Files
moonwell-client/reference/FrameXML/WorldStateFrame.xml
T

1571 lines
46 KiB
XML

<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\FrameXML\UI.xsd">
<Script file="WorldStateFrame.lua"/>
<Frame name="WorldStateAlwaysUpTemplate" virtual="true" hidden="true" enableMouse="true">
<Size>
<AbsDimension x="45" y="24"/>
</Size>
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parentIcon">
<Size>
<AbsDimension x="42" y="42"/>
</Size>
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="-6" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<FontString name="$parentText" inherits="GameFontNormalSmall">
<Anchors>
<Anchor point="LEFT" relativeTo="$parentIcon" relativePoint="RIGHT">
<Offset>
<AbsDimension x="-12" y="10"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<Frame name="$parentDynamicIconButton" enableMouse="true">
<Size>
<AbsDimension x="32" y="32"/>
</Size>
<Anchors>
<Anchor point="RIGHT">
<Offset>
<AbsDimension x="40" y="9"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parentIcon">
<Size>
<AbsDimension x="32" y="32"/>
</Size>
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
</Texture>
</Layer>
</Layers>
<Scripts>
<OnEnter>
if ( self.tooltip ) then
GameTooltip:SetOwner(self, ANCHOR_BOTTOMLEFT);
GameTooltip:SetText(self.tooltip);
end
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
</Scripts>
</Frame>
<Frame name="$parentFlash">
<Size>
<AbsDimension x="32" y="32"/>
</Size>
<Anchors>
<Anchor point="CENTER" relativeTo="$parentDynamicIconButton">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parentTexture" alphaMode="ADD">
<Size>
<AbsDimension x="32" y="32"/>
</Size>
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
</Texture>
</Layer>
</Layers>
</Frame>
</Frames>
<Scripts>
<OnEnter>
if ( self.tooltip ) then
GameTooltip:SetOwner(self, ANCHOR_BOTTOMLEFT);
GameTooltip:SetText(self.tooltip);
end
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
</Scripts>
</Frame>
<Button name="WorldStateScoreColumnTemplate" enableMouse="true" virtual="true">
<Size>
<AbsDimension x="75" y="30"/>
</Size>
<Layers>
<Layer level="BACKGROUND">
<FontString name="$parentText" inherits="GameFontHighlightSmall">
<Size>
<AbsDimension x="75" y="24"/>
</Size>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnEnter>
GameTooltip:SetOwner(self, "ANCHOR_RIGHT");
GameTooltip:AddLine(self.tooltip, 1.0, 1.0, 1.0, 1);
GameTooltip:Show();
</OnEnter>
<OnClick>
if ( self.sortType ) then
SortBattlefieldScoreData(self.sortType);
end
PlaySound("igMainMenuOptionCheckBoxOn");
</OnClick>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
</Scripts>
</Button>
<Frame name="WorldStateScoreTemplate" virtual="true" hidden="true">
<Size>
<AbsDimension x="505" y="16"/>
</Size>
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parentFactionLeft" file="Interface\WorldStateFrame\WorldStateFinalScore-Highlight">
<Size>
<AbsDimension x="256" y="16"/>
</Size>
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0" right="1" top="0" bottom="1"/>
</Texture>
<Texture name="$parentFactionRight" file="Interface\WorldStateFrame\WorldStateFinalScore-Highlight">
<Size>
<AbsDimension x="20" y="16"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="$parentFactionLeft" relativePoint="RIGHT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
<Anchor point="RIGHT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<TexCoords left="1" right="0" top="0" bottom="1"/>
</Texture>
</Layer>
<Layer level="ARTWORK">
<FontString name="$parentTeam" inherits="GameFontNormal" justifyH="LEFT">
<Size>
<AbsDimension x="175" y="14"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativePoint="LEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentHonorableKills" inherits="GameFontNormalSmall">
<Anchors>
<Anchor point="CENTER" relativePoint="LEFT">
<Offset>
<AbsDimension x="127" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentKillingBlows" inherits="GameFontNormalSmall">
<Anchors>
<Anchor point="CENTER" relativePoint="LEFT">
<Offset>
<AbsDimension x="127" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentDeaths" inherits="GameFontNormalSmall">
<Anchors>
<Anchor point="CENTER" relativePoint="LEFT">
<Offset>
<AbsDimension x="127" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentHonorGained" inherits="GameFontNormalSmall">
<Anchors>
<Anchor point="CENTER">
<Offset>
<AbsDimension x="-7" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentTeamSkill" inherits="GameFontNormalSmall">
<Anchors>
<Anchor point="CENTER">
<Offset>
