режим предателя + UI референсы и DragonUI
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<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
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..\FrameXML\UI.xsd">
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<Script file="QuestPOI.lua"/>
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<Button name="QuestPOITemplate" hidden="true" virtual="true">
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<Size>
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<AbsDimension x="32" y="32"/>
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</Size>
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<HitRectInsets>
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<AbsInset left="8" right="8" top="8" bottom="8"/>
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</HitRectInsets>
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<Layers>
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<Layer level="BACKGROUND">
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<Texture file="Interface\WorldMap\UI-QuestPoi-IconGlow.tga" alphaMode="ADD" hidden="true" parentKey="selectionGlow">
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<Size>
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<AbsDimension x="50" y="50"/>
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</Size>
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<Anchors>
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<Anchor point="CENTER">
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<Offset>
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<AbsDimension x="0" y="0"/>
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</Offset>
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</Anchor>
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</Anchors>
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</Texture>
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</Layer>
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<Layer level="ARTWORK">
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<Texture name="$parentIconNumber" file="Interface\WorldMap\UI-QuestPoi-NumberIcons.tga" parentKey="number">
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<Size>
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<AbsDimension x="32" y="32"/>
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</Size>
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<Anchors>
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<Anchor point="CENTER">
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<Offset>
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<AbsDimension x="0" y="0"/>
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</Offset>
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</Anchor>
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</Anchors>
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</Texture>
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<Texture name="$parentIconTurnin" file="Interface\WorldMap\UI-WorldMap-QuestIcon.tga" parentKey="turnin" hidden="true">
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<Size>
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<AbsDimension x="24" y="24"/>
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</Size>
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<Anchors>
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<Anchor point="CENTER" relativeTo="$parentIconNumber">
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<Offset>
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<AbsDimension x="-1" y="0"/>
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</Offset>
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</Anchor>
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</Anchors>
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<TexCoords left="0.0" right="0.50" top="0.0" bottom="0.50" />
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</Texture>
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</Layer>
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</Layers>
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<Scripts>
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<OnLoad>
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self.normalTexture:SetDrawLayer("BORDER");
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self.pushedTexture:SetDrawLayer("BORDER");
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</OnLoad>
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<OnMouseDown function="QuestPOIButton_OnMouseDown" />
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<OnMouseUp function="QuestPOIButton_OnMouseUp" />
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</Scripts>
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<NormalTexture file="Interface\WorldMap\UI-QuestPoi-NumberIcons.tga" parentKey="normalTexture">
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<TexCoords left="0.875" right="1" top="0.875" bottom="1" />
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</NormalTexture>
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<HighlightTexture file="Interface\WorldMap\UI-QuestPoi-NumberIcons.tga" alphaMode="ADD" parentKey="highlightTexture">
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<TexCoords left="0.625" right=".750" top="0.875" bottom="1" />
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</HighlightTexture>
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<PushedTexture file="Interface\WorldMap\UI-QuestPoi-NumberIcons.tga" alphaMode="BLEND" parentKey="pushedTexture">
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<TexCoords left="0.750" right=".875" top="0.875" bottom="1" />
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</PushedTexture>
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</Button>
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<Button name="QuestPOICompletedTemplate" hidden="true" virtual="true">
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<Size>
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<AbsDimension x="32" y="32"/>
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</Size>
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<HitRectInsets>
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<AbsInset left="12" right="12" top="8" bottom="8"/>
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</HitRectInsets>
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<Layers>
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<Layer level="BACKGROUND">
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<Texture file="Interface\WorldMap\UI-QuestPoi-IconGlow.tga" alphaMode="ADD" hidden="true" parentKey="selectionGlow">
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<Size>
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<AbsDimension x="50" y="50"/>
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</Size>
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<Anchors>
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<Anchor point="CENTER">
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<Offset>
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<AbsDimension x="0" y="0"/>
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</Offset>
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</Anchor>
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</Anchors>
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</Texture>
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</Layer>
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</Layers>
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<Scripts>
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<OnMouseDown>
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self.highlightTexture:SetPoint("CENTER", 1, -1);
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</OnMouseDown>
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<OnMouseUp>
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self.highlightTexture:SetPoint("CENTER", 0, 0);
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</OnMouseUp>
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</Scripts>
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<NormalTexture file="Interface\WorldMap\UI-WorldMap-QuestIcon.tga" parentKey="normalTexture">
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<TexCoords left="0.0" right="0.5" top="0.0" bottom="0.5" />
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</NormalTexture>
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<HighlightTexture file="Interface\WorldMap\UI-WorldMap-QuestIcon.tga" parentKey="highlightTexture">
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<Size>
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<AbsDimension x="32" y="32"/>
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</Size>
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<Anchors>
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<Anchor point="CENTER" />
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</Anchors>
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<TexCoords left="0.5" right="1" top="0.0" bottom="0.5" />
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</HighlightTexture>
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<PushedTexture file="Interface\WorldMap\UI-WorldMap-QuestIcon.tga" parentKey="pushedTexture">
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<TexCoords left="0.0" right="0.5" top="0.5" bottom="1.0" />
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</PushedTexture>
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</Button>
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</Ui>
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