size_t size = sizeof(kHashFunctions16) / sizeof(kHashFunctions16[0]);
for (std::size_t i = 0; i < size; ++i) {
if (std::strcmp(name, kHashFunctions16[i].name) == 0) {
return kHashFunctions16[i].function;
}
}
return nullptr;
}
inline NamedHashFunction<uint32_t>::HashFunction FindHashFunction32(
const char* name) {
std::size_t size = sizeof(kHashFunctions32) / sizeof(kHashFunctions32[0]);
for (std::size_t i = 0; i < size; ++i) {
if (std::strcmp(name, kHashFunctions32[i].name) == 0) {
return kHashFunctions32[i].function;
}
}
return nullptr;
}
inline NamedHashFunction<uint64_t>::HashFunction FindHashFunction64(
const char* name) {
std::size_t size = sizeof(kHashFunctions64) / sizeof(kHashFunctions64[0]);
for (std::size_t i = 0; i < size; ++i) {
if (std::strcmp(name, kHashFunctions64[i].name) == 0) {
return kHashFunctions64[i].function;
}
}
return nullptr;
}
} // namespace flatbuffers
#endif // FLATBUFFERS_HASH_H_
File diff suppressed because it is too large Load Diff
@@ -1,441 +0,0 @@
/*
* Copyright 2017 Google Inc. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef FLATBUFFERS_MINIREFLECT_H_
#define FLATBUFFERS_MINIREFLECT_H_
#include "flatbuffers/flatbuffers.h"
#include "flatbuffers/util.h"
namespace flatbuffers {
// Utilities that can be used with the "mini reflection" tables present
// in generated code with --reflect-types (only types) or --reflect-names
// (also names).
// This allows basic reflection functionality such as pretty-printing
// that does not require the use of the schema parser or loading of binary
// schema files at runtime (reflection.h).
// For any of the functions below that take `const TypeTable *`, you pass
// `FooTypeTable()` if the type of the root is `Foo`.
// First, a generic iterator that can be used by multiple algorithms.
struct IterationVisitor {
// These mark the scope of a table or struct.
virtual void StartSequence() {}
virtual void EndSequence() {}
// Called for each field regardless of whether it is present or not.
// If not present, val == nullptr. set_idx is the index of all set fields.
virtual void Field(size_t /*field_idx*/, size_t /*set_idx*/,
ElementaryType /*type*/, bool /*is_vector*/,
const TypeTable* /*type_table*/, const char* /*name*/,
const uint8_t* /*val*/) {}
// Called for a value that is actually present, after a field, or as part
// of a vector.
virtual void UType(uint8_t, const char*) {}
virtual void Bool(bool) {}
virtual void Char(int8_t, const char*) {}
virtual void UChar(uint8_t, const char*) {}
virtual void Short(int16_t, const char*) {}
virtual void UShort(uint16_t, const char*) {}
virtual void Int(int32_t, const char*) {}
virtual void UInt(uint32_t, const char*) {}
virtual void Long(int64_t) {}
virtual void ULong(uint64_t) {}
virtual void Float(float) {}
virtual void Double(double) {}
virtual void String(const String*) {}
virtual void Unknown(const uint8_t*) {} // From a future version.
// These mark the scope of a vector.
virtual void StartVector() {}
virtual void EndVector() {}
virtual void Element(size_t /*i*/, ElementaryType /*type*/,
const TypeTable* /*type_table*/,
const uint8_t* /*val*/) {}
virtual ~IterationVisitor() {}
};
inline size_t InlineSize(ElementaryType type, const TypeTable* type_table) {
switch (type) {
case ET_UTYPE:
case ET_BOOL:
case ET_CHAR:
case ET_UCHAR:
return 1;
case ET_SHORT:
case ET_USHORT:
return 2;
case ET_INT:
case ET_UINT:
case ET_FLOAT:
case ET_STRING:
return 4;
case ET_LONG:
case ET_ULONG:
case ET_DOUBLE:
return 8;
case ET_SEQUENCE:
switch (type_table->st) {
case ST_TABLE:
case ST_UNION:
return 4;
case ST_STRUCT:
return static_cast<size_t>(type_table->values[type_table->num_elems]);
default:
FLATBUFFERS_ASSERT(false);
return 1;
}
default:
FLATBUFFERS_ASSERT(false);
return 1;
}
}
inline int64_t LookupEnum(int64_t enum_val, const int64_t* values,
size_t num_values) {
if (!values) return enum_val;
for (size_t i = 0; i < num_values; i++) {
if (enum_val == values[i]) return static_cast<int64_t>(i);
}
return -1; // Unknown enum value.
}
template <typename T>
const char* EnumName(T tval, const TypeTable* type_table) {
if (!type_table || !type_table->names) return nullptr;
auto i = LookupEnum(static_cast<int64_t>(tval), type_table->values,
type_table->num_elems);
if (i >= 0 && i < static_cast<int64_t>(type_table->num_elems)) {
return type_table->names[i];
}
return nullptr;
}
void IterateObject(const uint8_t* obj, const TypeTable* type_table,
IterationVisitor* visitor);
inline void IterateValue(ElementaryType type, const uint8_t* val,
const TypeTable* type_table, const uint8_t* prev_val,
soffset_t vector_index, IterationVisitor* visitor) {
switch (type) {
case ET_UTYPE: {
auto tval = ReadScalar<uint8_t>(val);
visitor->UType(tval, EnumName(tval, type_table));
break;
}
case ET_BOOL: {
visitor->Bool(ReadScalar<uint8_t>(val) != 0);
break;
}
case ET_CHAR: {
auto tval = ReadScalar<int8_t>(val);
visitor->Char(tval, EnumName(tval, type_table));
break;
}
case ET_UCHAR: {
auto tval = ReadScalar<uint8_t>(val);
visitor->UChar(tval, EnumName(tval, type_table));
break;
}
case ET_SHORT: {
auto tval = ReadScalar<int16_t>(val);
visitor->Short(tval, EnumName(tval, type_table));
break;
}
case ET_USHORT: {
auto tval = ReadScalar<uint16_t>(val);
visitor->UShort(tval, EnumName(tval, type_table));
break;
}
case ET_INT: {
auto tval = ReadScalar<int32_t>(val);
visitor->Int(tval, EnumName(tval, type_table));
break;
}
case ET_UINT: {
auto tval = ReadScalar<uint32_t>(val);
visitor->UInt(tval, EnumName(tval, type_table));
break;
}
case ET_LONG: {
visitor->Long(ReadScalar<int64_t>(val));
break;
}
case ET_ULONG: {
visitor->ULong(ReadScalar<uint64_t>(val));
break;
}
case ET_FLOAT: {
visitor->Float(ReadScalar<float>(val));
break;
}
case ET_DOUBLE: {
visitor->Double(ReadScalar<double>(val));
break;
}
case ET_STRING: {
val += ReadScalar<uoffset_t>(val);
visitor->String(reinterpret_cast<const String*>(val));
break;
}
case ET_SEQUENCE: {
switch (type_table->st) {
case ST_TABLE:
val += ReadScalar<uoffset_t>(val);
IterateObject(val, type_table, visitor);
break;
case ST_STRUCT:
IterateObject(val, type_table, visitor);
break;
case ST_UNION: {
val += ReadScalar<uoffset_t>(val);
FLATBUFFERS_ASSERT(prev_val);
auto union_type = *prev_val; // Always a uint8_t.
if (vector_index >= 0) {
auto type_vec = reinterpret_cast<const Vector<uint8_t>*>(prev_val);
union_type = type_vec->Get(static_cast<uoffset_t>(vector_index));
}
auto type_code_idx =
LookupEnum(union_type, type_table->values, type_table->num_elems);
if (type_code_idx >= 0 &&
type_code_idx < static_cast<int32_t>(type_table->num_elems)) {
auto type_code = type_table->type_codes[type_code_idx];
switch (type_code.base_type) {
case ET_SEQUENCE: {
auto ref = type_table->type_refs[type_code.sequence_ref]();
IterateObject(val, ref, visitor);
break;
}
case ET_STRING:
visitor->String(reinterpret_cast<const String*>(val));
break;
default:
visitor->Unknown(val);
}
} else {
visitor->Unknown(val);
}
break;
}
case ST_ENUM:
FLATBUFFERS_ASSERT(false);
break;
}
break;
}
default: {
visitor->Unknown(val);
break;
}
}
}
inline void IterateObject(const uint8_t* obj, const TypeTable* type_table,
IterationVisitor* visitor) {
visitor->StartSequence();
const uint8_t* prev_val = nullptr;
size_t set_idx = 0;
size_t array_idx = 0;
for (size_t i = 0; i < type_table->num_elems; i++) {
auto type_code = type_table->type_codes[i];
auto type = static_cast<ElementaryType>(type_code.base_type);
auto is_repeating = type_code.is_repeating != 0;
auto ref_idx = type_code.sequence_ref;
const TypeTable* ref = nullptr;
if (ref_idx >= 0) {
ref = type_table->type_refs[ref_idx]();
}
auto name = type_table->names ? type_table->names[i] : nullptr;
const uint8_t* val = nullptr;
if (type_table->st == ST_TABLE) {
val = reinterpret_cast<const Table*>(obj)->GetAddressOf(
FieldIndexToOffset(static_cast<voffset_t>(i)));
} else {
val = obj + type_table->values[i];
}
visitor->Field(i, set_idx, type, is_repeating, ref, name, val);
if (val) {
set_idx++;
if (is_repeating) {
auto elem_ptr = val;
size_t size = 0;
if (type_table->st == ST_TABLE) {
// variable length vector
val += ReadScalar<uoffset_t>(val);
auto vec = reinterpret_cast<const Vector<uint8_t>*>(val);
elem_ptr = vec->Data();
size = vec->size();
} else {
// otherwise fixed size array
size = type_table->array_sizes[array_idx];
++array_idx;
}
visitor->StartVector();
for (size_t j = 0; j < size; j++) {
visitor->Element(j, type, ref, elem_ptr);
IterateValue(type, elem_ptr, ref, prev_val, static_cast<soffset_t>(j),
visitor);
elem_ptr += InlineSize(type, ref);
}
visitor->EndVector();
} else {
IterateValue(type, val, ref, prev_val, -1, visitor);
}
}
prev_val = val;
}
visitor->EndSequence();
}
inline void IterateFlatBuffer(const uint8_t* buffer,
const TypeTable* type_table,
IterationVisitor* callback) {
IterateObject(GetRoot<uint8_t>(buffer), type_table, callback);
}
// Outputting a Flatbuffer to a string. Tries to conform as close to JSON /
// the output generated by idl_gen_text.cpp.
struct ToStringVisitor : public IterationVisitor {
std::string s;
std::string d;
bool q;
std::string in;
size_t indent_level;
bool vector_delimited;
ToStringVisitor(std::string delimiter, bool quotes, std::string indent,
bool vdelimited = true)
: d(delimiter),
q(quotes),
in(indent),
indent_level(0),
vector_delimited(vdelimited) {}
ToStringVisitor(std::string delimiter)
: d(delimiter),
q(false),
in(""),
indent_level(0),
vector_delimited(true) {}
void append_indent() {
for (size_t i = 0; i < indent_level; i++) {
s += in;
}
}
void StartSequence() {
s += "{";
s += d;
indent_level++;
}
void EndSequence() {
s += d;
indent_level--;
append_indent();
s += "}";
}
void Field(size_t /*field_idx*/, size_t set_idx, ElementaryType /*type*/,
bool /*is_vector*/, const TypeTable* /*type_table*/,
const char* name, const uint8_t* val) {
if (!val) return;
if (set_idx) {
s += ",";
s += d;
}
append_indent();
if (name) {
if (q) s += "\"";
s += name;
if (q) s += "\"";
s += ": ";
}
}
template <typename T>
void Named(T x, const char* name) {
if (name) {
if (q) s += "\"";
s += name;
if (q) s += "\"";
} else {
s += NumToString(x);
}
}
void UType(uint8_t x, const char* name) { Named(x, name); }
void Bool(bool x) { s += x ? "true" : "false"; }
void Char(int8_t x, const char* name) { Named(x, name); }
void UChar(uint8_t x, const char* name) { Named(x, name); }
void Short(int16_t x, const char* name) { Named(x, name); }
void UShort(uint16_t x, const char* name) { Named(x, name); }
void Int(int32_t x, const char* name) { Named(x, name); }
void UInt(uint32_t x, const char* name) { Named(x, name); }
void Long(int64_t x) { s += NumToString(x); }
void ULong(uint64_t x) { s += NumToString(x); }
void Float(float x) { s += NumToString(x); }
void Double(double x) { s += NumToString(x); }
void String(const struct String* str) {
EscapeString(str->c_str(), str->size(), &s, true, false);
}
void Unknown(const uint8_t*) { s += "(?)"; }
void StartVector() {
s += "[";
if (vector_delimited) {
s += d;
indent_level++;
append_indent();
} else {
s += " ";
}
}
void EndVector() {
if (vector_delimited) {
s += d;
indent_level--;
append_indent();
} else {
s += " ";
}
s += "]";
}
void Element(size_t i, ElementaryType /*type*/,
const TypeTable* /*type_table*/, const uint8_t* /*val*/) {
if (i) {
s += ",";
if (vector_delimited) {
s += d;
append_indent();
} else {
s += " ";
}
}
}
};
inline std::string FlatBufferToString(const uint8_t* buffer,
const TypeTable* type_table,
bool multi_line = false,
bool vector_delimited = true,
const std::string& indent = "",
bool quotes = false) {
ToStringVisitor tostring_visitor(multi_line ? "\n" : " ", quotes, indent,
vector_delimited);
IterateFlatBuffer(buffer, type_table, &tostring_visitor);
return tostring_visitor.s;
}
} // namespace flatbuffers
#endif // FLATBUFFERS_MINIREFLECT_H_
@@ -1,39 +0,0 @@
/*
* Copyright 2017 Google Inc. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef FLATBUFFERS_FLATC_PCH_H_
#define FLATBUFFERS_FLATC_PCH_H_
// stl
#include <cassert>
#include <cmath>
#include <functional>
#include <iostream>
#include <iterator>
#include <set>
#include <sstream>
#include <tuple>
#include <unordered_map>
#include <unordered_set>
// flatbuffers
#include "flatbuffers/code_generators.h"
#include "flatbuffers/flatbuffers.h"
#include "flatbuffers/flexbuffers.h"
#include "flatbuffers/idl.h"
#include "flatbuffers/pch/pch.h"
#endif // FLATBUFFERS_FLATC_PCH_H_
@@ -1,38 +0,0 @@
/*
* Copyright 2017 Google Inc. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef FLATBUFFERS_PCH_H_
#define FLATBUFFERS_PCH_H_
// stl
#include <algorithm>
#include <cstdint>
#include <cstring>
#include <iomanip>
#include <limits>
#include <list>
#include <map>
#include <memory>
#include <stack>
#include <string>
#include <type_traits>
#include <utility>
#include <vector>
// flatbuffers
#include "flatbuffers/util.h"
#endif // FLATBUFFERS_PCH_H_
@@ -1,530 +0,0 @@
/*
* Copyright 2015 Google Inc. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef FLATBUFFERS_REFLECTION_H_
#define FLATBUFFERS_REFLECTION_H_
// This is somewhat of a circular dependency because flatc (and thus this
// file) is needed to generate this header in the first place.
// Should normally not be a problem since it can be generated by the
// previous version of flatc whenever this code needs to change.
// See scripts/generate_code.py for generation.
#include "flatbuffers/reflection_generated.h"
// Helper functionality for reflection.
namespace flatbuffers {
// ------------------------- GETTERS -------------------------
constexpr bool IsScalar(reflection::BaseType t) {
return t >= reflection::UType && t <= reflection::Double;
}
constexpr bool IsInteger(reflection::BaseType t) {
return t >= reflection::UType && t <= reflection::ULong;
}
constexpr bool IsFloat(reflection::BaseType t) {
return t == reflection::Float || t == reflection::Double;
}
constexpr bool IsLong(reflection::BaseType t) {
return t == reflection::Long || t == reflection::ULong;
}
// This needs to correspond to the BaseType enum.
constexpr size_t kBaseTypeSize[] = {
0, // None
1, // UType
1, // Bool
1, // Byte
1, // UByte
2, // Short
2, // UShort
4, // Int
4, // UInt
8, // Long
8, // ULong
4, // Float
8, // Double
4, // String
4, // Vector
4, // Obj
4, // Union
0, // Array. Only used in structs. 0 was chosen to prevent out-of-bounds
// errors.
8, // Vector64
0 // MaxBaseType. This must be kept the last entry in this array.
};
static_assert(sizeof(kBaseTypeSize) / sizeof(size_t) ==
reflection::MaxBaseType + 1,
"Size of sizes[] array does not match the count of BaseType "
"enum values.");
// Size of a basic type, don't use with structs.
constexpr size_t GetTypeSize(reflection::BaseType base_type) {
return kBaseTypeSize[base_type];
}
// Same as above, but now correctly returns the size of a struct if
// the field (or vector element) is a struct.
inline size_t GetTypeSizeInline(reflection::BaseType base_type, int type_index,
const reflection::Schema& schema) {
if (base_type == reflection::Obj &&
schema.objects()->Get(type_index)->is_struct()) {
return schema.objects()->Get(type_index)->bytesize();
} else {
return GetTypeSize(base_type);
}
}
// Get the root, regardless of what type it is.
inline Table* GetAnyRoot(uint8_t* const flatbuf) {
return GetMutableRoot<Table>(flatbuf);
}
inline const Table* GetAnyRoot(const uint8_t* const flatbuf) {
return GetRoot<Table>(flatbuf);
}
inline Table* GetAnySizePrefixedRoot(uint8_t* const flatbuf) {
return GetMutableSizePrefixedRoot<Table>(flatbuf);
}
inline const Table* GetAnySizePrefixedRoot(const uint8_t* const flatbuf) {
return GetSizePrefixedRoot<Table>(flatbuf);
}
// Get a field's default, if you know it's an integer, and its exact type.
template <typename T>
T GetFieldDefaultI(const reflection::Field& field) {
FLATBUFFERS_ASSERT(sizeof(T) == GetTypeSize(field.type()->base_type()));
return static_cast<T>(field.default_integer());
}
// Get a field's default, if you know it's floating point and its exact type.
template <typename T>
T GetFieldDefaultF(const reflection::Field& field) {
FLATBUFFERS_ASSERT(sizeof(T) == GetTypeSize(field.type()->base_type()));
return static_cast<T>(field.default_real());
}
// Get a field, if you know it's an integer, and its exact type.
template <typename T>
T GetFieldI(const Table& table, const reflection::Field& field) {
FLATBUFFERS_ASSERT(sizeof(T) == GetTypeSize(field.type()->base_type()));
return table.GetField<T>(field.offset(),
static_cast<T>(field.default_integer()));
}
// Get a field, if you know it's floating point and its exact type.
template <typename T>
T GetFieldF(const Table& table, const reflection::Field& field) {
FLATBUFFERS_ASSERT(sizeof(T) == GetTypeSize(field.type()->base_type()));
return table.GetField<T>(field.offset(),
static_cast<T>(field.default_real()));
}
// Get a field, if you know it's a string.
inline const String* GetFieldS(const Table& table,
const reflection::Field& field) {
FLATBUFFERS_ASSERT(field.type()->base_type() == reflection::String);
return table.GetPointer<const String*>(field.offset());
}
// Get a field, if you know it's a vector.
template <typename T>
Vector<T>* GetFieldV(const Table& table, const reflection::Field& field) {
FLATBUFFERS_ASSERT(field.type()->base_type() == reflection::Vector &&
sizeof(T) == GetTypeSize(field.type()->element()));
return table.GetPointer<Vector<T>*>(field.offset());
}
// Get a field, if you know it's a vector, generically.
// To actually access elements, use the return value together with
// field.type()->element() in any of GetAnyVectorElemI below etc.
inline VectorOfAny* GetFieldAnyV(const Table& table,
const reflection::Field& field) {
return table.GetPointer<VectorOfAny*>(field.offset());
}
// Get a field, if you know it's a table.
inline Table* GetFieldT(const Table& table, const reflection::Field& field) {
FLATBUFFERS_ASSERT(field.type()->base_type() == reflection::Obj ||
field.type()->base_type() == reflection::Union);
return table.GetPointer<Table*>(field.offset());
}
// Get a field, if you know it's a struct.
inline const Struct* GetFieldStruct(const Table& table,
const reflection::Field& field) {
// TODO: This does NOT check if the field is a table or struct, but we'd need
// access to the schema to check the is_struct flag.
FLATBUFFERS_ASSERT(field.type()->base_type() == reflection::Obj);
return table.GetStruct<const Struct*>(field.offset());
}
// Get a structure's field, if you know it's a struct.
inline const Struct* GetFieldStruct(const Struct& structure,
const reflection::Field& field) {
FLATBUFFERS_ASSERT(field.type()->base_type() == reflection::Obj);
return structure.GetStruct<const Struct*>(field.offset());
}
// Raw helper functions used below: get any value in memory as a 64bit int, a
// double or a string.
// All scalars get static_cast to an int64_t, strings use strtoull, every other
// data type returns 0.
int64_t GetAnyValueI(reflection::BaseType type, const uint8_t* data);
// All scalars static cast to double, strings use strtod, every other data
// type is 0.0.
double GetAnyValueF(reflection::BaseType type, const uint8_t* data);
// All scalars converted using stringstream, strings as-is, and all other
// data types provide some level of debug-pretty-printing.
std::string GetAnyValueS(reflection::BaseType type, const uint8_t* data,
const reflection::Schema* schema, int type_index);
// Get any table field as a 64bit int, regardless of what type it is.
inline int64_t GetAnyFieldI(const Table& table,
const reflection::Field& field) {
auto field_ptr = table.GetAddressOf(field.offset());
return field_ptr ? GetAnyValueI(field.type()->base_type(), field_ptr)
: field.default_integer();
}
// Get any table field as a double, regardless of what type it is.
inline double GetAnyFieldF(const Table& table, const reflection::Field& field) {
auto field_ptr = table.GetAddressOf(field.offset());
return field_ptr ? GetAnyValueF(field.type()->base_type(), field_ptr)
: field.default_real();
}
// Get any table field as a string, regardless of what type it is.
// You may pass nullptr for the schema if you don't care to have fields that
// are of table type pretty-printed.
inline std::string GetAnyFieldS(const Table& table,
const reflection::Field& field,
const reflection::Schema* schema) {
auto field_ptr = table.GetAddressOf(field.offset());
return field_ptr ? GetAnyValueS(field.type()->base_type(), field_ptr, schema,
field.type()->index())
: "";
}
// Get any struct field as a 64bit int, regardless of what type it is.
inline int64_t GetAnyFieldI(const Struct& st, const reflection::Field& field) {
return GetAnyValueI(field.type()->base_type(),
st.GetAddressOf(field.offset()));
}
// Get any struct field as a double, regardless of what type it is.
inline double GetAnyFieldF(const Struct& st, const reflection::Field& field) {
return GetAnyValueF(field.type()->base_type(),
st.GetAddressOf(field.offset()));
}
// Get any struct field as a string, regardless of what type it is.
inline std::string GetAnyFieldS(const Struct& st,
const reflection::Field& field) {
return GetAnyValueS(field.type()->base_type(),
st.GetAddressOf(field.offset()), nullptr, -1);
}
// Get any vector element as a 64bit int, regardless of what type it is.
inline int64_t GetAnyVectorElemI(const VectorOfAny* vec,
reflection::BaseType elem_type, size_t i) {
return GetAnyValueI(elem_type, vec->Data() + GetTypeSize(elem_type) * i);
}
// Get any vector element as a double, regardless of what type it is.
inline double GetAnyVectorElemF(const VectorOfAny* vec,
reflection::BaseType elem_type, size_t i) {
return GetAnyValueF(elem_type, vec->Data() + GetTypeSize(elem_type) * i);
}
// Get any vector element as a string, regardless of what type it is.
inline std::string GetAnyVectorElemS(const VectorOfAny* vec,
reflection::BaseType elem_type, size_t i) {
return GetAnyValueS(elem_type, vec->Data() + GetTypeSize(elem_type) * i,
nullptr, -1);
}
// Get a vector element that's a table/string/vector from a generic vector.
// Pass Table/String/VectorOfAny as template parameter.
// Warning: does no typechecking.
template <typename T>
T* GetAnyVectorElemPointer(const VectorOfAny* vec, size_t i) {
auto elem_ptr = vec->Data() + sizeof(uoffset_t) * i;
return reinterpret_cast<T*>(elem_ptr + ReadScalar<uoffset_t>(elem_ptr));
}
// Get the inline-address of a vector element. Useful for Structs (pass Struct
// as template arg), or being able to address a range of scalars in-line.
// Get elem_size from GetTypeSizeInline().
// Note: little-endian data on all platforms, use EndianScalar() instead of
// raw pointer access with scalars).
template <typename T>
T* GetAnyVectorElemAddressOf(const VectorOfAny* vec, size_t i,
size_t elem_size) {
return reinterpret_cast<T*>(vec->Data() + elem_size * i);
}
// Similarly, for elements of tables.
template <typename T>
T* GetAnyFieldAddressOf(const Table& table, const reflection::Field& field) {
return reinterpret_cast<T*>(table.GetAddressOf(field.offset()));
}
// Similarly, for elements of structs.
template <typename T>
T* GetAnyFieldAddressOf(const Struct& st, const reflection::Field& field) {
return reinterpret_cast<T*>(st.GetAddressOf(field.offset()));
}
// Loop over all the fields of the provided `object` and call `func` on each one
// in increasing order by their field->id(). If `reverse` is true, `func` is
// called in descending order
void ForAllFields(const reflection::Object* object, bool reverse,
std::function<void(const reflection::Field*)> func);
// ------------------------- SETTERS -------------------------
// Set any scalar field, if you know its exact type.
template <typename T>
bool SetField(Table* table, const reflection::Field& field, T val) {
reflection::BaseType type = field.type()->base_type();
if (!IsScalar(type)) {
return false;
}
FLATBUFFERS_ASSERT(sizeof(T) == GetTypeSize(type));
T def;
if (IsInteger(type)) {
def = GetFieldDefaultI<T>(field);
} else {
FLATBUFFERS_ASSERT(IsFloat(type));
def = GetFieldDefaultF<T>(field);
}
return table->SetField(field.offset(), val, def);
}
// Raw helper functions used below: set any value in memory as a 64bit int, a
// double or a string.
// These work for all scalar values, but do nothing for other data types.
// To set a string, see SetString below.
void SetAnyValueI(reflection::BaseType type, uint8_t* data, int64_t val);
void SetAnyValueF(reflection::BaseType type, uint8_t* data, double val);
void SetAnyValueS(reflection::BaseType type, uint8_t* data, const char* val);
// Set any table field as a 64bit int, regardless of type what it is.
inline bool SetAnyFieldI(Table* table, const reflection::Field& field,
int64_t val) {
auto field_ptr = table->GetAddressOf(field.offset());
if (!field_ptr) return val == GetFieldDefaultI<int64_t>(field);
SetAnyValueI(field.type()->base_type(), field_ptr, val);
return true;
}
// Set any table field as a double, regardless of what type it is.
inline bool SetAnyFieldF(Table* table, const reflection::Field& field,
double val) {
auto field_ptr = table->GetAddressOf(field.offset());
if (!field_ptr) return val == GetFieldDefaultF<double>(field);
SetAnyValueF(field.type()->base_type(), field_ptr, val);
return true;
}
// Set any table field as a string, regardless of what type it is.
inline bool SetAnyFieldS(Table* table, const reflection::Field& field,
const char* val) {
auto field_ptr = table->GetAddressOf(field.offset());
if (!field_ptr) return false;
SetAnyValueS(field.type()->base_type(), field_ptr, val);
return true;
}
// Set any struct field as a 64bit int, regardless of type what it is.
inline void SetAnyFieldI(Struct* st, const reflection::Field& field,
int64_t val) {
SetAnyValueI(field.type()->base_type(), st->GetAddressOf(field.offset()),
val);
}
// Set any struct field as a double, regardless of type what it is.
inline void SetAnyFieldF(Struct* st, const reflection::Field& field,
double val) {
SetAnyValueF(field.type()->base_type(), st->GetAddressOf(field.offset()),
val);
}
// Set any struct field as a string, regardless of type what it is.
inline void SetAnyFieldS(Struct* st, const reflection::Field& field,
const char* val) {
SetAnyValueS(field.type()->base_type(), st->GetAddressOf(field.offset()),
val);
}
// Set any vector element as a 64bit int, regardless of type what it is.
inline void SetAnyVectorElemI(VectorOfAny* vec, reflection::BaseType elem_type,
size_t i, int64_t val) {
SetAnyValueI(elem_type, vec->Data() + GetTypeSize(elem_type) * i, val);
}
// Set any vector element as a double, regardless of type what it is.
inline void SetAnyVectorElemF(VectorOfAny* vec, reflection::BaseType elem_type,
size_t i, double val) {
SetAnyValueF(elem_type, vec->Data() + GetTypeSize(elem_type) * i, val);
}
// Set any vector element as a string, regardless of type what it is.
inline void SetAnyVectorElemS(VectorOfAny* vec, reflection::BaseType elem_type,
size_t i, const char* val) {
SetAnyValueS(elem_type, vec->Data() + GetTypeSize(elem_type) * i, val);
}
// ------------------------- RESIZING SETTERS -------------------------
// "smart" pointer for use with resizing vectors: turns a pointer inside
// a vector into a relative offset, such that it is not affected by resizes.
template <typename T, typename U>
class pointer_inside_vector {
public:
pointer_inside_vector(T* ptr, std::vector<U>& vec)
: offset_(reinterpret_cast<uint8_t*>(ptr) -
reinterpret_cast<uint8_t*>(vec.data())),
vec_(vec) {}
T* operator*() const {
return reinterpret_cast<T*>(reinterpret_cast<uint8_t*>(vec_.data()) +
offset_);
}
T* operator->() const { return operator*(); }
private:
size_t offset_;
std::vector<U>& vec_;
};
// Helper to create the above easily without specifying template args.
template <typename T, typename U>
pointer_inside_vector<T, U> piv(T* ptr, std::vector<U>& vec) {
return pointer_inside_vector<T, U>(ptr, vec);
}
constexpr const char* UnionTypeFieldSuffix() { return "_type"; }
// Helper to figure out the actual table type a union refers to.
inline const reflection::Object& GetUnionType(
const reflection::Schema& schema, const reflection::Object& parent,
const reflection::Field& unionfield, const Table& table) {
auto enumdef = schema.enums()->Get(unionfield.type()->index());
// TODO: this is clumsy and slow, but no other way to find it?
auto type_field = parent.fields()->LookupByKey(
(unionfield.name()->str() + UnionTypeFieldSuffix()).c_str());
FLATBUFFERS_ASSERT(type_field);
auto union_type = GetFieldI<uint8_t>(table, *type_field);
auto enumval = enumdef->values()->LookupByKey(union_type);
return *schema.objects()->Get(enumval->union_type()->index());
}
// Changes the contents of a string inside a FlatBuffer. FlatBuffer must
// live inside a std::vector so we can resize the buffer if needed.
