режим предателя + UI референсы и DragonUI
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<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
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..\FrameXML\UI.xsd">
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<Script file="PetActionBarFrame.lua"/>
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<CheckButton name="PetActionButtonTemplate" inherits="SecureFrameTemplate, ActionButtonTemplate" frameStrata="MEDIUM" virtual="true">
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<Size>
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<AbsDimension x="30" y="30"/>
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</Size>
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<Layers>
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<Layer level="OVERLAY">
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<Texture name="$parentAutoCastable" file="Interface\Buttons\UI-AutoCastableOverlay" hidden="true">
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<Size>
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<AbsDimension x="58" y="58"/>
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</Size>
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<Anchors>
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<Anchor point="CENTER">
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<Offset>
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<AbsDimension x="0" y="0"/>
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</Offset>
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</Anchor>
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</Anchors>
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</Texture>
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</Layer>
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</Layers>
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<Frames>
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<Frame name="$parentShine" inherits="AutoCastShineTemplate">
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<Anchors>
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<Anchor point="CENTER">
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<Offset>
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<AbsDimension x="0" y="0"/>
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</Offset>
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</Anchor>
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</Anchors>
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<Size>
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<AbsDimension x="28" y="28"/>
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</Size>
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</Frame>
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</Frames>
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<Scripts>
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<OnLoad>
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PetActionButton_OnLoad(self);
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</OnLoad>
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<OnEvent>
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PetActionButton_OnEvent(self, event, ...);
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</OnEvent>
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<PreClick>
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self:SetChecked(0);
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</PreClick>
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<OnClick>
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if ( IsModifiedClick() ) then
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PetActionButton_OnModifiedClick(self, button);
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else
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PetActionButton_OnClick(self, button);
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end
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</OnClick>
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<OnDragStart>
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PetActionButton_OnDragStart(self, button);
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</OnDragStart>
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<OnReceiveDrag>
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PetActionButton_OnReceiveDrag(self);
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</OnReceiveDrag>
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<OnEnter>
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PetActionButton_OnEnter(self, motion);
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</OnEnter>
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<OnLeave>
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PetActionButton_OnLeave(self, motion);
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</OnLeave>
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<OnUpdate>
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PetActionButton_OnUpdate(self, elapsed);
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</OnUpdate>
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</Scripts>
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<NormalTexture name="$parentNormalTexture2" file="Interface\Buttons\UI-Quickslot2">
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<Size>
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<AbsDimension x="54" y="54"/>
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</Size>
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<Anchors>
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<Anchor point="CENTER">
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<Offset>
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<AbsDimension x="0" y="-1"/>
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</Offset>
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</Anchor>
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</Anchors>
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</NormalTexture>
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</CheckButton>
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<Frame name="PetActionBarFrame" parent="MainMenuBar" enableMouse="true" frameStrata="LOW" hidden="true">
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<Size>
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<AbsDimension x="509" y="43"/>
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</Size>
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<Anchors>
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<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT">
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<Offset>
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<AbsDimension x="40" y="112"/>
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</Offset>
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</Anchor>
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</Anchors>
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<Layers>
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<Layer level="OVERLAY">
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<Texture name="SlidingActionBarTexture0" file="Interface\PetActionBar\UI-PetBar">
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<Size>
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<AbsDimension x="256" y="44"/>
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</Size>
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<Anchors>
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<Anchor point="TOPLEFT"/>
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</Anchors>
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<TexCoords left="0" right="1.0" top="0.015625" bottom="0.359375"/>
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</Texture>
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<Texture name="SlidingActionBarTexture1" file="Interface\PetActionBar\UI-PetBar">
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<Size>
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<AbsDimension x="184" y="44"/>
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</Size>
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<Anchors>
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<Anchor point="LEFT" relativeTo="SlidingActionBarTexture0" relativePoint="RIGHT"/>
