режим предателя + UI референсы и DragonUI
This commit is contained in:
@@ -0,0 +1,577 @@
|
||||
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
|
||||
..\..\FrameXML\UI.xsd">
|
||||
<Script file="Blizzard_ArenaUI.lua"/>
|
||||
<StatusBar name="ArenaCastingBarFrameTemplate" drawLayer="BORDER" virtual="true" hidden="true">
|
||||
<Size>
|
||||
<AbsDimension x="80" y="14"/>
|
||||
</Size>
|
||||
<Layers>
|
||||
<Layer level="BACKGROUND">
|
||||
<Texture setAllPoints="true">
|
||||
<Color r="0" g="0" b="0" a="0.5"/>
|
||||
</Texture>
|
||||
</Layer>
|
||||
<Layer level="ARTWORK">
|
||||
<Texture name="$parentBorderShield" file="Interface\CastingBar\UI-CastingBar-Arena-Shield" hidden="true">
|
||||
<Size>
|
||||
<AbsDimension x="42" y="42"/>
|
||||
</Size>
|
||||
<Anchors>
|
||||
<Anchor point="LEFT">
|
||||
<Offset>
|
||||
<AbsDimension x="-25" y="0"/>
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
</Texture>
|
||||
<FontString name="$parentText" inherits="GameFontHighlightSmall">
|
||||
<Size>
|
||||
<AbsDimension x="80" y="16"/>
|
||||
</Size>
|
||||
<Anchors>
|
||||
<Anchor point="TOP">
|
||||
<Offset>
|
||||
<AbsDimension x="0" y="2"/>
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
</FontString>
|
||||
<Texture name="$parentIcon" hidden="true">
|
||||
<Size>
|
||||
<AbsDimension x="16" y="16"/>
|
||||
</Size>
|
||||
<Anchors>
|
||||
<Anchor point="RIGHT" relativeTo="$parent" relativePoint="LEFT">
|
||||
<Offset>
|
||||
<AbsDimension x="-5" y="0"/>
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
</Texture>
|
||||
</Layer>
|
||||
<Layer level="OVERLAY">
|
||||
<Texture name="$parentSpark" file="Interface\CastingBar\UI-CastingBar-Spark" alphaMode="ADD">
|
||||
<Size>
|
||||
<AbsDimension x="32" y="32"/>
|
||||
</Size>
|
||||
<Anchors>
|
||||
<Anchor point="CENTER"/>
|
||||
</Anchors>
|
||||
</Texture>
|
||||
<Texture name="$parentFlash" file="" alphaMode="ADD">
|
||||
<Size>
|
||||
<AbsDimension x="256" y="64"/>
|
||||
</Size>
|
||||
<Anchors>
|
||||
<Anchor point="TOP">
|
||||
<Offset>
|
||||
<AbsDimension x="0" y="28"/>
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
</Texture>
|
||||
</Layer>
|
||||
</Layers>
|
||||
<Scripts>
|
||||
<OnLoad>
|
||||
CastingBarFrame_OnLoad(self, "arena"..self:GetParent():GetID(), false, true);
|
||||
_G[self:GetName().."Icon"]:Show();
|
||||
</OnLoad>
|
||||
<OnEvent>
|
||||
CastingBarFrame_OnEvent(self, event, ...);
|
||||
</OnEvent>
|
||||
<OnUpdate>
|
||||
CastingBarFrame_OnUpdate(self, elapsed);
|
||||
</OnUpdate>
|
||||
<OnShow>
|
||||
CastingBarFrame_OnShow(self);
|
||||
</OnShow>
|
||||
</Scripts>
|
||||
<BarTexture file="Interface\TargetingFrame\UI-StatusBar"/>
|
||||
<BarColor r="1.0" g="0.7" b="0.0"/>
|
||||
</StatusBar>
|
||||
<Button name="ArenaEnemyPetFrameTemplate" frameStrata="LOW" toplevel="true" inherits="SecureUnitButtonTemplate" virtual="true" hidden="true">
|
||||
<Size>
|
||||
<AbsDimension x="77" y="31"/>
|
||||
</Size>
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT">
|
||||
<Offset>
|
||||
<AbsDimension x="15" y="-25"/>
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
<Layers>
|
||||
<Layer level="ARTWORK">
|
||||
<Texture name="$parentFlash" file="Interface\TargetingFrame\UI-PartyFrame-Flash" hidden="true">
|
||||
<Size>
|
||||
<AbsDimension x="64" y="32"/>
|
||||
</Size>
|
||||
<Anchors>
|
||||
