1224 lines
36 KiB
XML
1224 lines
36 KiB
XML
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
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..\..\FrameXML\UI.xsd">
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<Script file="Blizzard_RaidUI.lua"/>
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<Button name="RaidClassButtonTemplate" virtual="true">
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<Size>
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<AbsDimension x="18" y="18"/>
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</Size>
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<Layers>
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<Layer level="BACKGROUND">
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<Texture file="Interface\SpellBook\SpellBook-SkillLineTab">
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<Size>
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<AbsDimension x="40" y="40"/>
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</Size>
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<Anchors>
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<Anchor point="TOPLEFT">
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<Offset>
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<AbsDimension x="0" y="0"/>
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</Offset>
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</Anchor>
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</Anchors>
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</Texture>
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</Layer>
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<Layer level="BORDER">
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<Texture name="$parentIconTexture" file="Interface\Glues\CharacterCreate\UI-CharacterCreate-Classes">
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<Size>
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<AbsDimension x="18" y="18"/>
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</Size>
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<Anchors>
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<Anchor point="LEFT">
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<Offset>
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<AbsDimension x="2" y="-8"/>
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</Offset>
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</Anchor>
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</Anchors>
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<TexCoords left="0" right="0.25" top="0" bottom="0.25"/>
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</Texture>
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</Layer>
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<Layer level="OVERLAY">
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<FontString name="$parentCount" inherits="NumberFontNormalSmall" text="40" justifyH="RIGHT">
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<Size>
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<AbsDimension x="24" y="12"/>
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</Size>
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<Anchors>
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<Anchor point="BOTTOMRIGHT" relativeTo="$parentIconTexture">
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<Offset>
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<AbsDimension x="2" y="0"/>
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</Offset>
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</Anchor>
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</Anchors>
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</FontString>
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</Layer>
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</Layers>
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<Scripts>
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<OnLoad>
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RaidClassButton_OnLoad(self);
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</OnLoad>
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<OnDragStart>
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RaidPulloutButton_OnDragStart(RaidPullout_GeneratePulloutFrame(self.fileName, self.class));
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</OnDragStart>
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<OnDragStop>
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--Do not pass self here. We want to stop the currently moving frame and not the class frame (which isn't actually moving)
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RaidPulloutStopMoving();
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</OnDragStop>
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<OnEnter>
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RaidClassButton_OnEnter(self, motion);
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</OnEnter>
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<OnLeave>
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GameTooltip:Hide();
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</OnLeave>
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</Scripts>
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<NormalTexture/>
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<HighlightTexture file="Interface\Buttons\ButtonHilight-Square" alphaMode="ADD">
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<Size>
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<AbsDimension x="18" y="18"/>
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</Size>
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<Anchors>
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<Anchor point="TOP" relativeTo="$parentIconTexture">
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<Offset>
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<AbsDimension x="0" y="0"/>
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</Offset>
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</Anchor>
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</Anchors>
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</HighlightTexture>
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</Button>
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<Button name="RaidRoleIconTemplate" virtual="true">
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<Size>
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<AbsDimension x="16" y="16"/>
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</Size>
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<Layers>
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<Layer level="BACKGROUND">
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<Texture name="$parentTexture" file="Interface\GroupFrame\UI-Group-LeaderIcon"/>
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</Layer>
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</Layers>
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<Scripts>
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<OnLoad>
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self:SetFrameLevel(self:GetFrameLevel() + 1);
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RaidGroupButton_OnLoad(self:GetParent());
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</OnLoad>
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<OnLeave>
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GameTooltip:Hide();
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</OnLeave>