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</Anchors>
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<TexCoords left="0" right="0.71875" top="0.375" bottom="0.71875"/>
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</Texture>
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</Layer>
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</Layers>
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<Frames>
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<CheckButton name="PetActionButton1" inherits="PetActionButtonTemplate" id="1">
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<Anchors>
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<Anchor point="BOTTOMLEFT">
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<Offset>
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<AbsDimension x="36" y="2"/>
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</Offset>
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</Anchor>
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</Anchors>
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</CheckButton>
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<CheckButton name="PetActionButton2" inherits="PetActionButtonTemplate" id="2">
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<Anchors>
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<Anchor point="LEFT" relativeTo="PetActionButton1" relativePoint="RIGHT">
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<Offset>
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<AbsDimension x="8" y="0"/>
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</Offset>
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</Anchor>
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</Anchors>
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</CheckButton>
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<CheckButton name="PetActionButton3" inherits="PetActionButtonTemplate" id="3">
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<Anchors>
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<Anchor point="LEFT" relativeTo="PetActionButton2" relativePoint="RIGHT">
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<Offset>
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<AbsDimension x="8" y="0"/>
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</Offset>
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</Anchor>
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</Anchors>
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</CheckButton>
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<CheckButton name="PetActionButton4" inherits="PetActionButtonTemplate" id="4">
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<Anchors>
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<Anchor point="LEFT" relativeTo="PetActionButton3" relativePoint="RIGHT">
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<Offset>
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<AbsDimension x="8" y="0"/>
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</Offset>
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</Anchor>
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</Anchors>
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</CheckButton>
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<CheckButton name="PetActionButton5" inherits="PetActionButtonTemplate" id="5">
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<Anchors>
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<Anchor point="LEFT" relativeTo="PetActionButton4" relativePoint="RIGHT">
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<Offset>
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<AbsDimension x="8" y="0"/>
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</Offset>
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</Anchor>
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</Anchors>
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</CheckButton>
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<CheckButton name="PetActionButton6" inherits="PetActionButtonTemplate" id="6">
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<Anchors>
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<Anchor point="LEFT" relativeTo="PetActionButton5" relativePoint="RIGHT">
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<Offset>
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<AbsDimension x="8" y="0"/>
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</Offset>
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</Anchor>
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</Anchors>
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</CheckButton>
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<CheckButton name="PetActionButton7" inherits="PetActionButtonTemplate" id="7">
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<Anchors>
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<Anchor point="LEFT" relativeTo="PetActionButton6" relativePoint="RIGHT">
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<Offset>
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<AbsDimension x="7" y="0"/>
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</Offset>
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</Anchor>
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</Anchors>
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</CheckButton>
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<CheckButton name="PetActionButton8" inherits="PetActionButtonTemplate" id="8">
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<Anchors>
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<Anchor point="LEFT" relativeTo="PetActionButton7" relativePoint="RIGHT">
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<Offset>
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<AbsDimension x="8" y="0"/>
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</Offset>
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</Anchor>
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</Anchors>
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</CheckButton>
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<CheckButton name="PetActionButton9" inherits="PetActionButtonTemplate" id="9">
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<Anchors>
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<Anchor point="LEFT" relativeTo="PetActionButton8" relativePoint="RIGHT">
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<Offset>
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<AbsDimension x="8" y="0"/>
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</Offset>
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</Anchor>
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</Anchors>
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</CheckButton>
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<CheckButton name="PetActionButton10" inherits="PetActionButtonTemplate" id="10">
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<Anchors>
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<Anchor point="LEFT" relativeTo="PetActionButton9" relativePoint="RIGHT">
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<Offset>
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<AbsDimension x="8" y="0"/>
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</Offset>
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</Anchor>
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</Anchors>
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</CheckButton>
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</Frames>
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<Scripts>
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<OnLoad function="PetActionBar_OnLoad"/>
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<OnEvent function="PetActionBar_OnEvent"/>
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<OnUpdate function="PetActionBarFrame_OnUpdate"/>
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<OnShow function="UIParent_ManageFramePositions"/>
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<OnHide function="UIParent_ManageFramePositions"/>
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</Scripts>
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</Frame>
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</Ui>
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