// "str" must live inside "flatbuf" and may be invalidated after this call.
// If your FlatBuffer's root table is not the schema's root table, you should
// pass in your root_table type as well.
void SetString(const reflection::Schema& schema, const std::string& val,
const String* str, std::vector<uint8_t>* flatbuf,
const reflection::Object* root_table = nullptr);
// Resizes a flatbuffers::Vector inside a FlatBuffer. FlatBuffer must
// live inside a std::vector so we can resize the buffer if needed.
// "vec" must live inside "flatbuf" and may be invalidated after this call.
// If your FlatBuffer's root table is not the schema's root table, you should
// pass in your root_table type as well.
uint8_t* ResizeAnyVector(const reflection::Schema& schema, uoffset_t newsize,
const VectorOfAny* vec, uoffset_t num_elems,
uoffset_t elem_size, std::vector<uint8_t>* flatbuf,
const reflection::Object* root_table = nullptr);
template <typename T>
void ResizeVector(const reflection::Schema& schema, uoffset_t newsize, T val,
const Vector<T>* vec, std::vector<uint8_t>* flatbuf,
const reflection::Object* root_table = nullptr) {
auto delta_elem = static_cast<int>(newsize) - static_cast<int>(vec->size());
auto newelems = ResizeAnyVector(
schema, newsize, reinterpret_cast<const VectorOfAny*>(vec), vec->size(),
static_cast<uoffset_t>(sizeof(T)), flatbuf, root_table);
// Set new elements to "val".
for (int i = 0; i < delta_elem; i++) {
auto loc = newelems + i * sizeof(T);
auto is_scalar = flatbuffers::is_scalar<T>::value;
if (is_scalar) {
WriteScalar(loc, val);
} else { // struct
*reinterpret_cast<T*>(loc) = val;
}
}
}
// Adds any new data (in the form of a new FlatBuffer) to an existing
// FlatBuffer. This can be used when any of the above methods are not
// sufficient, in particular for adding new tables and new fields.
// This is potentially slightly less efficient than a FlatBuffer constructed
// in one piece, since the new FlatBuffer doesn't share any vtables with the
// existing one.
// The return value can now be set using Vector::MutateOffset or SetFieldT
// below.
const uint8_t* AddFlatBuffer(std::vector<uint8_t>& flatbuf,
const uint8_t* newbuf, size_t newlen);
inline bool SetFieldT(Table* table, const reflection::Field& field,
const uint8_t* val) {
FLATBUFFERS_ASSERT(sizeof(uoffset_t) ==
GetTypeSize(field.type()->base_type()));
return table->SetPointer(field.offset(), val);
}
// ------------------------- COPYING -------------------------
// Generic copying of tables from a FlatBuffer into a FlatBuffer builder.
// Can be used to do any kind of merging/selecting you may want to do out
// of existing buffers. Also useful to reconstruct a whole buffer if the
// above resizing functionality has introduced garbage in a buffer you want
// to remove.
// Note: this does not deal with DAGs correctly. If the table passed forms a
// DAG, the copy will be a tree instead (with duplicates). Strings can be
// shared however, by passing true for use_string_pooling.
Offset<const Table*> CopyTable(FlatBufferBuilder& fbb,
const reflection::Schema& schema,
const reflection::Object& objectdef,
const Table& table,
bool use_string_pooling = false);
// Verifies the provided flatbuffer using reflection.
// root should point to the root type for this flatbuffer.
// buf should point to the start of flatbuffer data.
// length specifies the size of the flatbuffer data.
bool Verify(const reflection::Schema& schema, const reflection::Object& root,
const uint8_t* buf, size_t length, uoffset_t max_depth = 64,
uoffset_t max_tables = 1000000);
bool VerifySizePrefixed(const reflection::Schema& schema,
const reflection::Object& root, const uint8_t* buf,
size_t length, uoffset_t max_depth = 64,
uoffset_t max_tables = 1000000);
} // namespace flatbuffers
#endif // FLATBUFFERS_REFLECTION_H_
File diff suppressed because it is too large Load Diff
@@ -1,130 +0,0 @@
/*
* Copyright 2017 Google Inc. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef FLATBUFFERS_REGISTRY_H_
#define FLATBUFFERS_REGISTRY_H_
#include "flatbuffers/base.h"
#include "flatbuffers/idl.h"
namespace flatbuffers {
// Convenience class to easily parse or generate text for arbitrary FlatBuffers.
// Simply pre-populate it with all schema filenames that may be in use, and
// This class will look them up using the file_identifier declared in the
// schema.
class Registry {
public:
// Call this for all schemas that may be in use. The identifier has
// a function in the generated code, e.g. MonsterIdentifier().
void Register(const char* file_identifier, const char* schema_path) {
Schema schema;
schema.path_ = schema_path;
schemas_[file_identifier] = schema;
}
// Generate text from an arbitrary FlatBuffer by looking up its
// file_identifier in the registry.
bool FlatBufferToText(const uint8_t* flatbuf, size_t len, std::string* dest) {
// Get the identifier out of the buffer.
// If the buffer is truncated, exit.
if (len < sizeof(uoffset_t) + kFileIdentifierLength) {
lasterror_ = "buffer truncated";
return false;
}
std::string ident(
reinterpret_cast<const char*>(flatbuf) + sizeof(uoffset_t),
kFileIdentifierLength);
// Load and parse the schema.
Parser parser;
if (!LoadSchema(ident, &parser)) return false;
// Now we're ready to generate text.
auto err = GenText(parser, flatbuf, dest);
if (err) {
lasterror_ =
"unable to generate text for FlatBuffer binary: " + std::string(err);
return false;
}
return true;
}
// Converts a binary buffer to text using one of the schemas in the registry,
// use the file_identifier to indicate which.
// If DetachedBuffer::data() is null then parsing failed.
DetachedBuffer TextToFlatBuffer(const char* text,
const char* file_identifier) {
// Load and parse the schema.
Parser parser;
if (!LoadSchema(file_identifier, &parser)) return DetachedBuffer();
// Parse the text.
if (!parser.Parse(text)) {
lasterror_ = parser.error_;
return DetachedBuffer();
}
// We have a valid FlatBuffer. Detach it from the builder and return.
return parser.builder_.Release();
}
// Modify any parsing / output options used by the other functions.
void SetOptions(const IDLOptions& opts) { opts_ = opts; }
// If schemas used contain include statements, call this function for every
// directory the parser should search them for.
void AddIncludeDirectory(const char* path) { include_paths_.push_back(path); }
// Returns a human readable error if any of the above functions fail.
const std::string& GetLastError() { return lasterror_; }
private:
bool LoadSchema(const std::string& ident, Parser* parser) {
// Find the schema, if not, exit.
auto it = schemas_.find(ident);
if (it == schemas_.end()) {
// Don't attach the identifier, since it may not be human readable.
lasterror_ = "identifier for this buffer not in the registry";
return false;
}
auto& schema = it->second;
// Load the schema from disk. If not, exit.
std::string schematext;
if (!LoadFile(schema.path_.c_str(), false, &schematext)) {
lasterror_ = "could not load schema: " + schema.path_;
return false;
}
// Parse schema.
parser->opts = opts_;
if (!parser->Parse(schematext.c_str(), include_paths_.data(),
schema.path_.c_str())) {
lasterror_ = parser->error_;
return false;
}
return true;
}
struct Schema {
std::string path_;
// TODO(wvo) optionally cache schema file or parsed schema here.
};
std::string lasterror_;
IDLOptions opts_;
std::vector<const char*> include_paths_;
std::map<std::string, Schema> schemas_;
};
} // namespace flatbuffers
#endif // FLATBUFFERS_REGISTRY_H_
@@ -1,516 +0,0 @@
/*
* Copyright 2017 Google Inc. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef FLATBUFFERS_STL_EMULATION_H_
#define FLATBUFFERS_STL_EMULATION_H_
// clang-format off
#include "flatbuffers/base.h"
#include <string>
#include <type_traits>
#include <vector>
#include <memory>
#include <limits>
#ifndef FLATBUFFERS_USE_STD_OPTIONAL
// Detect C++17 compatible compiler.
// __cplusplus >= 201703L - a compiler has support of 'static inline' variables.
#if (defined(__cplusplus) && __cplusplus >= 201703L) \
|| (defined(_MSVC_LANG) && _MSVC_LANG >= 201703L)
#define FLATBUFFERS_USE_STD_OPTIONAL 1
#else
#define FLATBUFFERS_USE_STD_OPTIONAL 0
#endif // (defined(__cplusplus) && __cplusplus >= 201703L) ...
#endif // FLATBUFFERS_USE_STD_OPTIONAL
#if FLATBUFFERS_USE_STD_OPTIONAL
#include <optional>
#endif
#ifndef FLATBUFFERS_USE_STD_SPAN
// Testing __cpp_lib_span requires including either <version> or <span>,
// both of which were added in C++20.
// See: https://en.cppreference.com/w/cpp/utility/feature_test
#if defined(__cplusplus) && __cplusplus >= 202002L \
|| (defined(_MSVC_LANG) && _MSVC_LANG >= 202002L)
#if __has_include(<span>)
#define FLATBUFFERS_USE_STD_SPAN 1
#endif
#endif
#endif // FLATBUFFERS_USE_STD_SPAN
#if defined(FLATBUFFERS_USE_STD_SPAN)
#include <array>
#include <span>
#else
// Disable non-trivial ctors if FLATBUFFERS_SPAN_MINIMAL defined.
#if !defined(FLATBUFFERS_TEMPLATES_ALIASES)
#define FLATBUFFERS_SPAN_MINIMAL
#else
// Enable implicit construction of a span<T,N> from a std::array<T,N>.
#include <array>
#endif
#endif // defined(FLATBUFFERS_USE_STD_SPAN)
// This header provides backwards compatibility for older versions of the STL.
namespace flatbuffers {
#if defined(FLATBUFFERS_TEMPLATES_ALIASES)
template <typename T>
using numeric_limits = std::numeric_limits<T>;
#else
template <typename T> class numeric_limits :
public std::numeric_limits<T> {};
#endif // defined(FLATBUFFERS_TEMPLATES_ALIASES)
#if defined(FLATBUFFERS_TEMPLATES_ALIASES)
template <typename T> using is_scalar = std::is_scalar<T>;
template <typename T, typename U> using is_same = std::is_same<T,U>;
template <typename T> using is_floating_point = std::is_floating_point<T>;
template <typename T> using is_unsigned = std::is_unsigned<T>;
template <typename T> using is_enum = std::is_enum<T>;
template <typename T> using make_unsigned = std::make_unsigned<T>;
template<bool B, class T, class F>
using conditional = std::conditional<B, T, F>;
template<class T, T v>
using integral_constant = std::integral_constant<T, v>;
template <bool B>
using bool_constant = integral_constant<bool, B>;
using true_type = std::true_type;
using false_type = std::false_type;
#else
// MSVC 2010 doesn't support C++11 aliases.
template <typename T> struct is_scalar : public std::is_scalar<T> {};
template <typename T, typename U> struct is_same : public std::is_same<T,U> {};
template <typename T> struct is_floating_point :
public std::is_floating_point<T> {};
template <typename T> struct is_unsigned : public std::is_unsigned<T> {};
template <typename T> struct is_enum : public std::is_enum<T> {};
template <typename T> struct make_unsigned : public std::make_unsigned<T> {};
template<bool B, class T, class F>
struct conditional : public std::conditional<B, T, F> {};
template<class T, T v>
struct integral_constant : public std::integral_constant<T, v> {};
template <bool B>
struct bool_constant : public integral_constant<bool, B> {};
typedef bool_constant<true> true_type;
typedef bool_constant<false> false_type;
#endif // defined(FLATBUFFERS_TEMPLATES_ALIASES)
#if defined(FLATBUFFERS_TEMPLATES_ALIASES)
template <class T> using unique_ptr = std::unique_ptr<T>;
#else
// MSVC 2010 doesn't support C++11 aliases.
// We're manually "aliasing" the class here as we want to bring unique_ptr
// into the flatbuffers namespace. We have unique_ptr in the flatbuffers
// namespace we have a completely independent implementation (see below)
// for C++98 STL implementations.
template <class T> class unique_ptr : public std::unique_ptr<T> {
public:
unique_ptr() {}
explicit unique_ptr(T* p) : std::unique_ptr<T>(p) {}
unique_ptr(std::unique_ptr<T>&& u) { *this = std::move(u); }
unique_ptr(unique_ptr&& u) { *this = std::move(u); }
unique_ptr& operator=(std::unique_ptr<T>&& u) {
std::unique_ptr<T>::reset(u.release());
return *this;
}
unique_ptr& operator=(unique_ptr&& u) {
std::unique_ptr<T>::reset(u.release());
return *this;
}
unique_ptr& operator=(T* p) {
return std::unique_ptr<T>::operator=(p);
}
};
#endif // defined(FLATBUFFERS_TEMPLATES_ALIASES)
#if FLATBUFFERS_USE_STD_OPTIONAL
template<class T>
using Optional = std::optional<T>;
using nullopt_t = std::nullopt_t;
inline constexpr nullopt_t nullopt = std::nullopt;
#else
// Limited implementation of Optional<T> type for a scalar T.
// This implementation limited by trivial types compatible with
// std::is_arithmetic<T> or std::is_enum<T> type traits.
// A tag to indicate an empty flatbuffers::optional<T>.
struct nullopt_t {
explicit FLATBUFFERS_CONSTEXPR_CPP11 nullopt_t(int) {}
};
#if defined(FLATBUFFERS_CONSTEXPR_DEFINED)
namespace internal {
template <class> struct nullopt_holder {
static constexpr nullopt_t instance_ = nullopt_t(0);
};
template<class Dummy>
constexpr nullopt_t nullopt_holder<Dummy>::instance_;
}
static constexpr const nullopt_t &nullopt = internal::nullopt_holder<void>::instance_;
#else
namespace internal {
template <class> struct nullopt_holder {
static const nullopt_t instance_;
};
template<class Dummy>
const nullopt_t nullopt_holder<Dummy>::instance_ = nullopt_t(0);
}
static const nullopt_t &nullopt = internal::nullopt_holder<void>::instance_;
#endif
template<class T>
class Optional FLATBUFFERS_FINAL_CLASS {
// Non-scalar 'T' would extremely complicated Optional<T>.
// Use is_scalar<T> checking because flatbuffers flatbuffers::is_arithmetic<T>
// isn't implemented.
static_assert(flatbuffers::is_scalar<T>::value, "unexpected type T");
public:
~Optional() {}
FLATBUFFERS_CONSTEXPR_CPP11 Optional() FLATBUFFERS_NOEXCEPT
: value_(), has_value_(false) {}
FLATBUFFERS_CONSTEXPR_CPP11 Optional(nullopt_t) FLATBUFFERS_NOEXCEPT
: value_(), has_value_(false) {}
FLATBUFFERS_CONSTEXPR_CPP11 Optional(T val) FLATBUFFERS_NOEXCEPT
: value_(val), has_value_(true) {}
FLATBUFFERS_CONSTEXPR_CPP11 Optional(const Optional &other) FLATBUFFERS_NOEXCEPT
: value_(other.value_), has_value_(other.has_value_) {}
FLATBUFFERS_CONSTEXPR_CPP14 Optional &operator=(const Optional &other) FLATBUFFERS_NOEXCEPT {
value_ = other.value_;
has_value_ = other.has_value_;
return *this;
}
FLATBUFFERS_CONSTEXPR_CPP14 Optional &operator=(nullopt_t) FLATBUFFERS_NOEXCEPT {
value_ = T();
has_value_ = false;
return *this;
}
FLATBUFFERS_CONSTEXPR_CPP14 Optional &operator=(T val) FLATBUFFERS_NOEXCEPT {
value_ = val;
has_value_ = true;
return *this;
}
void reset() FLATBUFFERS_NOEXCEPT {
*this = nullopt;
}
void swap(Optional &other) FLATBUFFERS_NOEXCEPT {
std::swap(value_, other.value_);
std::swap(has_value_, other.has_value_);
}
FLATBUFFERS_CONSTEXPR_CPP11 FLATBUFFERS_EXPLICIT_CPP11 operator bool() const FLATBUFFERS_NOEXCEPT {
return has_value_;
}
FLATBUFFERS_CONSTEXPR_CPP11 bool has_value() const FLATBUFFERS_NOEXCEPT {
return has_value_;
}
FLATBUFFERS_CONSTEXPR_CPP11 const T& operator*() const FLATBUFFERS_NOEXCEPT {
return value_;
}
const T& value() const {
FLATBUFFERS_ASSERT(has_value());
return value_;
}
T value_or(T default_value) const FLATBUFFERS_NOEXCEPT {
return has_value() ? value_ : default_value;
}
private:
T value_;
bool has_value_;
};
template<class T>
FLATBUFFERS_CONSTEXPR_CPP11 bool operator==(const Optional<T>& opt, nullopt_t) FLATBUFFERS_NOEXCEPT {
return !opt;
}
template<class T>
FLATBUFFERS_CONSTEXPR_CPP11 bool operator==(nullopt_t, const Optional<T>& opt) FLATBUFFERS_NOEXCEPT {
return !opt;
}
template<class T, class U>
FLATBUFFERS_CONSTEXPR_CPP11 bool operator==(const Optional<T>& lhs, const U& rhs) FLATBUFFERS_NOEXCEPT {
return static_cast<bool>(lhs) && (*lhs == rhs);
}
template<class T, class U>
FLATBUFFERS_CONSTEXPR_CPP11 bool operator==(const T& lhs, const Optional<U>& rhs) FLATBUFFERS_NOEXCEPT {
return static_cast<bool>(rhs) && (lhs == *rhs);
}
template<class T, class U>
FLATBUFFERS_CONSTEXPR_CPP11 bool operator==(const Optional<T>& lhs, const Optional<U>& rhs) FLATBUFFERS_NOEXCEPT {
return static_cast<bool>(lhs) != static_cast<bool>(rhs)
? false
: !static_cast<bool>(lhs) ? true : (*lhs == *rhs);
}
#endif // FLATBUFFERS_USE_STD_OPTIONAL
// Very limited and naive partial implementation of C++20 std::span<T,Extent>.
#if defined(FLATBUFFERS_USE_STD_SPAN)
inline constexpr std::size_t dynamic_extent = std::dynamic_extent;
template<class T, std::size_t Extent = std::dynamic_extent>
using span = std::span<T, Extent>;
#else // !defined(FLATBUFFERS_USE_STD_SPAN)
FLATBUFFERS_CONSTEXPR std::size_t dynamic_extent = static_cast<std::size_t>(-1);
// Exclude this code if MSVC2010 or non-STL Android is active.
// The non-STL Android doesn't have `std::is_convertible` required for SFINAE.
#if !defined(FLATBUFFERS_SPAN_MINIMAL)
namespace internal {
// This is SFINAE helper class for checking of a common condition:
// > This overload only participates in overload resolution
// > Check whether a pointer to an array of From can be converted
// > to a pointer to an array of To.
// This helper is used for checking of 'From -> const From'.
template<class To, std::size_t Extent, class From, std::size_t N>
struct is_span_convertible {
using type =
typename std::conditional<std::is_convertible<From (*)[], To (*)[]>::value
&& (Extent == dynamic_extent || N == Extent),
int, void>::type;
};
template<typename T>
struct SpanIterator {
// TODO: upgrade to std::random_access_iterator_tag.
using iterator_category = std::forward_iterator_tag;
using difference_type = std::ptrdiff_t;
using value_type = typename std::remove_cv<T>::type;
using reference = T&;
using pointer = T*;
// Convince MSVC compiler that this iterator is trusted (it is verified).
#ifdef _MSC_VER
using _Unchecked_type = pointer;
#endif // _MSC_VER
SpanIterator(pointer ptr) : ptr_(ptr) {}
reference operator*() const { return *ptr_; }
pointer operator->() { return ptr_; }
SpanIterator& operator++() { ptr_++; return *this; }
SpanIterator operator++(int) { auto tmp = *this; ++(*this); return tmp; }
friend bool operator== (const SpanIterator& lhs, const SpanIterator& rhs) { return lhs.ptr_ == rhs.ptr_; }
friend bool operator!= (const SpanIterator& lhs, const SpanIterator& rhs) { return lhs.ptr_ != rhs.ptr_; }
private:
pointer ptr_;
};
} // namespace internal
#endif // !defined(FLATBUFFERS_SPAN_MINIMAL)
// T - element type; must be a complete type that is not an abstract
// class type.
// Extent - the number of elements in the sequence, or dynamic.
template<class T, std::size_t Extent = dynamic_extent>
class span FLATBUFFERS_FINAL_CLASS {
public:
typedef T element_type;
typedef T& reference;
typedef const T& const_reference;
typedef T* pointer;
typedef const T* const_pointer;
typedef std::size_t size_type;
static FLATBUFFERS_CONSTEXPR size_type extent = Extent;
// Returns the number of elements in the span.
FLATBUFFERS_CONSTEXPR_CPP11 size_type size() const FLATBUFFERS_NOEXCEPT {
return count_;
}
// Returns the size of the sequence in bytes.
FLATBUFFERS_CONSTEXPR_CPP11
size_type size_bytes() const FLATBUFFERS_NOEXCEPT {
return size() * sizeof(element_type);
}
// Checks if the span is empty.
FLATBUFFERS_CONSTEXPR_CPP11 bool empty() const FLATBUFFERS_NOEXCEPT {
return size() == 0;
}
// Returns a pointer to the beginning of the sequence.
FLATBUFFERS_CONSTEXPR_CPP11 pointer data() const FLATBUFFERS_NOEXCEPT {
return data_;
}
#if !defined(FLATBUFFERS_SPAN_MINIMAL)
using Iterator = internal::SpanIterator<T>;
Iterator begin() const { return Iterator(data()); }
Iterator end() const { return Iterator(data() + size()); }
#endif
// Returns a reference to the idx-th element of the sequence.
// The behavior is undefined if the idx is greater than or equal to size().
FLATBUFFERS_CONSTEXPR_CPP11 reference operator[](size_type idx) const {
return data()[idx];
}
FLATBUFFERS_CONSTEXPR_CPP11 span(const span &other) FLATBUFFERS_NOEXCEPT
: data_(other.data_), count_(other.count_) {}
FLATBUFFERS_CONSTEXPR_CPP14 span &operator=(const span &other)
FLATBUFFERS_NOEXCEPT {
data_ = other.data_;
count_ = other.count_;
}
// Limited implementation of
// `template <class It> constexpr std::span(It first, size_type count);`.
//
// Constructs a span that is a view over the range [first, first + count);
// the resulting span has: data() == first and size() == count.
// The behavior is undefined if [first, first + count) is not a valid range,
// or if (extent != flatbuffers::dynamic_extent && count != extent).
FLATBUFFERS_CONSTEXPR_CPP11
explicit span(pointer first, size_type count) FLATBUFFERS_NOEXCEPT
: data_ (Extent == dynamic_extent ? first : (Extent == count ? first : nullptr)),
count_(Extent == dynamic_extent ? count : (Extent == count ? Extent : 0)) {
// Make span empty if the count argument is incompatible with span<T,N>.
}
// Exclude this code if MSVC2010 is active. The MSVC2010 isn't C++11
// compliant, it doesn't support default template arguments for functions.
#if defined(FLATBUFFERS_SPAN_MINIMAL)
FLATBUFFERS_CONSTEXPR_CPP11 span() FLATBUFFERS_NOEXCEPT : data_(nullptr),
count_(0) {
static_assert(extent == 0 || extent == dynamic_extent, "invalid span");
}
#else
// Constructs an empty span whose data() == nullptr and size() == 0.
// This overload only participates in overload resolution if
// extent == 0 || extent == flatbuffers::dynamic_extent.
// A dummy template argument N is need dependency for SFINAE.
template<std::size_t N = 0,
typename internal::is_span_convertible<element_type, Extent, element_type, (N - N)>::type = 0>
FLATBUFFERS_CONSTEXPR_CPP11 span() FLATBUFFERS_NOEXCEPT : data_(nullptr),
count_(0) {
static_assert(extent == 0 || extent == dynamic_extent, "invalid span");
}
// Constructs a span that is a view over the array arr; the resulting span
// has size() == N and data() == std::data(arr). These overloads only
// participate in overload resolution if
// extent == std::dynamic_extent || N == extent is true and
// std::remove_pointer_t<decltype(std::data(arr))>(*)[]
// is convertible to element_type (*)[].
template<std::size_t N,
typename internal::is_span_convertible<element_type, Extent, element_type, N>::type = 0>
FLATBUFFERS_CONSTEXPR_CPP11 span(element_type (&arr)[N]) FLATBUFFERS_NOEXCEPT
: data_(arr), count_(N) {}
template<class U, std::size_t N,
typename internal::is_span_convertible<element_type, Extent, U, N>::type = 0>
FLATBUFFERS_CONSTEXPR_CPP11 span(std::array<U, N> &arr) FLATBUFFERS_NOEXCEPT
: data_(arr.data()), count_(N) {}
//template<class U, std::size_t N,
// int = 0>
//FLATBUFFERS_CONSTEXPR_CPP11 span(std::array<U, N> &arr) FLATBUFFERS_NOEXCEPT
// : data_(arr.data()), count_(N) {}
template<class U, std::size_t N,
typename internal::is_span_convertible<element_type, Extent, U, N>::type = 0>
FLATBUFFERS_CONSTEXPR_CPP11 span(const std::array<U, N> &arr) FLATBUFFERS_NOEXCEPT
: data_(arr.data()), count_(N) {}
// Converting constructor from another span s;
// the resulting span has size() == s.size() and data() == s.data().