<AbsDimension x="-7" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentDamage" inherits="GameFontNormalSmall">
<Anchors>
<Anchor point="CENTER">
<Offset>
<AbsDimension x="-7" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentHealing" inherits="GameFontNormalSmall">
<Anchors>
<Anchor point="CENTER">
<Offset>
<AbsDimension x="-7" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentColumn1Text" inherits="GameFontNormalSmall">
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
</FontString>
<Texture name="$parentColumn1Icon">
<Size>
<AbsDimension x="16" y="16"/>
</Size>
<Anchors>
<Anchor point="RIGHT" relativeTo="$parentColumn1Text" relativePoint="LEFT">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<FontString name="$parentColumn2Text" inherits="GameFontNormalSmall">
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
</FontString>
<Texture name="$parentColumn2Icon">
<Size>
<AbsDimension x="16" y="16"/>
</Size>
<Anchors>
<Anchor point="RIGHT" relativeTo="$parentColumn2Text" relativePoint="LEFT">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<FontString name="$parentColumn3Text" inherits="GameFontNormalSmall">
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
</FontString>
<Texture name="$parentColumn3Icon">
<Size>
<AbsDimension x="16" y="16"/>
</Size>
<Anchors>
<Anchor point="RIGHT" relativeTo="$parentColumn3Text" relativePoint="LEFT">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<FontString name="$parentColumn4Text" inherits="GameFontNormalSmall">
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
</FontString>
<Texture name="$parentColumn4Icon">
<Size>
<AbsDimension x="16" y="16"/>
</Size>
<Anchors>
<Anchor point="RIGHT" relativeTo="$parentColumn4Text" relativePoint="LEFT">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<FontString name="$parentColumn5Text" inherits="GameFontNormalSmall">
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
</FontString>
<Texture name="$parentColumn5Icon">
<Size>
<AbsDimension x="16" y="16"/>
</Size>
<Anchors>
<Anchor point="RIGHT" relativeTo="$parentColumn5Text" relativePoint="LEFT">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<FontString name="$parentColumn6Text" inherits="GameFontNormalSmall">
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
</FontString>
<Texture name="$parentColumn6Icon">
<Size>
<AbsDimension x="16" y="16"/>
</Size>
<Anchors>
<Anchor point="RIGHT" relativeTo="$parentColumn6Text" relativePoint="LEFT">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<FontString name="$parentColumn7Text" inherits="GameFontNormalSmall">
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
</FontString>
<Texture name="$parentColumn7Icon">
<Size>
<AbsDimension x="16" y="16"/>
</Size>
<Anchors>
<Anchor point="RIGHT" relativeTo="$parentColumn7Text" relativePoint="LEFT">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
</Layer>
</Layers>
<Frames>
<Frame name="$parentClassButton" enableMouse="true">
<Size>
<AbsDimension x="16" y="16"/>
</Size>
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parentIcon"/>
</Layer>
</Layers>
<Scripts>
<OnEnter>
if ( self.tooltip ) then
GameTooltip:SetOwner(self, "ANCHOR_RIGHT");
GameTooltip:SetText(self.tooltip);
end
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
</Scripts>
</Frame>
<Frame name="$parentName">
<Size>
<AbsDimension x="215" y="16"/>
</Size>
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="20" y="1"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<FontString name="$parentText" inherits="GameFontNormal" justifyH="LEFT">
<Size>
<AbsDimension x="190" y="16"/>
</Size>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnEnter>
if ( self.tooltip ) then
GameTooltip:SetOwner(self, "ANCHOR_RIGHT");
GameTooltip:SetText(self.name);
GameTooltip:AddLine(self.tooltip, 1.0, 1.0, 1.0, 1);
GameTooltip:Show();
end
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
<OnMouseUp>
ScorePlayer_OnMouseUp(self, button);
</OnMouseUp>
</Scripts>
</Frame>
</Frames>
</Frame>
<Button name="WorldStateScoreFrameTabButtonTemplate" virtual="true">
<Size>
<AbsDimension x="115" y="32"/>
</Size>
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parentLeftDisabled" file="Interface\PaperDollInfoFrame\UI-Character-ActiveTab">
<Size>
<AbsDimension x="20" y="29"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="0" y="5"/>
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0" right="0.15625" top="0.09375" bottom="1.0"/>
</Texture>
<Texture name="$parentMiddleDisabled" file="Interface\PaperDollInfoFrame\UI-Character-ActiveTab">
<Size>