<Anchor point="TOPRIGHT">
|
||||
<Offset>
|
||||
<AbsDimension x="1" y="1"/>
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
</Texture>
|
||||
<Texture name="$parentPortrait">
|
||||
<Size>
|
||||
<AbsDimension x="22" y="22"/>
|
||||
</Size>
|
||||
<Anchors>
|
||||
<Anchor point="TOPRIGHT">
|
||||
<Offset>
|
||||
<AbsDimension x="-3" y="-3"/>
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
</Texture>
|
||||
</Layer>
|
||||
</Layers>
|
||||
<Frames>
|
||||
<Frame setAllPoints="true">
|
||||
<Frames>
|
||||
<Frame setAllPoints="true">
|
||||
<Layers>
|
||||
<Layer level="ARTWORK">
|
||||
<Texture name="$parentTexture" file="Interface\TargetingFrame\UI-PartyFrame">
|
||||
<Size>
|
||||
<AbsDimension x="77" y="39"/>
|
||||
</Size>
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT">
|
||||
<Offset>
|
||||
<AbsDimension x="0" y="9"/>
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
<TexCoords left="1.0" right="0" top="1.0" bottom="0.0"/>
|
||||
</Texture>
|
||||
<FontString name="$parentName" inherits="GameFontNormalSmall">
|
||||
<Anchors>
|
||||
<Anchor point="BOTTOMRIGHT">
|
||||
<Offset>
|
||||
<AbsDimension x="-25" y="21"/>
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
</FontString>
|
||||
</Layer>
|
||||
</Layers>
|
||||
</Frame>
|
||||
</Frames>
|
||||
</Frame>
|
||||
<StatusBar name="$parentHealthBar" inherits="TextStatusBar">
|
||||
<Size>
|
||||
<AbsDimension x="42" y="4"/>
|
||||
</Size>
|
||||
<Anchors>
|
||||
<Anchor point="TOPRIGHT">
|
||||
<Offset>
|
||||
<AbsDimension x="-28" y="-14"/>
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
<Scripts>
|
||||
<OnValueChanged>
|
||||
UnitFrameHealthBar_OnValueChanged(self, value);
|
||||
</OnValueChanged>
|
||||
<OnMouseUp>
|
||||
self:GetParent():Click(button);
|
||||
</OnMouseUp>
|
||||
</Scripts>
|
||||
<BarTexture file="Interface\TargetingFrame\UI-StatusBar"/>
|
||||
</StatusBar>
|
||||
<StatusBar name="$parentManaBar" inherits="TextStatusBar">
|
||||
<Size>
|
||||
<AbsDimension x="42" y="4"/>
|
||||
</Size>
|
||||
<Anchors>
|
||||
<Anchor point="TOPRIGHT">
|
||||
<Offset>
|
||||
<AbsDimension x="-28" y="-20"/>
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
<Scripts>
|
||||
<OnMouseUp>
|
||||
self:GetParent():Click(button);
|
||||
</OnMouseUp>
|
||||
</Scripts>
|
||||
<BarTexture file="Interface\TargetingFrame\UI-StatusBar"/>
|
||||
</StatusBar>
|
||||
<Frame name="$parentDropDown" inherits="UIDropDownMenuTemplate" id="1" hidden="true" parentKey="DropDown">
|
||||
<Size>
|
||||
<AbsDimension x="10" y="10"/>
|
||||
</Size>
|
||||
<Anchors>
|
||||
<Anchor point="TOP">
|
||||
<Offset>
|
||||
<AbsDimension x="-20" y="-10"/>
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
</Frame>
|
||||
</Frames>
|
||||
<Scripts>
|
||||
<OnLoad>
|
||||
ArenaEnemyPetFrame_OnLoad(self);
|
||||
</OnLoad>
|
||||
<OnShow>
|
||||
UnitFrame_Update(self);
|
||||
</OnShow>
|
||||
<OnEvent>
|
||||
ArenaEnemyPetFrame_OnEvent(self, event, ...);
|
||||
</OnEvent>
|
||||
<OnEnter>
|
||||
UnitFrame_OnEnter(self, motion);
|
||||
</OnEnter>
|
||||
<OnLeave>
|
||||
UnitFrame_OnLeave(self, motion);
|
||||
</OnLeave>
|
||||
</Scripts>
|
||||
</Button>
|
||||
<Button name="ArenaEnemyFrameTemplate" frameStrata="LOW" toplevel="true" movable="true" hidden="true" inherits="SecureUnitButtonTemplate" virtual="true">
|
||||
<Size>
|
||||