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</Scripts>
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</Button>
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<Button name="RaidGroupButtonTemplate" parent="RaidFrame" movable="true" inherits="SecureUnitButtonTemplate" clampedToScreen="true" virtual="true">
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<Size>
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<AbsDimension x="156" y="14"/>
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</Size>
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<Layers>
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<Layer level="ARTWORK">
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<FontString name="$parentName" inherits="GameFontNormalSmall" justifyH="LEFT">
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<Size>
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<AbsDimension x="55" y="8"/>
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</Size>
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<Anchors>
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<Anchor point="LEFT" relativeTo="$parent" relativePoint="LEFT">
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<Offset>
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<AbsDimension x="29" y="0"/>
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</Offset>
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</Anchor>
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</Anchors>
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</FontString>
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<FontString name="$parentLevel" inherits="GameFontNormalSmall" justifyH="CENTER">
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<Size>
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<AbsDimension x="18" y="8"/>
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</Size>
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<Anchors>
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<Anchor point="LEFT" relativeTo="$parentName" relativePoint="RIGHT">
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<Offset x="2" y="0"/>
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</Anchor>
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</Anchors>
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</FontString>
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<FontString name="$parentClass" inherits="GameFontNormalSmall" justifyH="CENTER">
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<Size>
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<AbsDimension x="50" y="8"/>
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</Size>
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<Anchors>
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<Anchor point="LEFT" relativeTo="$parentLevel" relativePoint="RIGHT">
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<Offset x="2" y="0"/>
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</Anchor>
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</Anchors>
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</FontString>
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</Layer>
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</Layers>
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<Frames>
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<Button name="$parentRank" inherits="RaidRoleIconTemplate">
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<Size>
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<AbsDimension x="11" y="11"/>
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</Size>
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<Anchors>
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<Anchor point="LEFT" relativeTo="$parent">
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<Offset x="2" y="0"/>
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</Anchor>
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</Anchors>
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<Scripts>
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<OnEnter>
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local rank = self:GetParent().rank;
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local voice = self:GetParent().voice;
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-- Sets the Leader/Assistant Tooltip
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if ( rank ) then
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GameTooltip:SetOwner(self, "ANCHOR_LEFT");
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if ( rank == 2 ) then
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GameTooltip:SetText(RAID_LEADER, nil, nil, nil, nil, 1);
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elseif ( rank == 1 ) then
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GameTooltip:SetText(RAID_ASSISTANT, nil, nil, nil, nil, 1);
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end
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if ( voice == 2 ) then
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GameToolTip:AddLine("("..MUTED..")", HIGHLIGHT_FONT_COLOR.r, HIGHLIGHT_FONT_COLOR.g, HIGHLIGHT_FONT_COLOR.b);
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end
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else
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GameTooltip:Hide();
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end
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</OnEnter>
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</Scripts>
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</Button>
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<Button name="$parentRole" inherits="RaidRoleIconTemplate">
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<Size>
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<AbsDimension x="11" y="11"/>
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</Size>
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<Anchors>
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<Anchor point="LEFT" relativeTo="$parentRank" relativePoint="RIGHT">
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<Offset x="0" y="0"/>
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</Anchor>
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</Anchors>
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<Scripts>
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<OnEnter>
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local role = self:GetParent().role;
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-- Sets the Main Tank/Assist Tooltip
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if ( role ) then
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GameTooltip:SetOwner(self, "ANCHOR_LEFT");
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if ( role == "MAINTANK" ) then
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GameTooltip:SetText(MAIN_TANK, nil, nil, nil, nil, 1);
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elseif ( role == "MAINASSIST" ) then
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GameTooltip:SetText(MAIN_ASSIST, nil, nil, nil, nil, 1);
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end
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else
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GameTooltip:Hide();
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end
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</OnEnter>
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</Scripts>
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</Button>
