режим предателя + UI референсы и DragonUI
This commit is contained in:
@@ -0,0 +1,181 @@
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local ListOfGMs = {};
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function GMChatFrame_IsGM(playerName)
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return ListOfGMs[strlower(playerName)];
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end
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function GMChatFrame_OnLoad(self)
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local name = self:GetName();
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for index, value in pairs(CHAT_FRAME_TEXTURES) do
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local object = _G[name..value];
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local objectType = object:GetObjectType();
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if ( objectType == "Button" ) then
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object:GetNormalTexture():SetVertexColor(0, 0, 0);
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object:GetHighlightTexture():SetVertexColor(0, 0, 0);
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object:GetPushedTexture():SetVertexColor(0, 0, 0);
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elseif ( objectType == "Texture" ) then
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_G[name..value]:SetVertexColor(0,0,0);
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else
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--error("Unhandled object type");
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end
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object:SetAlpha(0.4);
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end
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self:RegisterEvent("CHAT_MSG_WHISPER");
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self:RegisterEvent("CHAT_MSG_WHISPER_INFORM");
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self:RegisterEvent("UPDATE_CHAT_COLOR");
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self:RegisterEvent("UPDATE_CHAT_WINDOWS");
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self.flashTimer = 0;
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self.lastGM = {};
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GMChatOpenLog:Enable();
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self:SetClampRectInsets(-35, 0, 30, 0);
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self:SetFont(DEFAULT_CHAT_FRAME:GetFont());
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end
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function GMChatFrame_OnEvent(self, event, ...)
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local arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8 = ...;
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if ( event == "CHAT_MSG_WHISPER" and arg6 == "GM" ) then
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local info = ChatTypeInfo["WHISPER"];
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local pflag = "|TInterface\\ChatFrame\\UI-ChatIcon-Blizz.blp:0:2:0:-3|t ";
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-- Search for icon links and replace them with texture links.
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local term;
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for tag in string.gmatch(arg1, "%b{}") do
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term = strlower(string.gsub(tag, "[{}]", ""));
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if ( ICON_TAG_LIST[term] and ICON_LIST[ICON_TAG_LIST[term]] ) then
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arg1 = string.gsub(arg1, tag, ICON_LIST[ICON_TAG_LIST[term]] .. "0|t");
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end
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end
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local body = format(CHAT_WHISPER_GET, pflag.."|HplayerGM:"..arg2..":"..arg11.."|h".."["..arg2.."]".."|h")..arg1;
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ListOfGMs[strlower(arg2)] = true;
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self:AddMessage(body, info.r, info.g, info.b, info.id);
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if ( self.lastGMForCVar ~= arg2 and GMChatFrame:IsShown() ) then
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SetCVar("lastTalkedToGM", arg2);
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end
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self.lastGMForCVar = arg2;
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if ( not GMChatFrame:IsShown() ) then
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GMChatStatusFrame:Show();
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GMChatStatusFrame_Pulse();
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table.insert(self.lastGM,arg2);
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PlaySound("GM_ChatWarning");
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DEFAULT_CHAT_FRAME:AddMessage(pflag.."|HGMChat|h["..GM_CHAT_STATUS_READY_DESCRIPTION.."]|h", info.r, info.g, info.b, info.id);
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DEFAULT_CHAT_FRAME:SetHyperlinksEnabled(true);
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DEFAULT_CHAT_FRAME.overrideHyperlinksEnabled = true;
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SetButtonPulse(HelpMicroButton, 3600, 1.0);
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SetButtonPulse(GMChatOpenLog, 3600, 1.0);
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else
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ChatEdit_SetLastTellTarget(arg2);
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end
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elseif ( event == "CHAT_MSG_WHISPER_INFORM" and GMChatFrame_IsGM(arg2) ) then
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local info = ChatTypeInfo["WHISPER_INFORM"];
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local pflag = "|TInterface\\ChatFrame\\UI-ChatIcon-Blizz.blp:0:2:0:-3|t ";
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-- Search for icon links and replace them with texture links.
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local term;
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for tag in string.gmatch(arg1, "%b{}") do
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term = strlower(string.gsub(tag, "[{}]", ""));
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if ( ICON_TAG_LIST[term] and ICON_LIST[ICON_TAG_LIST[term]] ) then
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arg1 = string.gsub(arg1, tag, ICON_LIST[ICON_TAG_LIST[term]] .. "0|t");
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end
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end
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local body = format(CHAT_WHISPER_INFORM_GET, pflag.."|HplayerGM:"..arg2..":"..arg11.."|h".."["..arg2.."]".."|h")..arg1;
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self:AddMessage(body, info.r, info.g, info.b, info.id);
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elseif ( event == "UPDATE_CHAT_COLOR" ) then
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local arg1, arg2, arg3, arg4 = ...