<AbsDimension x="102" y="32"/>
|
||||
</Size>
|
||||
<Layers>
|
||||
<Layer level="BACKGROUND">
|
||||
<Texture name="$parentFlash" file="Interface\TargetingFrame\UI-PartyFrame-Flash" hidden="true">
|
||||
<Size>
|
||||
<AbsDimension x="128" y="64"/>
|
||||
</Size>
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT">
|
||||
<Offset>
|
||||
<AbsDimension x="-3" y="2"/>
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
</Texture>
|
||||
<Texture name="$parentClassPortrait" file="Interface\TargetingFrame\UI-Classes-Circles">
|
||||
<Size>
|
||||
<AbsDimension x="30" y="30"/>
|
||||
</Size>
|
||||
<Anchors>
|
||||
<Anchor point="TOPRIGHT">
|
||||
<Offset>
|
||||
<AbsDimension x="-1" y="-4"/>
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
</Texture>
|
||||
<Texture name="$parentBackground">
|
||||
<Size>
|
||||
<AbsDimension x="72" y="17"/>
|
||||
</Size>
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT">
|
||||
<Offset>
|
||||
<AbsDimension x="2" y="-10"/>
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
<Color r="0" g="0" b="0" a="0.5"/>
|
||||
</Texture>
|
||||
</Layer>
|
||||
</Layers>
|
||||
<Frames>
|
||||
<Frame name="$parentDropDown" inherits="UIDropDownMenuTemplate" id="1" hidden="true" parentKey="DropDown">
|
||||
<Size>
|
||||
<AbsDimension x="10" y="10"/>
|
||||
</Size>
|
||||
<Anchors>
|
||||
<Anchor point="TOP">
|
||||
<Offset>
|
||||
<AbsDimension x="-20" y="-10"/>
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
</Frame>
|
||||
<Frame setAllPoints="true">
|
||||
<Frames>
|
||||
<Frame setAllPoints="true">
|
||||
<Layers>
|
||||
<Layer level="BACKGROUND">
|
||||
<Texture name="$parentTexture" file="Interface\ArenaEnemyFrame\UI-ArenaTargetingFrame">
|
||||
<Size>
|
||||
<AbsDimension x="102" y="32"/>
|
||||
</Size>
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT">
|
||||
<Offset>
|
||||
<AbsDimension x="0" y="-2"/>
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
<TexCoords left="0.0" right="0.796" top="0.0" bottom="0.5"/>
|
||||
</Texture>
|
||||
<FontString name="$parentName" inherits="GameFontNormalSmall" justifyH="LEFT" parentKey="name">
|
||||
<Anchors>
|
||||
<Anchor point="BOTTOMLEFT">
|
||||
<Offset>
|
||||
<AbsDimension x="3" y="24"/>
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
</FontString>
|
||||
<FontString name="$parentHealthBarText" inherits="TextStatusBarText">
|
||||
<Anchors>
|
||||
<Anchor point="CENTER">
|
||||
<Offset>
|
||||
<AbsDimension x="-20" y="3"/>
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
</FontString>
|
||||
<FontString name="$parentManaBarText" inherits="TextStatusBarText">
|
||||
<Anchors>
|
||||
<Anchor point="CENTER">
|
||||
<Offset>
|
||||
<AbsDimension x="-20" y="-6"/>
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
</FontString>
|
||||
</Layer>
|
||||
<Layer level="ARTWORK">
|
||||
<Texture name="$parentStatus" file="Interface\Buttons\UI-Debuff-Overlays" hidden="true">
|
||||
<Size>
|
||||
<AbsDimension x="36" y="36"/>
|
||||
</Size>
|
||||
<Anchors>
|
||||
<Anchor point="CENTER" relativeTo="$parentPortrait">
|
||||
<Offset>
|
||||
<AbsDimension x="0" y="0"/>
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
<TexCoords left="0.0" right="0.2734375" top="0.0" bottom="0.5625"/>
|
||||
</Texture>
|
||||
</Layer>
|
||||
<Layer level="OVERLAY">
|
||||
<Texture name="$parentDisconnect" file="Interface\CharacterFrame\Disconnect-Icon" hidden="true">