<AbsDimension x="88" y="29"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="$parentLeftDisabled" relativePoint="RIGHT"/>
</Anchors>
<TexCoords left="0.15625" right="0.84375" top="0.09375" bottom="1.0"/>
</Texture>
<Texture name="$parentRightDisabled" file="Interface\PaperDollInfoFrame\UI-Character-ActiveTab">
<Size>
<AbsDimension x="20" y="29"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="$parentMiddleDisabled" relativePoint="RIGHT"/>
</Anchors>
<TexCoords left="0.84375" right="1.0" top="0.09375" bottom="1.0"/>
</Texture>
<Texture name="$parentLeft" file="Interface\PaperDollInfoFrame\UI-Character-InActiveTab">
<Size>
<AbsDimension x="20" y="29"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="0" y="4"/>
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0" right="0.15625" top="0.09375" bottom="1.0"/>
</Texture>
<Texture name="$parentMiddle" file="Interface\PaperDollInfoFrame\UI-Character-InActiveTab">
<Size>
<AbsDimension x="88" y="29"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="$parentLeft" relativePoint="RIGHT"/>
</Anchors>
<TexCoords left="0.15625" right="0.84375" top="0.09375" bottom="1.0"/>
</Texture>
<Texture name="$parentRight" file="Interface\PaperDollInfoFrame\UI-Character-InActiveTab">
<Size>
<AbsDimension x="20" y="29"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="$parentMiddle" relativePoint="RIGHT"/>
</Anchors>
<TexCoords left="0.84375" right="1.0" top="0.09375" bottom="1.0"/>
</Texture>
</Layer>
</Layers>
<Scripts>
<OnLoad>
self:SetFrameLevel(self:GetFrameLevel() + 4);
</OnLoad>
<OnShow>
PanelTemplates_TabResize(self, 0);
_G[self:GetName().."HighlightTexture"]:SetWidth(self:GetTextWidth() + 30);
</OnShow>
<OnClick>
WorldStateScoreFrameTab_OnClick(self, button, down);
</OnClick>
</Scripts>
<ButtonText name="$parentText">
<Anchors>
<Anchor point="CENTER">
<Offset>
<AbsDimension x="0" y="9"/>
</Offset>
</Anchor>
</Anchors>
</ButtonText>
<NormalFont style="GameFontNormalSmall"/>
<HighlightFont style="GameFontHighlightSmall"/>
<DisabledFont style="GameFontHighlightSmall"/>
<HighlightTexture name="$parentHighlightTexture" file="Interface\PaperDollInfoFrame\UI-Character-Tab-Highlight" alphaMode="ADD">
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="10" y="9"/>
</Offset>
</Anchor>
<Anchor point="RIGHT">
<Offset>
<AbsDimension x="-10" y="9"/>
</Offset>
</Anchor>
</Anchors>
</HighlightTexture>
</Button>
<Frame name="WorldStateCaptureBarTemplate" virtual="true" toplevel="true" parent="UIParent" hidden="false">
<Size>
<AbsDimension x="173" y="26"/>
</Size>
<Anchors>
<Anchor point="TOPRIGHT" relativeTo="MinimapCluster" relativePoint="BOTTOMRIGHT">
<Offset>
<AbsDimension x="0" y="15"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parentLeftBar" file="Interface\WorldStateFrame\WorldState-CaptureBar">
<Size>
<AbsDimension x="61" y="9"/>
</Size>
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="26" y="0"/>
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0.8203125" right="1.0" top="0" bottom="0.140625"/>
</Texture>
<Texture name="$parentRightBar" file="Interface\WorldStateFrame\WorldState-CaptureBar">
<Size>
<AbsDimension x="60" y="9"/>
</Size>
<Anchors>
<Anchor point="RIGHT">
<Offset>
<AbsDimension x="-26" y="0"/>
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0.8203125" right="1.0" top="0.171875" bottom="0.3125"/>
</Texture>
</Layer>
<Layer level="BORDER">
<Texture name="$parentMiddleBar" file="Interface\WorldStateFrame\WorldState-CaptureBar">
<Size>
<AbsDimension x="25" y="9"/>
</Size>
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
<TexCoords left="0.8203125" right="1.0" top="0.34375" bottom="0.484375"/>
</Texture>
</Layer>
<Layer level="ARTWORK">
<Texture file="Interface\WorldStateFrame\WorldState-CaptureBar">
<Size>
<AbsDimension x="173" y="26"/>
</Size>
<Anchors>
<Anchor point="TOP"/>
</Anchors>
<TexCoords left="0" right="0.67578125" top="0" bottom="0.40625"/>
</Texture>
<Texture name="$parentRightLine" file="Interface\WorldStateFrame\WorldState-CaptureBar">
<Size>
<AbsDimension x="3" y="8"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="$parentMiddleBar" relativePoint="RIGHT">
<Offset>
<AbsDimension x="-1" y="0"/>
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0.74609375" right="0.7578125" top="0" bottom="0.125"/>
</Texture>
<Texture name="$parentLeftLine" file="Interface\WorldStateFrame\WorldState-CaptureBar">
<Size>
<AbsDimension x="3" y="8"/>
</Size>
<Anchors>
<Anchor point="RIGHT" relativeTo="$parentMiddleBar" relativePoint="LEFT">
<Offset>
<AbsDimension x="1" y="0"/>