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local info = ChatTypeInfo[strupper(arg1)];
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if ( info ) then
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info.r = arg2;
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info.g = arg3;
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info.b = arg4;
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self:UpdateColorByID(info.id, info.r, info.g, info.b);
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if ( strupper(arg1) == "WHISPER" ) then
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info = ChatTypeInfo["REPLY"];
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if ( info ) then
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info.r = arg2;
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info.g = arg3;
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info.b = arg4;
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self:UpdateColorByID(info.id, info.r, info.g, info.b);
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end
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end
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end
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elseif ( event == "UPDATE_CHAT_WINDOWS" ) then
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local _, fontSize= FCF_GetChatWindowInfo(1);
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if ( fontSize > 0 ) then
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local fontFile, unused, fontFlags = DEFAULT_CHAT_FRAME:GetFont();
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self:SetFont(fontFile, fontSize, fontFlags);
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end
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end
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end
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function GMChatFrame_OnShow(self)
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GMChatStatusFrame:Hide();
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GMChatOpenLog:Disable();
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for _,gmName in ipairs(self.lastGM) do
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ChatEdit_SetLastTellTarget(gmName);
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end
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table.wipe(self.lastGM);
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if ( self.lastGMForCVar ) then
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SetCVar("lastTalkedToGM", self.lastGMForCVar);
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end
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SetButtonPulse(HelpMicroButton, 0, 1); --Stop the buttons from pulsing.
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SetButtonPulse(GMChatOpenLog, 0, 1);
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self:SetScript("OnUpdate", GMChatFrame_OnUpdate);
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end
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function GMChatFrame_OnHide(self)
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GMChatOpenLog:Enable();
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SetCVar("lastTalkedToGM", "");
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end
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function GMChatFrame_OnUpdate(self, elapsed)
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if ( DEFAULT_CHAT_FRAME.isUninteractable ) then
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DEFAULT_CHAT_FRAME:SetHyperlinksEnabled(false);
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end
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DEFAULT_CHAT_FRAME.overrideHyperlinksEnabled = false;
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self:SetScript("OnUpdate", nil);
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end
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function GMChatFrame_Show()
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GMChatFrame:Show();
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end
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function GMChatFrame_Close()
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GMChatFrame:Hide();
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end
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function GMChatStatusFrame_OnClick()
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GMChatFrame_Show();
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end
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local function GMChatStatusFrame_PulseFunc(self, elapsed)
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return abs(sin(elapsed*180*450--[[<--Number of times to pulse here]]));
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end
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local GMChatStatusFrame_PulseTable = {
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totalTime = 900,
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updateFunc = "SetAlpha",
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getPosFunc = GMChatStatusFrame_PulseFunc,
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}
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function GMChatStatusFrame_Pulse()
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local pulse = GMChatStatusFramePulse;
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pulse:Show();
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pulse:SetAlpha(0);
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SetUpAnimation(pulse, GMChatStatusFrame_PulseTable, pulse.Hide);
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end
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@@ -0,0 +1,7 @@
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## Interface: 30300
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## Title: Blizzard_GMChatUI
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## Secure: 1
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## LoadOnDemand: 1
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Blizzard_GMChatUI.lua
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Blizzard_GMChatUI.xml
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Localization.lua
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@@ -0,0 +1,263 @@
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<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
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..\..\FrameXML\UI.xsd">
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<ScrollingMessageFrame name="GMChatFrame" hidden="true" inherits="FloatingChatFrameTemplate" clampedToScreen="true">
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<Size>
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<AbsDimension x="430" y="120"/>
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</Size>
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<Anchors>
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<Anchor point="BOTTOMLEFT">
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<Offset>
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<AbsDimension x="32" y="395"/>
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</Offset>
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</Anchor>
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</Anchors>
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<Scripts>
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<OnLoad function="GMChatFrame_OnLoad"/>
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<OnEvent function="GMChatFrame_OnEvent"/>
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<OnShow function="GMChatFrame_OnShow"/>
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<OnHide function="GMChatFrame_OnHide"/>
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</Scripts>
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</ScrollingMessageFrame>
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<Frame name="GMChatTab" frameStrata="LOW" parent="GMChatFrame">
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<Anchors>
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<Anchor point="BOTTOMLEFT" relativeTo="GMChatFrame" relativePoint="TOPLEFT">
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<Offset>
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<AbsDimension x="0" y="3"/>
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</Offset>
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</Anchor>
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<Anchor point="TOPRIGHT" relativeTo="GMChatFrame" relativePoint="TOPRIGHT">
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<Offset>
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<AbsDimension x="0" y="30"/>
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</Offset>
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</Anchor>