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<Button name="$parentLoot" inherits="RaidRoleIconTemplate">
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<Size>
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<AbsDimension x="11" y="11"/>
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</Size>
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<Anchors>
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<Anchor point="LEFT" relativeTo="$parentRole" relativePoint="RIGHT">
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<Offset>
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<AbsDimension x="0" y="0"/>
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</Offset>
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</Anchor>
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</Anchors>
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<Scripts>
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<OnEnter>
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-- Sets the Master Looter Tooltip
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if ( self:GetParent().loot ) then
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GameTooltip:SetOwner(self, "ANCHOR_LEFT");
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GameTooltip:SetText(MASTER_LOOTER, nil, nil, nil, nil, 1);
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else
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GameTooltip:Hide();
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end
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</OnEnter>
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</Scripts>
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</Button>
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<Frame name="$parentReadyCheck" inherits="ReadyCheckStatusTemplate" hidden="true">
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<Size>
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<AbsDimension x="11" y="11"/>
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</Size>
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<Anchors>
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<Anchor point="LEFT" relativeTo="$parentRank" relativePoint="RIGHT">
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<Offset x="0" y="0"/>
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</Anchor>
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</Anchors>
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<Scripts>
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<OnLoad>
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RaiseFrameLevelByTwo(self);
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</OnLoad>
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</Scripts>
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</Frame>
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</Frames>
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<Scripts>
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<OnLoad>
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self:SetFrameLevel(self:GetFrameLevel() + 1);
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RaidGroupButton_OnLoad(self);
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</OnLoad>
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<OnClick>
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if ( button == "RightButton" ) then
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RaidGroupButton_ShowMenu(self);
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else
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SecureUnitButton_OnClick(self, button);
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end
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</OnClick>
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<OnDragStart>
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if ( IsRaidLeader() or IsRaidOfficer() ) then
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if ( IsShiftKeyDown() ) then
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self.keypressed = "1";
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RaidPulloutButton_OnDragStart(RaidPullout_GeneratePulloutFrame(self.name, nil));
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else
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RaidGroupButton_OnDragStart(self);
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self.keypressed = nil;
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end
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else
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RaidPulloutButton_OnDragStart(RaidPullout_GeneratePulloutFrame(self.name, nil));
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end
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</OnDragStart>
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<OnDragStop>
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if ( IsRaidLeader() or IsRaidOfficer() ) then
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if ( self.keypressed ) then
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RaidPulloutStopMoving();
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else
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RaidGroupButton_OnDragStop(self);
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end
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else
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RaidPulloutStopMoving();
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end
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</OnDragStop>
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<OnEnter>
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RaidGroupButton_OnEnter(self);
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if ( RaidFrame:IsMouseOver() ) then
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GameTooltip:AddLine("\n");
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if ( IsRaidLeader() or IsRaidOfficer() ) then
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GameTooltip:AddLine(TOOLTIP_RAID_SHIFT_TIP, NORMAL_FONT_COLOR.r, NORMAL_FONT_COLOR.g, NORMAL_FONT_COLOR.b, 1);
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else
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GameTooltip:AddLine(TOOLTIP_RAID_DRAG_TIP, NORMAL_FONT_COLOR.r, NORMAL_FONT_COLOR.g, NORMAL_FONT_COLOR.b, 1);
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end
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GameTooltip:Show();
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end
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</OnEnter>
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<OnLeave>
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GameTooltip:Hide();
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</OnLeave>
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</Scripts>
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<NormalTexture file="Interface\RaidFrame\UI-RaidFrame-GroupButton">
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<TexCoords left="0" right="0.640625" top="0" bottom="0.4375"/>
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</NormalTexture>
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<HighlightTexture file="Interface\RaidFrame\UI-RaidFrame-GroupButton" alphaMode="ADD">
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<TexCoords left="0" right="0.640625" top="0.46875" bottom="0.90625"/>
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</HighlightTexture>
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</Button>
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<Button name="RaidGroupSlotTemplate" virtual="true">