// This overload only participates in overload resolution
// if extent == std::dynamic_extent || N == extent is true and U (*)[]
// is convertible to element_type (*)[].
template<class U, std::size_t N,
typename internal::is_span_convertible<element_type, Extent, U, N>::type = 0>
FLATBUFFERS_CONSTEXPR_CPP11 span(const flatbuffers::span<U, N> &s) FLATBUFFERS_NOEXCEPT
: span(s.data(), s.size()) {
}
#endif // !defined(FLATBUFFERS_SPAN_MINIMAL)
private:
// This is a naive implementation with 'count_' member even if (Extent != dynamic_extent).
pointer const data_;
size_type count_;
};
#endif // defined(FLATBUFFERS_USE_STD_SPAN)
#if !defined(FLATBUFFERS_SPAN_MINIMAL)
template<class ElementType, std::size_t Extent>
FLATBUFFERS_CONSTEXPR_CPP11
flatbuffers::span<ElementType, Extent> make_span(ElementType(&arr)[Extent]) FLATBUFFERS_NOEXCEPT {
return span<ElementType, Extent>(arr);
}
template<class ElementType, std::size_t Extent>
FLATBUFFERS_CONSTEXPR_CPP11
flatbuffers::span<const ElementType, Extent> make_span(const ElementType(&arr)[Extent]) FLATBUFFERS_NOEXCEPT {
return span<const ElementType, Extent>(arr);
}
template<class ElementType, std::size_t Extent>
FLATBUFFERS_CONSTEXPR_CPP11
flatbuffers::span<ElementType, Extent> make_span(std::array<ElementType, Extent> &arr) FLATBUFFERS_NOEXCEPT {
return span<ElementType, Extent>(arr);
}
template<class ElementType, std::size_t Extent>
FLATBUFFERS_CONSTEXPR_CPP11
flatbuffers::span<const ElementType, Extent> make_span(const std::array<ElementType, Extent> &arr) FLATBUFFERS_NOEXCEPT {
return span<const ElementType, Extent>(arr);
}
template<class ElementType, std::size_t Extent>
FLATBUFFERS_CONSTEXPR_CPP11
flatbuffers::span<ElementType, dynamic_extent> make_span(ElementType *first, std::size_t count) FLATBUFFERS_NOEXCEPT {
return span<ElementType, dynamic_extent>(first, count);
}
template<class ElementType, std::size_t Extent>
FLATBUFFERS_CONSTEXPR_CPP11
flatbuffers::span<const ElementType, dynamic_extent> make_span(const ElementType *first, std::size_t count) FLATBUFFERS_NOEXCEPT {
return span<const ElementType, dynamic_extent>(first, count);
}
#endif // !defined(FLATBUFFERS_SPAN_MINIMAL)
} // namespace flatbuffers
#endif // FLATBUFFERS_STL_EMULATION_H_
@@ -1,69 +0,0 @@
/*
* Copyright 2021 Google Inc. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef FLATBUFFERS_STRING_H_
#define FLATBUFFERS_STRING_H_
#include "flatbuffers/base.h"
#include "flatbuffers/vector.h"
namespace flatbuffers {
struct String : public Vector<char> {
const char* c_str() const { return reinterpret_cast<const char*>(Data()); }
std::string str() const { return std::string(c_str(), size()); }
// clang-format off
#ifdef FLATBUFFERS_HAS_STRING_VIEW
flatbuffers::string_view string_view() const {
return flatbuffers::string_view(c_str(), size());
}
/* implicit */
operator flatbuffers::string_view() const {
return flatbuffers::string_view(c_str(), size());
}
#endif // FLATBUFFERS_HAS_STRING_VIEW
// clang-format on
bool operator<(const String& o) const {
return StringLessThan(this->data(), this->size(), o.data(), o.size());
}
};
// Convenience function to get std::string from a String returning an empty
// string on null pointer.
static inline std::string GetString(const String* str) {
return str ? str->str() : "";
}
// Convenience function to get char* from a String returning an empty string on
// null pointer.
static inline const char* GetCstring(const String* str) {
return str ? str->c_str() : "";
}
#ifdef FLATBUFFERS_HAS_STRING_VIEW
// Convenience function to get string_view from a String returning an empty
// string_view on null pointer.
static inline flatbuffers::string_view GetStringView(const String* str) {
return str ? str->string_view() : flatbuffers::string_view();
}
#endif // FLATBUFFERS_HAS_STRING_VIEW
} // namespace flatbuffers
#endif // FLATBUFFERS_STRING_H_
@@ -1,55 +0,0 @@
/*
* Copyright 2021 Google Inc. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef FLATBUFFERS_STRUCT_H_
#define FLATBUFFERS_STRUCT_H_
#include "flatbuffers/base.h"
namespace flatbuffers {
// "structs" are flat structures that do not have an offset table, thus
// always have all members present and do not support forwards/backwards
// compatible extensions.
class Struct FLATBUFFERS_FINAL_CLASS {
public:
template <typename T>
T GetField(uoffset_t o) const {
return ReadScalar<T>(&data_[o]);
}
template <typename T>
T GetStruct(uoffset_t o) const {
return reinterpret_cast<T>(&data_[o]);
}
const uint8_t* GetAddressOf(uoffset_t o) const { return &data_[o]; }
uint8_t* GetAddressOf(uoffset_t o) { return &data_[o]; }
private:
// private constructor & copy constructor: you obtain instances of this
// class by pointing to existing data only
Struct();
Struct(const Struct&);
Struct& operator=(const Struct&);
uint8_t data_[1];
};
} // namespace flatbuffers
#endif // FLATBUFFERS_STRUCT_H_
@@ -1,263 +0,0 @@
/*
* Copyright 2021 Google Inc. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef FLATBUFFERS_TABLE_H_
#define FLATBUFFERS_TABLE_H_
#include "flatbuffers/base.h"
#include "flatbuffers/vector.h"
#include "flatbuffers/verifier.h"
namespace flatbuffers {
// "tables" use an offset table (possibly shared) that allows fields to be
// omitted and added at will, but uses an extra indirection to read.
class Table {
public:
const uint8_t* GetVTable() const {
return data_ - ReadScalar<soffset_t>(data_);
}
// This gets the field offset for any of the functions below it, or 0
// if the field was not present.
voffset_t GetOptionalFieldOffset(voffset_t field) const {
// The vtable offset is always at the start.
auto vtable = GetVTable();
// The first element is the size of the vtable (fields + type id + itself).
auto vtsize = ReadScalar<voffset_t>(vtable);
// If the field we're accessing is outside the vtable, we're reading older
// data, so it's the same as if the offset was 0 (not present).
return field < vtsize ? ReadScalar<voffset_t>(vtable + field) : 0;
}
template <typename T>
T GetField(voffset_t field, T defaultval) const {
auto field_offset = GetOptionalFieldOffset(field);
return field_offset ? ReadScalar<T>(data_ + field_offset) : defaultval;
}
template <typename P, typename OffsetSize = uoffset_t>
P GetPointer(voffset_t field) {
auto field_offset = GetOptionalFieldOffset(field);
auto p = data_ + field_offset;
return field_offset ? reinterpret_cast<P>(p + ReadScalar<OffsetSize>(p))
: nullptr;
}
template <typename P, typename OffsetSize = uoffset_t>
P GetPointer(voffset_t field) const {
return const_cast<Table*>(this)->GetPointer<P, OffsetSize>(field);
}
template <typename P>
P GetPointer64(voffset_t field) {
return GetPointer<P, uoffset64_t>(field);
}
template <typename P>
P GetPointer64(voffset_t field) const {
return GetPointer<P, uoffset64_t>(field);
}
template <typename P, typename SizeT = uoffset_t,
typename OffsetSize = uoffset_t>
const Vector<P, SizeT>* GetVectorPointerOrEmpty(voffset_t field) const {
auto* ptr = GetPointer<const Vector<P, SizeT>*, OffsetSize>(field);
return ptr ? ptr : EmptyVector<P, SizeT>();
}
template <typename P, typename SizeT = uoffset_t>
const Vector<P, SizeT>* GetVectorPointer64OrEmpty(voffset_t field) const {
return GetVectorPointerOrEmpty<P, SizeT, uoffset64_t>(field);
}
template <typename P, typename SizeT = uoffset_t,
typename OffsetSize = uoffset_t>
Vector<P, SizeT>* GetMutableVectorPointerOrEmpty(voffset_t field) {
auto* ptr = GetPointer<Vector<P, SizeT>*, OffsetSize>(field);
// This is a const_cast, but safe, since all mutable operations on an
// empty vector are NOPs.
return ptr ? ptr : const_cast<Vector<P, SizeT>*>(EmptyVector<P, SizeT>());
}
template <typename P, typename SizeT = uoffset_t>
Vector<P, SizeT>* GetMutableVectorPointer64OrEmpty(voffset_t field) {
return GetMutableVectorPointerOrEmpty<P, SizeT, uoffset64_t>(field);
}
template <typename P>
P GetStruct(voffset_t field) const {
auto field_offset = GetOptionalFieldOffset(field);
auto p = const_cast<uint8_t*>(data_ + field_offset);
return field_offset ? reinterpret_cast<P>(p) : nullptr;
}
template <typename Raw, typename Face>
flatbuffers::Optional<Face> GetOptional(voffset_t field) const {
auto field_offset = GetOptionalFieldOffset(field);
auto p = data_ + field_offset;
return field_offset ? Optional<Face>(static_cast<Face>(ReadScalar<Raw>(p)))
: Optional<Face>();
}
template <typename T>
bool SetField(voffset_t field, T val, T def) {
auto field_offset = GetOptionalFieldOffset(field);
if (!field_offset) return IsTheSameAs(val, def);
WriteScalar(data_ + field_offset, val);
return true;
}
template <typename T>
bool SetField(voffset_t field, T val) {
auto field_offset = GetOptionalFieldOffset(field);
if (!field_offset) return false;
WriteScalar(data_ + field_offset, val);
return true;
}
bool SetPointer(voffset_t field, const uint8_t* val) {
auto field_offset = GetOptionalFieldOffset(field);
if (!field_offset) return false;
WriteScalar(data_ + field_offset,
static_cast<uoffset_t>(val - (data_ + field_offset)));
return true;
}
uint8_t* GetAddressOf(voffset_t field) {
auto field_offset = GetOptionalFieldOffset(field);
return field_offset ? data_ + field_offset : nullptr;
}
const uint8_t* GetAddressOf(voffset_t field) const {
return const_cast<Table*>(this)->GetAddressOf(field);
}
bool CheckField(voffset_t field) const {
return GetOptionalFieldOffset(field) != 0;
}
// Verify the vtable of this table.
// Call this once per table, followed by VerifyField once per field.
template <bool B>
bool VerifyTableStart(VerifierTemplate<B>& verifier) const {
return verifier.VerifyTableStart(data_);
}
// Verify a particular field.
template <typename T, bool B>
bool VerifyField(const VerifierTemplate<B>& verifier, voffset_t field,
size_t align) const {
// Calling GetOptionalFieldOffset should be safe now thanks to
// VerifyTable().
auto field_offset = GetOptionalFieldOffset(field);
// Check the actual field.
return !field_offset ||
verifier.template VerifyField<T>(data_, field_offset, align);
}
// VerifyField for required fields.
template <typename T, bool B>
bool VerifyFieldRequired(const VerifierTemplate<B>& verifier, voffset_t field,
size_t align) const {
auto field_offset = GetOptionalFieldOffset(field);
return verifier.Check(field_offset != 0) &&
verifier.template VerifyField<T>(data_, field_offset, align);
}
// Versions for offsets.
template <typename OffsetT = uoffset_t, bool B = false>
bool VerifyOffset(const VerifierTemplate<B>& verifier,
voffset_t field) const {
auto field_offset = GetOptionalFieldOffset(field);
return !field_offset ||
verifier.template VerifyOffset<OffsetT>(data_, field_offset);
}
template <typename OffsetT = uoffset_t, bool B = false>
bool VerifyOffsetRequired(const VerifierTemplate<B>& verifier,
voffset_t field) const {
auto field_offset = GetOptionalFieldOffset(field);
return verifier.Check(field_offset != 0) &&
verifier.template VerifyOffset<OffsetT>(data_, field_offset);
}
template <bool B>
bool VerifyOffset64(const VerifierTemplate<B>& verifier,
voffset_t field) const {
return VerifyOffset<uoffset64_t>(verifier, field);
}
template <bool B>
bool VerifyOffset64Required(const VerifierTemplate<B>& verifier,
voffset_t field) const {
return VerifyOffsetRequired<uoffset64_t>(verifier, field);
}
// Verify a string that may have a default value.
template <typename OffsetT = uoffset_t>
bool VerifyStringWithDefault(const Verifier& verifier,
voffset_t field) const {
auto field_offset = GetOptionalFieldOffset(field);
return field_offset == 0 ||
verifier.VerifyString(GetPointer<const String*, OffsetT>(field));
}
// Verify a vector that has a default empty value.
template <typename P, typename SizeT = uoffset_t,
typename OffsetSize = uoffset_t>
bool VerifyVectorWithDefault(const Verifier& verifier,
voffset_t field) const {
auto field_offset = GetOptionalFieldOffset(field);
return field_offset == 0 ||
verifier.VerifyVector(
GetPointer<const Vector<P, SizeT>*, OffsetSize>(field));
}
template <typename P, typename SizeT = uoffset_t>
bool VerifyVector64WithDefault(const Verifier& verifier,
voffset_t field) const {
return VerifyVectorWithDefault<P, SizeT, uoffset64_t>(verifier, field);
}
protected:
template <typename T, typename SizeT = uoffset_t>
static const Vector<T, SizeT>* EmptyVector() {
static const SizeT empty_vector_length = 0;
return reinterpret_cast<const Vector<T, SizeT>*>(&empty_vector_length);
}
private:
// private constructor & copy constructor: you obtain instances of this
// class by pointing to existing data only
Table();
Table(const Table& other);
Table& operator=(const Table&);
uint8_t data_[1];
};
// This specialization allows avoiding warnings like:
// MSVC C4800: type: forcing value to bool 'true' or 'false'.
template <>
inline flatbuffers::Optional<bool> Table::GetOptional<uint8_t, bool>(
voffset_t field) const {
auto field_offset = GetOptionalFieldOffset(field);
auto p = data_ + field_offset;
return field_offset ? Optional<bool>(ReadScalar<uint8_t>(p) != 0)
: Optional<bool>();
}
} // namespace flatbuffers
#endif // FLATBUFFERS_TABLE_H_
@@ -1,781 +0,0 @@
/*
* Copyright 2014 Google Inc. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef FLATBUFFERS_UTIL_H_
#define FLATBUFFERS_UTIL_H_
#include <ctype.h>
#include <errno.h>
#include "flatbuffers/base.h"
#include "flatbuffers/stl_emulation.h"
#ifndef FLATBUFFERS_PREFER_PRINTF
#include <iomanip>
#include <sstream>
#else // FLATBUFFERS_PREFER_PRINTF
#include <float.h>
#include <stdio.h>
#endif // FLATBUFFERS_PREFER_PRINTF
#include <cmath>
#include <limits>
#include <string>
namespace flatbuffers {
// @locale-independent functions for ASCII characters set.
// Fast checking that character lies in closed range: [a <= x <= b]
// using one compare (conditional branch) operator.
inline bool check_ascii_range(char x, char a, char b) {
FLATBUFFERS_ASSERT(a <= b);
// (Hacker's Delight): `a <= x <= b` <=> `(x-a) <={u} (b-a)`.
// The x, a, b will be promoted to int and subtracted without overflow.
return static_cast<unsigned int>(x - a) <= static_cast<unsigned int>(b - a);
}
// Case-insensitive isalpha
inline bool is_alpha(char c) {
// ASCII only: alpha to upper case => reset bit 0x20 (~0x20 = 0xDF).
return check_ascii_range(c & 0xDF, 'a' & 0xDF, 'z' & 0xDF);
}
// Check for uppercase alpha
inline bool is_alpha_upper(char c) { return check_ascii_range(c, 'A', 'Z'); }
// Check (case-insensitive) that `c` is equal to alpha.
inline bool is_alpha_char(char c, char alpha) {
FLATBUFFERS_ASSERT(is_alpha(alpha));
// ASCII only: alpha to upper case => reset bit 0x20 (~0x20 = 0xDF).
return ((c & 0xDF) == (alpha & 0xDF));
}
// https://en.cppreference.com/w/cpp/string/byte/isxdigit
// isdigit and isxdigit are the only standard narrow character classification
// functions that are not affected by the currently installed C locale. although
// some implementations (e.g. Microsoft in 1252 codepage) may classify
// additional single-byte characters as digits.
inline bool is_digit(char c) { return check_ascii_range(c, '0', '9'); }
inline bool is_xdigit(char c) {
// Replace by look-up table.
return is_digit(c) || check_ascii_range(c & 0xDF, 'a' & 0xDF, 'f' & 0xDF);
}
// Case-insensitive isalnum
inline bool is_alnum(char c) { return is_alpha(c) || is_digit(c); }
inline char CharToUpper(char c) {
return static_cast<char>(::toupper(static_cast<unsigned char>(c)));
}
inline char CharToLower(char c) {
return static_cast<char>(::tolower(static_cast<unsigned char>(c)));
}
// @end-locale-independent functions for ASCII character set
#ifdef FLATBUFFERS_PREFER_PRINTF
template <typename T>
size_t IntToDigitCount(T t) {
size_t digit_count = 0;
// Count the sign for negative numbers
if (t < 0) digit_count++;
// Count a single 0 left of the dot for fractional numbers
if (-1 < t && t < 1) digit_count++;
// Count digits until fractional part
T eps = std::numeric_limits<T>::epsilon();
while (t <= (-1 + eps) || (1 - eps) <= t) {
t /= 10;
digit_count++;
}
return digit_count;
}
template <typename T>
size_t NumToStringWidth(T t, int precision = 0) {
size_t string_width = IntToDigitCount(t);
// Count the dot for floating point numbers
if (precision) string_width += (precision + 1);
return string_width;
}
template <typename T>
std::string NumToStringImplWrapper(T t, const char* fmt, int precision = 0) {
size_t string_width = NumToStringWidth(t, precision);
std::string s(string_width, 0x00);
// Allow snprintf to use std::string trailing null to detect buffer overflow
snprintf(const_cast<char*>(s.data()), (s.size() + 1), fmt, string_width, t);
return s;
}
#endif // FLATBUFFERS_PREFER_PRINTF
// Convert an integer or floating point value to a string.
// In contrast to std::stringstream, "char" values are
// converted to a string of digits, and we don't use scientific notation.
template <typename T>
std::string NumToString(T t) {
// clang-format off
#ifndef FLATBUFFERS_PREFER_PRINTF
std::stringstream ss;
ss << t;
return ss.str();
#else // FLATBUFFERS_PREFER_PRINTF
auto v = static_cast<long long>(t);
return NumToStringImplWrapper(v, "%.*lld");
#endif // FLATBUFFERS_PREFER_PRINTF
// clang-format on
}
// Avoid char types used as character data.
template <>
inline std::string NumToString<signed char>(signed char t) {
return NumToString(static_cast<int>(t));
}
template <>
inline std::string NumToString<unsigned char>(unsigned char t) {
return NumToString(static_cast<int>(t));
}
template <>
inline std::string NumToString<char>(char t) {
return NumToString(static_cast<int>(t));
}
// Special versions for floats/doubles.
template <typename T>
std::string FloatToString(T t, int precision) {
// clang-format off
#ifndef FLATBUFFERS_PREFER_PRINTF
// to_string() prints different numbers of digits for floats depending on
// platform and isn't available on Android, so we use stringstream
std::stringstream ss;
// Use std::fixed to suppress scientific notation.
ss << std::fixed;
// Default precision is 6, we want that to be higher for doubles.
ss << std::setprecision(precision);
ss << t;
auto s = ss.str();
#else // FLATBUFFERS_PREFER_PRINTF
auto v = static_cast<double>(t);
auto s = NumToStringImplWrapper(v, "%0.*f", precision);
#endif // FLATBUFFERS_PREFER_PRINTF
// clang-format on
// Sadly, std::fixed turns "1" into "1.00000", so here we undo that.
auto p = s.find_last_not_of('0');
if (p != std::string::npos) {
// Strip trailing zeroes. If it is a whole number, keep one zero.
s.resize(p + (s[p] == '.' ? 2 : 1));
}
return s;
}
template <>
inline std::string NumToString<double>(double t) {
return FloatToString(t, 12);
}
template <>
inline std::string NumToString<float>(float t) {
return FloatToString(t, 6);
}
// Convert an integer value to a hexadecimal string.
// The returned string length is always xdigits long, prefixed by 0 digits.
// For example, IntToStringHex(0x23, 8) returns the string "00000023".
inline std::string IntToStringHex(int i, int xdigits) {
FLATBUFFERS_ASSERT(i >= 0);
// clang-format off
#ifndef FLATBUFFERS_PREFER_PRINTF
std::stringstream ss;
ss << std::setw(xdigits) << std::setfill('0') << std::hex << std::uppercase
<< i;
return ss.str();
#else // FLATBUFFERS_PREFER_PRINTF
return NumToStringImplWrapper(i, "%.*X", xdigits);
#endif // FLATBUFFERS_PREFER_PRINTF
// clang-format on
}
// clang-format off
// Use locale independent functions {strtod_l, strtof_l, strtoll_l, strtoull_l}.
#if defined(FLATBUFFERS_LOCALE_INDEPENDENT) && (FLATBUFFERS_LOCALE_INDEPENDENT > 0)
class ClassicLocale {
#ifdef _MSC_VER
typedef _locale_t locale_type;
#else
typedef locale_t locale_type; // POSIX.1-2008 locale_t type
#endif
ClassicLocale();
~ClassicLocale();
locale_type locale_;
static ClassicLocale instance_;
public:
static locale_type Get() { return instance_.locale_; }
};
#ifdef _MSC_VER
#define __strtoull_impl(s, pe, b) _strtoui64_l(s, pe, b, ClassicLocale::Get())
#define __strtoll_impl(s, pe, b) _strtoi64_l(s, pe, b, ClassicLocale::Get())
#define __strtod_impl(s, pe) _strtod_l(s, pe, ClassicLocale::Get())
#define __strtof_impl(s, pe) _strtof_l(s, pe, ClassicLocale::Get())
#else
#define __strtoull_impl(s, pe, b) strtoull_l(s, pe, b, ClassicLocale::Get())
#define __strtoll_impl(s, pe, b) strtoll_l(s, pe, b, ClassicLocale::Get())
#define __strtod_impl(s, pe) strtod_l(s, pe, ClassicLocale::Get())
#define __strtof_impl(s, pe) strtof_l(s, pe, ClassicLocale::Get())
#endif
#else
#define __strtod_impl(s, pe) strtod(s, pe)
#define __strtof_impl(s, pe) static_cast<float>(strtod(s, pe))
#ifdef _MSC_VER
#define __strtoull_impl(s, pe, b) _strtoui64(s, pe, b)
#define __strtoll_impl(s, pe, b) _strtoi64(s, pe, b)
#else
#define __strtoull_impl(s, pe, b) strtoull(s, pe, b)
#define __strtoll_impl(s, pe, b) strtoll(s, pe, b)
#endif
#endif
inline void strtoval_impl(int64_t *val, const char *str, char **endptr,
int base) {
*val = __strtoll_impl(str, endptr, base);
}
inline void strtoval_impl(uint64_t *val, const char *str, char **endptr,
int base) {
*val = __strtoull_impl(str, endptr, base);
}
inline void strtoval_impl(double *val, const char *str, char **endptr) {
*val = __strtod_impl(str, endptr);
}
// UBSAN: double to float is safe if numeric_limits<float>::is_iec559 is true.
FLATBUFFERS_SUPPRESS_UBSAN("float-cast-overflow")
inline void strtoval_impl(float *val, const char *str, char **endptr) {
*val = __strtof_impl(str, endptr);
}
#undef __strtoull_impl
#undef __strtoll_impl
#undef __strtod_impl
#undef __strtof_impl
// clang-format on
// Adaptor for strtoull()/strtoll().
// Flatbuffers accepts numbers with any count of leading zeros (-009 is -9),
// while strtoll with base=0 interprets first leading zero as octal prefix.
// In future, it is possible to add prefixed 0b0101.
// 1) Checks errno code for overflow condition (out of range).
// 2) If base <= 0, function try to detect base of number by prefix.
//
// Return value (like strtoull and strtoll, but reject partial result):
// - If successful, an integer value corresponding to the str is returned.
// - If full string conversion can't be performed, 0 is returned.
// - If the converted value falls out of range of corresponding return type, a
// range error occurs. In this case value MAX(T)/MIN(T) is returned.
template <typename T>
inline bool StringToIntegerImpl(T* val, const char* const str,
const int base = 0,
const bool check_errno = true) {
// T is int64_t or uint64_T
FLATBUFFERS_ASSERT(str);
if (base <= 0) {
auto s = str;
while (*s && !is_digit(*s)) s++;
if (s[0] == '0' && is_alpha_char(s[1], 'X'))
return StringToIntegerImpl(val, str, 16, check_errno);
// if a prefix not match, try base=10
return StringToIntegerImpl(val, str, 10, check_errno);
} else {
if (check_errno) errno = 0; // clear thread-local errno
auto endptr = str;
strtoval_impl(val, str, const_cast<char**>(&endptr), base);
if ((*endptr != '\0') || (endptr == str)) {
*val = 0; // erase partial result
return false; // invalid string
}
// errno is out-of-range, return MAX/MIN
if (check_errno && errno) return false;
return true;
}
}
template <typename T>
inline bool StringToFloatImpl(T* val, const char* const str) {
// Type T must be either float or double.
FLATBUFFERS_ASSERT(str && val);
auto end = str;
strtoval_impl(val, str, const_cast<char**>(&end));
auto done = (end != str) && (*end == '\0');
if (!done) *val = 0; // erase partial result
if (done && std::isnan(*val)) {
*val = std::numeric_limits<T>::quiet_NaN();
}
return done;
}
// Convert a string to an instance of T.
// Return value (matched with StringToInteger64Impl and strtod):
// - If successful, a numeric value corresponding to the str is returned.
// - If full string conversion can't be performed, 0 is returned.
// - If the converted value falls out of range of corresponding return type, a
// range error occurs. In this case value MAX(T)/MIN(T) is returned.
template <typename T>
inline bool StringToNumber(const char* s, T* val) {
// Assert on `unsigned long` and `signed long` on LP64.
// If it is necessary, it could be solved with flatbuffers::enable_if<B,T>.
static_assert(sizeof(T) < sizeof(int64_t), "unexpected type T");
FLATBUFFERS_ASSERT(s && val);
int64_t i64;
// The errno check isn't needed, will return MAX/MIN on overflow.
if (StringToIntegerImpl(&i64, s, 0, false)) {
const int64_t max = (flatbuffers::numeric_limits<T>::max)();
const int64_t min = flatbuffers::numeric_limits<T>::lowest();
if (i64 > max) {
*val = static_cast<T>(max);
return false;
}
if (i64 < min) {
// For unsigned types return max to distinguish from
// "no conversion can be performed" when 0 is returned.
*val = static_cast<T>(flatbuffers::is_unsigned<T>::value ? max : min);
return false;
}
*val = static_cast<T>(i64);
return true;
}
*val = 0;
return false;
}
template <>
inline bool StringToNumber<int64_t>(const char* str, int64_t* val) {
return StringToIntegerImpl(val, str);
}
template <>
inline bool StringToNumber<uint64_t>(const char* str, uint64_t* val) {
if (!StringToIntegerImpl(val, str)) return false;
// The strtoull accepts negative numbers:
// If the minus sign was part of the input sequence, the numeric value
// calculated from the sequence of digits is negated as if by unary minus
// in the result type, which applies unsigned integer wraparound rules.
// Fix this behaviour (except -0).
if (*val) {
auto s = str;
while (*s && !is_digit(*s)) s++;
s = (s > str) ? (s - 1) : s; // step back to one symbol
if (*s == '-') {
// For unsigned types return the max to distinguish from
// "no conversion can be performed".
*val = (flatbuffers::numeric_limits<uint64_t>::max)();
return false;
}
}
return true;
}
template <>
inline bool StringToNumber(const char* s, float* val) {
return StringToFloatImpl(val, s);
}
template <>
inline bool StringToNumber(const char* s, double* val) {
return StringToFloatImpl(val, s);
}
inline int64_t StringToInt(const char* s, int base = 10) {
int64_t val;
return StringToIntegerImpl(&val, s, base) ? val : 0;
}
inline uint64_t StringToUInt(const char* s, int base = 10) {
uint64_t val;
return StringToIntegerImpl(&val, s, base) ? val : 0;
}
inline bool StringIsFlatbufferNan(const std::string& s) {
return s == "nan" || s == "+nan" || s == "-nan";
}
inline bool StringIsFlatbufferPositiveInfinity(const std::string& s) {
return s == "inf" || s == "+inf" || s == "infinity" || s == "+infinity";
}
inline bool StringIsFlatbufferNegativeInfinity(const std::string& s) {
return s == "-inf" || s == "-infinity";
}
typedef bool (*LoadFileFunction)(const char* filename, bool binary,
std::string* dest);
typedef bool (*FileExistsFunction)(const char* filename);
LoadFileFunction SetLoadFileFunction(LoadFileFunction load_file_function);
FileExistsFunction SetFileExistsFunction(
FileExistsFunction file_exists_function);
// Check if file "name" exists.
bool FileExists(const char* name);
// Check if "name" exists and it is also a directory.
bool DirExists(const char* name);
// Load file "name" into "buf" returning true if successful
// false otherwise. If "binary" is false data is read
// using ifstream's text mode, otherwise data is read with
// no transcoding.
bool LoadFile(const char* name, bool binary, std::string* buf);
// Save data "buf" of length "len" bytes into a file
// "name" returning true if successful, false otherwise.
// If "binary" is false data is written using ifstream's
// text mode, otherwise data is written with no
// transcoding.
// NOTE: this function is deprecated in favor of FileSaver class,
// but left here for compatibility.
bool SaveFile(const char* name, const char* buf, size_t len, bool binary);
// Save data "buf" into file "name" returning true if
// successful, false otherwise. If "binary" is false
// data is written using ifstream's text mode, otherwise
// data is written with no transcoding.
// NOTE: this function is deprecated in favor of FileSaver class,
// but left here for compatibility.
inline bool SaveFile(const char* name, const std::string& buf, bool binary) {
return SaveFile(name, buf.c_str(), buf.size(), binary);
}
// Functionality for minimalistic portable path handling.
// The functions below behave correctly regardless of whether posix ('/') or
// Windows ('/' or '\\') separators are used.
// Any new separators inserted are always posix.
FLATBUFFERS_CONSTEXPR char kPathSeparator = '/';
// Returns the path with the extension, if any, removed.
std::string StripExtension(const std::string& filepath);
// Returns the extension, if any.
std::string GetExtension(const std::string& filepath);
// Return the last component of the path, after the last separator.
std::string StripPath(const std::string& filepath);
// Strip the last component of the path + separator.
std::string StripFileName(const std::string& filepath);
std::string StripPrefix(const std::string& filepath,
const std::string& prefix_to_remove);
// Concatenates a path with a filename, regardless of whether the path
// ends in a separator or not.
std::string ConCatPathFileName(const std::string& path,
const std::string& filename);
// Replaces any '\\' separators with '/'
std::string PosixPath(const char* path);
std::string PosixPath(const std::string& path);
// This function ensure a directory exists, by recursively
// creating dirs for any parts of the path that don't exist yet.
void EnsureDirExists(const std::string& filepath);
// Obtains the relative or absolute path.
std::string FilePath(const std::string& project, const std::string& filePath,
bool absolute);
// Obtains the absolute path from any other path.
// Returns the input path if the absolute path couldn't be resolved.
std::string AbsolutePath(const std::string& filepath);
// Returns files relative to the --project_root path, prefixed with `//`.
std::string RelativeToRootPath(const std::string& project,
const std::string& filepath);
// To and from UTF-8 unicode conversion functions
// Convert a unicode code point into a UTF-8 representation by appending it
// to a string. Returns the number of bytes generated.
inline int ToUTF8(uint32_t ucc, std::string* out) {
FLATBUFFERS_ASSERT(!(ucc & 0x80000000)); // Top bit can't be set.
// 6 possible encodings: http://en.wikipedia.org/wiki/UTF-8
for (int i = 0; i < 6; i++) {
// Max bits this encoding can represent.
uint32_t max_bits = 6 + i * 5 + static_cast<int>(!i);
if (ucc < (1u << max_bits)) { // does it fit?
// Remaining bits not encoded in the first byte, store 6 bits each
uint32_t remain_bits = i * 6;
// Store first byte:
(*out) += static_cast<char>((0xFE << (max_bits - remain_bits)) |
(ucc >> remain_bits));
// Store remaining bytes:
for (int j = i - 1; j >= 0; j--) {
(*out) += static_cast<char>(((ucc >> (j * 6)) & 0x3F) | 0x80);
}
return i + 1; // Return the number of bytes added.
}
}
FLATBUFFERS_ASSERT(0); // Impossible to arrive here.
return -1;
}
// Converts whatever prefix of the incoming string corresponds to a valid
// UTF-8 sequence into a unicode code. The incoming pointer will have been
// advanced past all bytes parsed.
// returns -1 upon corrupt UTF-8 encoding (ignore the incoming pointer in
// this case).
inline int FromUTF8(const char** in) {
int len = 0;
// Count leading 1 bits.
for (int mask = 0x80; mask >= 0x04; mask >>= 1) {
if (**in & mask) {
len++;
} else {
break;
}
}
if ((static_cast<unsigned char>(**in) << len) & 0x80)
return -1; // Bit after leading 1's must be 0.
if (!len) return *(*in)++;
// UTF-8 encoded values with a length are between 2 and 4 bytes.
if (len < 2 || len > 4) {
return -1;
}
// Grab initial bits of the code.
int ucc = *(*in)++ & ((1 << (7 - len)) - 1);
for (int i = 0; i < len - 1; i++) {
if ((**in & 0xC0) != 0x80) return -1; // Upper bits must 1 0.
ucc <<= 6;
ucc |= *(*in)++ & 0x3F; // Grab 6 more bits of the code.