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0.74609375" right="0.7578125" top="0" bottom="0.125"/>
</Texture>
<Texture name="$parentLeftIconHighlight" file="Interface\WorldStateFrame\WorldState-CaptureBar" hidden="true" alphaMode="ADD">
<Size>
<AbsDimension x="27" y="28"/>
</Size>
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="-1" y="0"/>
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0" right="0.10546875" top="0.4375" bottom="0.875"/>
</Texture>
<Texture name="$parentRightIconHighlight" file="Interface\WorldStateFrame\WorldState-CaptureBar" hidden="true" alphaMode="ADD">
<Size>
<AbsDimension x="27" y="28"/>
</Size>
<Anchors>
<Anchor point="RIGHT">
<Offset>
<AbsDimension x="1" y="0"/>
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0" right="0.10546875" top="0.4375" bottom="0.875"/>
</Texture>
</Layer>
</Layers>
<Frames>
<Frame name="$parentIndicator">
<Size>
<AbsDimension x="5" y="18"/>
</Size>
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
<Layers>
<Layer level="ARTWORK">
<Texture file="Interface\WorldStateFrame\WorldState-CaptureBar" setAllPoints="true">
<Size>
<AbsDimension x="5" y="18"/>
</Size>
<TexCoords left="0.77734375" right="0.796875" top="0" bottom="0.28125"/>
</Texture>
</Layer>
<Layer level="BACKGROUND">
<Texture name="$parentLeft" file="Interface\WorldStateFrame\WorldState-CaptureBar" hidden="false">
<Size>
<AbsDimension x="8" y="15"/>
</Size>
<Anchors>
<Anchor point="RIGHT" relativePoint="LEFT">
<Offset>
<AbsDimension x="1" y="0"/>
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0.7265625" right="0.76171875" top="0.140625" bottom="0.375"/>
</Texture>
<Texture name="$parentRight" file="Interface\WorldStateFrame\WorldState-CaptureBar" hidden="false">
<Size>
<AbsDimension x="8" y="15"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT">
<Offset>
<AbsDimension x="-1" y="0"/>
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0.76171875" right="0.7265625" top="0.140625" bottom="0.375"/>
</Texture>
</Layer>
</Layers>
</Frame>
</Frames>
</Frame>
<Frame name="WorldStateAlwaysUpFrame" toplevel="true" parent="UIParent">
<Size>
<AbsDimension x="10" y="10"/>
</Size>
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="-5" y="-15"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad function="WorldStateAlwaysUpFrame_OnLoad"/>
<OnEvent function="WorldStateAlwaysUpFrame_OnEvent"/>
<OnEnter>
if ( self.tooltip ) then
GameTooltip:SetOwner(self);
GameTooltip:SetText(self.tooltip);
end
</OnEnter>
<OnLeave function="GameTooltip_Hide"/>
</Scripts>
</Frame>
<!-- Score Frame -->
<Frame name="WorldStateScoreFrame" toplevel="true" parent="UIParent" movable="true" hidden="true">
<Size>
<AbsDimension x="640" y="512"/>
</Size>
<Anchors>
<Anchor point="CENTER">
<Offset>
<AbsDimension x="55" y="0"/>
</Offset>
</Anchor>
</Anchors>
<HitRectInsets>
<AbsInset left="0" right="30" top="0" bottom="70"/>
</HitRectInsets>
<Layers>
<Layer level="ARTWORK">
<Texture name="WorldStateScoreFrameTopLeft" file="Interface\WorldStateFrame\WorldStateFinalScoreFrame-TopLeft">
<Size>
<AbsDimension x="128" y="256"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="8" y="-16"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<Texture name="WorldStateScoreFrameTopRight" file="Interface\WorldStateFrame\WorldStateFinalScoreFrame-TopRight">
<Size>
<AbsDimension x="256" y="256"/>
</Size>
<Anchors>
<Anchor point="TOPRIGHT">
<Offset>
<AbsDimension x="0" y="-16"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<Texture name="WorldStateScoreFrameTop" file="Interface\WorldStateFrame\WorldStateFinalScoreFrame-Top">
<Size>
<AbsDimension x="0" y="256"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="WorldStateScoreFrameTopLeft" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
<Anchor point="TOPRIGHT" relativeTo="WorldStateScoreFrameTopRight" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<Texture name="WorldStateScoreFrameBottomLeft" file="Interface\WorldStateFrame\WorldStateFinalScoreFrame-BotLeft">
<Size>
<AbsDimension x="128" y="256"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="WorldStateScoreFrameTopLeft" relativePoint="BOTTOMLEFT"/>
</Anchors>
</Texture>
<Texture name="WorldStateScoreFrameBottomRight" file="Interface\WorldStateFrame\WorldStateFinalScoreFrame-BotRight">
<Size>
<AbsDimension x="256" y="256"/>
</Size>
<Anchors>
<Anchor point="TOPRIGHT" relativeTo="WorldStateScoreFrameTopRight" relativePoint="BOTTOMRIGHT"/>
</Anchors>
</Texture>
<Texture name="WorldStateScoreFrameBottom" file="Interface\WorldStateFrame\WorldStateFinalScoreFrame-Bot">