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</Anchors>
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<Layers>
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<Layer level="BACKGROUND">
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<Texture name="$parentLeft" file="Interface\Minimap\UI-Minimap-Border">
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<Size>
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<AbsDimension x="14" y="27"/>
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</Size>
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<Anchors>
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<Anchor point="TOPLEFT"/>
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</Anchors>
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<TexCoords left="0.3164" right="0.371" top="0.0" bottom="0.07"/>
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</Texture>
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<Texture name="$parentRight" file="Interface\Minimap\UI-Minimap-Border">
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<Size>
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<AbsDimension x="14" y="27"/>
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</Size>
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<Anchors>
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<Anchor point="TOPRIGHT"/>
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</Anchors>
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<TexCoords left="0.371" right="0.3164" top="0.0" bottom="0.07"/>
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</Texture>
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<Texture name="$parentMiddle" file="Interface\Minimap\UI-Minimap-Border">
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<Anchors>
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<Anchor point="BOTTOMLEFT" relativeTo="$parentLeft" relativePoint="BOTTOMRIGHT"/>
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<Anchor point="TOPRIGHT" relativeTo="$parentRight" relativePoint="TOPLEFT"/>
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</Anchors>
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<TexCoords left="0.371" right="0.85156" top="0.0" bottom="0.07"/>
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</Texture>
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</Layer>
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<Layer level="ARTWORK">
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<FontString name="$parentText" inherits="GameFontNormalSmall" text="GM_CHAT" justifyH="LEFT">
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<Size>
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<AbsDimension x="200" y="8"/>
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</Size>
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<Anchors>
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<Anchor point="LEFT" relativeTo="$parentLeft" relativePoint="RIGHT">
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<Offset>
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<AbsDimension x="0" y="-2"/>
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</Offset>
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</Anchor>
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</Anchors>
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</FontString>
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</Layer>
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</Layers>
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<Frames>
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<Frame name="$parentFlash" hidden="true">
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<Size>
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<AbsDimension x="5" y="32"/>
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</Size>
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<Anchors>
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<Anchor point="LEFT" relativeTo="$parentLeft">
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<Offset>
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<AbsDimension x="0" y="-7"/>
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</Offset>
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</Anchor>
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<Anchor point="RIGHT" relativeTo="$parentRight">
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<Offset>
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<AbsDimension x="0" y="-7"/>
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</Offset>
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</Anchor>
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</Anchors>
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<Layers>
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<Layer level="BACKGROUND">
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<Texture file="Interface\PaperDollInfoFrame\UI-Character-Tab-Highlight" alphaMode="ADD" setAllPoints="true"/>
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</Layer>
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</Layers>
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</Frame>
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</Frames>
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<Scripts>
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<OnLoad>
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self:RegisterForDrag("LeftButton");
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</OnLoad>
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<OnLeave>
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GameTooltip:Hide();
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</OnLeave>
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<OnDragStart>
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GMChatFrame:StartMoving();
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</OnDragStart>
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<OnDragStop>
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GMChatFrame:StopMovingOrSizing();
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</OnDragStop>
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</Scripts>
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</Frame>
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<Button name="$parentCloseButton" inherits="UIPanelCloseButton" parent="GMChatFrame" frameStrata="MEDIUM">
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<Anchors>
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<Anchor point="RIGHT" relativeTo="GMChatTab" relativePoint="RIGHT">
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<Offset>
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<AbsDimension x="-1" y="-2"/>
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</Offset>
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</Anchor>
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</Anchors>
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<Scripts>
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<OnLoad>
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self:SetFrameLevel(self:GetFrameLevel() + 40);
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</OnLoad>
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</Scripts>
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</Button>
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<Frame name="GMChatStatusFrame" toplevel="true" parent="UIParent" enableMouse="true" hidden="true" frameStrata="FULLSCREEN">
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<Size>
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<AbsDimension x="208" y="75"/>
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</Size>
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<Anchors>
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<Anchor point="TOPRIGHT">
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<Offset>
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<AbsDimension x="-180" y="0"/>
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</Offset>
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</Anchor>
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</Anchors>
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<Frames>
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<!-- this frame helps us size a backdrop frame according to the size of the title and text
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and prevents the backdrop frame from drawing on top of the text-->
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<Frame setAllPoints="true">
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<Layers>
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<Layer level="ARTWORK">
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<FontString name="GMChatStatusFrameTitleText" inherits="GameFontNormalSmall" justifyH="LEFT" text="GM_CHAT_STATUS_READY">