}
// UTF-8 cannot encode values between 0xD800 and 0xDFFF (reserved for
// UTF-16 surrogate pairs).
if (ucc >= 0xD800 && ucc <= 0xDFFF) {
return -1;
}
// UTF-8 must represent code points in their shortest possible encoding.
switch (len) {
case 2:
// Two bytes of UTF-8 can represent code points from U+0080 to U+07FF.
if (ucc < 0x0080 || ucc > 0x07FF) {
return -1;
}
break;
case 3:
// Three bytes of UTF-8 can represent code points from U+0800 to U+FFFF.
if (ucc < 0x0800 || ucc > 0xFFFF) {
return -1;
}
break;
case 4:
// Four bytes of UTF-8 can represent code points from U+10000 to U+10FFFF.
if (ucc < 0x10000 || ucc > 0x10FFFF) {
return -1;
}
break;
}
return ucc;
}
#ifndef FLATBUFFERS_PREFER_PRINTF
// Wraps a string to a maximum length, inserting new lines where necessary. Any
// existing whitespace will be collapsed down to a single space. A prefix or
// suffix can be provided, which will be inserted before or after a wrapped
// line, respectively.
inline std::string WordWrap(const std::string in, size_t max_length,
const std::string wrapped_line_prefix,
const std::string wrapped_line_suffix) {
std::istringstream in_stream(in);
std::string wrapped, line, word;
in_stream >> word;
line = word;
while (in_stream >> word) {
if ((line.length() + 1 + word.length() + wrapped_line_suffix.length()) <
max_length) {
line += " " + word;
} else {
wrapped += line + wrapped_line_suffix + "\n";
line = wrapped_line_prefix + word;
}
}
wrapped += line;
return wrapped;
}
#endif // !FLATBUFFERS_PREFER_PRINTF
inline bool EscapeString(const char* s, size_t length, std::string* _text,
bool allow_non_utf8, bool natural_utf8) {
std::string& text = *_text;
text += "\"";
for (uoffset_t i = 0; i < length; i++) {
char c = s[i];
switch (c) {
case '\n':
text += "\\n";
break;
case '\t':
text += "\\t";
break;
case '\r':
text += "\\r";
break;
case '\b':
text += "\\b";
break;
case '\f':
text += "\\f";
break;
case '\"':
text += "\\\"";
break;
case '\\':
text += "\\\\";
break;
default:
if (c >= ' ' && c <= '~') {
text += c;
} else {
// Not printable ASCII data. Let's see if it's valid UTF-8 first:
const char* utf8 = s + i;
int ucc = FromUTF8(&utf8);
if (ucc < 0) {
if (allow_non_utf8) {
text += "\\x";
text += IntToStringHex(static_cast<uint8_t>(c), 2);
} else {
// There are two cases here:
//
// 1) We reached here by parsing an IDL file. In that case,
// we previously checked for non-UTF-8, so we shouldn't reach
// here.
//
// 2) We reached here by someone calling GenText()
// on a previously-serialized flatbuffer. The data might have
// non-UTF-8 Strings, or might be corrupt.
//
// In both cases, we have to give up and inform the caller
// they have no JSON.
return false;
}
} else {
if (natural_utf8) {
// utf8 points to past all utf-8 bytes parsed
text.append(s + i, static_cast<size_t>(utf8 - s - i));
} else if (ucc <= 0xFFFF) {
// Parses as Unicode within JSON's \uXXXX range, so use that.
text += "\\u";
text += IntToStringHex(ucc, 4);
} else if (ucc <= 0x10FFFF) {
// Encode Unicode SMP values to a surrogate pair using two \u
// escapes.
uint32_t base = ucc - 0x10000;
auto high_surrogate = (base >> 10) + 0xD800;
auto low_surrogate = (base & 0x03FF) + 0xDC00;
text += "\\u";
text += IntToStringHex(high_surrogate, 4);
text += "\\u";
text += IntToStringHex(low_surrogate, 4);
}
// Skip past characters recognized.
i = static_cast<uoffset_t>(utf8 - s - 1);
}
}
break;
}
}
text += "\"";
return true;
}
inline std::string BufferToHexText(const void* buffer, size_t buffer_size,
size_t max_length,
const std::string& wrapped_line_prefix,
const std::string& wrapped_line_suffix) {
std::string text = wrapped_line_prefix;
size_t start_offset = 0;
const char* s = reinterpret_cast<const char*>(buffer);
for (size_t i = 0; s && i < buffer_size; i++) {
// Last iteration or do we have more?
bool have_more = i + 1 < buffer_size;
text += "0x";
text += IntToStringHex(static_cast<uint8_t>(s[i]), 2);
if (have_more) {
text += ',';
}
// If we have more to process and we reached max_length
if (have_more &&
text.size() + wrapped_line_suffix.size() >= start_offset + max_length) {
text += wrapped_line_suffix;
text += '\n';
start_offset = text.size();
text += wrapped_line_prefix;
}
}
text += wrapped_line_suffix;
return text;
}
// Remove paired quotes in a string: "text"|'text' -> text.
std::string RemoveStringQuotes(const std::string& s);
// Change th global C-locale to locale with name <locale_name>.
// Returns an actual locale name in <_value>, useful if locale_name is "" or
// null.
bool SetGlobalTestLocale(const char* locale_name,
std::string* _value = nullptr);
// Read (or test) a value of environment variable.
bool ReadEnvironmentVariable(const char* var_name,
std::string* _value = nullptr);
enum class Case {
kUnknown = 0,
// TheQuickBrownFox
kUpperCamel = 1,
// theQuickBrownFox
kLowerCamel = 2,
// the_quick_brown_fox
kSnake = 3,
// THE_QUICK_BROWN_FOX
kScreamingSnake = 4,
// THEQUICKBROWNFOX
kAllUpper = 5,
// thequickbrownfox
kAllLower = 6,
// the-quick-brown-fox
kDasher = 7,
// THEQuiCKBr_ownFox (or whatever you want, we won't change it)
kKeep = 8,
// the_quick_brown_fox123 (as opposed to the_quick_brown_fox_123)
kSnake2 = 9,
};
// Convert the `input` string of case `input_case` to the specified
// `output_case`.
std::string ConvertCase(const std::string& input, Case output_case,
Case input_case = Case::kSnake);
} // namespace flatbuffers
#endif // FLATBUFFERS_UTIL_H_
@@ -1,455 +0,0 @@
/*
* Copyright 2021 Google Inc. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef FLATBUFFERS_VECTOR_H_
#define FLATBUFFERS_VECTOR_H_
#include "flatbuffers/base.h"
#include "flatbuffers/buffer.h"
#include "flatbuffers/stl_emulation.h"
namespace flatbuffers {
struct String;
// An STL compatible iterator implementation for Vector below, effectively
// calling Get() for every element.
template <typename T, typename IT, typename Data = uint8_t*,
typename SizeT = uoffset_t>
struct VectorIterator {
typedef std::random_access_iterator_tag iterator_category;
typedef IT value_type;
typedef ptrdiff_t difference_type;
typedef IT* pointer;
typedef IT& reference;
static const SizeT element_stride = IndirectHelper<T>::element_stride;
VectorIterator(Data data, SizeT i) : data_(data + element_stride * i) {}
VectorIterator(const VectorIterator& other) : data_(other.data_) {}
VectorIterator() : data_(nullptr) {}
VectorIterator& operator=(const VectorIterator& other) {
data_ = other.data_;
return *this;
}
VectorIterator& operator=(VectorIterator&& other) {
data_ = other.data_;
return *this;
}
bool operator==(const VectorIterator& other) const {
return data_ == other.data_;
}
bool operator!=(const VectorIterator& other) const {
return data_ != other.data_;
}
bool operator<(const VectorIterator& other) const {
return data_ < other.data_;
}
bool operator>(const VectorIterator& other) const {
return data_ > other.data_;
}
bool operator<=(const VectorIterator& other) const {
return !(data_ > other.data_);
}
bool operator>=(const VectorIterator& other) const {
return !(data_ < other.data_);
}
difference_type operator-(const VectorIterator& other) const {
return (data_ - other.data_) / element_stride;
}
// Note: return type is incompatible with the standard
// `reference operator*()`.
IT operator*() const { return IndirectHelper<T>::Read(data_, 0); }
// Note: return type is incompatible with the standard
// `pointer operator->()`.
IT operator->() const { return IndirectHelper<T>::Read(data_, 0); }
VectorIterator& operator++() {
data_ += element_stride;
return *this;
}
VectorIterator operator++(int) {
VectorIterator temp(data_, 0);
data_ += element_stride;
return temp;
}
VectorIterator operator+(const SizeT& offset) const {
return VectorIterator(data_ + offset * element_stride, 0);
}
VectorIterator& operator+=(const SizeT& offset) {
data_ += offset * element_stride;
return *this;
}
VectorIterator& operator--() {
data_ -= element_stride;
return *this;
}
VectorIterator operator--(int) {
VectorIterator temp(data_, 0);
data_ -= element_stride;
return temp;
}
VectorIterator operator-(const SizeT& offset) const {
return VectorIterator(data_ - offset * element_stride, 0);
}
VectorIterator& operator-=(const SizeT& offset) {
data_ -= offset * element_stride;
return *this;
}
private:
Data data_;
};
template <typename T, typename IT, typename SizeT = uoffset_t>
using VectorConstIterator = VectorIterator<T, IT, const uint8_t*, SizeT>;
template <typename Iterator>
struct VectorReverseIterator : public std::reverse_iterator<Iterator> {
explicit VectorReverseIterator(Iterator iter)
: std::reverse_iterator<Iterator>(iter) {}
// Note: return type is incompatible with the standard
// `reference operator*()`.
typename Iterator::value_type operator*() const {
auto tmp = std::reverse_iterator<Iterator>::current;
return *--tmp;
}
// Note: return type is incompatible with the standard
// `pointer operator->()`.
typename Iterator::value_type operator->() const {
auto tmp = std::reverse_iterator<Iterator>::current;
return *--tmp;
}
};
// This is used as a helper type for accessing vectors.
// Vector::data() assumes the vector elements start after the length field.
template <typename T, typename SizeT = uoffset_t>
class Vector {
public:
typedef VectorIterator<T, typename IndirectHelper<T>::mutable_return_type,
uint8_t*, SizeT>
iterator;
typedef VectorConstIterator<T, typename IndirectHelper<T>::return_type, SizeT>
const_iterator;
typedef VectorReverseIterator<iterator> reverse_iterator;
typedef VectorReverseIterator<const_iterator> const_reverse_iterator;
typedef typename flatbuffers::bool_constant<flatbuffers::is_scalar<T>::value>
scalar_tag;
static FLATBUFFERS_CONSTEXPR bool is_span_observable =
scalar_tag::value && !std::is_pointer<T>::value &&
(FLATBUFFERS_LITTLEENDIAN || sizeof(T) == 1);
SizeT size() const { return EndianScalar(length_); }
// Returns true if the vector is empty.
//
// This just provides another standardized method that is expected of vectors.
bool empty() const { return size() == 0; }
// Deprecated: use size(). Here for backwards compatibility.
FLATBUFFERS_ATTRIBUTE([[deprecated("use size() instead")]])
SizeT Length() const { return size(); }
typedef SizeT size_type;
typedef typename IndirectHelper<T>::return_type return_type;
typedef typename IndirectHelper<T>::mutable_return_type mutable_return_type;
typedef return_type value_type;
return_type Get(SizeT i) const {
FLATBUFFERS_ASSERT(i < size());
return IndirectHelper<T>::Read(Data(), i);
}
return_type operator[](SizeT i) const { return Get(i); }
// If this is a Vector of enums, T will be its storage type, not the enum
// type. This function makes it convenient to retrieve value with enum
// type E.
template <typename E>
E GetEnum(SizeT i) const {
return static_cast<E>(Get(i));
}
// If this a vector of unions, this does the cast for you. There's no check
// to make sure this is the right type!
template <typename U>
const U* GetAs(SizeT i) const {
return reinterpret_cast<const U*>(Get(i));
}
// If this a vector of unions, this does the cast for you. There's no check
// to make sure this is actually a string!
const String* GetAsString(SizeT i) const {
return reinterpret_cast<const String*>(Get(i));
}
const void* GetStructFromOffset(size_t o) const {
return reinterpret_cast<const void*>(Data() + o);
}
iterator begin() { return iterator(Data(), 0); }
const_iterator begin() const { return const_iterator(Data(), 0); }
iterator end() { return iterator(Data(), size()); }
const_iterator end() const { return const_iterator(Data(), size()); }
reverse_iterator rbegin() { return reverse_iterator(end()); }
const_reverse_iterator rbegin() const {
return const_reverse_iterator(end());
}
reverse_iterator rend() { return reverse_iterator(begin()); }
const_reverse_iterator rend() const {
return const_reverse_iterator(begin());
}
const_iterator cbegin() const { return begin(); }
const_iterator cend() const { return end(); }
const_reverse_iterator crbegin() const { return rbegin(); }
const_reverse_iterator crend() const { return rend(); }
// Change elements if you have a non-const pointer to this object.
// Scalars only. See reflection.h, and the documentation.
void Mutate(SizeT i, const T& val) {
FLATBUFFERS_ASSERT(i < size());
WriteScalar(data() + i, val);
}
// Change an element of a vector of tables (or strings).
// "val" points to the new table/string, as you can obtain from
// e.g. reflection::AddFlatBuffer().
void MutateOffset(SizeT i, const uint8_t* val) {
FLATBUFFERS_ASSERT(i < size());
static_assert(sizeof(T) == sizeof(SizeT), "Unrelated types");
WriteScalar(data() + i,
static_cast<SizeT>(val - (Data() + i * sizeof(SizeT))));
}
// Get a mutable pointer to tables/strings inside this vector.
mutable_return_type GetMutableObject(SizeT i) const {
FLATBUFFERS_ASSERT(i < size());
return const_cast<mutable_return_type>(IndirectHelper<T>::Read(Data(), i));
}
// The raw data in little endian format. Use with care.
const uint8_t* Data() const {
return reinterpret_cast<const uint8_t*>(&length_ + 1);
}
uint8_t* Data() { return reinterpret_cast<uint8_t*>(&length_ + 1); }
// Similarly, but typed, much like std::vector::data
const T* data() const { return reinterpret_cast<const T*>(Data()); }
T* data() { return reinterpret_cast<T*>(Data()); }
template <typename K>
return_type LookupByKey(K key) const {
void* search_result = std::bsearch(
&key, Data(), size(), IndirectHelper<T>::element_stride, KeyCompare<K>);
if (!search_result) {
return nullptr; // Key not found.
}
const uint8_t* element = reinterpret_cast<const uint8_t*>(search_result);
return IndirectHelper<T>::Read(element, 0);
}
template <typename K>
mutable_return_type MutableLookupByKey(K key) {
return const_cast<mutable_return_type>(LookupByKey(key));
}
protected:
// This class is only used to access pre-existing data. Don't ever
// try to construct these manually.
Vector();
SizeT length_;
private:
// This class is a pointer. Copying will therefore create an invalid object.
// Private and unimplemented copy constructor.
Vector(const Vector&);
Vector& operator=(const Vector&);
template <typename K>
static int KeyCompare(const void* ap, const void* bp) {
const K* key = reinterpret_cast<const K*>(ap);
const uint8_t* data = reinterpret_cast<const uint8_t*>(bp);
auto table = IndirectHelper<T>::Read(data, 0);
// std::bsearch compares with the operands transposed, so we negate the
// result here.
return -table->KeyCompareWithValue(*key);
}
};
template <typename T>
using Vector64 = Vector<T, uoffset64_t>;
template <class U>
FLATBUFFERS_CONSTEXPR_CPP11 flatbuffers::span<U> make_span(Vector<U>& vec)
FLATBUFFERS_NOEXCEPT {
static_assert(Vector<U>::is_span_observable,
"wrong type U, only LE-scalar, or byte types are allowed");
return span<U>(vec.data(), vec.size());
}
template <class U>
FLATBUFFERS_CONSTEXPR_CPP11 flatbuffers::span<const U> make_span(
const Vector<U>& vec) FLATBUFFERS_NOEXCEPT {
static_assert(Vector<U>::is_span_observable,
"wrong type U, only LE-scalar, or byte types are allowed");
return span<const U>(vec.data(), vec.size());
}
template <class U>
FLATBUFFERS_CONSTEXPR_CPP11 flatbuffers::span<uint8_t> make_bytes_span(
Vector<U>& vec) FLATBUFFERS_NOEXCEPT {
static_assert(Vector<U>::scalar_tag::value,
"wrong type U, only LE-scalar, or byte types are allowed");
return span<uint8_t>(vec.Data(), vec.size() * sizeof(U));
}
template <class U>
FLATBUFFERS_CONSTEXPR_CPP11 flatbuffers::span<const uint8_t> make_bytes_span(
const Vector<U>& vec) FLATBUFFERS_NOEXCEPT {
static_assert(Vector<U>::scalar_tag::value,
"wrong type U, only LE-scalar, or byte types are allowed");
return span<const uint8_t>(vec.Data(), vec.size() * sizeof(U));
}
#if FLATBUFFERS_LITTLEENDIAN
template <class U>
FLATBUFFERS_CONSTEXPR_CPP11 flatbuffers::span<U> make_structs_span(
Vector<const U*>& vec) FLATBUFFERS_NOEXCEPT {
return span<U>(reinterpret_cast<U*>(vec.data()), vec.size());
}
template <class U>
FLATBUFFERS_CONSTEXPR_CPP11 flatbuffers::span<const U> make_structs_span(
const Vector<const U*>& vec) FLATBUFFERS_NOEXCEPT {
return span<const U>(reinterpret_cast<const U*>(vec.data()), vec.size());
}
#endif
// Convenient helper functions to get a span of any vector, regardless
// of whether it is null or not (the field is not set).
template <class U>
FLATBUFFERS_CONSTEXPR_CPP11 flatbuffers::span<U> make_span(Vector<U>* ptr)
FLATBUFFERS_NOEXCEPT {
static_assert(Vector<U>::is_span_observable,
"wrong type U, only LE-scalar, or byte types are allowed");
return ptr ? make_span(*ptr) : span<U>();
}
template <class U>
FLATBUFFERS_CONSTEXPR_CPP11 flatbuffers::span<const U> make_span(
const Vector<U>* ptr) FLATBUFFERS_NOEXCEPT {
static_assert(Vector<U>::is_span_observable,
"wrong type U, only LE-scalar, or byte types are allowed");
return ptr ? make_span(*ptr) : span<const U>();
}
#if FLATBUFFERS_LITTLEENDIAN
template <class U>
FLATBUFFERS_CONSTEXPR_CPP11 flatbuffers::span<U> make_structs_span(
Vector<const U*>* ptr) FLATBUFFERS_NOEXCEPT {
return ptr ? make_span(*ptr) : span<U>();
}
template <class U>
FLATBUFFERS_CONSTEXPR_CPP11 flatbuffers::span<const U> make_structs_span(
const Vector<const U*>* ptr) FLATBUFFERS_NOEXCEPT {
return ptr ? make_span(*ptr) : span<const U>();
}
#endif
// Represent a vector much like the template above, but in this case we
// don't know what the element types are (used with reflection.h).
class VectorOfAny {
public:
uoffset_t size() const { return EndianScalar(length_); }
const uint8_t* Data() const {
return reinterpret_cast<const uint8_t*>(&length_ + 1);
}
uint8_t* Data() { return reinterpret_cast<uint8_t*>(&length_ + 1); }
protected:
VectorOfAny();
uoffset_t length_;
private:
VectorOfAny(const VectorOfAny&);
VectorOfAny& operator=(const VectorOfAny&);
};
template <typename T, typename U>
Vector<Offset<T>>* VectorCast(Vector<Offset<U>>* ptr) {
static_assert(std::is_base_of<T, U>::value, "Unrelated types");
return reinterpret_cast<Vector<Offset<T>>*>(ptr);
}
template <typename T, typename U>
const Vector<Offset<T>>* VectorCast(const Vector<Offset<U>>* ptr) {
static_assert(std::is_base_of<T, U>::value, "Unrelated types");
return reinterpret_cast<const Vector<Offset<T>>*>(ptr);
}
// Convenient helper function to get the length of any vector, regardless
// of whether it is null or not (the field is not set).
template <typename T>
static inline size_t VectorLength(const Vector<T>* v) {
return v ? v->size() : 0;
}
} // namespace flatbuffers
#endif // FLATBUFFERS_VERIFIER_H_
@@ -1,298 +0,0 @@
/*
* Copyright 2021 Google Inc. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef FLATBUFFERS_VECTOR_DOWNWARD_H_
#define FLATBUFFERS_VECTOR_DOWNWARD_H_
#include <algorithm>
#include <cstdint>
#include "flatbuffers/base.h"
#include "flatbuffers/default_allocator.h"
#include "flatbuffers/detached_buffer.h"
namespace flatbuffers {
// This is a minimal replication of std::vector<uint8_t> functionality,
// except growing from higher to lower addresses. i.e. push_back() inserts data
// in the lowest address in the vector.
// Since this vector leaves the lower part unused, we support a "scratch-pad"
// that can be stored there for temporary data, to share the allocated space.
// Essentially, this supports 2 std::vectors in a single buffer.
template <typename SizeT = uoffset_t>
class vector_downward {
public:
explicit vector_downward(size_t initial_size, Allocator* allocator,
bool own_allocator, size_t buffer_minalign,
const SizeT max_size = FLATBUFFERS_MAX_BUFFER_SIZE)
: allocator_(allocator),
own_allocator_(own_allocator),
initial_size_(initial_size),
max_size_(max_size),
buffer_minalign_(buffer_minalign),
reserved_(0),
size_(0),
buf_(nullptr),
cur_(nullptr),
scratch_(nullptr) {}
vector_downward(vector_downward&& other) noexcept
// clang-format on
: allocator_(other.allocator_),
own_allocator_(other.own_allocator_),
initial_size_(other.initial_size_),
max_size_(other.max_size_),
buffer_minalign_(other.buffer_minalign_),
reserved_(other.reserved_),
size_(other.size_),
buf_(other.buf_),
cur_(other.cur_),
scratch_(other.scratch_) {
// No change in other.allocator_
// No change in other.initial_size_
// No change in other.buffer_minalign_
other.own_allocator_ = false;
other.reserved_ = 0;
other.buf_ = nullptr;
other.cur_ = nullptr;
other.scratch_ = nullptr;
}
vector_downward& operator=(vector_downward&& other) noexcept {
// Move construct a temporary and swap idiom
vector_downward temp(std::move(other));
swap(temp);
return *this;
}
~vector_downward() {
clear_buffer();
clear_allocator();
}
void reset() {
clear_buffer();
clear();
}
void clear() {
if (buf_) {
cur_ = buf_ + reserved_;
} else {
reserved_ = 0;
cur_ = nullptr;
}
size_ = 0;
clear_scratch();
}
void clear_scratch() { scratch_ = buf_; }
void clear_allocator() {
if (own_allocator_ && allocator_) {
delete allocator_;
}
allocator_ = nullptr;
own_allocator_ = false;
}
void clear_buffer() {
if (buf_) Deallocate(allocator_, buf_, reserved_);
buf_ = nullptr;
}
// Relinquish the pointer to the caller.
uint8_t* release_raw(size_t& allocated_bytes, size_t& offset) {
auto* buf = buf_;
allocated_bytes = reserved_;
offset = vector_downward::offset();
// release_raw only relinquishes the buffer ownership.
// Does not deallocate or reset the allocator. Destructor will do that.
buf_ = nullptr;
clear();
return buf;
}
// Relinquish the pointer to the caller.
DetachedBuffer release() {
// allocator ownership (if any) is transferred to DetachedBuffer.
DetachedBuffer fb(allocator_, own_allocator_, buf_, reserved_, cur_,
size());
if (own_allocator_) {
allocator_ = nullptr;
own_allocator_ = false;
}
buf_ = nullptr;
clear();
return fb;
}
size_t ensure_space(size_t len) {
FLATBUFFERS_ASSERT(cur_ >= scratch_ && scratch_ >= buf_);
// If the length is larger than the unused part of the buffer, we need to
// grow.
if (len > unused_buffer_size()) {
reallocate(len);
}
FLATBUFFERS_ASSERT(size() < max_size_);
return len;
}
inline uint8_t* make_space(size_t len) {
if (len) {
ensure_space(len);
cur_ -= len;
size_ += static_cast<SizeT>(len);
}
return cur_;
}
// Returns nullptr if using the DefaultAllocator.
Allocator* get_custom_allocator() { return allocator_; }
// The current offset into the buffer.
size_t offset() const { return cur_ - buf_; }
// The total size of the vector (both the buffer and scratch parts).
inline SizeT size() const { return size_; }
// The size of the buffer part of the vector that is currently unused.
SizeT unused_buffer_size() const {
return static_cast<SizeT>(cur_ - scratch_);
}
// The size of the scratch part of the vector.
SizeT scratch_size() const { return static_cast<SizeT>(scratch_ - buf_); }
size_t capacity() const { return reserved_; }
uint8_t* data() const {
FLATBUFFERS_ASSERT(cur_);
return cur_;
}
uint8_t* scratch_data() const {
FLATBUFFERS_ASSERT(buf_);
return buf_;
}
uint8_t* scratch_end() const {
FLATBUFFERS_ASSERT(scratch_);
return scratch_;
}
uint8_t* data_at(size_t offset) const { return buf_ + reserved_ - offset; }
void push(const uint8_t* bytes, size_t num) {
if (num > 0) {
memcpy(make_space(num), bytes, num);
}
}
// Specialized version of push() that avoids memcpy call for small data.
template <typename T>
void push_small(const T& little_endian_t) {
make_space(sizeof(T));
*reinterpret_cast<T*>(cur_) = little_endian_t;
}
template <typename T>
void scratch_push_small(const T& t) {
ensure_space(sizeof(T));
*reinterpret_cast<T*>(scratch_) = t;
scratch_ += sizeof(T);
}
// fill() is most frequently called with small byte counts (<= 4),
// which is why we're using loops rather than calling memset.
void fill(size_t zero_pad_bytes) {
make_space(zero_pad_bytes);
for (size_t i = 0; i < zero_pad_bytes; i++) cur_[i] = 0;
}
// Version for when we know the size is larger.
// Precondition: zero_pad_bytes > 0
void fill_big(size_t zero_pad_bytes) {
memset(make_space(zero_pad_bytes), 0, zero_pad_bytes);
}
void pop(size_t bytes_to_remove) {
cur_ += bytes_to_remove;
size_ -= static_cast<SizeT>(bytes_to_remove);
}
void scratch_pop(size_t bytes_to_remove) { scratch_ -= bytes_to_remove; }
void swap(vector_downward& other) {
using std::swap;
swap(allocator_, other.allocator_);
swap(own_allocator_, other.own_allocator_);
swap(initial_size_, other.initial_size_);
swap(buffer_minalign_, other.buffer_minalign_);
swap(reserved_, other.reserved_);
swap(size_, other.size_);
swap(max_size_, other.max_size_);
swap(buf_, other.buf_);
swap(cur_, other.cur_);
swap(scratch_, other.scratch_);
}
void swap_allocator(vector_downward& other) {
using std::swap;
swap(allocator_, other.allocator_);
swap(own_allocator_, other.own_allocator_);
}
private:
// You shouldn't really be copying instances of this class.
FLATBUFFERS_DELETE_FUNC(vector_downward(const vector_downward&));
FLATBUFFERS_DELETE_FUNC(vector_downward& operator=(const vector_downward&));
Allocator* allocator_;
bool own_allocator_;
size_t initial_size_;
// The maximum size the vector can be.
SizeT max_size_;
size_t buffer_minalign_;
size_t reserved_;
SizeT size_;
uint8_t* buf_;
uint8_t* cur_; // Points at location between empty (below) and used (above).
uint8_t* scratch_; // Points to the end of the scratchpad in use.
void reallocate(size_t len) {
auto old_reserved = reserved_;
auto old_size = size();
auto old_scratch_size = scratch_size();
reserved_ +=
(std::max)(len, old_reserved ? old_reserved / 2 : initial_size_);
reserved_ = (reserved_ + buffer_minalign_ - 1) & ~(buffer_minalign_ - 1);
if (buf_) {
buf_ = ReallocateDownward(allocator_, buf_, old_reserved, reserved_,
old_size, old_scratch_size);
} else {
buf_ = Allocate(allocator_, reserved_);
}
cur_ = buf_ + reserved_ - old_size;
scratch_ = buf_ + old_scratch_size;
}
};
} // namespace flatbuffers
#endif // FLATBUFFERS_VECTOR_DOWNWARD_H_
@@ -1,370 +0,0 @@
/*
* Copyright 2021 Google Inc. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef FLATBUFFERS_VERIFIER_H_
#define FLATBUFFERS_VERIFIER_H_
#include "flatbuffers/base.h"
#include "flatbuffers/vector.h"
namespace flatbuffers {
// Helper class to verify the integrity of a FlatBuffer
template <bool TrackVerifierBufferSize>
class VerifierTemplate FLATBUFFERS_FINAL_CLASS {
public:
struct Options {
// The maximum nesting of tables and vectors before we call it invalid.
uoffset_t max_depth = 64;
// The maximum number of tables we will verify before we call it invalid.
uoffset_t max_tables = 1000000;
// If true, verify all data is aligned.
bool check_alignment = true;
// If true, run verifier on nested flatbuffers
bool check_nested_flatbuffers = true;
// The maximum size of a buffer.
size_t max_size = FLATBUFFERS_MAX_BUFFER_SIZE;
// Use assertions to check for errors.
bool assert = false;
};
explicit VerifierTemplate(const uint8_t* const buf, const size_t buf_len,
const Options& opts)
: buf_(buf), size_(buf_len), opts_(opts) {
FLATBUFFERS_ASSERT(size_ < opts.max_size);
}
// Deprecated API, please construct with VerifierTemplate::Options.