<Size>
<AbsDimension x="0" y="256"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="WorldStateScoreFrameBottomLeft" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
<Anchor point="TOPRIGHT" relativeTo="WorldStateScoreFrameBottomRight" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<FontString name="WorldStateScoreFrameLabel" inherits="GameFontNormal" text="BATTLEFIELDS">
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="-57" y="-21"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="WorldStateScoreFrameTimerLabel" inherits="GameFontHighlightSmall" text="TIME_TO_PORT">
<Anchors>
<Anchor point="BOTTOMLEFT" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="20" y="77"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="WorldStateScoreFrameTimer" inherits="GameFontNormalSmall">
<Anchors>
<Anchor point="LEFT" relativeTo="WorldStateScoreFrameTimerLabel" relativePoint="RIGHT">
<Offset>
<AbsDimension x="2" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="WorldStateScorePlayerCount" inherits="GameFontNormalSmall">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="WorldStateScoreBattlegroundRunTime" inherits="GameFontNormalSmall">
<Anchors>
<Anchor point="TOPRIGHT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
<Layer level="BACKGROUND">
<Texture name="WorldStateScoreFrameTopBackground" file="Interface\WorldStateFrame\WorldStateFinalScoreFrame-TopBackground">
<Size>
<AbsDimension x="0" y="64"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="WorldStateScoreFrameTopLeft">
<Offset>
<AbsDimension x="5" y="-4"/>
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0" right="2.0" top="0" bottom="1.0"/>
</Texture>
</Layer>
</Layers>
<Frames>
<Button name="WorldStateScoreFrameClass" inherits="WorldStateScoreColumnTemplate">
<Size>
<AbsDimension x="16" y="16"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="18" y="-48"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<Texture file="Interface\PvPRankBadges\PvPRank06">
<Size>
<AbsDimension x="16" y="16"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
</Layer>
</Layers>
<Scripts>
<OnLoad>
self.sortType = "class";
</OnLoad>
</Scripts>
</Button>
<Button name="WorldStateScoreFrameName" inherits="WorldStateScoreColumnTemplate">
<Size>
<AbsDimension x="175" y="16"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="WorldStateScoreFrameClass">
<Offset x="0" y="0"/>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
WorldStateScoreFrameNameText:SetPoint("LEFT", "WorldStateScoreFrameName", "LEFT", 20, 0);
WorldStateScoreFrameNameText:SetJustifyH("LEFT");
WorldStateScoreFrameNameText:SetText(NAME);
self.sortType = "name";
</OnLoad>
</Scripts>
</Button>
<Button name="WorldStateScoreFrameTeam" inherits="WorldStateScoreColumnTemplate">
<Size>
<AbsDimension x="175" y="16"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="WorldStateScoreFrameName" relativePoint="RIGHT">
<Offset x="0" y="0"/>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
WorldStateScoreFrameTeamText:SetPoint("LEFT", "WorldStateScoreFrameTeam", "LEFT", 0, 0);
WorldStateScoreFrameTeamText:SetText(TEAM);
WorldStateScoreFrameTeamText:SetJustifyH("LEFT");
self.sortType = "team";
</OnLoad>
</Scripts>
</Button>
<Button name="WorldStateScoreFrameKB" inherits="WorldStateScoreColumnTemplate">
<Anchors>
<Anchor point="LEFT" relativeTo="WorldStateScoreFrameName" relativePoint="RIGHT">
<Offset x="4" y="0"/>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
WorldStateScoreFrameKBText:SetText(SCORE_KILLING_BLOWS);
self.tooltip = KILLING_BLOW_TOOLTIP;
self.sortType = "kills";
</OnLoad>
</Scripts>
</Button>
<Button name="WorldStateScoreFrameDeaths" inherits="WorldStateScoreColumnTemplate">
<Anchors>
<Anchor point="LEFT" relativeTo="WorldStateScoreFrameKB" relativePoint="RIGHT">
<Offset x="-5" y="0"/>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
WorldStateScoreFrameDeathsText:SetText(DEATHS);
self.tooltip = DEATHS_TOOLTIP;
self.sortType = "deaths";
</OnLoad>
</Scripts>
</Button>
<Button name="WorldStateScoreFrameHK" inherits="WorldStateScoreColumnTemplate">
<Anchors>
<Anchor point="LEFT" relativeTo="WorldStateScoreFrameDeaths" relativePoint="RIGHT">
<Offset x="-5" y="0"/>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
WorldStateScoreFrameHKText:SetText(SCORE_HONORABLE_KILLS);
self.tooltip = HONORABLE_KILLS_TOOLTIP;
self.sortType = "hk";
</OnLoad>
</Scripts>
</Button>
<Button name="WorldStateScoreFrameDamageDone" inherits="WorldStateScoreColumnTemplate">
<Anchors>
