режим предателя + UI референсы и DragonUI
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local ListOfGMs = {};
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function GMChatFrame_IsGM(playerName)
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return ListOfGMs[strlower(playerName)];
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end
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function GMChatFrame_OnLoad(self)
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local name = self:GetName();
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for index, value in pairs(CHAT_FRAME_TEXTURES) do
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local object = _G[name..value];
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local objectType = object:GetObjectType();
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if ( objectType == "Button" ) then
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object:GetNormalTexture():SetVertexColor(0, 0, 0);
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object:GetHighlightTexture():SetVertexColor(0, 0, 0);
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object:GetPushedTexture():SetVertexColor(0, 0, 0);
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elseif ( objectType == "Texture" ) then
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_G[name..value]:SetVertexColor(0,0,0);
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else
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--error("Unhandled object type");
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end
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object:SetAlpha(0.4);
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end
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self:RegisterEvent("CHAT_MSG_WHISPER");
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self:RegisterEvent("CHAT_MSG_WHISPER_INFORM");
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self:RegisterEvent("UPDATE_CHAT_COLOR");
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self:RegisterEvent("UPDATE_CHAT_WINDOWS");
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self.flashTimer = 0;
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self.lastGM = {};
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GMChatOpenLog:Enable();
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self:SetClampRectInsets(-35, 0, 30, 0);
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self:SetFont(DEFAULT_CHAT_FRAME:GetFont());
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end
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function GMChatFrame_OnEvent(self, event, ...)
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local arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8 = ...;
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if ( event == "CHAT_MSG_WHISPER" and arg6 == "GM" ) then
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local info = ChatTypeInfo["WHISPER"];
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local pflag = "|TInterface\\ChatFrame\\UI-ChatIcon-Blizz.blp:0:2:0:-3|t ";
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-- Search for icon links and replace them with texture links.
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local term;
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for tag in string.gmatch(arg1, "%b{}") do
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term = strlower(string.gsub(tag, "[{}]", ""));
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if ( ICON_TAG_LIST[term] and ICON_LIST[ICON_TAG_LIST[term]] ) then
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arg1 = string.gsub(arg1, tag, ICON_LIST[ICON_TAG_LIST[term]] .. "0|t");
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end
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end
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local body = format(CHAT_WHISPER_GET, pflag.."|HplayerGM:"..arg2..":"..arg11.."|h".."["..arg2.."]".."|h")..arg1;
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ListOfGMs[strlower(arg2)] = true;
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self:AddMessage(body, info.r, info.g, info.b, info.id);
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if ( self.lastGMForCVar ~= arg2 and GMChatFrame:IsShown() ) then
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SetCVar("lastTalkedToGM", arg2);
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end
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self.lastGMForCVar = arg2;
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if ( not GMChatFrame:IsShown() ) then
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GMChatStatusFrame:Show();
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GMChatStatusFrame_Pulse();
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table.insert(self.lastGM,arg2);
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PlaySound("GM_ChatWarning");
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DEFAULT_CHAT_FRAME:AddMessage(pflag.."|HGMChat|h["..GM_CHAT_STATUS_READY_DESCRIPTION.."]|h", info.r, info.g, info.b, info.id);
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DEFAULT_CHAT_FRAME:SetHyperlinksEnabled(true);
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DEFAULT_CHAT_FRAME.overrideHyperlinksEnabled = true;
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SetButtonPulse(HelpMicroButton, 3600, 1.0);
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SetButtonPulse(GMChatOpenLog, 3600, 1.0);
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else
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ChatEdit_SetLastTellTarget(arg2);
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end
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elseif ( event == "CHAT_MSG_WHISPER_INFORM" and GMChatFrame_IsGM(arg2) ) then
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local info = ChatTypeInfo["WHISPER_INFORM"];
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local pflag = "|TInterface\\ChatFrame\\UI-ChatIcon-Blizz.blp:0:2:0:-3|t ";
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-- Search for icon links and replace them with texture links.
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local term;
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for tag in string.gmatch(arg1, "%b{}") do
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term = strlower(string.gsub(tag, "[{}]", ""));
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if ( ICON_TAG_LIST[term] and ICON_LIST[ICON_TAG_LIST[term]] ) then
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arg1 = string.gsub(arg1, tag, ICON_LIST[ICON_TAG_LIST[term]] .. "0|t");
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end
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end
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local body = format(CHAT_WHISPER_INFORM_GET, pflag.."|HplayerGM:"..arg2..":"..arg11.."|h".."["..arg2.."]".."|h")..arg1;
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self:AddMessage(body, info.r, info.g, info.b, info.id);
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elseif ( event == "UPDATE_CHAT_COLOR" ) then
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local arg1, arg2, arg3, arg4 = ...
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local info = ChatTypeInfo[strupper(arg1)];
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if ( info ) then
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info.r = arg2;
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info.g = arg3;
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info.b = arg4;
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self:UpdateColorByID(info.id, info.r, info.g, info.b);
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if ( strupper(arg1) == "WHISPER" ) then
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info = ChatTypeInfo["REPLY"];
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if ( info ) then
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info.r = arg2;
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info.g = arg3;
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info.b = arg4;
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self:UpdateColorByID(info.id, info.r, info.g, info.b);
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end
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end
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end
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elseif ( event == "UPDATE_CHAT_WINDOWS" ) then
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local _, fontSize= FCF_GetChatWindowInfo(1);
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if ( fontSize > 0 ) then
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local fontFile, unused, fontFlags = DEFAULT_CHAT_FRAME:GetFont();
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self:SetFont(fontFile, fontSize, fontFlags);
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end
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end
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end
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function GMChatFrame_OnShow(self)
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GMChatStatusFrame:Hide();
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GMChatOpenLog:Disable();
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for _,gmName in ipairs(self.lastGM) do
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ChatEdit_SetLastTellTarget(gmName);
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end
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table.wipe(self.lastGM);
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if ( self.lastGMForCVar ) then
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SetCVar("lastTalkedToGM", self.lastGMForCVar);
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end
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SetButtonPulse(HelpMicroButton, 0, 1); --Stop the buttons from pulsing.
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SetButtonPulse(GMChatOpenLog, 0, 1);
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self:SetScript("OnUpdate", GMChatFrame_OnUpdate);
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end
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function GMChatFrame_OnHide(self)
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GMChatOpenLog:Enable();
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SetCVar("lastTalkedToGM", "");
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end
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function GMChatFrame_OnUpdate(self, elapsed)
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if ( DEFAULT_CHAT_FRAME.isUninteractable ) then
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DEFAULT_CHAT_FRAME:SetHyperlinksEnabled(false);
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end
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DEFAULT_CHAT_FRAME.overrideHyperlinksEnabled = false;
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self:SetScript("OnUpdate", nil);
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end
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function GMChatFrame_Show()
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GMChatFrame:Show();
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end
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function GMChatFrame_Close()
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GMChatFrame:Hide();
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end
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function GMChatStatusFrame_OnClick()
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GMChatFrame_Show();
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end
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local function GMChatStatusFrame_PulseFunc(self, elapsed)
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return abs(sin(elapsed*180*450--[[<--Number of times to pulse here]]));
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end
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local GMChatStatusFrame_PulseTable = {
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totalTime = 900,
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updateFunc = "SetAlpha",
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getPosFunc = GMChatStatusFrame_PulseFunc,
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}
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function GMChatStatusFrame_Pulse()
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local pulse = GMChatStatusFramePulse;
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pulse:Show();
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pulse:SetAlpha(0);
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SetUpAnimation(pulse, GMChatStatusFrame_PulseTable, pulse.Hide);
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end
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