VerifierTemplate(const uint8_t* const buf, const size_t buf_len,
const uoffset_t max_depth = 64,
const uoffset_t max_tables = 1000000,
const bool check_alignment = true)
: VerifierTemplate(buf, buf_len, [&] {
Options opts;
opts.max_depth = max_depth;
opts.max_tables = max_tables;
opts.check_alignment = check_alignment;
return opts;
}()) {}
// Central location where any verification failures register.
bool Check(const bool ok) const {
// clang-format off
#ifdef FLATBUFFERS_DEBUG_VERIFICATION_FAILURE
if (opts_.assert) { FLATBUFFERS_ASSERT(ok); }
#endif
// clang-format on
if (TrackVerifierBufferSize) {
if (!ok) {
upper_bound_ = 0;
}
}
return ok;
}
// Verify any range within the buffer.
bool Verify(const size_t elem, const size_t elem_len) const {
if (TrackVerifierBufferSize) {
auto upper_bound = elem + elem_len;
if (upper_bound_ < upper_bound) {
upper_bound_ = upper_bound;
}
}
return Check(elem_len < size_ && elem <= size_ - elem_len);
}
bool VerifyAlignment(const size_t elem, const size_t align) const {
return Check((elem & (align - 1)) == 0 || !opts_.check_alignment);
}
// Verify a range indicated by sizeof(T).
template <typename T>
bool Verify(const size_t elem) const {
return VerifyAlignment(elem, sizeof(T)) && Verify(elem, sizeof(T));
}
bool VerifyFromPointer(const uint8_t* const p, const size_t len) {
return Verify(static_cast<size_t>(p - buf_), len);
}
// Verify relative to a known-good base pointer.
bool VerifyFieldStruct(const uint8_t* const base, const voffset_t elem_off,
const size_t elem_len, const size_t align) const {
const auto f = static_cast<size_t>(base - buf_) + elem_off;
return VerifyAlignment(f, align) && Verify(f, elem_len);
}
template <typename T>
bool VerifyField(const uint8_t* const base, const voffset_t elem_off,
const size_t align) const {
const auto f = static_cast<size_t>(base - buf_) + elem_off;
return VerifyAlignment(f, align) && Verify(f, sizeof(T));
}
// Verify a pointer (may be NULL) of a table type.
template <typename T>
bool VerifyTable(const T* const table) {
return !table || table->Verify(*this);
}
// Verify a pointer (may be NULL) of any vector type.
template <int&..., typename T, typename LenT>
bool VerifyVector(const Vector<T, LenT>* const vec) const {
return !vec || VerifyVectorOrString<LenT>(
reinterpret_cast<const uint8_t*>(vec), sizeof(T));
}
// Verify a pointer (may be NULL) of a vector to struct.
template <int&..., typename T, typename LenT>
bool VerifyVector(const Vector<const T*, LenT>* const vec) const {
return VerifyVector(reinterpret_cast<const Vector<T, LenT>*>(vec));
}
// Verify a pointer (may be NULL) to string.
bool VerifyString(const String* const str) const {
size_t end;
return !str || (VerifyVectorOrString<uoffset_t>(
reinterpret_cast<const uint8_t*>(str), 1, &end) &&
Verify(end, 1) && // Must have terminator
Check(buf_[end] == '\0')); // Terminating byte must be 0.
}
// Common code between vectors and strings.
template <typename LenT = uoffset_t>
bool VerifyVectorOrString(const uint8_t* const vec, const size_t elem_size,
size_t* const end = nullptr) const {
const auto vec_offset = static_cast<size_t>(vec - buf_);
// Check we can read the size field.
if (!Verify<LenT>(vec_offset)) return false;
// Check the whole array. If this is a string, the byte past the array must
// be 0.
const LenT size = ReadScalar<LenT>(vec);
const auto max_elems = opts_.max_size / elem_size;
if (!Check(size < max_elems))
return false; // Protect against byte_size overflowing.
const auto byte_size = sizeof(LenT) + elem_size * size;
if (end) *end = vec_offset + byte_size;
return Verify(vec_offset, byte_size);
}
// Special case for string contents, after the above has been called.
bool VerifyVectorOfStrings(const Vector<Offset<String>>* const vec) const {
if (vec) {
for (uoffset_t i = 0; i < vec->size(); i++) {
if (!VerifyString(vec->Get(i))) return false;
}
}
return true;
}
// Special case for table contents, after the above has been called.
template <typename T>
bool VerifyVectorOfTables(const Vector<Offset<T>>* const vec) {
if (vec) {
for (uoffset_t i = 0; i < vec->size(); i++) {
if (!vec->Get(i)->Verify(*this)) return false;
}
}
return true;
}
FLATBUFFERS_SUPPRESS_UBSAN("unsigned-integer-overflow")
bool VerifyTableStart(const uint8_t* const table) {
// Check the vtable offset.
const auto tableo = static_cast<size_t>(table - buf_);
if (!Verify<soffset_t>(tableo)) return false;
// This offset may be signed, but doing the subtraction unsigned always
// gives the result we want.
const auto vtableo =
tableo - static_cast<size_t>(ReadScalar<soffset_t>(table));
// Check the vtable size field, then check vtable fits in its entirety.
if (!(VerifyComplexity() && Verify<voffset_t>(vtableo) &&
VerifyAlignment(ReadScalar<voffset_t>(buf_ + vtableo),
sizeof(voffset_t))))
return false;
const auto vsize = ReadScalar<voffset_t>(buf_ + vtableo);
return Check((vsize & 1) == 0) && Verify(vtableo, vsize);
}
template <typename T>
bool VerifyBufferFromStart(const char* const identifier, const size_t start) {
// Buffers have to be of some size to be valid. The reason it is a runtime
// check instead of static_assert, is that nested flatbuffers go through
// this call and their size is determined at runtime.
if (!Check(size_ >= FLATBUFFERS_MIN_BUFFER_SIZE)) return false;
// If an identifier is provided, check that we have a buffer
if (identifier && !Check((size_ >= 2 * sizeof(flatbuffers::uoffset_t) &&
BufferHasIdentifier(buf_ + start, identifier)))) {
return false;
}
// Call T::Verify, which must be in the generated code for this type.
const auto o = VerifyOffset<uoffset_t>(start);
if (!Check(o != 0)) return false;
if (!(reinterpret_cast<const T*>(buf_ + start + o)->Verify(*this))) {
return false;
}
if (TrackVerifierBufferSize) {
if (GetComputedSize() == 0) return false;
}
return true;
}
template <typename T, int&..., typename SizeT>
bool VerifyNestedFlatBuffer(const Vector<uint8_t, SizeT>* const buf,
const char* const identifier) {
// Caller opted out of this.
if (!opts_.check_nested_flatbuffers) return true;
// An empty buffer is OK as it indicates not present.
if (!buf) return true;
// If there is a nested buffer, it must be greater than the min size.
if (!Check(buf->size() >= FLATBUFFERS_MIN_BUFFER_SIZE)) return false;
VerifierTemplate<TrackVerifierBufferSize> nested_verifier(
buf->data(), buf->size(), opts_);
return nested_verifier.VerifyBuffer<T>(identifier);
}
// Verify this whole buffer, starting with root type T.
template <typename T>
bool VerifyBuffer() {
return VerifyBuffer<T>(nullptr);
}
template <typename T>
bool VerifyBuffer(const char* const identifier) {
return VerifyBufferFromStart<T>(identifier, 0);
}
template <typename T, typename SizeT = uoffset_t>
bool VerifySizePrefixedBuffer(const char* const identifier) {
return Verify<SizeT>(0U) &&
// Ensure the prefixed size is within the bounds of the provided
// length.
Check(ReadScalar<SizeT>(buf_) + sizeof(SizeT) <= size_) &&
VerifyBufferFromStart<T>(identifier, sizeof(SizeT));
}
template <typename OffsetT = uoffset_t, typename SOffsetT = soffset_t>
size_t VerifyOffset(const size_t start) const {
if (!Verify<OffsetT>(start)) return 0;
const auto o = ReadScalar<OffsetT>(buf_ + start);
// May not point to itself.
if (!Check(o != 0)) return 0;
// Can't wrap around larger than the max size.
if (!Check(static_cast<SOffsetT>(o) >= 0)) return 0;
// Must be inside the buffer to create a pointer from it (pointer outside
// buffer is UB).
if (!Verify(start + o, 1)) return 0;
return o;
}
template <typename OffsetT = uoffset_t>
size_t VerifyOffset(const uint8_t* const base, const voffset_t start) const {
return VerifyOffset<OffsetT>(static_cast<size_t>(base - buf_) + start);
}
// Called at the start of a table to increase counters measuring data
// structure depth and amount, and possibly bails out with false if limits set
// by the constructor have been hit. Needs to be balanced with EndTable().
bool VerifyComplexity() {
depth_++;
num_tables_++;
return Check(depth_ <= opts_.max_depth && num_tables_ <= opts_.max_tables);
}
// Called at the end of a table to pop the depth count.
bool EndTable() {
depth_--;
return true;
}
// Returns the message size in bytes.
//
// This should only be called after first calling VerifyBuffer or
// VerifySizePrefixedBuffer.
//
// This method should only be called for VerifierTemplate instances
// where the TrackVerifierBufferSize template parameter is true,
// i.e. for SizeVerifier. For instances where TrackVerifierBufferSize
// is false, this fails at runtime or returns zero.
size_t GetComputedSize() const {
if (TrackVerifierBufferSize) {
uintptr_t size = upper_bound_;
// Align the size to uoffset_t
size = (size - 1 + sizeof(uoffset_t)) & ~(sizeof(uoffset_t) - 1);
return (size > size_) ? 0 : size;
}
// Must use SizeVerifier, or (deprecated) turn on
// FLATBUFFERS_TRACK_VERIFIER_BUFFER_SIZE, for this to work.
(void)upper_bound_;
FLATBUFFERS_ASSERT(false);
return 0;
}
std::vector<uint8_t>* GetFlexReuseTracker() { return flex_reuse_tracker_; }
void SetFlexReuseTracker(std::vector<uint8_t>* const rt) {
flex_reuse_tracker_ = rt;
}
private:
const uint8_t* buf_;
const size_t size_;
const Options opts_;
mutable size_t upper_bound_ = 0;
uoffset_t depth_ = 0;
uoffset_t num_tables_ = 0;
std::vector<uint8_t>* flex_reuse_tracker_ = nullptr;
};
// Specialization for 64-bit offsets.
template <>
template <>
inline size_t VerifierTemplate<false>::VerifyOffset<uoffset64_t>(
const size_t start) const {
return VerifyOffset<uoffset64_t, soffset64_t>(start);
}
template <>
template <>
inline size_t VerifierTemplate<true>::VerifyOffset<uoffset64_t>(
const size_t start) const {
return VerifyOffset<uoffset64_t, soffset64_t>(start);
}
// Instance of VerifierTemplate that supports GetComputedSize().
using SizeVerifier = VerifierTemplate</*TrackVerifierBufferSize = */ true>;
// The FLATBUFFERS_TRACK_VERIFIER_BUFFER_SIZE build configuration macro is
// deprecated, and should not be defined, since it is easy to misuse in ways
// that result in ODR violations. Rather than using Verifier and defining
// FLATBUFFERS_TRACK_VERIFIER_BUFFER_SIZE, please use SizeVerifier instead.
#ifdef FLATBUFFERS_TRACK_VERIFIER_BUFFER_SIZE // Deprecated, see above.
using Verifier = SizeVerifier;
#else
// Instance of VerifierTemplate that is slightly faster, but does not
// support GetComputedSize().
using Verifier = VerifierTemplate</*TrackVerifierBufferSize = */ false>;
#endif
} // namespace flatbuffers
#endif // FLATBUFFERS_VERIFIER_H_
-492
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@@ -1,492 +0,0 @@
/*
* Copyright 2016 Google Inc. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
// clang-format off
// Dont't remove `format off`, it prevent reordering of win-includes.
#include <cstring>
#if defined(__MINGW32__) || defined(__MINGW64__) || defined(__CYGWIN__) || \
defined(__QNXNTO__)
# define _POSIX_C_SOURCE 200809L
# define _XOPEN_SOURCE 700L
#endif
#if defined(_WIN32) || defined(__MINGW32__) || defined(__MINGW64__) || defined(__CYGWIN__)
# ifndef WIN32_LEAN_AND_MEAN
# define WIN32_LEAN_AND_MEAN
# endif
# ifndef NOMINMAX
# define NOMINMAX
# endif
# ifdef _MSC_VER
# include <crtdbg.h>
# endif
# include <windows.h> // Must be included before <direct.h>
# ifndef __CYGWIN__
# include <direct.h>
# endif
# include <winbase.h>
# undef interface // This is also important because of reasons
#endif
// clang-format on
#include "flatbuffers/util.h"
#include <sys/stat.h>
#include <clocale>
#include <cstdlib>
#include <fstream>
#include <functional>
#include "flatbuffers/base.h"
namespace flatbuffers {
namespace {
static bool FileExistsRaw(const char* name) {
std::ifstream ifs(name);
return ifs.good();
}
static bool LoadFileRaw(const char* name, bool binary, std::string* buf) {
if (DirExists(name)) return false;
std::ifstream ifs(name, binary ? std::ifstream::binary : std::ifstream::in);
if (!ifs.is_open()) return false;
if (binary) {
// The fastest way to read a file into a string.
ifs.seekg(0, std::ios::end);
auto size = ifs.tellg();
(*buf).resize(static_cast<size_t>(size));
ifs.seekg(0, std::ios::beg);
ifs.read(&(*buf)[0], (*buf).size());
} else {
// This is slower, but works correctly on all platforms for text files.
std::ostringstream oss;
oss << ifs.rdbuf();
*buf = oss.str();
}
return !ifs.bad();
}
LoadFileFunction g_load_file_function = LoadFileRaw;
FileExistsFunction g_file_exists_function = FileExistsRaw;
static std::string ToCamelCase(const std::string& input, bool is_upper) {
std::string s;
for (size_t i = 0; i < input.length(); i++) {
if (!i && input[i] == '_') {
s += input[i];
// we ignore leading underscore but make following
// alphabet char upper.
if (i + 1 < input.length() && is_alpha(input[i + 1]))
s += CharToUpper(input[++i]);
} else if (!i)
s += is_upper ? CharToUpper(input[i]) : CharToLower(input[i]);
else if (input[i] == '_' && i + 1 < input.length())
s += CharToUpper(input[++i]);
else
s += input[i];
}
return s;
}
static std::string ToSnakeCase(const std::string& input, bool screaming) {
std::string s;
for (size_t i = 0; i < input.length(); i++) {
if (i == 0) {
s += screaming ? CharToUpper(input[i]) : CharToLower(input[i]);
} else if (input[i] == '_') {
s += '_';
} else if (!islower(input[i])) {
// Prevent duplicate underscores for Upper_Snake_Case strings
// and UPPERCASE strings.
if (islower(input[i - 1]) ||
(isdigit(input[i - 1]) && !isdigit(input[i]))) {
s += '_';
}
s += screaming ? CharToUpper(input[i]) : CharToLower(input[i]);
} else {
s += screaming ? CharToUpper(input[i]) : input[i];
}
}
return s;
}
std::string ToAll(const std::string& input,
std::function<char(const char)> transform) {
std::string s;
for (size_t i = 0; i < input.length(); i++) {
s += transform(input[i]);
}
return s;
}
std::string CamelToSnake(const std::string& input) {
std::string s;
for (size_t i = 0; i < input.length(); i++) {
if (i == 0) {
s += CharToLower(input[i]);
} else if (input[i] == '_') {
s += '_';
} else if (!islower(input[i])) {
// Prevent duplicate underscores for Upper_Snake_Case strings
// and UPPERCASE strings.
if (islower(input[i - 1]) ||
(isdigit(input[i - 1]) && !isdigit(input[i]))) {
s += '_';
}
s += CharToLower(input[i]);
} else {
s += input[i];
}
}
return s;
}
std::string DasherToSnake(const std::string& input) {
std::string s;
for (size_t i = 0; i < input.length(); i++) {
if (input[i] == '-') {
s += "_";
} else {
s += input[i];
}
}
return s;
}
std::string ToDasher(const std::string& input) {
std::string s;
char p = 0;
for (size_t i = 0; i < input.length(); i++) {
char const& c = input[i];
if (c == '_') {
if (i > 0 && p != kPathSeparator &&
// The following is a special case to ignore digits after a _. This is
// because ThisExample3 would be converted to this_example_3 in the
// CamelToSnake conversion, and then dasher would do this-example-3,
// but it expects this-example3.
!(i + 1 < input.length() && isdigit(input[i + 1])))
s += "-";
} else {
s += c;
}
p = c;
}
return s;
}
// Converts foo_bar_123baz_456 to foo_bar123_baz456
std::string SnakeToSnake2(const std::string& s) {
if (s.length() <= 1) return s;
std::string result;
result.reserve(s.size());
for (size_t i = 0; i < s.length() - 1; i++) {
if (s[i] == '_' && isdigit(s[i + 1])) {
continue; // Move the `_` until after the digits.
}
result.push_back(s[i]);
if (isdigit(s[i]) && isalpha(s[i + 1]) && islower(s[i + 1])) {
result.push_back('_');
}
}
result.push_back(s.back());
return result;
}
} // namespace
bool LoadFile(const char* name, bool binary, std::string* buf) {
FLATBUFFERS_ASSERT(g_load_file_function);
return g_load_file_function(name, binary, buf);
}
bool FileExists(const char* name) {
FLATBUFFERS_ASSERT(g_file_exists_function);
return g_file_exists_function(name);
}
bool DirExists(const char* name) {
// clang-format off
#ifdef _WIN32
#define flatbuffers_stat _stat
#define FLATBUFFERS_S_IFDIR _S_IFDIR
#else
#define flatbuffers_stat stat
#define FLATBUFFERS_S_IFDIR S_IFDIR
#endif
// clang-format on
struct flatbuffers_stat file_info;
if (flatbuffers_stat(name, &file_info) != 0) return false;
return (file_info.st_mode & FLATBUFFERS_S_IFDIR) != 0;
}
LoadFileFunction SetLoadFileFunction(LoadFileFunction load_file_function) {
LoadFileFunction previous_function = g_load_file_function;
g_load_file_function = load_file_function ? load_file_function : LoadFileRaw;
return previous_function;
}
FileExistsFunction SetFileExistsFunction(
FileExistsFunction file_exists_function) {
FileExistsFunction previous_function = g_file_exists_function;
g_file_exists_function =
file_exists_function ? file_exists_function : FileExistsRaw;
return previous_function;
}
bool SaveFile(const char* name, const char* buf, size_t len, bool binary) {
std::ofstream ofs(name, binary ? std::ofstream::binary : std::ofstream::out);
if (!ofs.is_open()) return false;
ofs.write(buf, len);
return !ofs.bad();
}
// We internally store paths in posix format ('/'). Paths supplied
// by the user should go through PosixPath to ensure correct behavior
// on Windows when paths are string-compared.
static const char kPathSeparatorWindows = '\\';
static const char* PathSeparatorSet = "\\/"; // Intentionally no ':'
std::string StripExtension(const std::string& filepath) {
size_t i = filepath.find_last_of('.');
return i != std::string::npos ? filepath.substr(0, i) : filepath;
}
std::string GetExtension(const std::string& filepath) {
size_t i = filepath.find_last_of('.');
return i != std::string::npos ? filepath.substr(i + 1) : "";
}
std::string StripPath(const std::string& filepath) {
size_t i = filepath.find_last_of(PathSeparatorSet);
return i != std::string::npos ? filepath.substr(i + 1) : filepath;
}
std::string StripFileName(const std::string& filepath) {
size_t i = filepath.find_last_of(PathSeparatorSet);
return i != std::string::npos ? filepath.substr(0, i) : "";
}
std::string StripPrefix(const std::string& filepath,
const std::string& prefix_to_remove) {
if (!strncmp(filepath.c_str(), prefix_to_remove.c_str(),
prefix_to_remove.size())) {
return filepath.substr(prefix_to_remove.size());
}
return filepath;
}
std::string ConCatPathFileName(const std::string& path,
const std::string& filename) {
std::string filepath = path;
if (filepath.length()) {
char& filepath_last_character = filepath.back();
if (filepath_last_character == kPathSeparatorWindows) {
filepath_last_character = kPathSeparator;
} else if (filepath_last_character != kPathSeparator) {
filepath += kPathSeparator;
}
}
filepath += filename;
// Ignore './' at the start of filepath.
if (filepath[0] == '.' && filepath[1] == kPathSeparator) {
filepath.erase(0, 2);
}
return filepath;
}
std::string PosixPath(const char* path) {
std::string p = path;
std::replace(p.begin(), p.end(), '\\', '/');
return p;
}
std::string PosixPath(const std::string& path) {
return PosixPath(path.c_str());
}
void EnsureDirExists(const std::string& filepath) {
auto parent = StripFileName(filepath);
if (parent.length()) EnsureDirExists(parent);
// clang-format off
#ifdef _WIN32
(void)_mkdir(filepath.c_str());
#else
mkdir(filepath.c_str(), S_IRWXU|S_IRGRP|S_IXGRP);
#endif
// clang-format on
}
std::string FilePath(const std::string& project, const std::string& filePath,
bool absolute) {
return (absolute) ? AbsolutePath(filePath)
: RelativeToRootPath(project, filePath);
}
std::string AbsolutePath(const std::string& filepath) {
// clang-format off
#ifdef FLATBUFFERS_NO_ABSOLUTE_PATH_RESOLUTION
return filepath;
#else
#if defined(_WIN32) || defined(__MINGW32__) || defined(__MINGW64__) || defined(__CYGWIN__)
char abs_path[MAX_PATH];
return GetFullPathNameA(filepath.c_str(), MAX_PATH, abs_path, nullptr)
#else
char *abs_path_temp = realpath(filepath.c_str(), nullptr);
bool success = abs_path_temp != nullptr;
std::string abs_path;
if(success) {
abs_path = abs_path_temp;
free(abs_path_temp);
}
return success
#endif
? abs_path
: filepath;
#endif // FLATBUFFERS_NO_ABSOLUTE_PATH_RESOLUTION
// clang-format on
}
std::string RelativeToRootPath(const std::string& project,
const std::string& filepath) {
std::string absolute_project = PosixPath(AbsolutePath(project));
if (absolute_project.back() != '/') absolute_project += "/";
std::string absolute_filepath = PosixPath(AbsolutePath(filepath));
// Find the first character where they disagree.
// The previous directory is the lowest common ancestor;
const char* a = absolute_project.c_str();
const char* b = absolute_filepath.c_str();
size_t common_prefix_len = 0;
while (*a != '\0' && *b != '\0' && *a == *b) {
if (*a == '/') common_prefix_len = a - absolute_project.c_str();
a++;
b++;
}
// the number of ../ to prepend to b depends on the number of remaining
// directories in A.
const char* suffix = absolute_project.c_str() + common_prefix_len;
size_t num_up = 0;
while (*suffix != '\0')
if (*suffix++ == '/') num_up++;
num_up--; // last one is known to be '/'.
std::string result = "//";
for (size_t i = 0; i < num_up; i++) result += "../";
result += absolute_filepath.substr(common_prefix_len + 1);
return result;
}
// Locale-independent code.
#if defined(FLATBUFFERS_LOCALE_INDEPENDENT) && \
(FLATBUFFERS_LOCALE_INDEPENDENT > 0)
// clang-format off
// Allocate locale instance at startup of application.
ClassicLocale ClassicLocale::instance_;
#ifdef _MSC_VER
ClassicLocale::ClassicLocale()
: locale_(_create_locale(LC_ALL, "C")) {}
ClassicLocale::~ClassicLocale() { _free_locale(locale_); }
#else
ClassicLocale::ClassicLocale()
: locale_(newlocale(LC_ALL, "C", nullptr)) {}
ClassicLocale::~ClassicLocale() { freelocale(locale_); }
#endif
// clang-format on
#endif // !FLATBUFFERS_LOCALE_INDEPENDENT
std::string RemoveStringQuotes(const std::string& s) {
auto ch = *s.c_str();
return ((s.size() >= 2) && (ch == '\"' || ch == '\'') && (ch == s.back()))
? s.substr(1, s.length() - 2)
: s;
}
bool SetGlobalTestLocale(const char* locale_name, std::string* _value) {
const auto the_locale = setlocale(LC_ALL, locale_name);
if (!the_locale) return false;
if (_value) *_value = std::string(the_locale);
return true;
}
bool ReadEnvironmentVariable(const char* var_name, std::string* _value) {
#ifdef _MSC_VER
__pragma(warning(disable : 4996)); // _CRT_SECURE_NO_WARNINGS
#endif
auto env_str = std::getenv(var_name);
if (!env_str) return false;
if (_value) *_value = std::string(env_str);
return true;
}
std::string ConvertCase(const std::string& input, Case output_case,
Case input_case) {
if (output_case == Case::kKeep) return input;
// The output cases expect snake_case inputs, so if we don't have that input
// format, try to convert to snake_case.
switch (input_case) {
case Case::kLowerCamel:
case Case::kUpperCamel:
return ConvertCase(CamelToSnake(input), output_case);
case Case::kDasher:
return ConvertCase(DasherToSnake(input), output_case);
case Case::kKeep:
printf("WARNING: Converting from kKeep case.\n");
break;
default:
case Case::kSnake:
case Case::kScreamingSnake:
case Case::kAllLower:
case Case::kAllUpper:
break;
}
switch (output_case) {
case Case::kUpperCamel:
return ToCamelCase(input, true);
case Case::kLowerCamel:
return ToCamelCase(input, false);
case Case::kSnake:
return input;
case Case::kScreamingSnake:
return ToSnakeCase(input, true);
case Case::kAllUpper:
return ToAll(input, CharToUpper);
case Case::kAllLower:
return ToAll(input, CharToLower);
case Case::kDasher:
return ToDasher(input);
case Case::kSnake2:
return SnakeToSnake2(input);
default:
case Case::kUnknown:
return input;
}
}
} // namespace flatbuffers
File diff suppressed because it is too large Load Diff
-343
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@@ -1,343 +0,0 @@
// https://github.com/CedricGuillemet/ImGuizmo
// v1.92.5 WIP
//
// The MIT License(MIT)
//
// Copyright(c) 2016-2026 Cedric Guillemet and contributors
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files(the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and / or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions :
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//
// -------------------------------------------------------------------------------------------
// History :
// 2026/05/03 v1.9 release. CMake build system, vcpkg support, many fixes and new features from contributors.
// 2019/11/03 View gizmo
// 2016/09/11 Behind camera culling. Scaling Delta matrix not multiplied by source matrix scales. local/world rotation and translation fixed. Display message is incorrect (X: ... Y:...) in local mode.
// 2016/09/09 Hatched negative axis. Snapping. Documentation update.
// 2016/09/04 Axis switch and translation plan autohiding. Scale transform stability improved
// 2016/09/01 Mogwai changed to Manipulate. Draw debug cube. Fixed inverted scale. Mixing scale and translation/rotation gives bad results.
// 2016/08/31 First version
//
// -------------------------------------------------------------------------------------------
// Future (no order):
//
// - Multi view
// - display rotation/translation/scale infos in local/world space and not only local
// - finish local/world matrix application
// - OPERATION as bitmask
//
// -------------------------------------------------------------------------------------------
// Example
#if 0
void EditTransform(const Camera& camera, matrix_t& matrix)
{
static ImGuizmo::OPERATION mCurrentGizmoOperation(ImGuizmo::ROTATE);
static ImGuizmo::MODE mCurrentGizmoMode(ImGuizmo::WORLD);
if (ImGui::IsKeyPressed(90))
mCurrentGizmoOperation = ImGuizmo::TRANSLATE;
if (ImGui::IsKeyPressed(69))
mCurrentGizmoOperation = ImGuizmo::ROTATE;
if (ImGui::IsKeyPressed(82)) // r Key
mCurrentGizmoOperation = ImGuizmo::SCALE;
if (ImGui::RadioButton("Translate", mCurrentGizmoOperation == ImGuizmo::TRANSLATE))
mCurrentGizmoOperation = ImGuizmo::TRANSLATE;
ImGui::SameLine();
if (ImGui::RadioButton("Rotate", mCurrentGizmoOperation == ImGuizmo::ROTATE))
mCurrentGizmoOperation = ImGuizmo::ROTATE;
ImGui::SameLine();
if (ImGui::RadioButton("Scale", mCurrentGizmoOperation == ImGuizmo::SCALE))
mCurrentGizmoOperation = ImGuizmo::SCALE;
float matrixTranslation[3], matrixRotation[3], matrixScale[3];
ImGuizmo::DecomposeMatrixToComponents(matrix.m16, matrixTranslation, matrixRotation, matrixScale);
ImGui::InputFloat3("Tr", matrixTranslation, 3);
ImGui::InputFloat3("Rt", matrixRotation, 3);
ImGui::InputFloat3("Sc", matrixScale, 3);
ImGuizmo::RecomposeMatrixFromComponents(matrixTranslation, matrixRotation, matrixScale, matrix.m16);
if (mCurrentGizmoOperation != ImGuizmo::SCALE)
{
if (ImGui::RadioButton("Local", mCurrentGizmoMode == ImGuizmo::LOCAL))
mCurrentGizmoMode = ImGuizmo::LOCAL;
ImGui::SameLine();
if (ImGui::RadioButton("World", mCurrentGizmoMode == ImGuizmo::WORLD))
mCurrentGizmoMode = ImGuizmo::WORLD;
}
static bool useSnap(false);
if (ImGui::IsKeyPressed(83))
useSnap = !useSnap;
ImGui::Checkbox("", &useSnap);
ImGui::SameLine();
vec_t snap;
switch (mCurrentGizmoOperation)
{
case ImGuizmo::TRANSLATE:
snap = config.mSnapTranslation;
ImGui::InputFloat3("Snap", &snap.x);
break;
case ImGuizmo::ROTATE:
snap = config.mSnapRotation;
ImGui::InputFloat("Angle Snap", &snap.x);
break;
case ImGuizmo::SCALE:
snap = config.mSnapScale;
ImGui::InputFloat("Scale Snap", &snap.x);
break;
}
ImGuiIO& io = ImGui::GetIO();
ImGuizmo::SetRect(0, 0, io.DisplaySize.x, io.DisplaySize.y);
ImGuizmo::Manipulate(camera.mView.m16, camera.mProjection.m16, mCurrentGizmoOperation, mCurrentGizmoMode, matrix.m16, NULL, useSnap ? &snap.x : NULL);
}
#endif
#pragma once
#ifdef USE_IMGUI_API
#include "imconfig.h"
#endif
#ifndef IMGUI_API
#define IMGUI_API
#endif
#ifndef IMGUIZMO_NAMESPACE
#define IMGUIZMO_NAMESPACE ImGuizmo
#endif
struct ImGuiWindow;
namespace IMGUIZMO_NAMESPACE
{
// call inside your own window and before Manipulate() in order to draw gizmo to that window.