<Anchor point="LEFT" relativeTo="WorldStateScoreFrameHK" relativePoint="RIGHT">
<Offset x="-5" y="0"/>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
WorldStateScoreFrameDamageDoneText:SetText(SCORE_DAMAGE_DONE);
self.tooltip = DAMAGE_DONE_TOOLTIP;
self.sortType = "damage";
</OnLoad>
</Scripts>
</Button>
<Button name="WorldStateScoreFrameHealingDone" inherits="WorldStateScoreColumnTemplate">
<Anchors>
<Anchor point="LEFT" relativeTo="WorldStateScoreFrameDamageDone" relativePoint="RIGHT">
<Offset x="-5" y="0"/>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
WorldStateScoreFrameHealingDoneText:SetText(SCORE_HEALING_DONE);
self.tooltip = HEALING_DONE_TOOLTIP;
self.sortType = "healing";
</OnLoad>
</Scripts>
</Button>
<Button name="WorldStateScoreFrameTeamSkill" inherits="WorldStateScoreColumnTemplate">
<Anchors>
<Anchor point="LEFT" relativeTo="WorldStateScoreFrameHealingDone" relativePoint="RIGHT">
<Offset x="-5" y="0"/>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
WorldStateScoreFrameTeamSkillText:SetText(SCORE_TEAM_SKILL);
self.tooltip = TEAM_SKILL_TOOLTIP;
self.sortType = "team";
</OnLoad>
<OnEnter>
GameTooltip:SetOwner(self, "ANCHOR_LEFT");
GameTooltip:AddLine(self.tooltip, 1.0, 1.0, 1.0, 1);
GameTooltip:Show();
</OnEnter>
</Scripts>
</Button>
<Button name="WorldStateScoreFrameHonorGained" inherits="WorldStateScoreColumnTemplate">
<Anchors>
<Anchor point="LEFT" relativeTo="WorldStateScoreFrameHealingDone" relativePoint="RIGHT">
<Offset x="-5" y="0"/>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
WorldStateScoreFrameHonorGainedText:SetText(SCORE_HONOR_GAINED);
self.tooltip = HONOR_GAINED_TOOLTIP;
self.sortType = "cp";
</OnLoad>
<OnEnter>
GameTooltip:SetOwner(self, "ANCHOR_LEFT");
GameTooltip:AddLine(self.tooltip, 1.0, 1.0, 1.0, 1);
GameTooltip:Show();
</OnEnter>
</Scripts>
</Button>
<Button name="WorldStateScoreColumn1" inherits="WorldStateScoreColumnTemplate">
<Anchors>
<Anchor point="LEFT" relativeTo="WorldStateScoreFrameHealingDone" relativePoint="RIGHT">
<Offset x="0" y="0"/>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
self.sortType = "stat1";
</OnLoad>
</Scripts>
</Button>
<Button name="WorldStateScoreColumn2" inherits="WorldStateScoreColumnTemplate">
<Anchors>
<Anchor point="LEFT" relativeTo="WorldStateScoreColumn1" relativePoint="RIGHT">
<Offset x="0" y="0"/>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
self.sortType = "stat2";
</OnLoad>
</Scripts>
</Button>
<Button name="WorldStateScoreColumn3" inherits="WorldStateScoreColumnTemplate">
<Anchors>
<Anchor point="LEFT" relativeTo="WorldStateScoreColumn2" relativePoint="RIGHT">
<Offset x="0" y="0"/>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
self.sortType = "stat3";
</OnLoad>
</Scripts>
</Button>
<Button name="WorldStateScoreColumn4" inherits="WorldStateScoreColumnTemplate">
<Anchors>
<Anchor point="LEFT" relativeTo="WorldStateScoreColumn3" relativePoint="RIGHT">
<Offset x="0" y="0"/>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
self.sortType = "stat4";
</OnLoad>
</Scripts>
</Button>
<Button name="WorldStateScoreColumn5" inherits="WorldStateScoreColumnTemplate">
<Anchors>
<Anchor point="LEFT" relativeTo="WorldStateScoreColumn4" relativePoint="RIGHT">
<Offset x="0" y="0"/>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
self.sortType = "stat5";
</OnLoad>
</Scripts>
</Button>
<Button name="WorldStateScoreColumn6" inherits="WorldStateScoreColumnTemplate">
<Anchors>
<Anchor point="LEFT" relativeTo="WorldStateScoreColumn5" relativePoint="RIGHT">
<Offset x="0" y="0"/>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
self.sortType = "stat6";
</OnLoad>
</Scripts>
</Button>
<Button name="WorldStateScoreColumn7" inherits="WorldStateScoreColumnTemplate">
<Anchors>
<Anchor point="LEFT" relativeTo="WorldStateScoreColumn6" relativePoint="RIGHT">
<Offset x="0" y="0"/>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
self.sortType = "stat7";
</OnLoad>
</Scripts>
</Button>
<!-- Unit drop down for the Notify AFK -->
<Frame name="ScorePlayerDropDown" inherits="UIDropDownMenuTemplate" clampedToScreen="true" id="1" hidden="true" />
