if ( GameTooltip:IsOwned(self) ) then
GameTooltip:SetUnitBuff("party"..self:GetParent():GetID(), self:GetID());
end
GameTooltip:SetOwner(self, "ANCHOR_RIGHT");
GameTooltip:SetUnitBuff("party"..self:GetParent():GetID(), self:GetID());
GameTooltip:Hide();
if ( GameTooltip:IsOwned(self) ) then
GameTooltip:SetUnitDebuff("party"..self:GetParent():GetID(), self:GetID());
end
GameTooltip:SetOwner(self, "ANCHOR_RIGHT");
GameTooltip:SetUnitDebuff("party"..self:GetParent():GetID(), self:GetID());
GameTooltip:Hide();
if ( GameTooltip:IsOwned(self) ) then
GameTooltip:SetUnitDebuff("partypet"..self:GetParent():GetID(), self:GetID());
end
GameTooltip:SetOwner(self, "ANCHOR_RIGHT");
GameTooltip:SetUnitDebuff("partypet"..self:GetParent():GetParent():GetID(), self:GetID());
PartyFrameDropDown_OnLoad(self);
TextStatusBar_Initialize(self);
self.textLockable = 1;
self.cvar = "partyStatusText";
self.cvarLabel = "STATUS_TEXT_PARTY";
self:GetParent():Click(button);
PartyMemberHealthCheck(self, value);
UnitFrameHealthBar_OnValueChanged(self, value);
TextStatusBar_Initialize(self);
self.textLockable = 1;
self.cvar = "partyStatusText";
self.cvarLabel = "STATUS_TEXT_PARTY";
self:GetParent():Click(button);
RaiseFrameLevelByTwo(self);
VoiceChat_OnUpdate(self, elapsed);
RaiseFrameLevelByTwo(self);
local id = self:GetID();
self.debuffCountdown = 0;
self.numDebuffs = 0;
self.noTextPrefix = true;
local prefix = "PartyMemberFrame"..id;
UnitFrame_Initialize(self, "party"..id, _G[prefix.."Name"], _G[prefix.."Portrait"],
_G[prefix.."HealthBar"], _G[prefix.."HealthBarText"],
_G[prefix.."ManaBar"], _G[prefix.."ManaBarText"],
_G[prefix.."Flash"]);
SetTextStatusBarTextZeroText(_G[prefix.."HealthBar"], DEAD);
PartyMemberFrame_OnLoad(self);
self:SetFrameLevel(2);
PartyMemberFrame_OnEvent(self, event, ...);
UnitFrame_OnEnter(self);
PartyMemberBuffTooltip:SetPoint("TOPLEFT", self, "TOPLEFT", 47, -30);
PartyMemberBuffTooltip_Update(self);
UnitFrame_OnLeave(self);
PartyMemberBuffTooltip:Hide();
PartyMemberFrame_OnUpdate(self, elapsed);