CastingBarFrame_OnLoad(self, "arena"..self:GetParent():GetID(), false, true);
_G[self:GetName().."Icon"]:Show();
CastingBarFrame_OnEvent(self, event, ...);
CastingBarFrame_OnUpdate(self, elapsed);
CastingBarFrame_OnShow(self);
self:RegisterEvent("VARIABLES_LOADED");
UpdateArenaEnemyBackground();
self:SetFrameLevel(1);
if ( event == "VARIABLES_LOADED" ) then
UpdateArenaEnemyBackground();
OpacityFrameSlider:SetValue(tonumber(GetCVar("partyBackgroundOpacity")));
ArenaEnemyBackground_SetOpacity();
end
if ( button == "RightButton" ) then
PartyMemberBackground_ToggleOpacity(self);
end