BattlefieldMinimapUnit_OnEnter(self, motion);
GameTooltip:Hide();
WorldMapUnit_OnMouseUp(self, button, "BattlefieldMinimapRaid", "BattlefieldMinimapParty");
WorldMapUnit_OnLoad(self);
self.unit = "party"..self:GetID();
WorldMapUnit_OnLoad(self);
self.unit = "raid"..self:GetID();