|
||||
<Size>
|
||||
<AbsDimension x="64" y="64"/>
|
||||
</Size>
|
||||
<Anchors>
|
||||
<Anchor point="LEFT">
|
||||
<Offset>
|
||||
<AbsDimension x="-7" y="-1"/>
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
</Texture>
|
||||
</Layer>
|
||||
</Layers>
|
||||
</Frame>
|
||||
</Frames>
|
||||
</Frame>
|
||||
<StatusBar name="$parentHealthBar" inherits="TextStatusBar">
|
||||
<Size>
|
||||
<AbsDimension x="70" y="8"/>
|
||||
</Size>
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT">
|
||||
<Offset>
|
||||
<AbsDimension x="2" y="-12"/>
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
<Scripts>
|
||||
<OnLoad>
|
||||
TextStatusBar_Initialize(self);
|
||||
self.textLockable = 1;
|
||||
self.cvar = "partyStatusText";
|
||||
self.cvarLabel = "STATUS_TEXT_PARTY";
|
||||
</OnLoad>
|
||||
<OnMouseUp>
|
||||
self:GetParent():Click(button);
|
||||
</OnMouseUp>
|
||||
<OnValueChanged>
|
||||
UnitFrameHealthBar_OnValueChanged(self, value);
|
||||
</OnValueChanged>
|
||||
</Scripts>
|
||||
<BarTexture file="Interface\TargetingFrame\UI-StatusBar"/>
|
||||
</StatusBar>
|
||||
<StatusBar name="$parentManaBar" inherits="TextStatusBar">
|
||||
<Size>
|
||||
<AbsDimension x="70" y="8"/>
|
||||
</Size>
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT">
|
||||
<Offset>
|
||||
<AbsDimension x="2" y="-20"/>
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
<Scripts>
|
||||
<OnLoad>
|
||||
TextStatusBar_Initialize(self);
|
||||
self.textLockable = 1;
|
||||
self.cvar = "partyStatusText";
|
||||
self.cvarLabel = "STATUS_TEXT_PARTY";
|
||||
</OnLoad>
|
||||
<OnMouseUp>
|
||||
self:GetParent():Click(button);
|
||||
</OnMouseUp>
|
||||
</Scripts>
|
||||
<BarTexture file="Interface\TargetingFrame\UI-StatusBar"/>
|
||||
<BarColor r="0" g="0" b="1.0"/>
|
||||
</StatusBar>
|
||||
<Button name="$parentPetFrame" inherits="ArenaEnemyPetFrameTemplate" parentKey="petFrame"/>
|
||||
<StatusBar name="$parentCastingBar" inherits="ArenaCastingBarFrameTemplate">
|
||||
<Anchors>
|
||||
<Anchor point="RIGHT" relativePoint="LEFT">
|
||||
<Offset>
|
||||
<AbsDimension x="-15" y="-3"/>
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
</StatusBar>
|
||||
</Frames>
|
||||
<Scripts>
|
||||
<OnLoad>
|
||||
local id = self:GetID();
|
||||
self.debuffCountdown = 0;
|
||||
self.numDebuffs = 0;
|
||||
self.noTextPrefix = 1;
|
||||
local prefix = "ArenaEnemyFrame"..id;
|
||||
UnitFrame_Initialize(self, "arena"..id, _G[prefix.."Name"], nil,
|
||||
_G[prefix.."HealthBar"], _G[prefix.."HealthBarText"],
|
||||
_G[prefix.."ManaBar"], _G[prefix.."ManaBarText"],
|
||||
_G[prefix.."Flash"]);
|
||||
SetTextStatusBarTextZeroText(_G[prefix.."HealthBar"], DEAD);
|
||||
ArenaEnemyFrame_OnLoad(self);
|
||||
</OnLoad>
|
||||
<OnShow>
|
||||
self:SetFrameLevel(2);
|
||||
</OnShow>
|
||||
<OnEvent>
|
||||
ArenaEnemyFrame_OnEvent(self, event, ...);
|
||||
</OnEvent>
|
||||
<OnEnter>
|
||||
UnitFrame_OnEnter(self);
|
||||
</OnEnter>
|
||||
<OnLeave>
|
||||
UnitFrame_OnLeave(self);
|
||||
</OnLeave>
|
||||
</Scripts>
|
||||
</Button>
|
||||
<Frame name="ArenaEnemyFrames" hidden="true" parent="UIParent">
|
||||
<Size>
|
||||
<AbsDimension x="1" y="1"/>
|
||||
</Size>
|
||||
<Anchors>
|
||||
<Anchor point="TOPRIGHT" relativeTo="MinimapCluster" relativePoint="BOTTOMRIGHT">
|
||||
<Offset>
|
||||