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<Size>
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<AbsDimension x="156" y="14"/>
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</Size>
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<Layers>
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<Layer level="BACKGROUND">
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<FontString inherits="GameFontDarkGraySmall" text="EMPTY">
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<Anchors>
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<Anchor point="CENTER">
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<Offset>
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<AbsDimension x="0" y="0"/>
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</Offset>
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</Anchor>
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</Anchors>
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</FontString>
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</Layer>
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</Layers>
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<HighlightTexture file="Interface\RaidFrame\UI-RaidFrame-GroupButton" alphaMode="ADD">
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<TexCoords left="0" right="0.640625" top="0.46875" bottom="0.90625"/>
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</HighlightTexture>
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</Button>
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<Frame name="RaidGroupTemplate" parent="RaidFrame" virtual="true">
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<Size>
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<AbsDimension x="162" y="80"/>
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</Size>
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<Layers>
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<Layer level="BACKGROUND">
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<Texture file="Interface\RaidFrame\UI-RaidFrame-GroupOutline">
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<Size>
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<AbsDimension x="162" y="80"/>
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</Size>
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<Anchors>
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<Anchor point="TOPLEFT"/>
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</Anchors>
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<TexCoords left="0" right="0.6640625" top="0" bottom="0.625"/>
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</Texture>
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</Layer>
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</Layers>
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<Frames>
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<Button name="$parentLabel">
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<Size>
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<AbsDimension x="156" y="14"/>
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</Size>
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<Anchors>
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<Anchor point="TOP">
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<Offset>
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<AbsDimension x="0" y="14"/>
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</Offset>
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</Anchor>
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</Anchors>
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<Scripts>
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<OnLoad>
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self:RegisterForDrag("LeftButton");
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</OnLoad>
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<OnDragStart>
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RaidPulloutButton_OnDragStart(RaidPullout_GeneratePulloutFrame(self:GetParent():GetID()));
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</OnDragStart>
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<OnDragStop>
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RaidPulloutStopMoving();
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</OnDragStop>
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<OnHide>
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RaidPulloutStopMoving();
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</OnHide>
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</Scripts>
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<NormalFont style="GameFontNormalSmall"/>
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<HighlightFont style="GameFontHighlightSmall"/>
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</Button>
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<Button name="$parentSlot1" inherits="RaidGroupSlotTemplate">
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<Anchors>
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<Anchor point="TOPLEFT">
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<Offset>
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<AbsDimension x="3" y="-3"/>
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</Offset>
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</Anchor>
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</Anchors>
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</Button>
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<Button name="$parentSlot2" inherits="RaidGroupSlotTemplate">
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<Anchors>
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<Anchor point="TOPLEFT" relativeTo="$parentSlot1" relativePoint="BOTTOMLEFT">
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<Offset>
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<AbsDimension x="0" y="-1"/>
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</Offset>
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</Anchor>
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</Anchors>
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</Button>
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<Button name="$parentSlot3" inherits="RaidGroupSlotTemplate">
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<Anchors>
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<Anchor point="TOPLEFT" relativeTo="$parentSlot2" relativePoint="BOTTOMLEFT">
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<Offset>
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<AbsDimension x="0" y="-1"/>
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</Offset>
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</Anchor>
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</Anchors>
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</Button>
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<Button name="$parentSlot4" inherits="RaidGroupSlotTemplate">
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<Anchors>
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<Anchor point="TOPLEFT" relativeTo="$parentSlot3" relativePoint="BOTTOMLEFT">
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<Offset>
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<AbsDimension x="0" y="-1"/>
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</Offset>
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</Anchor>
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</Anchors>
