TradeSkillFrameAvailableFilterCheckButtonText:SetText(CRAFT_IS_MAKEABLE);
TradeSkillOnlyShowMakeable(self:GetChecked());
GameTooltip:SetOwner(self, "ANCHOR_LEFT");
GameTooltip:SetText(CRAFT_IS_MAKEABLE_TOOLTIP, nil, nil, nil, nil, 1);
self:RegisterEvent("SKILL_LINES_CHANGED");
self:SetText(SEARCH);
self:HighlightText(0, 0);
if ( self:GetText() == "" ) then
self:SetText(SEARCH);
end
self:HighlightText();
if ( self:GetText() == SEARCH ) then
self:SetText("");
end
FauxScrollFrame_OnVerticalScroll(self, offset, TRADE_SKILL_HEIGHT, TradeSkillFrame_Update);
if ( self:GetText() == "0" ) then
self:SetText("1");
end
TradeSkillInputBox:SetNumber(1);
PlaySound("igCharacterInfoOpen");
CloseTradeSkill();
PlaySound("igCharacterInfoClose");