// Or pass a specific ImDrawList to draw to (e.g. ImGui::GetForegroundDrawList()).
IMGUI_API void SetDrawlist(ImDrawList* drawlist = nullptr);
// call BeginFrame right after ImGui_XXXX_NewFrame();
IMGUI_API void BeginFrame();
// this is necessary because when imguizmo is compiled into a dll, and imgui into another
// globals are not shared between them.
// More details at https://stackoverflow.com/questions/19373061/what-happens-to-global-and-static-variables-in-a-shared-library-when-it-is-dynam
// expose method to set imgui context
IMGUI_API void SetImGuiContext(ImGuiContext* ctx);
// return true if mouse cursor is over any gizmo control (axis, plan or screen component)
IMGUI_API bool IsOver();
// return true if mouse IsOver or if the gizmo is in moving state
IMGUI_API bool IsUsing();
// return true if the view gizmo is in moving state
IMGUI_API bool IsUsingViewManipulate();
// only check if your mouse is over the view manipulator - no matter whether it's active or not
IMGUI_API bool IsViewManipulateHovered();
// return true if any gizmo is in moving state
IMGUI_API bool IsUsingAny();
// enable/disable the gizmo. Stay in the state until next call to Enable.
// gizmo is rendered with gray half transparent color when disabled
IMGUI_API void Enable(bool enable);
// helper functions for manualy editing translation/rotation/scale with an input float
// translation, rotation and scale float points to 3 floats each
// Angles are in degrees (more suitable for human editing)
// example:
// float matrixTranslation[3], matrixRotation[3], matrixScale[3];
// ImGuizmo::DecomposeMatrixToComponents(gizmoMatrix.m16, matrixTranslation, matrixRotation, matrixScale);
// ImGui::InputFloat3("Tr", matrixTranslation, 3);
// ImGui::InputFloat3("Rt", matrixRotation, 3);
// ImGui::InputFloat3("Sc", matrixScale, 3);
// ImGuizmo::RecomposeMatrixFromComponents(matrixTranslation, matrixRotation, matrixScale, gizmoMatrix.m16);
//
// These functions have some numerical stability issues for now. Use with caution.
IMGUI_API void DecomposeMatrixToComponents(const float* matrix, float* translation, float* rotation, float* scale);
IMGUI_API void RecomposeMatrixFromComponents(const float* translation, const float* rotation, const float* scale, float* matrix);
IMGUI_API void SetRect(float x, float y, float width, float height);
// default is false
IMGUI_API void SetOrthographic(bool isOrthographic);
// Render coordinate system axes (red X, green Y and blue Z). Usefull for debug/tests
IMGUI_API void DrawAxes(const float* view, const float* projection, const float* matrices, int matrixCount);
// Render a cube with face color corresponding to face normal. Usefull for debug/tests
IMGUI_API void DrawCubes(const float* view, const float* projection, const float* matrices, int matrixCount);
IMGUI_API void DrawGrid(const float* view, const float* projection, const float* matrix, const float gridSize);
// Render grid with customizable major line step and amount of segments between major lines.
// NOTE(m.wlasiuk) : calling this function with majorStep = 1.0f and subdivision = 1 is equivalent to DrawGrid in terms of the end result but performs more calculations
IMGUI_API void DrawGridCustom(const float* view, const float* projection, const float* matrix, const float gridSize, const float majorStep, const unsigned int subdivision);
// Render grid with customizable major line step and amount of segments between major lines and with possibility to set custom colors for major, minor and center lines
IMGUI_API void DrawGridCustomColor(const float* view, const float* projection, const float* matrix, const float gridSize, const float majorStep, const unsigned int subdivision, const ImU32 majorCol, const ImU32 minorCol, const ImU32 centerCol);
// call it when you want a gizmo
// Needs view and projection matrices.
// matrix parameter is the source matrix (where will be gizmo be drawn) and might be transformed by the function. Return deltaMatrix is optional
// translation is applied in world space
enum OPERATION
{
TRANSLATE_X = (1u << 0),
TRANSLATE_Y = (1u << 1),
TRANSLATE_Z = (1u << 2),
ROTATE_X = (1u << 3),
ROTATE_Y = (1u << 4),
ROTATE_Z = (1u << 5),
ROTATE_SCREEN = (1u << 6),
SCALE_X = (1u << 7),
SCALE_Y = (1u << 8),
SCALE_Z = (1u << 9),
BOUNDS = (1u << 10),
SCALE_XU = (1u << 11),
SCALE_YU = (1u << 12),
SCALE_ZU = (1u << 13),
TRANSLATE = TRANSLATE_X | TRANSLATE_Y | TRANSLATE_Z,
ROTATE = ROTATE_X | ROTATE_Y | ROTATE_Z | ROTATE_SCREEN,
SCALE = SCALE_X | SCALE_Y | SCALE_Z,
SCALEU = SCALE_XU | SCALE_YU | SCALE_ZU, // universal
UNIVERSAL = TRANSLATE | ROTATE | SCALEU
};
inline OPERATION operator|(OPERATION lhs, OPERATION rhs)
{
return static_cast<OPERATION>(static_cast<int>(lhs) | static_cast<int>(rhs));
}
enum MODE
{
LOCAL,
WORLD
};
IMGUI_API bool Manipulate(const float* view, const float* projection, OPERATION operation, MODE mode, float* matrix, float* deltaMatrix = NULL, const float* snap = NULL, const float* localBounds = NULL, const float* boundsSnap = NULL);
//
// Please note that this cubeview is patented by Autodesk : https://patents.google.com/patent/US7782319B2/en
// It seems to be a defensive patent in the US. I don't think it will bring troubles using it as
// other software are using the same mechanics. But just in case, you are now warned!
//
IMGUI_API void ViewManipulate(float* view, float length, ImVec2 position, ImVec2 size, ImU32 backgroundColor);
// use this version if you did not call Manipulate before and you are just using ViewManipulate
IMGUI_API void ViewManipulate(float* view, const float* projection, OPERATION operation, MODE mode, float* matrix, float length, ImVec2 position, ImVec2 size, ImU32 backgroundColor);
IMGUI_API void SetAlternativeWindow(ImGuiWindow* window);
[[deprecated("Use PushID/PopID instead.")]]
IMGUI_API void SetID(int id);
// ID stack/scopes
// Read the FAQ (docs/FAQ.md or http://dearimgui.org/faq) for more details about how ID are handled in dear imgui.
// - Those questions are answered and impacted by understanding of the ID stack system:
// - "Q: Why is my widget not reacting when I click on it?"
// - "Q: How can I have widgets with an empty label?"
// - "Q: How can I have multiple widgets with the same label?"
// - Short version: ID are hashes of the entire ID stack. If you are creating widgets in a loop you most likely
// want to push a unique identifier (e.g. object pointer, loop index) to uniquely differentiate them.
// - You can also use the "Label##foobar" syntax within widget label to distinguish them from each others.
// - In this header file we use the "label"/"name" terminology to denote a string that will be displayed + used as an ID,
// whereas "str_id" denote a string that is only used as an ID and not normally displayed.
IMGUI_API void PushID(const char* str_id); // push string into the ID stack (will hash string).
IMGUI_API void PushID(const char* str_id_begin, const char* str_id_end); // push string into the ID stack (will hash string).
IMGUI_API void PushID(const void* ptr_id); // push pointer into the ID stack (will hash pointer).
IMGUI_API void PushID(int int_id); // push integer into the ID stack (will hash integer).
IMGUI_API void PopID(); // pop from the ID stack.
IMGUI_API ImGuiID GetID(const char* str_id); // calculate unique ID (hash of whole ID stack + given parameter). e.g. if you want to query into ImGuiStorage yourself
IMGUI_API ImGuiID GetID(const char* str_id_begin, const char* str_id_end);
IMGUI_API ImGuiID GetID(const void* ptr_id);
// return true if the cursor is over the operation's gizmo
IMGUI_API bool IsOver(OPERATION op);
IMGUI_API void SetGizmoSizeClipSpace(float value);
// Handle type used by the translate/rotate/scale gizmos.
enum MOVETYPE
{
MT_NONE,
MT_MOVE_X,
MT_MOVE_Y,
MT_MOVE_Z,
MT_MOVE_YZ,
MT_MOVE_ZX,
MT_MOVE_XY,
MT_MOVE_SCREEN,
MT_ROTATE_X,
MT_ROTATE_Y,
MT_ROTATE_Z,
MT_ROTATE_SCREEN,
MT_SCALE_X,
MT_SCALE_Y,
MT_SCALE_Z,
MT_SCALE_XYZ
};
// Returns which handle is actively being dragged, or MT_NONE.
IMGUI_API MOVETYPE GetActiveHandleType();
// Returns which handle is currently hovered, or MT_NONE.
IMGUI_API MOVETYPE GetHoveredHandleType();
// Aliases matching the MOVETYPE enum name.
IMGUI_API MOVETYPE GetActiveMoveType();
IMGUI_API MOVETYPE GetHoveredMoveType();
// Allow axis to flip
// When true (default), the guizmo axis flip for better visibility
// When false, they always stay along the positive world/local axis
IMGUI_API void AllowAxisFlip(bool value);
// Configure the limit where axis are hidden
IMGUI_API void SetAxisLimit(float value);
// Set an axis mask to permanently hide a given axis (true -> hidden, false -> shown)
IMGUI_API void SetAxisMask(bool x, bool y, bool z);
// Configure the limit where planes are hiden
IMGUI_API void SetPlaneLimit(float value);
// from a x,y,z point in space and using Manipulation view/projection matrix, check if mouse is in pixel radius distance of that projected point
IMGUI_API bool IsOver(float* position, float pixelRadius);
enum COLOR
{
DIRECTION_X, // directionColor[0]
DIRECTION_Y, // directionColor[1]
DIRECTION_Z, // directionColor[2]
PLANE_X, // planeColor[0]
PLANE_Y, // planeColor[1]
PLANE_Z, // planeColor[2]
SELECTION, // selectionColor
INACTIVE, // inactiveColor
TRANSLATION_LINE, // translationLineColor
SCALE_LINE,
ROTATION_USING_BORDER,
ROTATION_USING_FILL,
HATCHED_AXIS_LINES,
TEXT,
TEXT_SHADOW,
COUNT
};
struct Style
{
IMGUI_API Style();
float TranslationLineThickness; // Thickness of lines for translation gizmo
float TranslationLineArrowSize; // Size of arrow at the end of lines for translation gizmo
float RotationLineThickness; // Thickness of lines for rotation gizmo
float RotationOuterLineThickness; // Thickness of line surrounding the rotation gizmo
float ScaleLineThickness; // Thickness of lines for scale gizmo
float ScaleLineCircleSize; // Size of circle at the end of lines for scale gizmo
float HatchedAxisLineThickness; // Thickness of hatched axis lines
float CenterCircleSize; // Size of circle at the center of the translate/scale gizmo
ImVec4 Colors[COLOR::COUNT];
};
IMGUI_API Style& GetStyle();
}
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The MIT License (MIT)
Copyright (c) 2016 Cedric Guillemet
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
-149
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@@ -1,149 +0,0 @@
//-----------------------------------------------------------------------------
// DEAR IMGUI COMPILE-TIME OPTIONS
// Runtime options (clipboard callbacks, enabling various features, etc.) can generally be set via the ImGuiIO structure.
// You can use ImGui::SetAllocatorFunctions() before calling ImGui::CreateContext() to rewire memory allocation functions.
//-----------------------------------------------------------------------------
// A) You may edit imconfig.h (and not overwrite it when updating Dear ImGui, or maintain a patch/rebased branch with your modifications to it)
// B) or '#define IMGUI_USER_CONFIG "my_imgui_config.h"' in your project and then add directives in your own file without touching this template.
//-----------------------------------------------------------------------------
// You need to make sure that configuration settings are defined consistently _everywhere_ Dear ImGui is used, which include the imgui*.cpp
// files but also _any_ of your code that uses Dear ImGui. This is because some compile-time options have an affect on data structures.
// Defining those options in imconfig.h will ensure every compilation unit gets to see the same data structure layouts.
// Call IMGUI_CHECKVERSION() from your .cpp file to verify that the data structures your files are using are matching the ones imgui.cpp is using.
//-----------------------------------------------------------------------------
#pragma once
//---- Define assertion handler. Defaults to calling assert().
// - If your macro uses multiple statements, make sure is enclosed in a 'do { .. } while (0)' block so it can be used as a single statement.
// - Compiling with NDEBUG will usually strip out assert() to nothing, which is NOT recommended because we use asserts to notify of programmer mistakes.
//#define IM_ASSERT(_EXPR) MyAssert(_EXPR)
//#define IM_ASSERT(_EXPR) ((void)(_EXPR)) // Disable asserts
//---- Define attributes of all API symbols declarations, e.g. for DLL under Windows
// Using Dear ImGui via a shared library is not recommended, because of function call overhead and because we don't guarantee backward nor forward ABI compatibility.
// - Windows DLL users: heaps and globals are not shared across DLL boundaries! You will need to call SetCurrentContext() + SetAllocatorFunctions()
// for each static/DLL boundary you are calling from. Read "Context and Memory Allocators" section of imgui.cpp for more details.
//#define IMGUI_API __declspec(dllexport) // MSVC Windows: DLL export
//#define IMGUI_API __declspec(dllimport) // MSVC Windows: DLL import
//#define IMGUI_API __attribute__((visibility("default"))) // GCC/Clang: override visibility when set is hidden
//---- Don't define obsolete functions/enums/behaviors. Consider enabling from time to time after updating to clean your code of obsolete function/names.
//#define IMGUI_DISABLE_OBSOLETE_FUNCTIONS
//---- Disable all of Dear ImGui or don't implement standard windows/tools.
// It is very strongly recommended to NOT disable the demo windows and debug tool during development. They are extremely useful in day to day work. Please read comments in imgui_demo.cpp.
//#define IMGUI_DISABLE // Disable everything: all headers and source files will be empty.
//#define IMGUI_DISABLE_DEMO_WINDOWS // Disable demo windows: ShowDemoWindow()/ShowStyleEditor() will be empty.
//#define IMGUI_DISABLE_DEBUG_TOOLS // Disable metrics/debugger and other debug tools: ShowMetricsWindow(), ShowDebugLogWindow() and ShowIDStackToolWindow() will be empty.
//---- Don't implement some functions to reduce linkage requirements.
//#define IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCTIONS // [Win32] Don't implement default clipboard handler. Won't use and link with OpenClipboard/GetClipboardData/CloseClipboard etc. (user32.lib/.a, kernel32.lib/.a)
//#define IMGUI_ENABLE_WIN32_DEFAULT_IME_FUNCTIONS // [Win32] [Default with Visual Studio] Implement default IME handler (require imm32.lib/.a, auto-link for Visual Studio, -limm32 on command-line for MinGW)
//#define IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCTIONS // [Win32] [Default with non-Visual Studio compilers] Don't implement default IME handler (won't require imm32.lib/.a)
//#define IMGUI_DISABLE_WIN32_FUNCTIONS // [Win32] Won't use and link with any Win32 function (clipboard, IME).
//#define IMGUI_ENABLE_OSX_DEFAULT_CLIPBOARD_FUNCTIONS // [OSX] Implement default OSX clipboard handler (need to link with '-framework ApplicationServices', this is why this is not the default).
//#define IMGUI_DISABLE_DEFAULT_SHELL_FUNCTIONS // Don't implement default platform_io.Platform_OpenInShellFn() handler (Win32: ShellExecute(), require shell32.lib/.a, Mac/Linux: use system("")).
//#define IMGUI_DISABLE_DEFAULT_FORMAT_FUNCTIONS // Don't implement ImFormatString/ImFormatStringV so you can implement them yourself (e.g. if you don't want to link with vsnprintf)
//#define IMGUI_DISABLE_DEFAULT_MATH_FUNCTIONS // Don't implement ImFabs/ImSqrt/ImPow/ImFmod/ImCos/ImSin/ImAcos/ImAtan2 so you can implement them yourself.
//#define IMGUI_DISABLE_FILE_FUNCTIONS // Don't implement ImFileOpen/ImFileClose/ImFileRead/ImFileWrite and ImFileHandle at all (replace them with dummies)
//#define IMGUI_DISABLE_DEFAULT_FILE_FUNCTIONS // Don't implement ImFileOpen/ImFileClose/ImFileRead/ImFileWrite and ImFileHandle so you can implement them yourself if you don't want to link with fopen/fclose/fread/fwrite. This will also disable the LogToTTY() function.
//#define IMGUI_DISABLE_DEFAULT_ALLOCATORS // Don't implement default allocators calling malloc()/free() to avoid linking with them. You will need to call ImGui::SetAllocatorFunctions().
//#define IMGUI_DISABLE_DEFAULT_FONT // Disable default embedded fonts (ProggyClean + ProggyForever). Remove ~9 KB + ~14 KB from output binary. AddFontDefaultXXX() functions will assert.
//#define IMGUI_DISABLE_DEFAULT_FONT_BITMAP // Disable default embedded bitmap font (ProggyClean). Remove ~9 KB from output binary. AddFontDefaultBitmap() will assert.
//#define IMGUI_DISABLE_DEFAULT_FONT_VECTOR // Disable default embedded vector font (ProggyForever), Remove ~14 KB from output binary. AddFontDefaultVector() will assert.
//#define IMGUI_DISABLE_SSE // Disable use of SSE intrinsics even if available
//---- Enable Test Engine / Automation features.
//#define IMGUI_ENABLE_TEST_ENGINE // Enable imgui_test_engine hooks. Generally set automatically by include "imgui_te_config.h", see Test Engine for details.
//---- Include imgui_user.h at the end of imgui.h as a convenience
// May be convenient for some users to only explicitly include vanilla imgui.h and have extra stuff included.
//#define IMGUI_INCLUDE_IMGUI_USER_H
//#define IMGUI_USER_H_FILENAME "my_folder/my_imgui_user.h"
//---- Pack vertex colors as BGRA8 instead of RGBA8 (to avoid converting from one to another). Need dedicated backend support.
//#define IMGUI_USE_BGRA_PACKED_COLOR
//---- Use legacy CRC32-adler tables (used before 1.91.6), in order to preserve old .ini data that you cannot afford to invalidate.
//#define IMGUI_USE_LEGACY_CRC32_ADLER
//---- Use 32-bit for ImWchar (default is 16-bit) to support Unicode planes 1-16. (e.g. point beyond 0xFFFF like emoticons, dingbats, symbols, shapes, ancient languages, etc...)
//#define IMGUI_USE_WCHAR32
//---- Avoid multiple STB libraries implementations, or redefine path/filenames to prioritize another version
// By default the embedded implementations are declared static and not available outside of Dear ImGui sources files.
//#define IMGUI_STB_TRUETYPE_FILENAME "my_folder/stb_truetype.h"
//#define IMGUI_STB_RECT_PACK_FILENAME "my_folder/stb_rect_pack.h"
//#define IMGUI_STB_SPRINTF_FILENAME "my_folder/stb_sprintf.h" // only used if IMGUI_USE_STB_SPRINTF is defined.
//#define IMGUI_DISABLE_STB_TRUETYPE_IMPLEMENTATION
//#define IMGUI_DISABLE_STB_RECT_PACK_IMPLEMENTATION
//#define IMGUI_DISABLE_STB_SPRINTF_IMPLEMENTATION // only disabled if IMGUI_USE_STB_SPRINTF is defined.
//---- Use stb_sprintf.h for a faster implementation of vsnprintf instead of the one from libc (unless IMGUI_DISABLE_DEFAULT_FORMAT_FUNCTIONS is defined)
// Compatibility checks of arguments and formats done by clang and GCC will be disabled in order to support the extra formats provided by stb_sprintf.h.
//#define IMGUI_USE_STB_SPRINTF
//---- Use FreeType to build and rasterize the font atlas (instead of stb_truetype which is embedded by default in Dear ImGui)
// Requires FreeType headers to be available in the include path. Requires program to be compiled with 'misc/freetype/imgui_freetype.cpp' (in this repository) + the FreeType library (not provided).
// Note that imgui_freetype.cpp may be used _without_ this define, if you manually call ImFontAtlas::SetFontLoader(). The define is simply a convenience.
// On Windows you may use vcpkg with 'vcpkg install freetype --triplet=x64-windows' + 'vcpkg integrate install'.
//#define IMGUI_ENABLE_FREETYPE
//---- Use FreeType + plutosvg or lunasvg to render OpenType SVG fonts (SVGinOT)
// Only works in combination with IMGUI_ENABLE_FREETYPE.
// - plutosvg is currently easier to install, as e.g. it is part of vcpkg. It will support more fonts and may load them faster. See misc/freetype/README for instructions.
// - Both require headers to be available in the include path + program to be linked with the library code (not provided).
// - (note: lunasvg implementation is based on Freetype's rsvg-port.c which is licensed under CeCILL-C Free Software License Agreement)
//#define IMGUI_ENABLE_FREETYPE_PLUTOSVG
//#define IMGUI_ENABLE_FREETYPE_LUNASVG
//---- Use stb_truetype to build and rasterize the font atlas (default)
// The only purpose of this define is if you want force compilation of the stb_truetype backend ALONG with the FreeType backend.
//#define IMGUI_ENABLE_STB_TRUETYPE
//---- Define constructor and implicit cast operators to convert back<>forth between your math types and ImVec2/ImVec4.
// This will be inlined as part of ImVec2 and ImVec4 class declarations.
/*
#define IM_VEC2_CLASS_EXTRA \
constexpr ImVec2(const MyVec2& f) : x(f.x), y(f.y) {} \
operator MyVec2() const { return MyVec2(x,y); }
#define IM_VEC4_CLASS_EXTRA \
constexpr ImVec4(const MyVec4& f) : x(f.x), y(f.y), z(f.z), w(f.w) {} \
operator MyVec4() const { return MyVec4(x,y,z,w); }
*/
//---- ...Or use Dear ImGui's own very basic math operators.
//#define IMGUI_DEFINE_MATH_OPERATORS
//---- Use 32-bit vertex indices (default is 16-bit) is one way to allow large meshes with more than 64K vertices.
// Your renderer backend will need to support it (most example renderer backends support both 16/32-bit indices).
// Another way to allow large meshes while keeping 16-bit indices is to handle ImDrawCmd::VtxOffset in your renderer.
// Read about ImGuiBackendFlags_RendererHasVtxOffset for details.
//#define ImDrawIdx unsigned int
//---- Override ImDrawCallback signature (will need to modify renderer backends accordingly)
//struct ImDrawList;
//struct ImDrawCmd;
//typedef void (*MyImDrawCallback)(const ImDrawList* draw_list, const ImDrawCmd* cmd, void* my_renderer_user_data);
//#define ImDrawCallback MyImDrawCallback
//---- Debug Tools: Macro to break in Debugger (we provide a default implementation of this in the codebase)
// (use 'Metrics->Tools->Item Picker' to pick widgets with the mouse and break into them for easy debugging.)
//#define IM_DEBUG_BREAK IM_ASSERT(0)
//#define IM_DEBUG_BREAK __debugbreak()
//---- Debug Tools: Enable highlight ID conflicts _before_ hovering items. When io.ConfigDebugHighlightIdConflicts is set.
// (THIS WILL SLOW DOWN DEAR IMGUI. Only use occasionally and disable after use)
//#define IMGUI_DEBUG_HIGHLIGHT_ALL_ID_CONFLICTS
//---- Debug Tools: Enable slower asserts
//#define IMGUI_DEBUG_PARANOID
//---- Tip: You can add extra functions within the ImGui:: namespace from anywhere (e.g. your own sources/header files)
/*
namespace ImGui
{
void MyFunction(const char* name, MyMatrix44* mtx);
}
*/
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// dear imgui: Renderer Backend for DirectX9
// This needs to be used along with a Platform Backend (e.g. Win32)
// Implemented features:
// [X] Renderer: User texture binding. Use 'LPDIRECT3DTEXTURE9' as texture identifier. Read the FAQ about ImTextureID/ImTextureRef!
// [X] Renderer: Large meshes support (64k+ vertices) even with 16-bit indices (ImGuiBackendFlags_RendererHasVtxOffset).
// [X] Renderer: Texture updates support for dynamic font atlas (ImGuiBackendFlags_RendererHasTextures).
// [X] Renderer: IMGUI_USE_BGRA_PACKED_COLOR support, as this is the optimal color encoding for DirectX9.
// You can use unmodified imgui_impl_* files in your project. See examples/ folder for examples of using this.
// Prefer including the entire imgui/ repository into your project (either as a copy or as a submodule), and only build the backends you need.
// Learn about Dear ImGui:
// - FAQ https://dearimgui.com/faq
// - Getting Started https://dearimgui.com/getting-started
// - Documentation https://dearimgui.com/docs (same as your local docs/ folder).
// - Introduction, links and more at the top of imgui.cpp
// CHANGELOG
// (minor and older changes stripped away, please see git history for details)
// 2026-04-23: Added support for standard draw callbacks (in platform_io): DrawCallback_ResetRenderState, DrawCallback_SetSamplerLinear, DrawCallback_SetSamplerNearest. (#9378)
// 2026-03-19: Fixed issue in ImGui_ImplDX9_UpdateTexture() if ImTextureID_Invalid is defined to be != 0, which became the default since 2026-03-12. (#9295, #9310)
// 2025-09-18: Call platform_io.ClearRendererHandlers() on shutdown.
// 2025-06-11: DirectX9: Added support for ImGuiBackendFlags_RendererHasTextures, for dynamic font atlas.
// 2024-10-07: DirectX9: Changed default texture sampler to Clamp instead of Repeat/Wrap.
// 2024-02-12: DirectX9: Using RGBA format when supported by the driver to avoid CPU side conversion. (#6575)
// 2022-10-11: Using 'nullptr' instead of 'NULL' as per our switch to C++11.
// 2021-06-29: Reorganized backend to pull data from a single structure to facilitate usage with multiple-contexts (all g_XXXX access changed to bd->XXXX).
// 2021-06-25: DirectX9: Explicitly disable texture state stages after >= 1.
// 2021-05-19: DirectX9: Replaced direct access to ImDrawCmd::TextureId with a call to ImDrawCmd::GetTexID(). (will become a requirement)
// 2021-04-23: DirectX9: Explicitly setting up more graphics states to increase compatibility with unusual non-default states.
// 2021-03-18: DirectX9: Calling IDirect3DStateBlock9::Capture() after CreateStateBlock() as a workaround for state restoring issues (see #3857).
// 2021-03-03: DirectX9: Added support for IMGUI_USE_BGRA_PACKED_COLOR in user's imconfig file.
// 2021-02-18: DirectX9: Change blending equation to preserve alpha in output buffer.
// 2019-05-29: DirectX9: Added support for large mesh (64K+ vertices), enable ImGuiBackendFlags_RendererHasVtxOffset flag.
// 2019-04-30: DirectX9: Added support for special ImDrawCallback_ResetRenderState callback to reset render state.
// 2019-03-29: Misc: Fixed erroneous assert in ImGui_ImplDX9_InvalidateDeviceObjects().
// 2019-01-16: Misc: Disabled fog before drawing UI's. Fixes issue #2288.
// 2018-11-30: Misc: Setting up io.BackendRendererName so it can be displayed in the About Window.
// 2018-06-08: Misc: Extracted imgui_impl_dx9.cpp/.h away from the old combined DX9+Win32 example.
// 2018-06-08: DirectX9: Use draw_data->DisplayPos and draw_data->DisplaySize to setup projection matrix and clipping rectangle.
// 2018-05-07: Render: Saving/restoring Transform because they don't seem to be included in the StateBlock. Setting shading mode to Gouraud.
// 2018-02-16: Misc: Obsoleted the io.RenderDrawListsFn callback and exposed ImGui_ImplDX9_RenderDrawData() in the .h file so you can call it yourself.
// 2018-02-06: Misc: Removed call to ImGui::Shutdown() which is not available from 1.60 WIP, user needs to call CreateContext/DestroyContext themselves.
#include "imgui.h"
#ifndef IMGUI_DISABLE
#include "imgui_impl_dx9.h"
// DirectX
#include <d3d9.h>
// Clang/GCC warnings with -Weverything
#if defined(__clang__)
#pragma clang diagnostic ignored "-Wold-style-cast" // warning: use of old-style cast // yes, they are more terse.