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<Size x="168" y="0"/>
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<Anchors>
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<Anchor point="TOPLEFT">
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<Offset>
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<AbsDimension x="10" y="-8"/>
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</Offset>
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</Anchor>
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</Anchors>
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</FontString>
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<FontString name="GMChatStatusFrameDescription" inherits="GameFontHighlightSmall" justifyH="LEFT" text="GM_CHAT_STATUS_READY_DESCRIPTION">
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<Size x="168" y="0"/>
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<Anchors>
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<Anchor point="TOPLEFT" relativeTo="GMChatStatusFrameTitleText" relativePoint="BOTTOMLEFT">
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<Offset>
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<AbsDimension x="0" y="-2"/>
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</Offset>
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</Anchor>
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</Anchors>
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</FontString>
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</Layer>
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</Layers>
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</Frame>
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<Button enableMouse="true">
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<Anchors>
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<Anchor point="TOPLEFT" relativeTo="GMChatStatusFrameTitleText">
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<Offset x="-8" y="8"/>
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</Anchor>
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<Anchor point="BOTTOMRIGHT" relativeTo="GMChatStatusFrameDescription">
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<Offset x="30" y="-8"/> <!-- width added to accomodate the status button -->
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</Anchor>
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</Anchors>
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<Backdrop bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
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<EdgeSize>
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<AbsValue val="16"/>
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</EdgeSize>
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<TileSize>
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<AbsValue val="16"/>
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</TileSize>
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<BackgroundInsets>
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<AbsInset left="5" right="5" top="5" bottom="5"/>
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</BackgroundInsets>
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</Backdrop>
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<Layers>
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<Layer level="BACKGROUND">
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<Texture name="GMChatStatusFramePulse" file="Interface\GMChatFrame\UI-GMStatusFrame-Pulse" hidden="true">
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<Anchors>
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<Anchor point="TOPLEFT">
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<Offset>
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<AbsDimension x="-24" y="18"/>
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</Offset>
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</Anchor>
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<Anchor point="BOTTOMRIGHT">
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<Offset>
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<AbsDimension x="24" y="-18"/>
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</Offset>
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</Anchor>
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</Anchors>
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</Texture>
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</Layer>
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</Layers>
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<Scripts>
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<OnLoad>
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self:SetBackdropBorderColor(TOOLTIP_DEFAULT_COLOR.r, TOOLTIP_DEFAULT_COLOR.g, TOOLTIP_DEFAULT_COLOR.b);
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self:SetBackdropColor(TOOLTIP_DEFAULT_BACKGROUND_COLOR.r, TOOLTIP_DEFAULT_BACKGROUND_COLOR.g, TOOLTIP_DEFAULT_BACKGROUND_COLOR.b);
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</OnLoad>
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<OnClick>
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GMChatStatusFrame_OnClick();
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</OnClick>
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</Scripts>
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</Button>
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<Button name="$parentButton">
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<Size>
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<AbsDimension x="32" y="16"/>
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</Size>
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<Anchors>
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<Anchor point="TOPRIGHT">
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<Offset>
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<AbsDimension x="-5" y="-6"/>
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</Offset>
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</Anchor>
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</Anchors>
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<Layers>
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<Layer level="ARTWORK">
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<Texture file="Interface\ChatFrame\UI-ChatIcon-Blizz">
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<Size>
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<AbsDimension x="32" y="16"/>
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</Size>
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<Anchors>
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<Anchor point="TOPRIGHT">
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<Offset>
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<AbsDimension x="0" y="0"/>
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</Offset>
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</Anchor>
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</Anchors>
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</Texture>
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</Layer>
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</Layers>
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<Scripts>
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<OnClick>
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GMChatStatusFrame_OnClick();
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</OnClick>
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</Scripts>
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</Button>
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</Frames>
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<Scripts>
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<OnShow>
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GetGMTicket();
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TemporaryEnchantFrame:SetPoint("TOPRIGHT", self:GetParent(), "TOPRIGHT", -205, (-self:GetHeight()));
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</OnShow>
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<OnHide>
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GetGMTicket();
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TemporaryEnchantFrame:SetPoint("TOPRIGHT", "UIParent", "TOPRIGHT", -180, -13);
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</OnHide>
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</Scripts>
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</Frame>
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</Ui>
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@@ -0,0 +1 @@
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-- This file is executed at the end of addon load
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Reference in New Issue
Block a user