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</Button>
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<Button name="$parentSlot5" inherits="RaidGroupSlotTemplate">
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<Anchors>
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<Anchor point="TOPLEFT" relativeTo="$parentSlot4" relativePoint="BOTTOMLEFT">
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<Offset>
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<AbsDimension x="0" y="-1"/>
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</Offset>
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</Anchor>
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</Anchors>
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</Button>
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</Frames>
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<Scripts>
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<OnLoad>
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_G[self:GetName().."Label"]:SetText(GROUP.." "..self:GetID());
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</OnLoad>
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</Scripts>
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</Frame>
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<Frame name="RaidAuraFrameTemplate" enableMouse="true" virtual="true" hidden="true">
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<Size>
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<AbsDimension x="12" y="12"/>
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</Size>
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<Layers>
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<Layer level="ARTWORK">
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<Texture name="$parentIcon" setAllPoints="true"/>
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</Layer>
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<Layer level="OVERLAY">
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<Texture name="$parentBorder" file="Interface\Buttons\UI-Debuff-Overlays">
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<Size>
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<AbsDimension x="13" y="13"/>
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</Size>
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<Anchors>
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<Anchor point="TOPLEFT">
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<Offset x="-1" y="1"/>
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</Anchor>
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<Anchor point="BOTTOMRIGHT">
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<Offset x="1" y="-1"/>
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</Anchor>
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</Anchors>
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<TexCoords left="0.296875" right="0.5703125" top="0" bottom="0.515625"/>
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</Texture>
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</Layer>
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</Layers>
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<Scripts>
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<OnEnter>
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if ( self:GetCenter() > GetScreenWidth()/2 ) then
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GameTooltip:SetOwner(self, "ANCHOR_LEFT");
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else
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GameTooltip:SetOwner(self, "ANCHOR_RIGHT");
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end
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local filter;
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if ( self:GetParent():GetParent().showBuffs ) then
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if ( GetCVarBool("showCastableBuffs") ) then
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filter = "HELPFUL|RAID";
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else
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filter = "HELPFUL";
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end
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else
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if ( GetCVarBool("showDispelDebuffs") ) then
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filter = "HARMFUL|RAID";
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else
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filter = "HARMFUL";
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end
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end
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GameTooltip:SetUnitAura(self:GetParent().unit, self:GetID(), filter);
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</OnEnter>
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<OnLeave>
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GameTooltip:Hide();
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</OnLeave>
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</Scripts>
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</Frame>
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<Frame name="RaidPulloutButtonTemplate" hidden="true" virtual="true">
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<Size>
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<AbsDimension x="70" y="25"/>
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</Size>
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<Layers>
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<Layer level="BACKGROUND">
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<FontString name="$parentName" inherits="GameFontNormalSmall">
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<Size>
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<AbsDimension x="65" y="12"/>
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</Size>
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<Anchors>
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<Anchor point="TOPLEFT">
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<Offset>
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<AbsDimension x="2" y="5"/>
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</Offset>
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</Anchor>
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</Anchors>
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</FontString>
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</Layer>
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<Layer level="OVERLAY">
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<Texture name="$parentThreatIndicator" file="Interface\RaidFrame\UI-RaidFrame-Threat" hidden="false">
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<Size>
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<AbsDimension x="8" y="8"/>
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</Size>
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<Anchors>
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<Anchor point="LEFT" relativeTo="$parent" relativePoint="RIGHT">
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<Offset>
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<AbsDimension x="-2" y="-5"/>
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</Offset>
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</Anchor>
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</Anchors>
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</Texture>