#pragma clang diagnostic ignored "-Wsign-conversion" // warning: implicit conversion changes signedness
#endif
// DirectX data
struct ImGui_ImplDX9_Data
{
LPDIRECT3DDEVICE9 pd3dDevice;
LPDIRECT3DVERTEXBUFFER9 pVB;
LPDIRECT3DINDEXBUFFER9 pIB;
int VertexBufferSize;
int IndexBufferSize;
bool HasRgbaSupport;
ImGui_ImplDX9_Data() { memset((void*)this, 0, sizeof(*this)); VertexBufferSize = 5000; IndexBufferSize = 10000; }
};
struct CUSTOMVERTEX
{
float pos[3];
D3DCOLOR col;
float uv[2];
};
#define D3DFVF_CUSTOMVERTEX (D3DFVF_XYZ|D3DFVF_DIFFUSE|D3DFVF_TEX1)
#ifdef IMGUI_USE_BGRA_PACKED_COLOR
#define IMGUI_COL_TO_DX9_ARGB(_COL) (_COL)
#else
#define IMGUI_COL_TO_DX9_ARGB(_COL) (((_COL) & 0xFF00FF00) | (((_COL) & 0xFF0000) >> 16) | (((_COL) & 0xFF) << 16))
#endif
// Backend data stored in io.BackendRendererUserData to allow support for multiple Dear ImGui contexts
// It is STRONGLY preferred that you use docking branch with multi-viewports (== single Dear ImGui context + multiple windows) instead of multiple Dear ImGui contexts.
static ImGui_ImplDX9_Data* ImGui_ImplDX9_GetBackendData()
{
return ImGui::GetCurrentContext() ? (ImGui_ImplDX9_Data*)ImGui::GetIO().BackendRendererUserData : nullptr;
}
// Functions
static void ImGui_ImplDX9_SetupRenderState(ImDrawData* draw_data)
{
ImGui_ImplDX9_Data* bd = ImGui_ImplDX9_GetBackendData();
// Setup viewport
D3DVIEWPORT9 vp;
vp.X = vp.Y = 0;
vp.Width = (DWORD)draw_data->DisplaySize.x;
vp.Height = (DWORD)draw_data->DisplaySize.y;
vp.MinZ = 0.0f;
vp.MaxZ = 1.0f;
LPDIRECT3DDEVICE9 device = bd->pd3dDevice;
device->SetViewport(&vp);
// Setup render state: fixed-pipeline, alpha-blending, no face culling, no depth testing, shade mode (for gradient), bilinear sampling.
device->SetPixelShader(nullptr);
device->SetVertexShader(nullptr);
device->SetRenderState(D3DRS_FILLMODE, D3DFILL_SOLID);
device->SetRenderState(D3DRS_SHADEMODE, D3DSHADE_GOURAUD);
device->SetRenderState(D3DRS_ZWRITEENABLE, FALSE);
device->SetRenderState(D3DRS_ALPHATESTENABLE, FALSE);
device->SetRenderState(D3DRS_CULLMODE, D3DCULL_NONE);
device->SetRenderState(D3DRS_ZENABLE, FALSE);
device->SetRenderState(D3DRS_ALPHABLENDENABLE, TRUE);
device->SetRenderState(D3DRS_BLENDOP, D3DBLENDOP_ADD);
device->SetRenderState(D3DRS_SRCBLEND, D3DBLEND_SRCALPHA);
device->SetRenderState(D3DRS_DESTBLEND, D3DBLEND_INVSRCALPHA);
device->SetRenderState(D3DRS_SEPARATEALPHABLENDENABLE, TRUE);
device->SetRenderState(D3DRS_SRCBLENDALPHA, D3DBLEND_ONE);
device->SetRenderState(D3DRS_DESTBLENDALPHA, D3DBLEND_INVSRCALPHA);
device->SetRenderState(D3DRS_SCISSORTESTENABLE, TRUE);
device->SetRenderState(D3DRS_FOGENABLE, FALSE);
device->SetRenderState(D3DRS_RANGEFOGENABLE, FALSE);
device->SetRenderState(D3DRS_SPECULARENABLE, FALSE);
device->SetRenderState(D3DRS_STENCILENABLE, FALSE);
device->SetRenderState(D3DRS_CLIPPING, TRUE);
device->SetRenderState(D3DRS_LIGHTING, FALSE);
device->SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_MODULATE);
device->SetTextureStageState(0, D3DTSS_COLORARG1, D3DTA_TEXTURE);
device->SetTextureStageState(0, D3DTSS_COLORARG2, D3DTA_DIFFUSE);
device->SetTextureStageState(0, D3DTSS_ALPHAOP, D3DTOP_MODULATE);
device->SetTextureStageState(0, D3DTSS_ALPHAARG1, D3DTA_TEXTURE);
device->SetTextureStageState(0, D3DTSS_ALPHAARG2, D3DTA_DIFFUSE);
device->SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_DISABLE);
device->SetTextureStageState(1, D3DTSS_ALPHAOP, D3DTOP_DISABLE);
device->SetSamplerState(0, D3DSAMP_MINFILTER, D3DTEXF_LINEAR);
device->SetSamplerState(0, D3DSAMP_MAGFILTER, D3DTEXF_LINEAR);
device->SetSamplerState(0, D3DSAMP_ADDRESSU, D3DTADDRESS_CLAMP);
device->SetSamplerState(0, D3DSAMP_ADDRESSV, D3DTADDRESS_CLAMP);
// Setup orthographic projection matrix
// Our visible imgui space lies from draw_data->DisplayPos (top left) to draw_data->DisplayPos+data_data->DisplaySize (bottom right). DisplayPos is (0,0) for single viewport apps.
// Being agnostic of whether <d3dx9.h> or <DirectXMath.h> can be used, we aren't relying on D3DXMatrixIdentity()/D3DXMatrixOrthoOffCenterLH() or DirectX::XMMatrixIdentity()/DirectX::XMMatrixOrthographicOffCenterLH()
{
float L = draw_data->DisplayPos.x + 0.5f;
float R = draw_data->DisplayPos.x + draw_data->DisplaySize.x + 0.5f;
float T = draw_data->DisplayPos.y + 0.5f;
float B = draw_data->DisplayPos.y + draw_data->DisplaySize.y + 0.5f;
D3DMATRIX mat_identity = { { { 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f } } };
D3DMATRIX mat_projection =
{ { {
2.0f/(R-L), 0.0f, 0.0f, 0.0f,
0.0f, 2.0f/(T-B), 0.0f, 0.0f,
0.0f, 0.0f, 0.5f, 0.0f,
(L+R)/(L-R), (T+B)/(B-T), 0.5f, 1.0f
} } };
device->SetTransform(D3DTS_WORLD, &mat_identity);
device->SetTransform(D3DTS_VIEW, &mat_identity);
device->SetTransform(D3DTS_PROJECTION, &mat_projection);
}
}
// Draw callbacks
static void ImGui_ImplDX9_DrawCallback_ResetRenderState(const ImDrawList*, const ImDrawCmd*) {} // Intentionally empty. Used as an identifier for rendering loop to call its code. Simpler to implement this way.
static void ImGui_ImplDX9_DrawCallback_SetSamplerLinear(const ImDrawList*, const ImDrawCmd*) { ImGui_ImplDX9_Data* bd = ImGui_ImplDX9_GetBackendData(); bd->pd3dDevice->SetSamplerState(0, D3DSAMP_MINFILTER, D3DTEXF_LINEAR); bd->pd3dDevice->SetSamplerState(0, D3DSAMP_MAGFILTER, D3DTEXF_LINEAR); }
static void ImGui_ImplDX9_DrawCallback_SetSamplerNearest(const ImDrawList*, const ImDrawCmd*) { ImGui_ImplDX9_Data* bd = ImGui_ImplDX9_GetBackendData(); bd->pd3dDevice->SetSamplerState(0, D3DSAMP_MINFILTER, D3DTEXF_POINT); bd->pd3dDevice->SetSamplerState(0, D3DSAMP_MAGFILTER, D3DTEXF_POINT); }
// Render function.
void ImGui_ImplDX9_RenderDrawData(ImDrawData* draw_data)
{
// Avoid rendering when minimized
if (draw_data->DisplaySize.x <= 0.0f || draw_data->DisplaySize.y <= 0.0f)
return;
ImGui_ImplDX9_Data* bd = ImGui_ImplDX9_GetBackendData();
LPDIRECT3DDEVICE9 device = bd->pd3dDevice;
// Catch up with texture updates. Most of the times, the list will have 1 element with an OK status, aka nothing to do.
// (This almost always points to ImGui::GetPlatformIO().Textures[] but is part of ImDrawData to allow overriding or disabling texture updates).
if (draw_data->Textures != nullptr)
for (ImTextureData* tex : *draw_data->Textures)
if (tex->Status != ImTextureStatus_OK)
ImGui_ImplDX9_UpdateTexture(tex);
// Create and grow buffers if needed
if (!bd->pVB || bd->VertexBufferSize < draw_data->TotalVtxCount)
{
if (bd->pVB) { bd->pVB->Release(); bd->pVB = nullptr; }
bd->VertexBufferSize = draw_data->TotalVtxCount + 5000;
if (device->CreateVertexBuffer((UINT)bd->VertexBufferSize * sizeof(CUSTOMVERTEX), D3DUSAGE_DYNAMIC | D3DUSAGE_WRITEONLY, D3DFVF_CUSTOMVERTEX, D3DPOOL_DEFAULT, &bd->pVB, nullptr) < 0)
return;
}
if (!bd->pIB || bd->IndexBufferSize < draw_data->TotalIdxCount)
{
if (bd->pIB) { bd->pIB->Release(); bd->pIB = nullptr; }
bd->IndexBufferSize = draw_data->TotalIdxCount + 10000;
if (device->CreateIndexBuffer((UINT)bd->IndexBufferSize * sizeof(ImDrawIdx), D3DUSAGE_DYNAMIC | D3DUSAGE_WRITEONLY, sizeof(ImDrawIdx) == 2 ? D3DFMT_INDEX16 : D3DFMT_INDEX32, D3DPOOL_DEFAULT, &bd->pIB, nullptr) < 0)
return;
}
// Backup the DX9 state
IDirect3DStateBlock9* state_block = nullptr;
if (device->CreateStateBlock(D3DSBT_ALL, &state_block) < 0)
return;
if (state_block->Capture() < 0)
{
state_block->Release();
return;
}
// Backup the DX9 transform (DX9 documentation suggests that it is included in the StateBlock but it doesn't appear to)
D3DMATRIX last_world, last_view, last_projection;
device->GetTransform(D3DTS_WORLD, &last_world);
device->GetTransform(D3DTS_VIEW, &last_view);
device->GetTransform(D3DTS_PROJECTION, &last_projection);
// Allocate buffers
CUSTOMVERTEX* vtx_dst;
ImDrawIdx* idx_dst;
if (bd->pVB->Lock(0, (UINT)(draw_data->TotalVtxCount * sizeof(CUSTOMVERTEX)), (void**)&vtx_dst, D3DLOCK_DISCARD) < 0)
{
state_block->Release();
return;
}
if (bd->pIB->Lock(0, (UINT)(draw_data->TotalIdxCount * sizeof(ImDrawIdx)), (void**)&idx_dst, D3DLOCK_DISCARD) < 0)
{
bd->pVB->Unlock();
state_block->Release();
return;
}
// Copy and convert all vertices into a single contiguous buffer, convert colors to DX9 default format.
// FIXME-OPT: This is a minor waste of resource, the ideal is to use imconfig.h and
// 1) to avoid repacking colors: #define IMGUI_USE_BGRA_PACKED_COLOR
// 2) to avoid repacking vertices: #define IMGUI_OVERRIDE_DRAWVERT_STRUCT_LAYOUT struct ImDrawVert { ImVec2 pos; float z; ImU32 col; ImVec2 uv; }
for (const ImDrawList* draw_list : draw_data->CmdLists)
{
const ImDrawVert* vtx_src = draw_list->VtxBuffer.Data;
for (int i = 0; i < draw_list->VtxBuffer.Size; i++)
{
vtx_dst->pos[0] = vtx_src->pos.x;
vtx_dst->pos[1] = vtx_src->pos.y;
vtx_dst->pos[2] = 0.0f;
vtx_dst->col = IMGUI_COL_TO_DX9_ARGB(vtx_src->col);
vtx_dst->uv[0] = vtx_src->uv.x;
vtx_dst->uv[1] = vtx_src->uv.y;
vtx_dst++;
vtx_src++;
}
memcpy(idx_dst, draw_list->IdxBuffer.Data, draw_list->IdxBuffer.Size * sizeof(ImDrawIdx));
idx_dst += draw_list->IdxBuffer.Size;
}
bd->pVB->Unlock();
bd->pIB->Unlock();
device->SetStreamSource(0, bd->pVB, 0, sizeof(CUSTOMVERTEX));
device->SetIndices(bd->pIB);
device->SetFVF(D3DFVF_CUSTOMVERTEX);
// Setup desired DX state
ImGui_ImplDX9_SetupRenderState(draw_data);
// Render command lists
// (Because we merged all buffers into a single one, we maintain our own offset into them)
int global_vtx_offset = 0;
int global_idx_offset = 0;
ImVec2 clip_off = draw_data->DisplayPos;
for (const ImDrawList* draw_list : draw_data->CmdLists)
{
for (int cmd_i = 0; cmd_i < draw_list->CmdBuffer.Size; cmd_i++)
{
const ImDrawCmd* pcmd = &draw_list->CmdBuffer[cmd_i];
if (pcmd->UserCallback != nullptr)
{
// User callback, registered via ImDrawList::AddCallback()
if (pcmd->UserCallback == ImGui_ImplDX9_DrawCallback_ResetRenderState)
ImGui_ImplDX9_SetupRenderState(draw_data);
else
pcmd->UserCallback(draw_list, pcmd);
}
else
{
// Project scissor/clipping rectangles into framebuffer space
ImVec2 clip_min(pcmd->ClipRect.x - clip_off.x, pcmd->ClipRect.y - clip_off.y);
ImVec2 clip_max(pcmd->ClipRect.z - clip_off.x, pcmd->ClipRect.w - clip_off.y);
if (clip_max.x <= clip_min.x || clip_max.y <= clip_min.y)
continue;
// Apply scissor/clipping rectangle
const RECT r = { (LONG)clip_min.x, (LONG)clip_min.y, (LONG)clip_max.x, (LONG)clip_max.y };
device->SetScissorRect(&r);
// Bind texture, Draw
const LPDIRECT3DTEXTURE9 texture = (LPDIRECT3DTEXTURE9)pcmd->GetTexID();
device->SetTexture(0, texture);
device->DrawIndexedPrimitive(D3DPT_TRIANGLELIST, pcmd->VtxOffset + global_vtx_offset, 0, (UINT)draw_list->VtxBuffer.Size, pcmd->IdxOffset + global_idx_offset, pcmd->ElemCount / 3);
}
}
global_idx_offset += draw_list->IdxBuffer.Size;
global_vtx_offset += draw_list->VtxBuffer.Size;
}
// Restore the DX9 transform
device->SetTransform(D3DTS_WORLD, &last_world);
device->SetTransform(D3DTS_VIEW, &last_view);
device->SetTransform(D3DTS_PROJECTION, &last_projection);
// Restore the DX9 state
state_block->Apply();
state_block->Release();
}
static bool ImGui_ImplDX9_CheckFormatSupport(LPDIRECT3DDEVICE9 pDevice, D3DFORMAT format)
{
LPDIRECT3D9 pd3d = nullptr;
if (pDevice->GetDirect3D(&pd3d) != D3D_OK)
return false;
D3DDEVICE_CREATION_PARAMETERS param = {};
D3DDISPLAYMODE mode = {};
if (pDevice->GetCreationParameters(&param) != D3D_OK || pDevice->GetDisplayMode(0, &mode) != D3D_OK)
{
pd3d->Release();
return false;
}
// Font texture should support linear filter, color blend and write to render-target
bool support = (pd3d->CheckDeviceFormat(param.AdapterOrdinal, param.DeviceType, mode.Format, D3DUSAGE_DYNAMIC | D3DUSAGE_QUERY_FILTER | D3DUSAGE_QUERY_POSTPIXELSHADER_BLENDING, D3DRTYPE_TEXTURE, format)) == D3D_OK;
pd3d->Release();
return support;
}
// Convert RGBA32 to BGRA32 (because RGBA32 is not well supported by DX9 devices)
static void ImGui_ImplDX9_CopyTextureRegion(bool tex_use_colors, const ImU32* src, int src_pitch, ImU32* dst, int dst_pitch, int w, int h)
{
#ifndef IMGUI_USE_BGRA_PACKED_COLOR
ImGui_ImplDX9_Data* bd = ImGui_ImplDX9_GetBackendData();
const bool convert_rgba_to_bgra = (!bd->HasRgbaSupport && tex_use_colors);
#else
const bool convert_rgba_to_bgra = false;
IM_UNUSED(tex_use_colors);
#endif
for (int y = 0; y < h; y++)
{
const ImU32* src_p = (const ImU32*)(const void*)((const unsigned char*)src + src_pitch * y);
ImU32* dst_p = (ImU32*)(void*)((unsigned char*)dst + dst_pitch * y);
if (convert_rgba_to_bgra)
for (int x = w; x > 0; x--, src_p++, dst_p++) // Convert copy
*dst_p = IMGUI_COL_TO_DX9_ARGB(*src_p);
else
memcpy(dst_p, src_p, w * 4); // Raw copy
}
}
void ImGui_ImplDX9_UpdateTexture(ImTextureData* tex)
{
ImGui_ImplDX9_Data* bd = ImGui_ImplDX9_GetBackendData();
if (tex->Status == ImTextureStatus_WantCreate)
{
// Create and upload new texture to graphics system
//IMGUI_DEBUG_LOG("UpdateTexture #%03d: WantCreate %dx%d\n", tex->UniqueID, tex->Width, tex->Height);
IM_ASSERT(tex->TexID == ImTextureID_Invalid && tex->BackendUserData == nullptr);
IM_ASSERT(tex->Format == ImTextureFormat_RGBA32);
LPDIRECT3DTEXTURE9 dx_tex = nullptr;
HRESULT hr = bd->pd3dDevice->CreateTexture(tex->Width, tex->Height, 1, D3DUSAGE_DYNAMIC, bd->HasRgbaSupport ? D3DFMT_A8B8G8R8 : D3DFMT_A8R8G8B8, D3DPOOL_DEFAULT, &dx_tex, nullptr);
if (hr < 0)
{
IM_ASSERT(hr >= 0 && "Backend failed to create texture!");
return;
}
D3DLOCKED_RECT locked_rect;
if (dx_tex->LockRect(0, &locked_rect, nullptr, 0) == D3D_OK)
{
ImGui_ImplDX9_CopyTextureRegion(tex->UseColors, (ImU32*)tex->GetPixels(), tex->Width * 4, (ImU32*)locked_rect.pBits, (ImU32)locked_rect.Pitch, tex->Width, tex->Height);
dx_tex->UnlockRect(0);
}
// Store identifiers
tex->SetTexID((ImTextureID)(intptr_t)dx_tex);
tex->SetStatus(ImTextureStatus_OK);
}
else if (tex->Status == ImTextureStatus_WantUpdates)
{
// Update selected blocks. We only ever write to textures regions which have never been used before!
// This backend choose to use tex->Updates[] but you can use tex->UpdateRect to upload a single region.
LPDIRECT3DTEXTURE9 backend_tex = (LPDIRECT3DTEXTURE9)(intptr_t)tex->TexID;
RECT update_rect = { (LONG)tex->UpdateRect.x, (LONG)tex->UpdateRect.y, (LONG)(tex->UpdateRect.x + tex->UpdateRect.w), (LONG)(tex->UpdateRect.y + tex->UpdateRect.h) };
D3DLOCKED_RECT locked_rect;
if (backend_tex->LockRect(0, &locked_rect, &update_rect, 0) == D3D_OK)
for (ImTextureRect& r : tex->Updates)
ImGui_ImplDX9_CopyTextureRegion(tex->UseColors, (ImU32*)tex->GetPixelsAt(r.x, r.y), tex->Width * 4,
(ImU32*)locked_rect.pBits + (r.x - update_rect.left) + (r.y - update_rect.top) * (locked_rect.Pitch / 4), (int)locked_rect.Pitch, r.w, r.h);
backend_tex->UnlockRect(0);
tex->SetStatus(ImTextureStatus_OK);
}
else if (tex->Status == ImTextureStatus_WantDestroy)
{
if (tex->TexID != ImTextureID_Invalid)
if (LPDIRECT3DTEXTURE9 backend_tex = (LPDIRECT3DTEXTURE9)tex->TexID)
{
IM_ASSERT(tex->TexID == (ImTextureID)(intptr_t)backend_tex);
backend_tex->Release();
// Clear identifiers and mark as destroyed (in order to allow e.g. calling InvalidateDeviceObjects while running)
tex->SetTexID(ImTextureID_Invalid);
}
tex->SetStatus(ImTextureStatus_Destroyed);
}
}
bool ImGui_ImplDX9_CreateDeviceObjects()
{
ImGui_ImplDX9_Data* bd = ImGui_ImplDX9_GetBackendData();
if (!bd || !bd->pd3dDevice)
return false;
return true;
}
void ImGui_ImplDX9_InvalidateDeviceObjects()
{
ImGui_ImplDX9_Data* bd = ImGui_ImplDX9_GetBackendData();
if (!bd || !bd->pd3dDevice)
return;
// Destroy all textures
for (ImTextureData* tex : ImGui::GetPlatformIO().Textures)
if (tex->RefCount == 1)
{
tex->SetStatus(ImTextureStatus_WantDestroy);
ImGui_ImplDX9_UpdateTexture(tex);
}
if (bd->pVB) { bd->pVB->Release(); bd->pVB = nullptr; }
if (bd->pIB) { bd->pIB->Release(); bd->pIB = nullptr; }
}
void ImGui_ImplDX9_NewFrame()
{
ImGui_ImplDX9_Data* bd = ImGui_ImplDX9_GetBackendData();
IM_ASSERT(bd != nullptr && "Context or backend not initialized! Did you call ImGui_ImplDX9_Init()?");
IM_UNUSED(bd);
}
bool ImGui_ImplDX9_Init(IDirect3DDevice9* device)
{
ImGuiIO& io = ImGui::GetIO();
IMGUI_CHECKVERSION();
IM_ASSERT(io.BackendRendererUserData == nullptr && "Already initialized a renderer backend!");
// Setup backend capabilities flags
ImGui_ImplDX9_Data* bd = IM_NEW(ImGui_ImplDX9_Data)();
io.BackendRendererUserData = (void*)bd;
io.BackendRendererName = "imgui_impl_dx9";
io.BackendFlags |= ImGuiBackendFlags_RendererHasVtxOffset; // We can honor the ImDrawCmd::VtxOffset field, allowing for large meshes.
io.BackendFlags |= ImGuiBackendFlags_RendererHasTextures; // We can honor ImGuiPlatformIO::Textures[] requests during render.
ImGuiPlatformIO& platform_io = ImGui::GetPlatformIO();
platform_io.Renderer_TextureMaxWidth = platform_io.Renderer_TextureMaxHeight = 4096;
platform_io.DrawCallback_ResetRenderState = ImGui_ImplDX9_DrawCallback_ResetRenderState;
platform_io.DrawCallback_SetSamplerLinear = ImGui_ImplDX9_DrawCallback_SetSamplerLinear;
platform_io.DrawCallback_SetSamplerNearest = ImGui_ImplDX9_DrawCallback_SetSamplerNearest;
bd->pd3dDevice = device;
bd->pd3dDevice->AddRef();
bd->HasRgbaSupport = ImGui_ImplDX9_CheckFormatSupport(bd->pd3dDevice, D3DFMT_A8B8G8R8);
return true;
}
void ImGui_ImplDX9_Shutdown()
{
ImGui_ImplDX9_Data* bd = ImGui_ImplDX9_GetBackendData();
IM_ASSERT(bd != nullptr && "No renderer backend to shutdown, or already shutdown?");
ImGuiIO& io = ImGui::GetIO();
ImGuiPlatformIO& platform_io = ImGui::GetPlatformIO();
ImGui_ImplDX9_InvalidateDeviceObjects();
if (bd->pd3dDevice) { bd->pd3dDevice->Release(); }
io.BackendRendererName = nullptr;
io.BackendRendererUserData = nullptr;
io.BackendFlags &= ~(ImGuiBackendFlags_RendererHasVtxOffset | ImGuiBackendFlags_RendererHasTextures);
platform_io.ClearRendererHandlers();
IM_DELETE(bd);
}
//-----------------------------------------------------------------------------
#endif // #ifndef IMGUI_DISABLE
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// dear imgui: Renderer Backend for DirectX9
// This needs to be used along with a Platform Backend (e.g. Win32)
// Implemented features:
// [X] Renderer: User texture binding. Use 'LPDIRECT3DTEXTURE9' as texture identifier. Read the FAQ about ImTextureID/ImTextureRef!
// [X] Renderer: Large meshes support (64k+ vertices) even with 16-bit indices (ImGuiBackendFlags_RendererHasVtxOffset).
// [X] Renderer: Texture updates support for dynamic font atlas (ImGuiBackendFlags_RendererHasTextures).
// [X] Renderer: IMGUI_USE_BGRA_PACKED_COLOR support, as this is the optimal color encoding for DirectX9.
// You can use unmodified imgui_impl_* files in your project. See examples/ folder for examples of using this.
// Prefer including the entire imgui/ repository into your project (either as a copy or as a submodule), and only build the backends you need.
// Learn about Dear ImGui:
// - FAQ https://dearimgui.com/faq
// - Getting Started https://dearimgui.com/getting-started
// - Documentation https://dearimgui.com/docs (same as your local docs/ folder).
// - Introduction, links and more at the top of imgui.cpp
#pragma once
#include "imgui.h" // IMGUI_IMPL_API
#ifndef IMGUI_DISABLE
struct IDirect3DDevice9;
// Follow "Getting Started" link and check examples/ folder to learn about using backends!
IMGUI_IMPL_API bool ImGui_ImplDX9_Init(IDirect3DDevice9* device);
IMGUI_IMPL_API void ImGui_ImplDX9_Shutdown();
IMGUI_IMPL_API void ImGui_ImplDX9_NewFrame();
IMGUI_IMPL_API void ImGui_ImplDX9_RenderDrawData(ImDrawData* draw_data);
// Use if you want to reset your rendering device without losing Dear ImGui state.
IMGUI_IMPL_API bool ImGui_ImplDX9_CreateDeviceObjects();
IMGUI_IMPL_API void ImGui_ImplDX9_InvalidateDeviceObjects();
// (Advanced) Use e.g. if you need to precisely control the timing of texture updates (e.g. for staged rendering), by setting ImDrawData::Textures = nullptr to handle this manually.
IMGUI_IMPL_API void ImGui_ImplDX9_UpdateTexture(ImTextureData* tex);
#endif // #ifndef IMGUI_DISABLE
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// dear imgui: Platform Backend for Windows (standard windows API for 32-bits AND 64-bits applications)
// This needs to be used along with a Renderer (e.g. DirectX11, OpenGL3, Vulkan..)
// Implemented features:
// [X] Platform: Clipboard support (for Win32 this is actually part of core dear imgui)
// [X] Platform: Mouse support. Can discriminate Mouse/TouchScreen/Pen.
// [X] Platform: Keyboard support. Since 1.87 we are using the io.AddKeyEvent() function. Pass ImGuiKey values to all key functions e.g. ImGui::IsKeyPressed(ImGuiKey_Space). [Legacy VK_* values are obsolete since 1.87 and not supported since 1.91.5]
// [X] Platform: Gamepad support.
// [X] Platform: Mouse cursor shape and visibility (ImGuiBackendFlags_HasMouseCursors). Disable with 'io.ConfigFlags |= ImGuiConfigFlags_NoMouseCursorChange'.
// You can use unmodified imgui_impl_* files in your project. See examples/ folder for examples of using this.
// Prefer including the entire imgui/ repository into your project (either as a copy or as a submodule), and only build the backends you need.
// Learn about Dear ImGui:
// - FAQ https://dearimgui.com/faq
// - Getting Started https://dearimgui.com/getting-started
// - Documentation https://dearimgui.com/docs (same as your local docs/ folder).
// - Introduction, links and more at the top of imgui.cpp
#pragma once
#include "imgui.h" // IMGUI_IMPL_API
#ifndef IMGUI_DISABLE
// Follow "Getting Started" link and check examples/ folder to learn about using backends!
IMGUI_IMPL_API bool ImGui_ImplWin32_Init(void* hwnd);
IMGUI_IMPL_API bool ImGui_ImplWin32_InitForOpenGL(void* hwnd);
IMGUI_IMPL_API void ImGui_ImplWin32_Shutdown();
IMGUI_IMPL_API void ImGui_ImplWin32_NewFrame();
// Win32 message handler your application needs to call.
// - Intentionally commented out in a '#if 0' block to avoid dragging dependencies on <windows.h> from this helper.
// - You should COPY the line below into your .cpp code to forward declare the function and then you can call it.
// - Call from your application's message handler. Keep calling your message handler unless this function returns TRUE.
#if 0
extern IMGUI_IMPL_API LRESULT ImGui_ImplWin32_WndProcHandler(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam);
#endif
// DPI-related helpers (optional)
// - Use to enable DPI awareness without having to create an application manifest.
// - Your own app may already do this via a manifest or explicit calls. This is mostly useful for our examples/ apps.
// - In theory we could call simple functions from Windows SDK such as SetProcessDPIAware(), SetProcessDpiAwareness(), etc.
// but most of the functions provided by Microsoft require Windows 8.1/10+ SDK at compile time and Windows 8/10+ at runtime,
// neither of which we want to require the user to have. So we dynamically select and load those functions to avoid dependencies.
IMGUI_IMPL_API void ImGui_ImplWin32_EnableDpiAwareness();
IMGUI_IMPL_API float ImGui_ImplWin32_GetDpiScaleForHwnd(void* hwnd); // HWND hwnd
IMGUI_IMPL_API float ImGui_ImplWin32_GetDpiScaleForMonitor(void* monitor); // HMONITOR monitor
// Transparency related helpers (optional) [experimental]
// - Use to enable alpha compositing transparency with the desktop.
// - Use together with e.g. clearing your framebuffer with zero-alpha.
IMGUI_IMPL_API void ImGui_ImplWin32_EnableAlphaCompositing(void* hwnd); // HWND hwnd
#endif // #ifndef IMGUI_DISABLE
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// [DEAR IMGUI]
// This is a slightly modified version of stb_rect_pack.h 1.01.
// Grep for [DEAR IMGUI] to find the changes.
//
// stb_rect_pack.h - v1.01 - public domain - rectangle packing
// Sean Barrett 2014
//
// Useful for e.g. packing rectangular textures into an atlas.
// Does not do rotation.
//
// Before #including,
//
// #define STB_RECT_PACK_IMPLEMENTATION
//
// in the file that you want to have the implementation.
//
// Not necessarily the awesomest packing method, but better than
// the totally naive one in stb_truetype (which is primarily what
// this is meant to replace).
//
// Has only had a few tests run, may have issues.
//
// More docs to come.
//
// No memory allocations; uses qsort() and assert() from stdlib.
// Can override those by defining STBRP_SORT and STBRP_ASSERT.
//
// This library currently uses the Skyline Bottom-Left algorithm.