<Frame name="WorldStateScoreButton1" inherits="WorldStateScoreTemplate" id="1">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="17" y="-78"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="WorldStateScoreButton2" inherits="WorldStateScoreTemplate" id="2">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="WorldStateScoreButton1" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="WorldStateScoreButton3" inherits="WorldStateScoreTemplate" id="3">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="WorldStateScoreButton2" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="WorldStateScoreButton4" inherits="WorldStateScoreTemplate" id="4">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="WorldStateScoreButton3" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="WorldStateScoreButton5" inherits="WorldStateScoreTemplate" id="5">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="WorldStateScoreButton4" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="WorldStateScoreButton6" inherits="WorldStateScoreTemplate" id="6">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="WorldStateScoreButton5" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="WorldStateScoreButton7" inherits="WorldStateScoreTemplate" id="7">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="WorldStateScoreButton6" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="WorldStateScoreButton8" inherits="WorldStateScoreTemplate" id="8">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="WorldStateScoreButton7" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="WorldStateScoreButton9" inherits="WorldStateScoreTemplate" id="9">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="WorldStateScoreButton8" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="WorldStateScoreButton10" inherits="WorldStateScoreTemplate" id="10">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="WorldStateScoreButton9" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="WorldStateScoreButton11" inherits="WorldStateScoreTemplate" id="11">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="WorldStateScoreButton10" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="WorldStateScoreButton12" inherits="WorldStateScoreTemplate" id="12">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="WorldStateScoreButton11" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="WorldStateScoreButton13" inherits="WorldStateScoreTemplate" id="13">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="WorldStateScoreButton12" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="WorldStateScoreButton14" inherits="WorldStateScoreTemplate" id="14">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="WorldStateScoreButton13" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="WorldStateScoreButton15" inherits="WorldStateScoreTemplate" id="15">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="WorldStateScoreButton14" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="WorldStateScoreButton16" inherits="WorldStateScoreTemplate" id="16">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="WorldStateScoreButton15" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="WorldStateScoreButton17" inherits="WorldStateScoreTemplate" id="17">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="WorldStateScoreButton16" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="WorldStateScoreButton18" inherits="WorldStateScoreTemplate" id="18">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="WorldStateScoreButton17" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="WorldStateScoreButton19" inherits="WorldStateScoreTemplate" id="19">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="WorldStateScoreButton18" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="WorldStateScoreButton20" inherits="WorldStateScoreTemplate" id="20">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="WorldStateScoreButton19" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<!--
<Frame name="WorldStateScoreButton21" inherits="WorldStateScoreTemplate" id="21">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="WorldStateScoreButton20" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="WorldStateScoreButton22" inherits="WorldStateScoreTemplate" id="22">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="WorldStateScoreButton21" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="WorldStateScoreButton23" inherits="WorldStateScoreTemplate" id="23">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="WorldStateScoreButton22" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="1"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
-->
<ScrollFrame name="WorldStateScoreScrollFrame" inherits="FauxScrollFrameTemplate">
<Size>
<AbsDimension x="296" y="361"/>
</Size>
<Anchors>
<Anchor point="TOPRIGHT">
<Offset>
<AbsDimension x="-148" y="-76"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="ARTWORK">