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<Texture name="$parentVehicleIndicator" file="Interface\Vehicles\UI-Vehicles-Raid-Icon" hidden="true">
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<Size>
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<AbsDimension x="16" y="16"/>
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</Size>
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<Anchors>
|
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<Anchor point="RIGHT" relativeTo="$parent" relativePoint="LEFT">
|
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<Offset>
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<AbsDimension x="10" y="10"/>
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|
</Offset>
|
|
</Anchor>
|
|
</Anchors>
|
|
</Texture>
|
|
</Layer>
|
|
</Layers>
|
|
<Frames>
|
|
<StatusBar name="$parentHealthBar" drawLayer="ARTWORK" inherits="TextStatusBar" enableMouse="false">
|
|
<Size x="68" y="6"/>
|
|
<Anchors>
|
|
<Anchor point="TOPLEFT">
|
|
<Offset>
|
|
<AbsDimension x="1" y="-11"/>
|
|
</Offset>
|
|
</Anchor>
|
|
</Anchors>
|
|
<Layers>
|
|
<Layer level="BACKGROUND">
|
|
<Texture name="$parentBackground">
|
|
<Color r="0" g="0" b="0" a="0.33"/>
|
|
</Texture>
|
|
</Layer>
|
|
<Layer level="BORDER">
|
|
<Texture name="$parentFrame" file="Interface\RaidFrame\UI-RaidFrame-HealthBar">
|
|
<Size>
|
|
<AbsDimension x="70" y="8"/>
|
|
</Size>
|
|
<Anchors>
|
|
<Anchor point="BOTTOMLEFT">
|
|
<Offset>
|
|
<AbsDimension x="-1" y="-1"/>
|
|
</Offset>
|
|
</Anchor>
|
|
</Anchors>
|
|
<TexCoords left="0" right="0.75" top="0" bottom="0.25"/>
|
|
</Texture>
|
|
</Layer>
|
|
</Layers>
|
|
<Scripts>
|
|
<OnValueChanged>
|
|
if ( UnitIsConnected(self.unit) ) then
|
|
UnitFrameHealthBar_OnValueChanged(self, value);
|
|
end
|
|
</OnValueChanged>
|
|
</Scripts>
|
|
<BarTexture file="Interface\TargetingFrame\UI-StatusBar"/>
|
|
</StatusBar>
|
|
<StatusBar name="$parentManaBar" drawLayer="ARTWORK" inherits="TextStatusBar" enableMouse="false">
|
|
<Size x="68" y="6"/>
|
|
<Anchors>
|
|
<Anchor point="TOP" relativeTo="$parentHealthBar" relativePoint="BOTTOM">
|
|
<Offset>
|
|
<AbsDimension x="0" y="-1"/>
|
|
</Offset>
|
|
</Anchor>
|
|
</Anchors>
|
|
<Layers>
|
|
<Layer level="BACKGROUND">
|
|
<Texture name="$parentBackground">
|
|
<Color r="0" g="0" b="0" a="0.33"/>
|
|
</Texture>
|
|
</Layer>
|
|
<Layer level="BORDER">
|
|
<Texture name="$parentFrame" file="Interface\RaidFrame\UI-RaidFrame-HealthBar">
|
|
<Size>
|
|
<AbsDimension x="70" y="8"/>
|
|
</Size>
|
|
<Anchors>
|
|
<Anchor point="BOTTOMLEFT">
|
|
<Offset>
|
|
<AbsDimension x="-1" y="-1"/>
|
|
</Offset>
|
|
</Anchor>
|
|
</Anchors>
|
|
<TexCoords left="0" right="0.75" top="0" bottom="0.25"/>
|
|
</Texture>
|
|
</Layer>
|
|
</Layers>
|
|
<BarTexture file="Interface\TargetingFrame\UI-StatusBar"/>
|
|
<BarColor r="0" g="0" b="1.0"/>
|
|
</StatusBar>
|
|
<StatusBar name="$parentTarget" drawLayer="ARTWORK" inherits="SecureFrameTemplate, TextStatusBar" enableMouse="false">
|
|
<Size x="68" y="14"/>
|
|
<Anchors>
|
|
<Anchor point="TOP" relativeTo="$parentManaBar" relativePoint="BOTTOM">
|
|
<Offset x="0" y="-3"/>
|
|
</Anchor>
|
|
</Anchors>
|
|
<Layers>
|
|
<Layer level="BACKGROUND">
|
|
<Texture name="$parentBackground">
|
|
<Color r="0" g="0" b="0" a="0.33"/>
|
|
</Texture>
|
|
</Layer>
|
|
<Layer level="BORDER">
|
|
<Texture name="$parentFrame" file="Interface\RaidFrame\UI-RaidFrame-HealthBar" hidden="true">
|
|
<Size>
|
|
<AbsDimension x="70" y="16"/>
|
|
</Size>
|
|
<Anchors>
|
|
<Anchor point="TOPLEFT">
|
|
<Offset>
|
|
<AbsDimension x="-1" y="1"/>
|
|
</Offset>
|
|
</Anchor>
|
|
</Anchors>
|
|
<TexCoords left="0" right="0.75" top="0.5" bottom="1"/>
|
|
</Texture>
|
|
</Layer>
|
|
<Layer level="OVERLAY">
|
|
<FontString name="$parentName" inherits="GameFontNormalSmall">
|
|
<Size x="67" y="12"/>
|
|
<Anchors>
|
|
<Anchor point="TOP">
|
|
<Offset x="0" y="0"/>
|
|
</Anchor>
|
|
</Anchors>
|
|
</FontString>
|
|
</Layer>
|
|
</Layers>
|
|
<Scripts>
|
|
<OnLoad>
|
|
self:SetFrameLevel(self:GetFrameLevel()+2);
|
|
</OnLoad>
|
|
<OnValueChanged>
|
|
--UnitFrameHealthBar_OnValueChanged(self, value);
|
|
</OnValueChanged>
|
|
<OnMouseUp>
|
|
TargetUnit(self:GetParent().unit.."target");
|
|
</OnMouseUp>
|
|
</Scripts>
|
|
<BarTexture file="Interface\TargetingFrame\UI-StatusBar"/>
|
|
<BarColor r="1.0" g="0" b="0"/>
|
|
</StatusBar>
|
|
<Frame name="$parentTargetTargetFrame" hidden="true">
|
|
<Size>
|
|
<AbsDimension x="90" y="32"/>
|
|
</Size>
|
|
<Anchors>
|
|
<Anchor point="LEFT" relativePoint="RIGHT">
|
|
<Offset>
|
|
<AbsDimension x="6" y="-15"/>
|
|
</Offset>
|
|
</Anchor>
|
|
</Anchors>
|
|
<Layers>
|
|
<Layer level="ARTWORK">
|
|
<Texture file="Interface\RaidFrame\UI-RaidFrame-Arrow">
|
|
<Size x="32" y="32"/>
|
|
<Anchors>
|
|
<Anchor point="LEFT">
|
|
<Offset x="-16" y="0"/>
|
|
</Anchor>
|
|
</Anchors>
|
|
</Texture>
|
|
</Layer>
|
|
</Layers>
|
|
<Backdrop bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
|
|
<EdgeSize>
|
|
<AbsValue val="16"/>
|
|
</EdgeSize>
|
|
<TileSize>
|
|
<AbsValue val="16"/>
|
|
</TileSize>
|
|
<BackgroundInsets>
|
|
<AbsInset left="5" right="5" top="5" bottom="5"/>
|
|
</BackgroundInsets>
|
|
</Backdrop>
|
|
<Scripts>
|
|
<OnLoad>
|
|
self:SetFrameLevel(self:GetFrameLevel()-1);
|
|
self:SetBackdropBorderColor(0.5, 0.5, 0.5);
|
|
self:SetBackdropColor(TOOLTIP_DEFAULT_BACKGROUND_COLOR.r, TOOLTIP_DEFAULT_BACKGROUND_COLOR.g, TOOLTIP_DEFAULT_BACKGROUND_COLOR.b);
|
|
self:SetAlpha(0.7);
|
|
</OnLoad>
|
|
<OnMouseUp>
|
|
TargetUnit(self:GetParent().unit.."targettarget");
|
|
</OnMouseUp>
|
|
</Scripts>
|
|
</Frame>
|
|
<StatusBar name="$parentTargetTarget" drawLayer="ARTWORK" inherits="TextStatusBar" enableMouse="false" hidden="true">
|
|
<Size x="68" y="7"/>
|
|
<Anchors>
|
|
<Anchor point="TOP" relativeTo="$parentTargetTargetFrame">
|
|
<Offset x="0" y="-16"/>
|
|
</Anchor>
|
|
</Anchors>
|
|
<Layers>
|
|
<Layer level="BACKGROUND">
|
|
<Texture name="$parentBackground">
|
|
<Color r="0" g="0" b="0" a="0.33"/>
|
|
</Texture>
|
|
</Layer>
|
|
<Layer level="BORDER">
|
|
<Texture file="Interface\RaidFrame\UI-RaidFrame-HealthBar">
|
|
<Size x="70" y="8"/>
|
|
<Anchors>
|
|
<Anchor point="BOTTOMLEFT">
|
|
<Offset x="-1" y="0"/>
|
|
</Anchor>
|
|
</Anchors>
|
|
<TexCoords left="0" right="0.75" top="0.5" bottom="1"/>
|
|
</Texture>
|
|
</Layer>
|
|
</Layers>
|
|
<Frames>
|
|
<Frame>
|
|
<Size x="68" y="12"/>
|
|
<Anchors>
|
|
<Anchor point="BOTTOMLEFT" relativePoint="TOPLEFT">
|
|
<Offset x="0" y="1"/>
|
|
</Anchor>
|
|
</Anchors>
|
|
<Layers>
|
|
<Layer level="BACKGROUND">
|
|
<FontString name="$parentName" inherits="GameFontNormalSmall">
|
|
<Size x="68" y="12"/>
|
|
<Anchors>
|
|
<Anchor point="TOPLEFT"/>
|
|
</Anchors>
|
|
</FontString>
|
|
</Layer>
|
|
</Layers>
|
|
<Scripts>
|
|
<OnMouseUp>
|
|
TargetUnit(self:GetParent():GetParent().unit.."targettarget");
|
|
</OnMouseUp>
|
|
</Scripts>
|
|
</Frame>
|
|
</Frames>
|
|
<Scripts>
|
|
<OnValueChanged>
|
|
--UnitFrameHealthBar_OnValueChanged(self, value);
|
|
</OnValueChanged>
|
|
<OnMouseUp>
|
|
TargetUnit(self:GetParent().unit.."targettarget");
|
|
</OnMouseUp>
|
|
</Scripts>
|
|
<BarTexture file="Interface\TargetingFrame\UI-StatusBar"/>
|
|
</StatusBar>
|
|
<Button name="$parentClearButton" setAllPoints="true" inherits="SecureUnitButtonTemplate">
|
|
<Scripts>
|
|
<OnLoad>
|
|
RaidPulloutButton_OnLoad(self);
|
|
</OnLoad>
|
|
<OnEnter>
|
|
RaidGroupButton_OnEnter(self:GetParent());
|
|
</OnEnter>
|
|
<OnLeave>
|
|
GameTooltip:Hide();
|
|
</OnLeave>
|
|
</Scripts>
|
|
</Button>
|
|
<Button name="$parentSpeaker" inherits="VoiceChatSpeakerTemplate" hidden="true">
|
|
<Size>
|
|
<AbsDimension x="16" y="16"/>