//
// Please note: better rectangle packers are welcome! Please
// implement them to the same API, but with a different init
// function.
//
// Credits
//
// Library
// Sean Barrett
// Minor features
// Martins Mozeiko
// github:IntellectualKitty
//
// Bugfixes / warning fixes
// Jeremy Jaussaud
// Fabian Giesen
//
// Version history:
//
// 1.01 (2021-07-11) always use large rect mode, expose STBRP__MAXVAL in public section
// 1.00 (2019-02-25) avoid small space waste; gracefully fail too-wide rectangles
// 0.99 (2019-02-07) warning fixes
// 0.11 (2017-03-03) return packing success/fail result
// 0.10 (2016-10-25) remove cast-away-const to avoid warnings
// 0.09 (2016-08-27) fix compiler warnings
// 0.08 (2015-09-13) really fix bug with empty rects (w=0 or h=0)
// 0.07 (2015-09-13) fix bug with empty rects (w=0 or h=0)
// 0.06 (2015-04-15) added STBRP_SORT to allow replacing qsort
// 0.05: added STBRP_ASSERT to allow replacing assert
// 0.04: fixed minor bug in STBRP_LARGE_RECTS support
// 0.01: initial release
//
// LICENSE
//
// See end of file for license information.
//////////////////////////////////////////////////////////////////////////////
//
// INCLUDE SECTION
//
#ifndef STB_INCLUDE_STB_RECT_PACK_H
#define STB_INCLUDE_STB_RECT_PACK_H
#define STB_RECT_PACK_VERSION 1
#ifdef STBRP_STATIC
#define STBRP_DEF static
#else
#define STBRP_DEF extern
#endif
#ifdef __cplusplus
extern "C" {
#endif
typedef struct stbrp_context stbrp_context;
typedef struct stbrp_node stbrp_node;
typedef struct stbrp_rect stbrp_rect;
typedef int stbrp_coord;
#define STBRP__MAXVAL 0x7fffffff
// Mostly for internal use, but this is the maximum supported coordinate value.
STBRP_DEF int stbrp_pack_rects (stbrp_context *context, stbrp_rect *rects, int num_rects);
// Assign packed locations to rectangles. The rectangles are of type
// 'stbrp_rect' defined below, stored in the array 'rects', and there
// are 'num_rects' many of them.
//
// Rectangles which are successfully packed have the 'was_packed' flag
// set to a non-zero value and 'x' and 'y' store the minimum location
// on each axis (i.e. bottom-left in cartesian coordinates, top-left
// if you imagine y increasing downwards). Rectangles which do not fit
// have the 'was_packed' flag set to 0.
//
// You should not try to access the 'rects' array from another thread
// while this function is running, as the function temporarily reorders
// the array while it executes.
//
// To pack into another rectangle, you need to call stbrp_init_target
// again. To continue packing into the same rectangle, you can call
// this function again. Calling this multiple times with multiple rect
// arrays will probably produce worse packing results than calling it
// a single time with the full rectangle array, but the option is
// available.
//
// The function returns 1 if all of the rectangles were successfully
// packed and 0 otherwise.
struct stbrp_rect
{
// reserved for your use:
int id;
// input:
stbrp_coord w, h;
// output:
stbrp_coord x, y;
int was_packed; // non-zero if valid packing
}; // 16 bytes, nominally
STBRP_DEF void stbrp_init_target (stbrp_context *context, int width, int height, stbrp_node *nodes, int num_nodes);
// Initialize a rectangle packer to:
// pack a rectangle that is 'width' by 'height' in dimensions
// using temporary storage provided by the array 'nodes', which is 'num_nodes' long
//
// You must call this function every time you start packing into a new target.
//
// There is no "shutdown" function. The 'nodes' memory must stay valid for
// the following stbrp_pack_rects() call (or calls), but can be freed after
// the call (or calls) finish.
//
// Note: to guarantee best results, either:
// 1. make sure 'num_nodes' >= 'width'
// or 2. call stbrp_allow_out_of_mem() defined below with 'allow_out_of_mem = 1'
//
// If you don't do either of the above things, widths will be quantized to multiples
// of small integers to guarantee the algorithm doesn't run out of temporary storage.
//
// If you do #2, then the non-quantized algorithm will be used, but the algorithm
// may run out of temporary storage and be unable to pack some rectangles.
STBRP_DEF void stbrp_setup_allow_out_of_mem (stbrp_context *context, int allow_out_of_mem);
// Optionally call this function after init but before doing any packing to
// change the handling of the out-of-temp-memory scenario, described above.
// If you call init again, this will be reset to the default (false).
STBRP_DEF void stbrp_setup_heuristic (stbrp_context *context, int heuristic);
// Optionally select which packing heuristic the library should use. Different
// heuristics will produce better/worse results for different data sets.
// If you call init again, this will be reset to the default.
enum
{
STBRP_HEURISTIC_Skyline_default=0,
STBRP_HEURISTIC_Skyline_BL_sortHeight = STBRP_HEURISTIC_Skyline_default,
STBRP_HEURISTIC_Skyline_BF_sortHeight
};
//////////////////////////////////////////////////////////////////////////////
//
// the details of the following structures don't matter to you, but they must
// be visible so you can handle the memory allocations for them
struct stbrp_node
{
stbrp_coord x,y;
stbrp_node *next;
};
struct stbrp_context
{
int width;
int height;
int align;
int init_mode;
int heuristic;
int num_nodes;
stbrp_node *active_head;
stbrp_node *free_head;
stbrp_node extra[2]; // we allocate two extra nodes so optimal user-node-count is 'width' not 'width+2'
};
#ifdef __cplusplus
}
#endif
#endif
//////////////////////////////////////////////////////////////////////////////
//
// IMPLEMENTATION SECTION
//
#ifdef STB_RECT_PACK_IMPLEMENTATION
#ifndef STBRP_SORT
#include <stdlib.h>
#define STBRP_SORT qsort
#endif
#ifndef STBRP_ASSERT
#include <assert.h>
#define STBRP_ASSERT assert
#endif
#ifdef _MSC_VER
#define STBRP__NOTUSED(v) (void)(v)
#define STBRP__CDECL __cdecl
#else
#define STBRP__NOTUSED(v) (void)sizeof(v)
#define STBRP__CDECL
#endif
enum
{
STBRP__INIT_skyline = 1
};
STBRP_DEF void stbrp_setup_heuristic(stbrp_context *context, int heuristic)
{
switch (context->init_mode) {
case STBRP__INIT_skyline:
STBRP_ASSERT(heuristic == STBRP_HEURISTIC_Skyline_BL_sortHeight || heuristic == STBRP_HEURISTIC_Skyline_BF_sortHeight);
context->heuristic = heuristic;
break;
default:
STBRP_ASSERT(0);
}
}
STBRP_DEF void stbrp_setup_allow_out_of_mem(stbrp_context *context, int allow_out_of_mem)
{
if (allow_out_of_mem)
// if it's ok to run out of memory, then don't bother aligning them;
// this gives better packing, but may fail due to OOM (even though
// the rectangles easily fit). @TODO a smarter approach would be to only
// quantize once we've hit OOM, then we could get rid of this parameter.
context->align = 1;
else {
// if it's not ok to run out of memory, then quantize the widths
// so that num_nodes is always enough nodes.
//
// I.e. num_nodes * align >= width
// align >= width / num_nodes
// align = ceil(width/num_nodes)
context->align = (context->width + context->num_nodes-1) / context->num_nodes;
}
}
STBRP_DEF void stbrp_init_target(stbrp_context *context, int width, int height, stbrp_node *nodes, int num_nodes)
{
int i;
for (i=0; i < num_nodes-1; ++i)
nodes[i].next = &nodes[i+1];
nodes[i].next = NULL;
context->init_mode = STBRP__INIT_skyline;
context->heuristic = STBRP_HEURISTIC_Skyline_default;
context->free_head = &nodes[0];
context->active_head = &context->extra[0];
context->width = width;
context->height = height;
context->num_nodes = num_nodes;
stbrp_setup_allow_out_of_mem(context, 0);
// node 0 is the full width, node 1 is the sentinel (lets us not store width explicitly)
context->extra[0].x = 0;
context->extra[0].y = 0;
context->extra[0].next = &context->extra[1];
context->extra[1].x = (stbrp_coord) width;
context->extra[1].y = (1<<30);
context->extra[1].next = NULL;
}
// find minimum y position if it starts at x1
static int stbrp__skyline_find_min_y(stbrp_context *c, stbrp_node *first, int x0, int width, int *pwaste)
{
stbrp_node *node = first;
int x1 = x0 + width;
int min_y, visited_width, waste_area;
STBRP__NOTUSED(c);
STBRP_ASSERT(first->x <= x0);
#if 0
// skip in case we're past the node
while (node->next->x <= x0)
++node;
#else
STBRP_ASSERT(node->next->x > x0); // we ended up handling this in the caller for efficiency
#endif
STBRP_ASSERT(node->x <= x0);
min_y = 0;
waste_area = 0;
visited_width = 0;
while (node->x < x1) {
if (node->y > min_y) {
// raise min_y higher.
// we've accounted for all waste up to min_y,
// but we'll now add more waste for everything we've visited
waste_area += visited_width * (node->y - min_y);
min_y = node->y;
// the first time through, visited_width might be reduced
if (node->x < x0)
visited_width += node->next->x - x0;
else
visited_width += node->next->x - node->x;
} else {
// add waste area
int under_width = node->next->x - node->x;
if (under_width + visited_width > width)
under_width = width - visited_width;
waste_area += under_width * (min_y - node->y);
visited_width += under_width;
}
node = node->next;
}
*pwaste = waste_area;
return min_y;
}
typedef struct
{
int x,y;
stbrp_node **prev_link;
} stbrp__findresult;
static stbrp__findresult stbrp__skyline_find_best_pos(stbrp_context *c, int width, int height)
{
int best_waste = (1<<30), best_x, best_y = (1 << 30);
stbrp__findresult fr;
stbrp_node **prev, *node, *tail, **best = NULL;
// align to multiple of c->align
width = (width + c->align - 1);
width -= width % c->align;
STBRP_ASSERT(width % c->align == 0);
// if it can't possibly fit, bail immediately
if (width > c->width || height > c->height) {
fr.prev_link = NULL;
fr.x = fr.y = 0;
return fr;
}
node = c->active_head;
prev = &c->active_head;
while (node->x + width <= c->width) {
int y,waste;
y = stbrp__skyline_find_min_y(c, node, node->x, width, &waste);
if (c->heuristic == STBRP_HEURISTIC_Skyline_BL_sortHeight) { // actually just want to test BL
// bottom left
if (y < best_y) {
best_y = y;
best = prev;
}
} else {
// best-fit
if (y + height <= c->height) {
// can only use it if it first vertically
if (y < best_y || (y == best_y && waste < best_waste)) {
best_y = y;
best_waste = waste;
best = prev;
}
}
}
prev = &node->next;
node = node->next;
}
best_x = (best == NULL) ? 0 : (*best)->x;
// if doing best-fit (BF), we also have to try aligning right edge to each node position
//
// e.g, if fitting
//
// ____________________
// |____________________|
//
// into
//
// | |
// | ____________|
// |____________|
//
// then right-aligned reduces waste, but bottom-left BL is always chooses left-aligned
//
// This makes BF take about 2x the time
if (c->heuristic == STBRP_HEURISTIC_Skyline_BF_sortHeight) {
tail = c->active_head;
node = c->active_head;
prev = &c->active_head;
// find first node that's admissible
while (tail->x < width)
tail = tail->next;
while (tail) {
int xpos = tail->x - width;
int y,waste;
STBRP_ASSERT(xpos >= 0);
// find the left position that matches this
while (node->next->x <= xpos) {
prev = &node->next;
node = node->next;
}
STBRP_ASSERT(node->next->x > xpos && node->x <= xpos);
y = stbrp__skyline_find_min_y(c, node, xpos, width, &waste);
if (y + height <= c->height) {
if (y <= best_y) {
if (y < best_y || waste < best_waste || (waste==best_waste && xpos < best_x)) {
best_x = xpos;
//STBRP_ASSERT(y <= best_y); [DEAR IMGUI]
best_y = y;
best_waste = waste;
best = prev;
}
}
}
tail = tail->next;
}
}
fr.prev_link = best;
fr.x = best_x;
fr.y = best_y;
return fr;
}
static stbrp__findresult stbrp__skyline_pack_rectangle(stbrp_context *context, int width, int height)
{
// find best position according to heuristic
stbrp__findresult res = stbrp__skyline_find_best_pos(context, width, height);
stbrp_node *node, *cur;
// bail if:
// 1. it failed
// 2. the best node doesn't fit (we don't always check this)
// 3. we're out of memory
if (res.prev_link == NULL || res.y + height > context->height || context->free_head == NULL) {
res.prev_link = NULL;
return res;
}
// on success, create new node
node = context->free_head;
node->x = (stbrp_coord) res.x;
node->y = (stbrp_coord) (res.y + height);
context->free_head = node->next;
// insert the new node into the right starting point, and
// let 'cur' point to the remaining nodes needing to be
// stitched back in
cur = *res.prev_link;
if (cur->x < res.x) {
// preserve the existing one, so start testing with the next one
stbrp_node *next = cur->next;
cur->next = node;
cur = next;
} else {
*res.prev_link = node;
}
// from here, traverse cur and free the nodes, until we get to one
// that shouldn't be freed
while (cur->next && cur->next->x <= res.x + width) {
stbrp_node *next = cur->next;
// move the current node to the free list
cur->next = context->free_head;
context->free_head = cur;
cur = next;
}
// stitch the list back in
node->next = cur;
if (cur->x < res.x + width)
cur->x = (stbrp_coord) (res.x + width);
#ifdef _DEBUG
cur = context->active_head;
while (cur->x < context->width) {
STBRP_ASSERT(cur->x < cur->next->x);
cur = cur->next;
}
STBRP_ASSERT(cur->next == NULL);
{
int count=0;
cur = context->active_head;
while (cur) {
cur = cur->next;
++count;
}
cur = context->free_head;
while (cur) {
cur = cur->next;
++count;
}
STBRP_ASSERT(count == context->num_nodes+2);
}
#endif
return res;
}
static int STBRP__CDECL rect_height_compare(const void *a, const void *b)
{
const stbrp_rect *p = (const stbrp_rect *) a;
const stbrp_rect *q = (const stbrp_rect *) b;
if (p->h > q->h)
return -1;
if (p->h < q->h)
return 1;
return (p->w > q->w) ? -1 : (p->w < q->w);
}
static int STBRP__CDECL rect_original_order(const void *a, const void *b)
{
const stbrp_rect *p = (const stbrp_rect *) a;
const stbrp_rect *q = (const stbrp_rect *) b;
return (p->was_packed < q->was_packed) ? -1 : (p->was_packed > q->was_packed);
}
STBRP_DEF int stbrp_pack_rects(stbrp_context *context, stbrp_rect *rects, int num_rects)
{
int i, all_rects_packed = 1;
// we use the 'was_packed' field internally to allow sorting/unsorting
for (i=0; i < num_rects; ++i) {
rects[i].was_packed = i;
}
// sort according to heuristic
STBRP_SORT(rects, num_rects, sizeof(rects[0]), rect_height_compare);
for (i=0; i < num_rects; ++i) {
if (rects[i].w == 0 || rects[i].h == 0) {
rects[i].x = rects[i].y = 0; // empty rect needs no space
} else {
stbrp__findresult fr = stbrp__skyline_pack_rectangle(context, rects[i].w, rects[i].h);
if (fr.prev_link) {
rects[i].x = (stbrp_coord) fr.x;
rects[i].y = (stbrp_coord) fr.y;
} else {
rects[i].x = rects[i].y = STBRP__MAXVAL;
}
}
}
// unsort
STBRP_SORT(rects, num_rects, sizeof(rects[0]), rect_original_order);
// set was_packed flags and all_rects_packed status
for (i=0; i < num_rects; ++i) {
rects[i].was_packed = !(rects[i].x == STBRP__MAXVAL && rects[i].y == STBRP__MAXVAL);
if (!rects[i].was_packed)
all_rects_packed = 0;
}
// return the all_rects_packed status
return all_rects_packed;
}
#endif
/*
------------------------------------------------------------------------------
This software is available under 2 licenses -- choose whichever you prefer.
------------------------------------------------------------------------------
ALTERNATIVE A - MIT License
Copyright (c) 2017 Sean Barrett
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the "Software"), to deal in
the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
of the Software, and to permit persons to whom the Software is furnished to do
so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
------------------------------------------------------------------------------
ALTERNATIVE B - Public Domain (www.unlicense.org)
This is free and unencumbered software released into the public domain.
Anyone is free to copy, modify, publish, use, compile, sell, or distribute this
software, either in source code form or as a compiled binary, for any purpose,
commercial or non-commercial, and by any means.
In jurisdictions that recognize copyright laws, the author or authors of this
software dedicate any and all copyright interest in the software to the public
domain. We make this dedication for the benefit of the public at large and to
the detriment of our heirs and successors. We intend this dedication to be an
overt act of relinquishment in perpetuity of all present and future rights to
this software under copyright law.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
------------------------------------------------------------------------------
*/
File diff suppressed because it is too large Load Diff
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-26
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@@ -1,26 +0,0 @@
# EditorConfig is awesome: http://EditorConfig.org
# top-most EditorConfig file
root = true
# Windows-style newlines with a newline ending every file
[*]
end_of_line = crlf
insert_final_newline = true
# 4 space indentation
[*.{c,h,def}]
indent_style = space
indent_size = 4
# Trim trailing whitespaces
[*.{c,h,def,txt}]
trim_trailing_whitespace = true
# UTF-8 with BOM
[*.{c,h,def,txt}]
charset=utf-8-bom
# C/C++ code formatting
[*.{c,h}]
cpp_space_pointer_reference_alignment = right
@@ -1,59 +0,0 @@
name: Build
on:
workflow_dispatch:
push:
branches: [ "master" ]
env:
# Path to the solution file relative to the root of the project.
SOLUTION_FILE_PATH: build/VC17/MinHookVC17.sln
# Configuration type to build.
# You can convert this to a build matrix if you need coverage of multiple configuration types.
# https://docs.github.com/actions/learn-github-actions/managing-complex-workflows#using-a-build-matrix
BUILD_CONFIGURATION: Release
jobs:
build:
runs-on: windows-latest
steps:
- uses: actions/checkout@v4
- name: Add MSBuild to PATH
uses: microsoft/setup-msbuild@v2
- name: Build Win32
# Add additional options to the MSBuild command line here (like platform or verbosity level).
# See https://docs.microsoft.com/visualstudio/msbuild/msbuild-command-line-reference
run: msbuild /m /p:Configuration=${{ env.BUILD_CONFIGURATION }} /p:Platform="Win32" ${{ env.SOLUTION_FILE_PATH }}
- name: Build x64
# Add additional options to the MSBuild command line here (like platform or verbosity level).
# See https://docs.microsoft.com/visualstudio/msbuild/msbuild-command-line-reference
run: msbuild /m /p:Configuration=${{ env.BUILD_CONFIGURATION }} /p:Platform="x64" ${{ env.SOLUTION_FILE_PATH }}
- name: Collect artifacts
shell: bash
run: |
mkdir "${{ runner.temp }}/artifacts"
mv "build/VC17/bin/${{ env.BUILD_CONFIGURATION }}" "${{ runner.temp }}/artifacts/bin"
mv "build/VC17/lib/${{ env.BUILD_CONFIGURATION }}" "${{ runner.temp }}/artifacts/lib"
cp -r include "${{ runner.temp }}/artifacts/include"
- name: Package bin
uses: actions/upload-artifact@v4
with:
name: MinHook_bin
path: |
${{ runner.temp }}/artifacts/bin/
${{ runner.temp }}/artifacts/include/
- name: Package lib
uses: actions/upload-artifact@v4
with:
name: MinHook_lib
path: |
${{ runner.temp }}/artifacts/lib/
${{ runner.temp }}/artifacts/include/
-44
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@@ -1,44 +0,0 @@
#OS junk files
[Tt]humbs.db
*.DS_Store
#Visual Studio files
*.[Oo]bj
*.user
*.aps
*.pch
*.vspscc
*.vssscc
*_i.c
*_p.c
*.ncb
*.suo
*.tlb
*.tlh
*.bak
*.[Cc]ache
*.ilk
*.log
*.sbr
*.sdf
*.opensdf
*.unsuccessfulbuild
ipch/
obj/
[Ll]ib
[Bb]in
[Dd]ebug*/
[Rr]elease*/
Ankh.NoLoad
*.VC.db
.vs/
#GCC files
*.o
*.d
*.res
*.dll
*.a
#Visual Studio Code files
.vscode/
-8
View File
@@ -1,8 +0,0 @@
Tsuda Kageyu <tsuda.kageyu@gmail.com>
Creator, maintainer
Michael Maltsev <leahcimmar@gmail.com>
Added "Queue" functions. A lot of bug fixes.
Andrey Unis <uniskz@gmail.com>
Rewrote the hook engine in plain C.
-141
View File
@@ -1,141 +0,0 @@
# MinHook - The Minimalistic API Hooking Library for x64/x86
# Copyright (C) 2009-2017 Tsuda Kageyu.
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# 1. Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# 2. Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in the
# documentation and/or other materials provided with the distribution.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
# TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
# PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER
# OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
# EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
# PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
# LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
# NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
# SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
cmake_minimum_required(VERSION 3.0...3.5)
project(minhook LANGUAGES C)
include(CMakePackageConfigHelpers)
set(MINHOOK_MAJOR_VERSION 1)
set(MINHOOK_MINOR_VERSION 3)
set(MINHOOK_PATCH_VERSION 3)
set(MINHOOK_VERSION ${MINHOOK_MAJOR_VERSION}.${MINHOOK_MINOR_VERSION}.${MINHOOK_PATCH_VERSION})
################
# BUILD #
################
option(BUILD_SHARED_LIBS "build shared version" OFF)
set(SOURCES_MINHOOK
"src/buffer.c"
"src/hook.c"
"src/trampoline.c"
)
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
set(SOURCES_HDE "src/hde/hde64.c")
else()
set(SOURCES_HDE "src/hde/hde32.c")
endif()
if(BUILD_SHARED_LIBS)
set(RESOURCES
"dll_resources/MinHook.rc"
"dll_resources/MinHook.def"
)
endif()
add_library(minhook ${SOURCES_MINHOOK} ${SOURCES_HDE} ${RESOURCES})
target_include_directories(minhook PUBLIC
$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/include/>
$<INSTALL_INTERFACE:include>
)
target_include_directories(minhook PRIVATE "src/")
target_include_directories(minhook PRIVATE "src/hde/")
if(WIN32)
set_target_properties(minhook PROPERTIES PREFIX "")
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
set_target_properties(minhook PROPERTIES DEBUG_POSTFIX ".x64d")
set_target_properties(minhook PROPERTIES RELEASE_POSTFIX ".x64")
set_target_properties(minhook PROPERTIES RELWITHDEBINFO_POSTFIX ".x64")
set_target_properties(minhook PROPERTIES MINSIZEREL_POSTFIX ".x64")
else()
set_target_properties(minhook PROPERTIES DEBUG_POSTFIX ".x32d")
set_target_properties(minhook PROPERTIES RELEASE_POSTFIX ".x32")
set_target_properties(minhook PROPERTIES RELWITHDEBINFO_POSTFIX ".x32")
set_target_properties(minhook PROPERTIES MINSIZEREL_POSTFIX ".x32")
endif()
else()
set_target_properties(minhook PROPERTIES PREFIX "lib")
set_target_properties(minhook PROPERTIES POSTFIX "")
set_target_properties(minhook PROPERTIES DEBUG_POSTFIX "d")
endif()
################
# CMAKE CONFIG #
################
configure_package_config_file(
"cmake/minhook-config.cmake.in"
"minhook-config.cmake"
INSTALL_DESTINATION
"share/minhook"
)
write_basic_package_version_file(
"minhook-config-version.cmake"
VERSION
${MINHOOK_VERSION}
COMPATIBILITY
AnyNewerVersion
)
install(
FILES
"${CMAKE_CURRENT_BINARY_DIR}/minhook-config.cmake"
"${CMAKE_CURRENT_BINARY_DIR}/minhook-config-version.cmake"
DESTINATION
"share/minhook"
)
###################
# INSTALL #
###################
install(TARGETS minhook
EXPORT minhook-targets
RUNTIME DESTINATION "bin"
ARCHIVE DESTINATION "lib"
LIBRARY DESTINATION "lib"
)
install(
EXPORT
minhook-targets
NAMESPACE
minhook::
DESTINATION
"share/minhook"
)
install(
DIRECTORY include DESTINATION .
)
-81
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@@ -1,81 +0,0 @@
MinHook - The Minimalistic API Hooking Library for x64/x86
Copyright (C) 2009-2017 Tsuda Kageyu.
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
1. Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER
OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
================================================================================
Portions of this software are Copyright (c) 2008-2009, Vyacheslav Patkov.
================================================================================
Hacker Disassembler Engine 32 C
Copyright (c) 2008-2009, Vyacheslav Patkov.
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
1. Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR
CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-------------------------------------------------------------------------------
Hacker Disassembler Engine 64 C
Copyright (c) 2008-2009, Vyacheslav Patkov.
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
1. Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR
CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-94
View File
@@ -1,94 +0,0 @@
# MinHook
[![License](https://img.shields.io/badge/License-BSD%202--Clause-orange.svg)](https://opensource.org/licenses/BSD-2-Clause)
The Minimalistic x86/x64 API Hooking Library for Windows
https://www.codeproject.com/articles/MinHook-The-Minimalistic-x-x-API-Hooking-Libra
### Version history
- **v1.3.4 - 28 Mar 2025**
* Improved error handling for enumerating and suspending threads.
* Visual Studio 2022 support.
* CMake support.
* Fixed compilation with Clang.
* Fixed compilation as C++ code.
- **v1.3.3 - 8 Jan 2017**
* Added a helper function ```MH_CreateHookApiEx```. (Thanks to asm256)
* Support Visual Studio 2017 RC.
- **v1.3.2.1 - 9 Nov 2015** (Nuget package only)
* Fixed an insufficient support for Visual Studio 2015.
- **v1.3.2 - 1 Nov 2015**
* Support Visual Studio 2015.
* Support MinGW.
- **v1.3.2-beta3 - 21 Jul 2015** (Nuget package only)
* Support MinGW. (Experimental)
- **v1.3.2-beta2 - 18 May 2015**
* Fixed some subtle bugs. (Thanks to RaMMicHaeL)
* Added a helper function ```MH_StatusToString```. (Thanks to Jan Klass)
- **v1.3.2-beta - 12 May 2015**
* Fixed a possible thread deadlock in x64 mode. (Thanks to Aleh Kazakevich)
* Reduced the footprint a little more.
* Support Visual Studio 2015 RC. (Experimental)
- **v1.3.1.1 - 7 Apr 2015** (Nuget package only)
* Support for WDK8.0 and 8.1.
- **v1.3.1 - 19 Mar 2015**
* No major changes from v1.3.1-beta.
- **v1.3.1-beta - 11 Mar 2015**
* Added a helper function ```MH_CreateHookApi```. (Thanks to uniskz).
* Fixed a false memory leak reported by some tools.
* Fixed a degradated compatibility issue.
- **v1.3 - 13 Sep 2014**
* No major changes from v1.3-beta3.
- **v1.3-beta3 - 31 Jul 2014**
* Fixed some small bugs.
* Improved the memory management.
- **v1.3-beta2 - 21 Jul 2014**
* Changed the parameters to Windows-friendly types. (void* to LPVOID)
* Fixed some small bugs.
* Reorganized the source files.
* Reduced the footprint a little more.
- **v1.3-beta - 17 Jul 2014**
* Rewrote in plain C to reduce the footprint and memory usage. (suggested by Andrey Unis)
* Simplified the overall code base to make it more readable and maintainable.
* Changed the license from 3-clause to 2-clause BSD License.
- **v1.2 - 28 Sep 2013**
* Removed boost dependency ([jarredholman](https://github.com/jarredholman/minhook)).
* Fixed a small bug in the GetRelativeBranchDestination function ([pillbug99](http://www.codeproject.com/Messages/4058892/Small-Bug-Found.aspx)).
* Added the ```MH_RemoveHook``` function, which removes a hook created with the ```MH_CreateHook``` function.
* Added the following functions to enable or disable multiple hooks in one go: ```MH_QueueEnableHook```, ```MH_QueueDisableHook```, ```MH_ApplyQueued```. This is the preferred way of handling multiple hooks as every call to `MH_EnableHook` or `MH_DisableHook` suspends and resumes all threads.
* Made the functions ```MH_EnableHook``` and ```MH_DisableHook``` enable/disable all created hooks when the ```MH_ALL_HOOKS``` parameter is passed. This, too, is an efficient way of handling multiple hooks.
* If the target function is too small to be patched with a jump, MinHook tries to place the jump above the function. If that fails as well, the ```MH_CreateHook``` function returns ```MH_ERROR_UNSUPPORTED_FUNCTION```. This fixes an issue of hooking the LoadLibraryExW function on Windows 7 x64 ([reported by Obble](http://www.codeproject.com/Messages/4578613/Re-Bug-LoadLibraryExW-hook-fails-on-windows-2008-r.aspx)).
- **v1.1 - 26 Nov 2009**
* Changed the interface to create a hook and a trampoline function in one go to prevent the detour function from being called before the trampoline function is created. ([reported by xliqz](http://www.codeproject.com/Messages/3280374/Unsafe.aspx))
* Shortened the function names from ```MinHook_*``` to ```MH_*``` to make them handier.
- **v1.0 - 22 Nov 2009**
* Initial release.
### Building MinHook - Using vcpkg
You can download and install MinHook using the [vcpkg](https://github.com/Microsoft/vcpkg) dependency manager:
git clone https://github.com/microsoft/vcpkg
.\vcpkg\bootstrap-vcpkg.bat
.\vcpkg\vcpkg integrate install
.\vcpkg\vcpkg install minhook
The MinHook port in vcpkg is kept up to date by Microsoft team members and community contributors. If the version is out of date, please [create an issue or pull request](https://github.com/Microsoft/vcpkg) on the vcpkg repository.

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