режим предателя + UI референсы и DragonUI
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## Interface: 30300
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## Title: Blizzard CombatLog
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## Secure: 1
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## LoadOnDemand: 1
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## SavedVariables: Blizzard_CombatLog_Filters, Blizzard_CombatLog_Filter_Version
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Blizzard_CombatLog.xml
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Localization.lua
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<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
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..\..\FrameXML\UI.xsd">
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<Script file="localization.lua"/>
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<Script file="Blizzard_CombatLog.lua"/>
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<Frame name="CombatLogDropDown" inherits="UIDropDownMenuTemplate"/>
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<Button name="CombatLogQuickButtonTemplate" virtual="true">
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<Size>
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<AbsDimension x="0" y="20"/>
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</Size>
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<Scripts>
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<OnClick>
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Blizzard_CombatLog_QuickButton_OnClick(self:GetID());
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</OnClick>
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<OnEnter>
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if (self.tooltip) then
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GameTooltip:SetOwner(self, "ANCHOR_RIGHT");
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GameTooltip_AddNewbieTip(self, self.tooltip, 1.0, 1.0, 1.0, nil, 1);
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end
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</OnEnter>
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<OnLeave>
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GameTooltip:Hide();
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</OnLeave>
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</Scripts>
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<NormalFont style="GameFontDisable"/>
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<HighlightFont style="GameFontHighlight"/>
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</Button>
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<Frame name="CombatLogQuickButtonFrame_Custom" parent="ChatFrame2" hidden="false">
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<Size>
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<AbsDimension x="65" y="24"/>
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</Size>
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<Anchors>
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<Anchor point="CENTER" relativeTo="ChatFrame2" relativePoint="CENTER">
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<Offset>
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<AbsDimension x="0" y="0"/>
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</Offset>
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</Anchor>
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</Anchors>
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<Layers>
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<Layer level="BACKGROUND">
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<Texture name="$parentTexture" setAllPoints="true">
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<Color r="0.0" g="0.0" b="0.0" a="0.7"/>
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</Texture>
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</Layer>
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</Layers>
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<Frames>
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<StatusBar name="$parentProgressBar" hidden="true">
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<Size>
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<AbsDimension x="195" y="4"/>
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</Size>
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<Anchors>
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<Anchor point="TOPLEFT" relativeTo="$parent" relativePoint="TOPLEFT">
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<Offset>
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<AbsDimension x="0" y="2"/>
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</Offset>
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</Anchor>
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<Anchor point="TOPRIGHT" relativeTo="$parent" relativePoint="TOPRIGHT">
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<Offset>
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<AbsDimension x="0" y="2"/>
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</Offset>
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</Anchor>
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</Anchors>
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<BarTexture file="Interface\TargetingFrame\UI-StatusBar"/>
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<BarColor r="0.0" g="1.0" b="0.3"/>
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</StatusBar>
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<Button name="$parentAdditionalFilterButton">
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<Size>
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<AbsDimension x="28" y="28"/>
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</Size>
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<Anchors>
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<Anchor point="TOPRIGHT" relativePoint="TOPRIGHT">
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<Offset>
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<AbsDimension x="0" y="0"/>
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</Offset>
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</Anchor>
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</Anchors>
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<HitRectInsets>
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<AbsInset left="6" right="6" top="7" bottom="7"/>
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</HitRectInsets>
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<Scripts>
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<OnLoad>
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self:RegisterForClicks("LeftButtonUp", "RightButtonUp");
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</OnLoad>
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<OnClick>
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EasyMenu(Blizzard_CombatLog_CreateFilterMenu(), CombatLogDropDown, "cursor", nil, nil, "MENU");
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PlaySound("UChatScrollButton");
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</OnClick>
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<OnEnter>
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GameTooltip:SetOwner(self, "ANCHOR_RIGHT");
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GameTooltip_AddNewbieTip(self, ADDITIONAL_FILTERS, 1.0, 1.0, 1.0);
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</OnEnter>
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<OnLeave function="GameTooltip_Hide"/>
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</Scripts>
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<NormalTexture file="Interface\MainMenuBar\UI-MainMenu-ScrollDownButton-Up"/>
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<PushedTexture file="Interface\MainMenuBar\UI-MainMenu-ScrollDownButton-Down"/>
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<DisabledTexture file="Interface\MainMenuBar\UI-MainMenu-ScrollDownButton-Disabled"/>
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<HighlightTexture alphaMode="ADD" file="Interface\MainMenuBar\UI-MainMenu-ScrollDownButton-Highlight"/>
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</Button>
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</Frames>
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<Scripts>
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<OnShow function="Blizzard_CombatLog_Update_QuickButtons"/>
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<OnLoad function="Blizzard_CombatLog_QuickButtonFrame_OnLoad"/>
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<OnEvent function="Blizzard_CombatLog_QuickButtonFrame_OnEvent"/>
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</Scripts>
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</Frame>
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</Ui>
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@@ -0,0 +1 @@
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-- This file is executed at the end of addon load
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