Files
moonwell-client/reference/AddOns/Blizzard_GMChatUI/Blizzard_GMChatUI.xml
T

264 lines
7.6 KiB
XML

<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\..\FrameXML\UI.xsd">
<ScrollingMessageFrame name="GMChatFrame" hidden="true" inherits="FloatingChatFrameTemplate" clampedToScreen="true">
<Size>
<AbsDimension x="430" y="120"/>
</Size>
<Anchors>
<Anchor point="BOTTOMLEFT">
<Offset>
<AbsDimension x="32" y="395"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad function="GMChatFrame_OnLoad"/>
<OnEvent function="GMChatFrame_OnEvent"/>
<OnShow function="GMChatFrame_OnShow"/>
<OnHide function="GMChatFrame_OnHide"/>
</Scripts>
</ScrollingMessageFrame>
<Frame name="GMChatTab" frameStrata="LOW" parent="GMChatFrame">
<Anchors>
<Anchor point="BOTTOMLEFT" relativeTo="GMChatFrame" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="0" y="3"/>
</Offset>
</Anchor>
<Anchor point="TOPRIGHT" relativeTo="GMChatFrame" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="0" y="30"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parentLeft" file="Interface\Minimap\UI-Minimap-Border">
<Size>
<AbsDimension x="14" y="27"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT"/>
</Anchors>
<TexCoords left="0.3164" right="0.371" top="0.0" bottom="0.07"/>
</Texture>
<Texture name="$parentRight" file="Interface\Minimap\UI-Minimap-Border">
<Size>
<AbsDimension x="14" y="27"/>
</Size>
<Anchors>
<Anchor point="TOPRIGHT"/>
</Anchors>
<TexCoords left="0.371" right="0.3164" top="0.0" bottom="0.07"/>
</Texture>
<Texture name="$parentMiddle" file="Interface\Minimap\UI-Minimap-Border">
<Anchors>
<Anchor point="BOTTOMLEFT" relativeTo="$parentLeft" relativePoint="BOTTOMRIGHT"/>
<Anchor point="TOPRIGHT" relativeTo="$parentRight" relativePoint="TOPLEFT"/>
</Anchors>
<TexCoords left="0.371" right="0.85156" top="0.0" bottom="0.07"/>
</Texture>
</Layer>
<Layer level="ARTWORK">
<FontString name="$parentText" inherits="GameFontNormalSmall" text="GM_CHAT" justifyH="LEFT">
<Size>
<AbsDimension x="200" y="8"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="$parentLeft" relativePoint="RIGHT">
<Offset>
<AbsDimension x="0" y="-2"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<Frame name="$parentFlash" hidden="true">
<Size>
<AbsDimension x="5" y="32"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="$parentLeft">
<Offset>
<AbsDimension x="0" y="-7"/>
</Offset>
</Anchor>
<Anchor point="RIGHT" relativeTo="$parentRight">
<Offset>
<AbsDimension x="0" y="-7"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<Texture file="Interface\PaperDollInfoFrame\UI-Character-Tab-Highlight" alphaMode="ADD" setAllPoints="true"/>
</Layer>
</Layers>
</Frame>
</Frames>
<Scripts>
<OnLoad>
self:RegisterForDrag("LeftButton");
</OnLoad>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
<OnDragStart>
GMChatFrame:StartMoving();
</OnDragStart>
<OnDragStop>
GMChatFrame:StopMovingOrSizing();
</OnDragStop>
</Scripts>
</Frame>
<Button name="$parentCloseButton" inherits="UIPanelCloseButton" parent="GMChatFrame" frameStrata="MEDIUM">
<Anchors>
<Anchor point="RIGHT" relativeTo="GMChatTab" relativePoint="RIGHT">
<Offset>
<AbsDimension x="-1" y="-2"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
self:SetFrameLevel(self:GetFrameLevel() + 40);
</OnLoad>
</Scripts>
</Button>
<Frame name="GMChatStatusFrame" toplevel="true" parent="UIParent" enableMouse="true" hidden="true" frameStrata="FULLSCREEN">
<Size>
<AbsDimension x="208" y="75"/>
</Size>
<Anchors>
<Anchor point="TOPRIGHT">
<Offset>
<AbsDimension x="-180" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Frames>
<!-- this frame helps us size a backdrop frame according to the size of the title and text
and prevents the backdrop frame from drawing on top of the text-->
<Frame setAllPoints="true">
<Layers>
<Layer level="ARTWORK">
<FontString name="GMChatStatusFrameTitleText" inherits="GameFontNormalSmall" justifyH="LEFT" text="GM_CHAT_STATUS_READY">
<Size x="168" y="0"/>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="10" y="-8"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="GMChatStatusFrameDescription" inherits="GameFontHighlightSmall" justifyH="LEFT" text="GM_CHAT_STATUS_READY_DESCRIPTION">
<Size x="168" y="0"/>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="GMChatStatusFrameTitleText" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-2"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
</Frame>
<Button enableMouse="true">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="GMChatStatusFrameTitleText">
<Offset x="-8" y="8"/>
</Anchor>
<Anchor point="BOTTOMRIGHT" relativeTo="GMChatStatusFrameDescription">
<Offset x="30" y="-8"/> <!-- width added to accomodate the status button -->
</Anchor>
</Anchors>
<Backdrop bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<EdgeSize>
<AbsValue val="16"/>
</EdgeSize>
<TileSize>
<AbsValue val="16"/>
</TileSize>
<BackgroundInsets>
<AbsInset left="5" right="5" top="5" bottom="5"/>
</BackgroundInsets>
</Backdrop>
<Layers>
<Layer level="BACKGROUND">
<Texture name="GMChatStatusFramePulse" file="Interface\GMChatFrame\UI-GMStatusFrame-Pulse" hidden="true">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="-24" y="18"/>
</Offset>
</Anchor>
<Anchor point="BOTTOMRIGHT">
<Offset>
<AbsDimension x="24" y="-18"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
</Layer>
</Layers>
<Scripts>
<OnLoad>
self:SetBackdropBorderColor(TOOLTIP_DEFAULT_COLOR.r, TOOLTIP_DEFAULT_COLOR.g, TOOLTIP_DEFAULT_COLOR.b);
self:SetBackdropColor(TOOLTIP_DEFAULT_BACKGROUND_COLOR.r, TOOLTIP_DEFAULT_BACKGROUND_COLOR.g, TOOLTIP_DEFAULT_BACKGROUND_COLOR.b);
</OnLoad>
<OnClick>
GMChatStatusFrame_OnClick();
</OnClick>
</Scripts>
</Button>
<Button name="$parentButton">
<Size>
<AbsDimension x="32" y="16"/>
</Size>
<Anchors>
<Anchor point="TOPRIGHT">
<Offset>
<AbsDimension x="-5" y="-6"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="ARTWORK">
<Texture file="Interface\ChatFrame\UI-ChatIcon-Blizz">
<Size>
<AbsDimension x="32" y="16"/>
</Size>
<Anchors>
<Anchor point="TOPRIGHT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
</Layer>
</Layers>
<Scripts>
<OnClick>
GMChatStatusFrame_OnClick();
</OnClick>
</Scripts>
</Button>
</Frames>
<Scripts>
<OnShow>
GetGMTicket();
TemporaryEnchantFrame:SetPoint("TOPRIGHT", self:GetParent(), "TOPRIGHT", -205, (-self:GetHeight()));
</OnShow>
<OnHide>
GetGMTicket();
TemporaryEnchantFrame:SetPoint("TOPRIGHT", "UIParent", "TOPRIGHT", -180, -13);
</OnHide>
</Scripts>
</Frame>
</Ui>