|
|
</Size>
|
|
<Anchors>
|
|
<Anchor point="TOPRIGHT" relativePoint="TOPLEFT">
|
|
<Offset>
|
|
<AbsDimension x="-5" y="6"/>
|
|
</Offset>
|
|
</Anchor>
|
|
</Anchors>
|
|
<Scripts>
|
|
<OnUpdate>
|
|
VoiceChat_OnUpdate(self, elapsed);
|
|
</OnUpdate>
|
|
</Scripts>
|
|
</Button>
|
|
<Frame name="$parentReadyCheck" inherits="ReadyCheckStatusTemplate" hidden="true">
|
|
<Size>
|
|
<AbsDimension x="18" y="18"/>
|
|
</Size>
|
|
<Anchors>
|
|
<Anchor point="LEFT" relativePoint="RIGHT">
|
|
<Offset>
|
|
<AbsDimension x="8" y="0"/>
|
|
</Offset>
|
|
</Anchor>
|
|
</Anchors>
|
|
<Scripts>
|
|
<OnLoad>
|
|
RaiseFrameLevelByTwo(self);
|
|
</OnLoad>
|
|
</Scripts>
|
|
</Frame>
|
|
<Frame name="$parentAura1" inherits="RaidAuraFrameTemplate" id="1">
|
|
<Anchors>
|
|
<Anchor point="TOPLEFT" relativePoint="TOPRIGHT">
|
|
<Offset>
|
|
<AbsDimension x="8" y="4"/>
|
|
</Offset>
|
|
</Anchor>
|
|
</Anchors>
|
|
</Frame>
|
|
<Frame name="$parentAura2" inherits="RaidAuraFrameTemplate" id="2">
|
|
<Anchors>
|
|
<Anchor point="LEFT" relativeTo="$parentAura1" relativePoint="RIGHT">
|
|
<Offset>
|
|
<AbsDimension x="1" y="0"/>
|
|
</Offset>
|
|
</Anchor>
|
|
</Anchors>
|
|
</Frame>
|
|
<Frame name="$parentAura3" inherits="RaidAuraFrameTemplate" id="3">
|
|
<Anchors>
|
|
<Anchor point="TOPLEFT" relativeTo="$parentAura1" relativePoint="BOTTOMLEFT">
|
|
<Offset>
|
|
<AbsDimension x="0" y="-1"/>
|
|
</Offset>
|
|
</Anchor>
|
|
</Anchors>
|
|
</Frame>
|
|
<Frame name="$parentAura4" inherits="RaidAuraFrameTemplate" id="4">
|
|
<Anchors>
|
|
<Anchor point="LEFT" relativeTo="$parentAura3" relativePoint="RIGHT">
|
|
<Offset>
|
|
<AbsDimension x="1" y="0"/>
|
|
</Offset>
|
|
</Anchor>
|
|
</Anchors>
|
|
</Frame>
|
|
</Frames>
|
|
<Scripts>
|
|
<OnEvent>
|
|
RaidPulloutButton_OnEvent(self, event, ...);
|
|
</OnEvent>
|
|
<OnLoad>
|
|
local prefix = self:GetName();
|
|
self.healthbar = _G[prefix.."HealthBar"];
|
|
self.manabar = _G[prefix.."ManaBar"];
|
|
self.threatIndicator = _G[prefix.."ThreatIndicator"];
|
|
self.nameLabel = _G[prefix.."Name"];
|
|
self.clearButton = _G[prefix.."ClearButton"];
|
|
self.speaker = _G[prefix.."Speaker"];
|
|
self.vehicleIndicator = _G[prefix.."VehicleIndicator"];
|
|
</OnLoad>
|
|
</Scripts>
|
|
</Frame>
|
|
<Button name="RaidPulloutFrameTemplate" toplevel="true" parent="UIParent" movable="true" clampedToScreen="true" enableMouse="true" hidden="true" virtual="true">
|
|
<Size>
|
|
<AbsDimension x="92" y="10"/>
|
|
</Size>
|
|
<Anchors>
|
|
<Anchor point="CENTER">
|
|
<Offset>
|
|
<AbsDimension x="0" y="0"/>
|
|
</Offset>
|
|
</Anchor>
|
|
</Anchors>
|
|
<Layers>
|
|
<Layer level="BACKGROUND">
|
|
<FontString name="$parentName" inherits="GameFontNormalSmall">
|
|
<Anchors>
|
|
<Anchor point="BOTTOM" relativePoint="TOP">
|
|
<Offset>
|
|
<AbsDimension x="0" y="0"/>
|
|
</Offset>
|
|
</Anchor>
|
|
</Anchors>
|
|
</FontString>
|
|
</Layer>
|
|
</Layers>
|
|
<Frames>
|
|
<Frame name="$parentDropDown" inherits="UIDropDownMenuTemplate" id="1" hidden="true">
|
|
<Anchors>
|
|
<Anchor point="TOP">
|
|
<Offset>
|
|
<AbsDimension x="0" y="0"/>
|
|
</Offset>
|
|
</Anchor>
|
|
</Anchors>
|
|
<Scripts>
|
|
<OnLoad>
|
|
RaidPulloutDropDown_OnLoad(self);
|
|
</OnLoad>
|
|
</Scripts>
|
|
</Frame>
|
|
<Frame name="$parentMenuBackdrop" setAllPoints="true">
|
|
<Backdrop bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
|
|
<EdgeSize>
|
|
<AbsValue val="16"/>
|
|
</EdgeSize>
|
|
<TileSize>
|
|
<AbsValue val="16"/>
|
|
</TileSize>
|
|
<BackgroundInsets>
|
|
<AbsInset left="5" right="5" top="5" bottom="5"/>
|
|
</BackgroundInsets>
|
|
</Backdrop>
|
|
<Scripts>
|
|
<OnLoad>
|
|
self:SetBackdropBorderColor(0.5, 0.5, 0.5);
|
|
self:SetBackdropColor(TOOLTIP_DEFAULT_BACKGROUND_COLOR.r, TOOLTIP_DEFAULT_BACKGROUND_COLOR.g, TOOLTIP_DEFAULT_BACKGROUND_COLOR.b);
|
|
self:SetAlpha(0.7);
|
|
</OnLoad>
|
|
</Scripts>
|
|
</Frame>
|
|
</Frames>
|
|
<HitRectInsets>
|
|
<AbsInset left="0" right="0" top="-13" bottom="0"/>
|
|
</HitRectInsets>
|
|
<Scripts>
|
|
<OnLoad>
|
|
self:RegisterEvent("RAID_ROSTER_UPDATE");
|
|
self:RegisterEvent("UNIT_PET");
|
|
self:RegisterEvent("UNIT_NAME_UPDATE");
|
|
self:RegisterEvent("READY_CHECK");
|
|
self:RegisterEvent("READY_CHECK_CONFIRM");
|
|
self:RegisterEvent("READY_CHECK_FINISHED");
|
|
self:RegisterForDrag("LeftButton");
|
|
self:RegisterForClicks("LeftButtonUp", "RightButtonUp");
|
|
self.label = _G[self:GetName() .. "Name"];
|
|
self.buttons = {};
|
|
</OnLoad>
|
|
<OnEvent>
|
|
RaidPullout_OnEvent(self, event, ...);
|
|
</OnEvent>
|
|
<OnDragStart>
|
|
self:SetFrameStrata("DIALOG");
|
|
self:StartMoving();
|
|
</OnDragStart>
|
|
<OnDragStop>
|
|
RaidPulloutStopMoving(self);
|
|
</OnDragStop>
|
|
<OnClick>
|
|
if (button == "RightButton") then
|
|
ToggleDropDownMenu(1, nil, _G[self:GetName().."DropDown"]);
|
|
end
|
|
</OnClick>
|
|
<OnMouseUp>
|
|
self:StopMovingOrSizing();
|
|
self:SetFrameStrata("BACKGROUND");
|
|
</OnMouseUp>
|
|
</Scripts>
|
|
</Button>
|
|
<Button name="RaidFrameRaidBrowserButton" inherits="UIPanelButtonTemplate" parent="RaidFrame" text="LOOKING_FOR_RAID">
|
|
<Size>
|
|
<AbsDimension x="90" y="21"/>
|
|
</Size>
|
|
<Anchors>
|
|
<Anchor point="TOPLEFT">
|
|
<Offset>
|
|
<AbsDimension x="71" y="-37"/>
|
|
</Offset>
|
|
</Anchor>
|
|
</Anchors>
|
|
<Scripts>
|
|
<OnClick>
|
|
ShowUIPanel(LFRParentFrame);
|
|
</OnClick>
|
|
</Scripts>
|
|
<NormalFont style="GameFontNormalSmall"/>
|
|
<HighlightFont style="GameFontHighlightSmall"/>
|
|
<DisabledFont style="GameFontDisableSmall"/>
|
|
</Button>
|
|
<Button name="RaidFrameReadyCheckButton" inherits="UIPanelButtonTemplate" parent="RaidFrame" text="READY_CHECK">
|
|
<Size>
|
|
<AbsDimension x="90" y="21"/>
|
|
</Size>
|
|
<Anchors>
|
|
<Anchor point="LEFT" relativeTo="RaidFrameRaidBrowserButton" relativePoint="RIGHT">
|
|
<Offset>
|
|
<AbsDimension x="2" y="0"/>
|
|
</Offset>
|
|
</Anchor>
|
|
</Anchors>
|
|
<Scripts>
|
|
<OnClick>
|
|
DoReadyCheck();
|
|
PlaySound("UChatScrollButton");
|
|
</OnClick>
|
|
</Scripts>
|
|
<NormalFont style="GameFontNormalSmall"/>
|
|
<HighlightFont style="GameFontHighlightSmall"/>
|
|
<DisabledFont style="GameFontDisableSmall"/>
|
|
</Button>
|
|
<Button name="RaidClassButton13" parent="RaidFrame" inherits="RaidClassButtonTemplate" id="13">
|
|
<Anchors>
|
|
<Anchor point="BOTTOMLEFT" relativeTo="RaidFrame" relativePoint="BOTTOMRIGHT">
|
|
<Offset>
|
|
<AbsDimension x="-36" y="95"/>
|
|
</Offset>
|
|
</Anchor>
|
|
</Anchors>
|
|
</Button>
|
|
<Button name="RaidClassButton12" parent="RaidFrame" inherits="RaidClassButtonTemplate" id="12">
|
|
<Anchors>
|
|
<Anchor point="BOTTOM" relativeTo="RaidClassButton13" relativePoint="TOP">
|
|
<Offset>
|
|
<AbsDimension x="0" y="12"/>
|
|
</Offset>
|
|
</Anchor>
|
|
</Anchors>
|
|
</Button>
|
|
<Button name="RaidClassButton11" parent="RaidFrame" inherits="RaidClassButtonTemplate" id="11">
|
|
<Anchors>
|
|
<Anchor point="BOTTOM" relativeTo="RaidClassButton12" relativePoint="TOP">
|
|
<Offset>
|
|
<AbsDimension x="0" y="12"/>
|
|
</Offset>
|
|
</Anchor>
|
|
</Anchors>
|
|
</Button>
|
|
<Button name="RaidClassButton10" parent="RaidFrame" inherits="RaidClassButtonTemplate" id="10">
|
|
<Anchors>
|
|
<Anchor point="BOTTOM" relativeTo="RaidClassButton11" relativePoint="TOP">
|
|
<Offset>
|
|
<AbsDimension x="0" y="12"/>
|
|
</Offset>
|
|
</Anchor>
|
|
</Anchors>
|
|
</Button>
|
|
<Button name="RaidClassButton9" parent="RaidFrame" inherits="RaidClassButtonTemplate" id="9">
|
|
<Anchors>
|
|
<Anchor point="BOTTOM" relativeTo="RaidClassButton10" relativePoint="TOP">
|
|
<Offset>
|
|
<AbsDimension x="0" y="12"/>
|
|
</Offset>
|
|
</Anchor>
|
|
</Anchors>
|
|
</Button>
|
|
