режим предателя + UI референсы и DragonUI

This commit is contained in:
2026-04-09 02:05:29 +04:00
parent 1109d19bb5
commit e8f1ae4ab9
397 changed files with 202750 additions and 37 deletions
+23
View File
@@ -0,0 +1,23 @@
function TicTacToe_Update()
TicTacToe_UpdateGameState(GetMinigameState());
end
function TicTacToe_UpdateGameState(...)
local player;
local button;
for i=1, select("#", ...) do
player = select(i, ...);
button = _G["TicTacToeFrameButton"..i];
if ( player == 1 ) then
button:SetDisabledTexture("Interface\\TicTacToeFrame\\TicTacToe-X");
button:Disable();
elseif ( player == 0 ) then
button:SetDisabledTexture("Interface\\TicTacToeFrame\\TicTacToe-O");
button:Disable();
else
button:SetNormalTexture("");
button:SetDisabledTexture("");
button:Enable();
end
end
end