режим предателя + UI референсы и DragonUI

This commit is contained in:
2026-04-09 02:05:29 +04:00
parent 1109d19bb5
commit e8f1ae4ab9
397 changed files with 202750 additions and 37 deletions
+257
View File
@@ -0,0 +1,257 @@
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\FrameXML\UI.xsd">
<Script file="DressUpFrame.lua"/>
<Frame name="DressUpFrame" toplevel="true" enableMouse="true" parent="UIParent" hidden="true">
<Size>
<AbsDimension x="384" y="512"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="512" y="-104"/>
</Offset>
</Anchor>
</Anchors>
<HitRectInsets>
<AbsInset left="0" right="30" top="0" bottom="45"/>
</HitRectInsets>
<Layers>
<Layer level="BACKGROUND">
<Texture name="DressUpFramePortrait">
<Size>
<AbsDimension x="60" y="60"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="7" y="-6"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
</Layer>
<Layer level="ARTWORK">
<Texture file="Interface\PaperDollInfoFrame\UI-Character-General-TopLeft">
<Size>
<AbsDimension x="256" y="256"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT"/>
</Anchors>
</Texture>
<Texture file="Interface\PaperDollInfoFrame\UI-Character-General-TopRight">
<Size>
<AbsDimension x="128" y="256"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="256" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<Texture file="Interface\PaperDollInfoFrame\SkillFrame-BotLeft">
<Size>
<AbsDimension x="256" y="256"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="0" y="-256"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<Texture file="Interface\PaperDollInfoFrame\SkillFrame-BotRight">
<Size>
<AbsDimension x="128" y="256"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="256" y="-256"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<FontString name="DressUpFrameTitleText" inherits="GameFontHighlight" text="DRESSUP_FRAME">
<Size>
<AbsDimension x="300" y="14"/>
</Size>
<Anchors>
<Anchor point="TOP" relativePoint="TOP">
<Offset>
<AbsDimension x="0" y="-16"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="DressUpFrameDescriptionText" inherits="GameFontNormalSmall" text="DRESSUP_FRAME_INSTRUCTIONS">
<Size>
<AbsDimension x="260" y="36"/>
</Size>
<Anchors>
<Anchor point="CENTER" relativeTo="DressUpFrameTitleText" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="10" y="-22"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
<Layer level="OVERLAY">
<Texture name="DressUpBackgroundTopLeft">
<Size>
<AbsDimension x="256" y="255"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="22" y="-76"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<Texture name="DressUpBackgroundTopRight">
<Size>
<AbsDimension x="62" y="255"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="DressUpBackgroundTopLeft" relativePoint="TOPRIGHT"/>
</Anchors>
</Texture>
<Texture name="DressUpBackgroundBotLeft">
<Size>
<AbsDimension x="256" y="128"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="DressUpBackgroundTopLeft" relativePoint="BOTTOMLEFT"/>
</Anchors>
</Texture>
<Texture name="DressUpBackgroundBotRight">
<Size>
<AbsDimension x="62" y="128"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="DressUpBackgroundTopLeft" relativePoint="BOTTOMRIGHT"/>
</Anchors>
</Texture>
</Layer>
</Layers>
<Frames>
<Button name="DressUpFrameCloseButton" inherits="UIPanelCloseButton">
<Anchors>
<Anchor point="CENTER" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="-46" y="-25"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="DressUpFrameCancelButton" inherits="UIPanelButtonTemplate" text="CLOSE">
<Size>
<AbsDimension x="80" y="22"/>
</Size>
<Anchors>
<Anchor point="CENTER" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="305" y="-422"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick function="HideParentPanel"/>
</Scripts>
</Button>
<Button name="DressUpFrameResetButton" inherits="UIPanelButtonTemplate" text="RESET">
<Size>
<AbsDimension x="80" y="22"/>
</Size>
<Anchors>
<Anchor point="RIGHT" relativeTo="DressUpFrameCancelButton" relativePoint="LEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
DressUpModel:Dress();
PlaySound("gsTitleOptionOK");
</OnClick>
</Scripts>
</Button>
<DressUpModel name="DressUpModel" scale="2.0">
<Size>
<AbsDimension x="316" y="331"/>
</Size>
<Anchors>
<Anchor point="BOTTOM">
<Offset>
<AbsDimension x="-11" y="105"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad function="Model_OnLoad"/>
<OnUpdate function="Model_OnUpdate"/>
</Scripts>
<Frames>
<Button name="DressUpModelRotateLeftButton">
<Size>
<AbsDimension x="35" y="35"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="DressUpFrame">
<Offset>
<AbsDimension x="21" y="-75"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
self:RegisterForClicks("LeftButtonDown", "LeftButtonUp");
</OnLoad>
<OnClick>
Model_RotateLeft(self:GetParent());
</OnClick>
</Scripts>
<NormalTexture file="Interface\Buttons\UI-RotationLeft-Button-Up"/>
<PushedTexture file="Interface\Buttons\UI-RotationLeft-Button-Down"/>
<HighlightTexture file="Interface\Buttons\ButtonHilight-Round" alphaMode="ADD"/>
</Button>
<Button name="DressUpModelRotateRightButton">
<Size>
<AbsDimension x="35" y="35"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="DressUpModelRotateLeftButton" relativePoint="TOPRIGHT"/>
</Anchors>
<Scripts>
<OnLoad>
self:RegisterForClicks("LeftButtonDown", "LeftButtonUp");
</OnLoad>
<OnClick>
Model_RotateRight(self:GetParent());
</OnClick>
</Scripts>
<NormalTexture file="Interface\Buttons\UI-RotationRight-Button-Up"/>
<PushedTexture file="Interface\Buttons\UI-RotationRight-Button-Down"/>
<HighlightTexture file="Interface\Buttons\ButtonHilight-Round" alphaMode="ADD"/>
</Button>
</Frames>
</DressUpModel>
</Frames>
<Scripts>
<OnLoad function="SetDressUpBackground"/>
<OnShow>
SetPortraitTexture(DressUpFramePortrait, "player");
PlaySound("igCharacterInfoOpen");
</OnShow>
<OnHide>
PlaySound("igCharacterInfoClose");
</OnHide>
</Scripts>
</Frame>
</Ui>