<AbsDimension x="-100" y="-25"/>
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
<Frames>
|
||||
<Button name="ArenaEnemyFrame1" inherits="ArenaEnemyFrameTemplate" id="1">
|
||||
<Anchors>
|
||||
<Anchor point="TOPRIGHT">
|
||||
<Offset>
|
||||
<AbsDimension x="-2" y="0"/>
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
</Button>
|
||||
<Button name="ArenaEnemyFrame2" inherits="ArenaEnemyFrameTemplate" id="2">
|
||||
<Anchors>
|
||||
<Anchor point="TOP" relativeTo="ArenaEnemyFrame1" relativePoint="BOTTOM">
|
||||
<Offset>
|
||||
<AbsDimension x="0" y="-20"/>
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
</Button>
|
||||
<Button name="ArenaEnemyFrame3" inherits="ArenaEnemyFrameTemplate" id="3">
|
||||
<Anchors>
|
||||
<Anchor point="TOP" relativeTo="ArenaEnemyFrame2" relativePoint="BOTTOM">
|
||||
<Offset>
|
||||
<AbsDimension x="0" y="-20"/>
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
</Button>
|
||||
<Button name="ArenaEnemyFrame4" inherits="ArenaEnemyFrameTemplate" id="4">
|
||||
<Anchors>
|
||||
<Anchor point="TOP" relativeTo="ArenaEnemyFrame3" relativePoint="BOTTOM">
|
||||
<Offset>
|
||||
<AbsDimension x="0" y="-20"/>
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
</Button>
|
||||
<Button name="ArenaEnemyFrame5" inherits="ArenaEnemyFrameTemplate" id="5">
|
||||
<Anchors>
|
||||
<Anchor point="TOP" relativeTo="ArenaEnemyFrame4" relativePoint="BOTTOM">
|
||||
<Offset>
|
||||
<AbsDimension x="0" y="-20"/>
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
</Button>
|
||||
<Frame name="ArenaEnemyBackground" frameStrata="LOW" enableMouse="true" hidden="true">
|
||||
<Size>
|
||||
<AbsDimension x="125" y="10"/>
|
||||
</Size>
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT" relativeTo="ArenaEnemyFrame1">
|
||||
<Offset>
|
||||
<AbsDimension x="-15" y="6"/>
|
||||
</Offset>
|
||||
</Anchor>
|
||||
<Anchor point="BOTTOMLEFT">
|
||||
<Offset>
|
||||
<AbsDimension x="0" y="0"/>
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
<Backdrop bgFile="Interface\CharacterFrame\UI-Party-Background" edgeFile="Interface\ArenaEnemyFrame\UI-Arena-Border" tile="true">
|
||||
<BackgroundInsets>
|
||||
<AbsInset left="32" right="32" top="32" bottom="32"/>
|
||||
</BackgroundInsets>
|
||||
<TileSize>
|
||||
<AbsValue val="32"/>
|
||||
</TileSize>
|
||||
<EdgeSize>
|
||||
<AbsValue val="32"/>
|
||||
</EdgeSize>
|
||||
</Backdrop>
|
||||
<Scripts>
|
||||
<OnLoad>
|
||||
self:RegisterEvent("VARIABLES_LOADED");
|
||||
UpdateArenaEnemyBackground();
|
||||
</OnLoad>
|
||||
<OnShow>
|
||||
self:SetFrameLevel(1);
|
||||
</OnShow>
|
||||
<OnEvent>
|
||||
if ( event == "VARIABLES_LOADED" ) then
|
||||
UpdateArenaEnemyBackground();
|
||||
OpacityFrameSlider:SetValue(tonumber(GetCVar("partyBackgroundOpacity")));
|
||||
ArenaEnemyBackground_SetOpacity();
|
||||
end
|
||||
</OnEvent>
|
||||
<OnMouseUp>
|
||||
if ( button == "RightButton" ) then
|
||||
PartyMemberBackground_ToggleOpacity(self);
|
||||
end
|
||||
</OnMouseUp>
|
||||
</Scripts>
|
||||
</Frame>
|
||||
</Frames>
|
||||
<Scripts>
|
||||
<OnLoad function="ArenaEnemyFrames_OnLoad"/>
|
||||
<OnEvent function="ArenaEnemyFrames_OnEvent"/>
|
||||
<OnShow function="ArenaEnemyFrames_OnShow"/>
|
||||
<OnHide function="ArenaEnemyFrames_OnHide"/>
|
||||
</Scripts>
|
||||
</Frame>
|
||||
</Ui>
|
||||
Reference in New Issue
Block a user