<Texture name="$parentScrollBarTop" file="Interface\PaperDollInfoFrame\UI-Character-ScrollBar">
<Size>
<AbsDimension x="31" y="254"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="-2" y="3"/>
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0" right="0.484375" top="0.0078125" bottom="1.0"/>
</Texture>
<Texture file="Interface\PaperDollInfoFrame\UI-Character-ScrollBar">
<Size>
<AbsDimension x="31" y="56"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="$parentScrollBarTop" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0" right="0.484375" top="0.78125" bottom="1.0"/>
</Texture>
<Texture file="Interface\PaperDollInfoFrame\UI-Character-ScrollBar">
<Size>
<AbsDimension x="31" y="105"/>
</Size>
<Anchors>
<Anchor point="BOTTOMLEFT" relativePoint="BOTTOMRIGHT">
<Offset>
<AbsDimension x="-2" y="-1"/>
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0.515625" right="1.0" top="0" bottom="0.41015625"/>
</Texture>
</Layer>
</Layers>
<Scripts>
<OnVerticalScroll>
FauxScrollFrame_OnVerticalScroll(self, offset, SKILLFRAME_SKILL_HEIGHT, WorldStateScoreFrame_Update);
</OnVerticalScroll>
</Scripts>
</ScrollFrame>
<Button name="WorldStateScoreFrameCloseButton" inherits="UIPanelCloseButton">
<Anchors>
<Anchor point="TOPRIGHT">
<Offset>
<AbsDimension x="-111" y="-12"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="WorldStateScoreFrameTab1" inherits="WorldStateScoreFrameTabButtonTemplate" id="1" text="ALL">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="10" y="69"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick function="WorldStateScoreFrameTab_OnClick"/>
</Scripts>
</Button>
<Button name="WorldStateScoreFrameTab2" inherits="WorldStateScoreFrameTabButtonTemplate" id="2" text="FACTION_ALLIANCE">
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT" relativeTo="WorldStateScoreFrameTab1">
<Offset>
<AbsDimension x="-16" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick function="WorldStateScoreFrameTab_OnClick"/>
</Scripts>
</Button>
<Button name="WorldStateScoreFrameTab3" inherits="WorldStateScoreFrameTabButtonTemplate" id="3" text="FACTION_HORDE">
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT" relativeTo="WorldStateScoreFrameTab2">
<Offset>
<AbsDimension x="-16" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick function="WorldStateScoreFrameTab_OnClick"/>
</Scripts>
</Button>
<Button name="WorldStateScoreFrameLeaveButton" inherits="UIPanelButtonTemplate" text="LEAVE_BATTLEGROUND">
<Size>
<AbsDimension x="153" y="21"/>
</Size>
<Anchors>
<Anchor point="BOTTOM">
<Offset>
<AbsDimension x="-30" y="76"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick function="LeaveBattlefield"/>
</Scripts>
</Button>
<Frame name="WorldStateScoreWinnerFrame" hidden="true">
<Size>
<AbsDimension x="10" y="16"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="17" y="-20"/>
</Offset>
</Anchor>
<Anchor point="TOPRIGHT">
<Offset>
<AbsDimension x="-141" y="-20"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parentLeft" file="Interface\WorldStateFrame\WorldStateFinalScore-Highlight">
<Size>
<AbsDimension x="256" y="16"/>
</Size>
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0" right="1" top="0" bottom="1"/>
</Texture>
<Texture name="$parentRight" file="Interface\WorldStateFrame\WorldStateFinalScore-Highlight">
<Size>
<AbsDimension x="50" y="16"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="$parentLeft" relativePoint="RIGHT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
<Anchor point="RIGHT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<TexCoords left="1" right="0" top="0" bottom="1"/>
</Texture>
<FontString name="$parentText" inherits="GameFontHighlight">
<Anchors>
<Anchor point="CENTER">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
</Frame>
</Frames>
<HitRectInsets>
<AbsInset left="13" right="115" top="10" bottom="13"/>
</HitRectInsets>
<Scripts>
<OnLoad function="WorldStateScoreFrame_OnLoad"/>
<OnEvent>
if ( event == "UPDATE_BATTLEFIELD_SCORE" or event == "UPDATE_WORLD_STATES") then
if ( WorldStateScoreFrame:IsVisible() or GetBattlefieldWinner() ) then
WorldStateScoreFrame_Resize();
WorldStateScoreFrame_Update();
end
end
if ( event == "PLAYER_ENTERING_WORLD" ) then
HideUIPanel(WorldStateScoreFrame);
BATTLEFIELD_SHUTDOWN_TIMER = 0;
end
</OnEvent>
<OnShow>
WorldStateScoreFrame_Resize();
WorldStateScoreFrame_Update();
WorldStateScoreFrameTab_OnClick(WorldStateScoreFrameTab1);
</OnShow>
<OnUpdate function="RequestBattlefieldScoreData"/>
</Scripts>
</Frame>
</Ui>