<Button name="RaidClassButton8" parent="RaidFrame" inherits="RaidClassButtonTemplate" id="8">
|
|
<Anchors>
|
|
<Anchor point="BOTTOM" relativeTo="RaidClassButton9" relativePoint="TOP">
|
|
<Offset>
|
|
<AbsDimension x="0" y="12"/>
|
|
</Offset>
|
|
</Anchor>
|
|
</Anchors>
|
|
</Button>
|
|
<Button name="RaidClassButton7" parent="RaidFrame" inherits="RaidClassButtonTemplate" id="7">
|
|
<Anchors>
|
|
<Anchor point="BOTTOM" relativeTo="RaidClassButton8" relativePoint="TOP">
|
|
<Offset>
|
|
<AbsDimension x="0" y="12"/>
|
|
</Offset>
|
|
</Anchor>
|
|
</Anchors>
|
|
</Button>
|
|
<Button name="RaidClassButton6" parent="RaidFrame" inherits="RaidClassButtonTemplate" id="6">
|
|
<Anchors>
|
|
<Anchor point="BOTTOM" relativeTo="RaidClassButton7" relativePoint="TOP">
|
|
<Offset>
|
|
<AbsDimension x="0" y="12"/>
|
|
</Offset>
|
|
</Anchor>
|
|
</Anchors>
|
|
</Button>
|
|
<Button name="RaidClassButton5" parent="RaidFrame" inherits="RaidClassButtonTemplate" id="5">
|
|
<Anchors>
|
|
<Anchor point="BOTTOM" relativeTo="RaidClassButton6" relativePoint="TOP">
|
|
<Offset>
|
|
<AbsDimension x="0" y="12"/>
|
|
</Offset>
|
|
</Anchor>
|
|
</Anchors>
|
|
</Button>
|
|
<Button name="RaidClassButton4" parent="RaidFrame" inherits="RaidClassButtonTemplate" id="4">
|
|
<Anchors>
|
|
<Anchor point="BOTTOM" relativeTo="RaidClassButton5" relativePoint="TOP">
|
|
<Offset>
|
|
<AbsDimension x="0" y="12"/>
|
|
</Offset>
|
|
</Anchor>
|
|
</Anchors>
|
|
</Button>
|
|
<Button name="RaidClassButton3" parent="RaidFrame" inherits="RaidClassButtonTemplate" id="3">
|
|
<Anchors>
|
|
<Anchor point="BOTTOM" relativeTo="RaidClassButton4" relativePoint="TOP">
|
|
<Offset>
|
|
<AbsDimension x="0" y="12"/>
|
|
</Offset>
|
|
</Anchor>
|
|
</Anchors>
|
|
</Button>
|
|
<Button name="RaidClassButton2" parent="RaidFrame" inherits="RaidClassButtonTemplate" id="2">
|
|
<Anchors>
|
|
<Anchor point="BOTTOM" relativeTo="RaidClassButton3" relativePoint="TOP">
|
|
<Offset>
|
|
<AbsDimension x="0" y="12"/>
|
|
</Offset>
|
|
</Anchor>
|
|
</Anchors>
|
|
</Button>
|
|
<Button name="RaidClassButton1" parent="RaidFrame" inherits="RaidClassButtonTemplate" id="1">
|
|
<Anchors>
|
|
<Anchor point="BOTTOM" relativeTo="RaidClassButton2" relativePoint="TOP">
|
|
<Offset>
|
|
<AbsDimension x="0" y="12"/>
|
|
</Offset>
|
|
</Anchor>
|
|
</Anchors>
|
|
</Button>
|
|
<Frame name="RaidGroup1" inherits="RaidGroupTemplate" id="1">
|
|
<Anchors>
|
|
<Anchor point="TOPLEFT">
|
|
<Offset>
|
|
<AbsDimension x="16" y="-70"/>
|
|
</Offset>
|
|
</Anchor>
|
|
</Anchors>
|
|
</Frame>
|
|
<Frame name="RaidGroup2" inherits="RaidGroupTemplate" id="2">
|
|
<Anchors>
|
|
<Anchor point="LEFT" relativeTo="RaidGroup1" relativePoint="RIGHT">
|
|
<Offset>
|
|
<AbsDimension x="3" y="0"/>
|
|
</Offset>
|
|
</Anchor>
|
|
</Anchors>
|
|
</Frame>
|
|
<Frame name="RaidGroup3" inherits="RaidGroupTemplate" id="3">
|
|
<Anchors>
|
|
<Anchor point="TOP" relativeTo="RaidGroup1" relativePoint="BOTTOM">
|
|
<Offset>
|
|
<AbsDimension x="0" y="-14"/>
|
|
</Offset>
|
|
</Anchor>
|
|
</Anchors>
|
|
</Frame>
|
|
<Frame name="RaidGroup4" inherits="RaidGroupTemplate" id="4">
|
|
<Anchors>
|
|
<Anchor point="LEFT" relativeTo="RaidGroup3" relativePoint="RIGHT">
|
|
<Offset>
|
|
<AbsDimension x="3" y="0"/>
|
|
</Offset>
|
|
</Anchor>
|
|
</Anchors>
|
|
</Frame>
|
|
<Frame name="RaidGroup5" inherits="RaidGroupTemplate" id="5">
|
|
<Anchors>
|
|
<Anchor point="TOP" relativeTo="RaidGroup3" relativePoint="BOTTOM">
|
|
<Offset>
|
|
<AbsDimension x="0" y="-14"/>
|
|
</Offset>
|
|
</Anchor>
|
|
</Anchors>
|
|
</Frame>
|
|
<Frame name="RaidGroup6" inherits="RaidGroupTemplate" id="6">
|
|
<Anchors>
|
|
<Anchor point="LEFT" relativeTo="RaidGroup5" relativePoint="RIGHT">
|
|
<Offset>
|
|
<AbsDimension x="3" y="0"/>
|
|
</Offset>
|
|
</Anchor>
|
|
</Anchors>
|
|
</Frame>
|
|
<Frame name="RaidGroup7" inherits="RaidGroupTemplate" id="7">
|
|
<Anchors>
|
|
<Anchor point="TOP" relativeTo="RaidGroup5" relativePoint="BOTTOM">
|
|
<Offset>
|
|
<AbsDimension x="0" y="-14"/>
|
|
</Offset>
|
|
</Anchor>
|
|
</Anchors>
|
|
</Frame>
|
|
<Frame name="RaidGroup8" inherits="RaidGroupTemplate" id="8">
|
|
<Anchors>
|
|
<Anchor point="LEFT" relativeTo="RaidGroup7" relativePoint="RIGHT">
|
|
<Offset>
|
|
<AbsDimension x="3" y="0"/>
|
|
</Offset>
|
|
</Anchor>
|
|
</Anchors>
|
|
</Frame>
|
|
<Button name="RaidGroupButton1" inherits="RaidGroupButtonTemplate" id="1"/>
|
|
<Button name="RaidGroupButton2" inherits="RaidGroupButtonTemplate" id="2"/>
|
|
<Button name="RaidGroupButton3" inherits="RaidGroupButtonTemplate" id="3"/>
|
|
<Button name="RaidGroupButton4" inherits="RaidGroupButtonTemplate" id="4"/>
|
|
<Button name="RaidGroupButton5" inherits="RaidGroupButtonTemplate" id="5"/>
|
|
<Button name="RaidGroupButton6" inherits="RaidGroupButtonTemplate" id="6"/>
|
|
<Button name="RaidGroupButton7" inherits="RaidGroupButtonTemplate" id="7"/>
|
|
<Button name="RaidGroupButton8" inherits="RaidGroupButtonTemplate" id="8"/>
|
|
<Button name="RaidGroupButton9" inherits="RaidGroupButtonTemplate" id="9"/>
|
|
<Button name="RaidGroupButton10" inherits="RaidGroupButtonTemplate" id="10"/>
|
|
<Button name="RaidGroupButton11" inherits="RaidGroupButtonTemplate" id="11"/>
|
|
<Button name="RaidGroupButton12" inherits="RaidGroupButtonTemplate" id="12"/>
|
|
<Button name="RaidGroupButton13" inherits="RaidGroupButtonTemplate" id="13"/>
|
|
<Button name="RaidGroupButton14" inherits="RaidGroupButtonTemplate" id="14"/>
|
|
<Button name="RaidGroupButton15" inherits="RaidGroupButtonTemplate" id="15"/>
|
|
<Button name="RaidGroupButton16" inherits="RaidGroupButtonTemplate" id="16"/>
|
|
<Button name="RaidGroupButton17" inherits="RaidGroupButtonTemplate" id="17"/>
|
|
<Button name="RaidGroupButton18" inherits="RaidGroupButtonTemplate" id="18"/>
|
|
<Button name="RaidGroupButton19" inherits="RaidGroupButtonTemplate" id="19"/>
|
|
<Button name="RaidGroupButton20" inherits="RaidGroupButtonTemplate" id="20"/>
|
|
<Button name="RaidGroupButton21" inherits="RaidGroupButtonTemplate" id="21"/>
|
|
<Button name="RaidGroupButton22" inherits="RaidGroupButtonTemplate" id="22"/>
|
|
<Button name="RaidGroupButton23" inherits="RaidGroupButtonTemplate" id="23"/>
|
|
<Button name="RaidGroupButton24" inherits="RaidGroupButtonTemplate" id="24"/>
|
|
<Button name="RaidGroupButton25" inherits="RaidGroupButtonTemplate" id="25"/>
|
|
<Button name="RaidGroupButton26" inherits="RaidGroupButtonTemplate" id="26"/>
|
|
<Button name="RaidGroupButton27" inherits="RaidGroupButtonTemplate" id="27"/>
|
|
<Button name="RaidGroupButton28" inherits="RaidGroupButtonTemplate" id="28"/>
|
|
<Button name="RaidGroupButton29" inherits="RaidGroupButtonTemplate" id="29"/>
|
|
<Button name="RaidGroupButton30" inherits="RaidGroupButtonTemplate" id="30"/>
|
|
<Button name="RaidGroupButton31" inherits="RaidGroupButtonTemplate" id="31"/>
|
|
<Button name="RaidGroupButton32" inherits="RaidGroupButtonTemplate" id="32"/>
|
|
<Button name="RaidGroupButton33" inherits="RaidGroupButtonTemplate" id="33"/>
|
|
<Button name="RaidGroupButton34" inherits="RaidGroupButtonTemplate" id="34"/>
|
|
<Button name="RaidGroupButton35" inherits="RaidGroupButtonTemplate" id="35"/>
|
|
<Button name="RaidGroupButton36" inherits="RaidGroupButtonTemplate" id="36"/>
|
|
<Button name="RaidGroupButton37" inherits="RaidGroupButtonTemplate" id="37"/>
|
|
<Button name="RaidGroupButton38" inherits="RaidGroupButtonTemplate" id="38"/>
|
|
<Button name="RaidGroupButton39" inherits="RaidGroupButtonTemplate" id="39"/>
|
|
<Button name="RaidGroupButton40" inherits="RaidGroupButtonTemplate" id="40"/>
|
|
<!-- This must be after all of the raid pullout stuff! -->
|
|
<Script>
|
|
RaidGroupFrame_OnLoad();
|
|
</Script>
|
|
</Ui>
|