режим предателя + UI референсы и DragonUI
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<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
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..\FrameXML\UI.xsd">
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<Script file="RuneFrame.lua"/>
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<Button name="RuneButtonIndividualTemplate" virtual="true" hidden="false">
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<Size>
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<AbsDimension x="18" y="18"/>
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</Size>
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<Frames>
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<Cooldown name="$parentCooldown" drawEdge="true" frameStrata="LOW">
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<Size x="15" y="15"/>
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<Anchors>
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<Anchor point="CENTER">
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<Offset>
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<AbsDimension x="0" y="-1"/>
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</Offset>
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</Anchor>
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</Anchors>
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</Cooldown>
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<Frame name="$parentBorder" frameStrata="LOW">
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<Size x="24" y="24"/>
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<Anchors>
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<Anchor point="CENTER">
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<Offset x="0" y="-1"/>
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</Anchor>
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</Anchors>
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<Layers>
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<Layer level="OVERLAY">
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<Texture name="$parentTexture" file="Interface\PlayerFrame\UI-PlayerFrame-Deathknight-Ring">
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<Color r=".6" g=".6" b=".6" a="1"/>
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</Texture>
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</Layer>
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</Layers>
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<Scripts>
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<OnLoad>
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RaiseFrameLevel(self);
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</OnLoad>
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</Scripts>
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</Frame>
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<Frame frameStrata="MEDIUM" setAllPoints="true" name="$parentShine">
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<Layers>
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<Layer level="OVERLAY">
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<Texture name="$parentTexture" file="Interface\ComboFrame\ComboPoint" alphaMode="ADD" hidden="true">
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<Size x="60" y="35"/>
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<Anchors>
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<Anchor point="CENTER">
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<Offset x="0" y="0"/>
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</Anchor>
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</Anchors>
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<TexCoords left="0.5625" right="1" top="0" bottom="1"/>
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</Texture>
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</Layer>
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</Layers>
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</Frame>
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</Frames>
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<Layers>
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<Layer level="ARTWORK">
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<Texture name="$parentRune" file="Interface\PlayerFrame\UI-PlayerFrame-Deathknight-Blood">
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<Size>
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<AbsDimension x="24" y="24"/>
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</Size>
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<Anchors>
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<Anchor point="CENTER">
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<Offset>
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<AbsDimension x="0" y="-1"/>
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</Offset>
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</Anchor>
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</Anchors>
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</Texture>
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</Layer>
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</Layers>
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<Scripts>
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<OnLoad>
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RuneButton_OnLoad(self);
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</OnLoad>
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<OnEnter>
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RuneButton_OnEnter(self, motion);
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</OnEnter>
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<OnLeave>
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RuneButton_OnLeave(self, motion);
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</OnLeave>
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</Scripts>
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</Button>
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<!--If you change anything about RuneFrame (specifically anchors), make sure to change the relevant information in UnitFrame_SetUnit -->
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<Frame name="RuneFrame" parent="UIParent" frameStrata="LOW" toplevel="true" hidden="false">
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<Size>
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<AbsDimension x="130" y="18"/>
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</Size>
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<Anchors>
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<Anchor point="TOP" relativeTo="PlayerFrame" relativePoint="BOTTOM">
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<Offset>
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<AbsDimension x="54" y="34"/>
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</Offset>
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</Anchor>
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</Anchors>
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<Scripts>
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<OnLoad function="RuneFrame_OnLoad"/>
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</Scripts>
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</Frame>
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<Button name="RuneButtonIndividual1" inherits="RuneButtonIndividualTemplate" parent="RuneFrame" id="1">
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<Anchors>
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<Anchor point="LEFT" relativeTo="RuneFrame" relativePoint="LEFT">
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<Offset>
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<AbsDimension x="0" y="0"/>
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</Offset>
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</Anchor>
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</Anchors>
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</Button>
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<Button name="RuneButtonIndividual2" inherits="RuneButtonIndividualTemplate" parent="RuneFrame" id="2">
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<Anchors>
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<Anchor point="LEFT" relativeTo="RuneButtonIndividual1" relativePoint="RIGHT">
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<Offset>
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<AbsDimension x="3" y="0"/>
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</Offset>
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</Anchor>
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</Anchors>
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</Button>
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<Button name="RuneButtonIndividual3" inherits="RuneButtonIndividualTemplate" parent="RuneFrame" id="5">
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<Anchors>
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<Anchor point="LEFT" relativeTo="RuneButtonIndividual2" relativePoint="RIGHT">
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<Offset>
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<AbsDimension x="3" y="0"/>
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</Offset>
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</Anchor>
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</Anchors>
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</Button>
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<Button name="RuneButtonIndividual4" inherits="RuneButtonIndividualTemplate" parent="RuneFrame" id="6">
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<Anchors>
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<Anchor point="LEFT" relativeTo="RuneButtonIndividual3" relativePoint="RIGHT">
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<Offset>
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<AbsDimension x="3" y="0"/>
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</Offset>
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</Anchor>
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</Anchors>
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</Button>
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<Button name="RuneButtonIndividual5" inherits="RuneButtonIndividualTemplate" parent="RuneFrame" id="3">
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<Anchors>
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<Anchor point="LEFT" relativeTo="RuneButtonIndividual4" relativePoint="RIGHT">
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<Offset>
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<AbsDimension x="3" y="0"/>
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</Offset>
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</Anchor>
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</Anchors>
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</Button>
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<Button name="RuneButtonIndividual6" inherits="RuneButtonIndividualTemplate" parent="RuneFrame" id="4">
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<Anchors>
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<Anchor point="LEFT" relativeTo="RuneButtonIndividual5" relativePoint="RIGHT">
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<Offset>
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<AbsDimension x="3" y="0"/>
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</Offset>
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</Anchor>
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</Anchors>
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</Button>
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</Ui>
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