режим предателя + UI референсы и DragonUI
This commit is contained in:
@@ -0,0 +1,165 @@
|
||||
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
|
||||
..\FrameXML\UI.xsd">
|
||||
<Script file="CharacterFrame.lua"/>
|
||||
<Frame name="CharacterFrame" toplevel="true" movable="true" parent="UIParent" hidden="true">
|
||||
<Size>
|
||||
<AbsDimension x="384" y="512"/>
|
||||
</Size>
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT">
|
||||
<Offset>
|
||||
<AbsDimension x="0" y="-104"/>
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
<HitRectInsets>
|
||||
<AbsInset left="0" right="30" top="0" bottom="45"/>
|
||||
</HitRectInsets>
|
||||
<Layers>
|
||||
<Layer level="ARTWORK">
|
||||
<Texture name="CharacterFramePortrait">
|
||||
<Size>
|
||||
<AbsDimension x="60" y="60"/>
|
||||
</Size>
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT">
|
||||
<Offset>
|
||||
<AbsDimension x="7" y="-6"/>
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
</Texture>
|
||||
</Layer>
|
||||
</Layers>
|
||||
<Frames>
|
||||
<Frame name="CharacterNameFrame">
|
||||
<Size>
|
||||
<AbsDimension x="109" y="12"/>
|
||||
</Size>
|
||||
<Anchors>
|
||||
<Anchor point="CENTER">
|
||||
<Offset>
|
||||
<AbsDimension x="6" y="232"/>
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
<Layers>
|
||||
<Layer>
|
||||
<FontString name="CharacterNameText" inherits="GameFontNormal" text="NAME">
|
||||
<Size>
|
||||
<AbsDimension x="300" y="12"/>
|
||||
</Size>
|
||||
<Anchors>
|
||||
<Anchor point="CENTER"/>
|
||||
</Anchors>
|
||||
<Color r="1.0" g="1.0" b="1.0"/>
|
||||
</FontString>
|
||||
</Layer>
|
||||
</Layers>
|
||||
<Scripts>
|
||||
<OnLoad function="RaiseFrameLevel"/>
|
||||
</Scripts>
|
||||
</Frame>
|
||||
<Button name="CharacterFrameCloseButton" inherits="UIPanelCloseButton">
|
||||
<Anchors>
|
||||
<Anchor point="CENTER" relativeTo="CharacterFrame" relativePoint="TOPRIGHT">
|
||||
<Offset>
|
||||
<AbsDimension x="-44" y="-25"/>
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
<Scripts>
|
||||
<OnLoad>
|
||||
self:SetFrameLevel(self:GetFrameLevel() + 4);
|
||||
</OnLoad>
|
||||
</Scripts>
|
||||
</Button>
|
||||
<Button name="CharacterFrameTab1" inherits="CharacterFrameTabButtonTemplate" id="1" text="CHARACTER">
|
||||
<Anchors>
|
||||
<Anchor point="BOTTOMLEFT">
|
||||
<Offset>
|
||||
<AbsDimension x="11" y="46"/>
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
<Scripts>
|
||||
<OnEnter>
|
||||
GameTooltip:SetOwner(self, "ANCHOR_RIGHT");
|
||||
GameTooltip:SetText(MicroButtonTooltipText(CHARACTER_INFO, "TOGGLECHARACTER0"), 1.0,1.0,1.0 );
|
||||
</OnEnter>
|
||||
<OnLeave function="GameTooltip_Hide"/>
|
||||
</Scripts>
|
||||
</Button>
|
||||
<Button name="CharacterFrameTab2" inherits="CharacterFrameTabButtonTemplate" id="2" text="PETS">
|
||||
<Anchors>
|
||||
<Anchor point="LEFT" relativeTo="CharacterFrameTab1" relativePoint="RIGHT">
|
||||
<Offset>
|
||||
<AbsDimension x="-15" y="0"/>
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
<Scripts>
|
||||
<OnEnter>
|
||||
GameTooltip:SetOwner(self, "ANCHOR_RIGHT");
|
||||
GameTooltip:SetText(MicroButtonTooltipText(PETS, "TOGGLECHARACTER3"), 1.0,1.0,1.0 );
|
||||
</OnEnter>
|
||||
<OnLeave function="GameTooltip_Hide"/>
|
||||
</Scripts>
|
||||
</Button>
|
||||
<Button name="CharacterFrameTab3" inherits="CharacterFrameTabButtonTemplate" id="3" text="REPUTATION_ABBR">
|
||||
<Anchors>
|
||||
<Anchor point="LEFT" relativeTo="CharacterFrameTab2" relativePoint="RIGHT">
|
||||
<Offset>
|
||||
<AbsDimension x="-15" y="0"/>
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
<Scripts>
|
||||
<OnEnter>
|
||||
GameTooltip:SetOwner(self, "ANCHOR_RIGHT");
|
||||
GameTooltip:SetText(MicroButtonTooltipText(REPUTATION, "TOGGLECHARACTER2"), 1.0,1.0,1.0 );
|
||||
</OnEnter>
|
||||
<OnLeave function="GameTooltip_Hide"/>
|
||||
</Scripts>
|
||||
</Button>
|
||||
<Button name="CharacterFrameTab4" inherits="CharacterFrameTabButtonTemplate" id="4" text="SKILLS_ABBR">
|
||||
<Anchors>
|
||||
<Anchor point="LEFT" relativeTo="CharacterFrameTab3" relativePoint="RIGHT">
|
||||
<Offset>
|
||||
<AbsDimension x="-15" y="0"/>
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
<Scripts>
|
||||
<OnEnter>
|
||||
GameTooltip:SetOwner(self, "ANCHOR_RIGHT");
|
||||
GameTooltip:SetText(MicroButtonTooltipText(SKILLS, "TOGGLECHARACTER1"), 1.0,1.0,1.0 );
|
||||
</OnEnter>
|
||||
<OnLeave function="GameTooltip_Hide"/>
|
||||
</Scripts>
|
||||
</Button>
|
||||
<Button name="CharacterFrameTab5" inherits="CharacterFrameTabButtonTemplate" id="5" text="CURRENCY" hidden="true">
|
||||
<Anchors>
|
||||
<Anchor point="LEFT" relativeTo="CharacterFrameTab4" relativePoint="RIGHT">
|
||||
<Offset>
|
||||
<AbsDimension x="-15" y="0"/>
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
<Scripts>
|
||||
<OnEnter>
|
||||
GameTooltip:SetOwner(self, "ANCHOR_RIGHT");
|
||||
GameTooltip:SetText(MicroButtonTooltipText(CURRENCY, "TOGGLECURRENCY"), 1.0,1.0,1.0 );
|
||||
</OnEnter>
|
||||
<OnLeave function="GameTooltip_Hide"/>
|
||||
</Scripts>
|
||||
</Button>
|
||||
</Frames>
|
||||
<Scripts>
|
||||
<OnLoad function="CharacterFrame_OnLoad"/>
|
||||
<OnEvent function="CharacterFrame_OnEvent"/>
|
||||
<OnShow function="CharacterFrame_OnShow"/>
|
||||
<OnHide function="CharacterFrame_OnHide"/>
|
||||
</Scripts>
|
||||
</Frame>
|
||||
</Ui>
|
||||
Reference in New Issue
Block a user