-- if you change something here you probably want to change the glue version too function VideoOptionsFrame_Toggle () if ( VideoOptionsFrame:IsShown() ) then VideoOptionsFrame:Hide(); else VideoOptionsFrame:Show(); end end function VideoOptionsFrame_SetAllToDefaults () OptionsFrame_SetAllToDefaults(VideoOptionsFrame); VideoOptionsFrameApply:Disable(); end function VideoOptionsFrame_SetCurrentToDefaults () OptionsFrame_SetCurrentToDefaults(VideoOptionsFrame); VideoOptionsFrameApply:Disable(); end function VideoOptionsFrame_OnLoad (self) OptionsFrame_OnLoad(self); _G[self:GetName().."HeaderText"]:SetText(VIDEOOPTIONS_MENU); end function VideoOptionsFrame_OnHide (self) OptionsFrame_OnHide(self); if ( VideoOptionsFrame.gameRestart ) then StaticPopup_Show("CLIENT_RESTART_ALERT"); VideoOptionsFrame.gameRestart = nil; elseif ( VideoOptionsFrame.logout ) then StaticPopup_Show("CLIENT_LOGOUT_ALERT"); VideoOptionsFrame.logout = nil; end end function VideoOptionsFrameOkay_OnClick (self, button, apply) OptionsFrameOkay_OnClick(VideoOptionsFrame, apply); if ( VideoOptionsFrame.gxRestart ) then VideoOptionsFrame.gxRestart = nil; RestartGx(); end if ( not apply ) then VideoOptionsFrame_Toggle(); end end function VideoOptionsFrameCancel_OnClick (self, button) OptionsFrameCancel_OnClick(VideoOptionsFrame); VideoOptionsFrame.gxRestart = nil; VideoOptionsFrame.logout = nil; VideoOptionsFrame.gameRestart = nil; VideoOptionsFrame_Toggle(); end function VideoOptionsFrameDefault_OnClick (self, button) OptionsFrameDefault_OnClick(VideoOptionsFrame); StaticPopup_Show("CONFIRM_RESET_VIDEO_SETTINGS"); end