341 lines
9.5 KiB
XML
341 lines
9.5 KiB
XML
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
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..\FrameXML\UI.xsd">
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<ColorSelect name="ColorPickerFrame" toplevel="true" parent="UIParent" movable="true" enableMouse="true" enableKeyboard="true" hidden="true" frameStrata="DIALOG">
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<Size>
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<AbsDimension x="365" y="200"/>
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</Size>
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<Anchors>
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<Anchor point="CENTER"/>
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</Anchors>
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<Backdrop bgFile="Interface\DialogFrame\UI-DialogBox-Background" edgeFile="Interface\DialogFrame\UI-DialogBox-Border" tile="true">
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<BackgroundInsets>
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<AbsInset left="11" right="12" top="12" bottom="11"/>
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</BackgroundInsets>
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<TileSize>
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<AbsValue val="32"/>
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</TileSize>
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<EdgeSize>
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<AbsValue val="32"/>
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</EdgeSize>
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</Backdrop>
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<Layers>
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<Layer level="ARTWORK">
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<Texture name="ColorSwatch">
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<Size>
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<AbsDimension x="32" y="32"/>
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</Size>
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<Anchors>
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<Anchor point="TOPLEFT">
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<Offset>
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<AbsDimension x="225" y="-32"/>
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</Offset>
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</Anchor>
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</Anchors>
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<Color r="1.0" g="1.0" b="1.0" a="1.0"/>
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</Texture>
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<Texture name="ColorPickerFrameHeader" file="Interface\DialogFrame\UI-DialogBox-Header">
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<Size>
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<AbsDimension x="256" y="64"/>
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</Size>
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<Anchors>
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<Anchor point="TOP">
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<Offset>
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<AbsDimension x="0" y="12"/>
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</Offset>
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</Anchor>
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</Anchors>
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</Texture>
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<FontString inherits="GameFontNormal" text="COLOR_PICKER">
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<Anchors>
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<Anchor point="TOP" relativeTo="ColorPickerFrameHeader">
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<Offset>
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<AbsDimension x="0" y="-14"/>
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</Offset>
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</Anchor>
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</Anchors>
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</FontString>
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</Layer>
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</Layers>
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<Frames>
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<Button name="ColorPickerCancelButton" inherits="GameMenuButtonTemplate" text="CANCEL">
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<Anchors>
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<Anchor point="BOTTOMRIGHT">
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<Offset>
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<AbsDimension x="-10" y="10"/>
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</Offset>
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</Anchor>
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</Anchors>
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<Scripts>
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<OnClick>
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HideUIPanel(self:GetParent());
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if ( ColorPickerFrame.cancelFunc ) then
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ColorPickerFrame.cancelFunc(ColorPickerFrame.previousValues);
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end
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PlaySound("igMainMenuOptionCheckBoxOn");
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</OnClick>
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</Scripts>
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</Button>
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<Button name="ColorPickerOkayButton" inherits="GameMenuButtonTemplate" text="OKAY">
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<Anchors>
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<Anchor point="RIGHT" relativeTo="ColorPickerCancelButton" relativePoint="LEFT">
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<Offset>
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<AbsDimension x="0" y="0"/>
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</Offset>
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</Anchor>
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</Anchors>
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<Scripts>
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<OnClick>
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HideUIPanel(self:GetParent());
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ColorPickerFrame.func();
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if ( ColorPickerFrame.opacityFunc ) then
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ColorPickerFrame.opacityFunc();
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end
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PlaySound("igMainMenuOptionCheckBoxOn");
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</OnClick>
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</Scripts>
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</Button>
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<Slider name="OpacitySliderFrame" orientation="VERTICAL" minValue="0" maxValue="1" valueStep="0.01" defaultValue="1">
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<Size>
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<AbsDimension x="16" y="128"/>
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</Size>
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<Anchors>
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<Anchor point="TOPLEFT" relativeTo="ColorSwatch" relativePoint="TOPRIGHT">
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<Offset>
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<AbsDimension x="32" y="0"/>
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</Offset>
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</Anchor>
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</Anchors>
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<Backdrop bgFile="Interface\Buttons\UI-SliderBar-Background" edgeFile="Interface\Buttons\UI-SliderBar-Border" tile="true">
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<EdgeSize>
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<AbsValue val="8"/>
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</EdgeSize>
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<TileSize>
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<AbsValue val="8"/>
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</TileSize>
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<BackgroundInsets>
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<AbsInset left="3" right="3" top="6" bottom="6"/>
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</BackgroundInsets>
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</Backdrop>
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<Layers>
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<Layer level="ARTWORK">
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<FontString name="$parentText" inherits="GameFontNormalSmall">
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<Anchors>
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<Anchor point="BOTTOM" relativePoint="TOP"/>
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</Anchors>
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</FontString>
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<FontString inherits="GameFontNormalHuge" text="-">
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<Anchors>
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<Anchor point="BOTTOMLEFT" relativePoint="BOTTOMRIGHT">
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<Offset>
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<AbsDimension x="8" y="3"/>
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</Offset>
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</Anchor>
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</Anchors>
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<Color r="1" g="1" b="1" />
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</FontString>
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<FontString inherits="GameFontNormalHuge" text="+">
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<Anchors>
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<Anchor point="TOPLEFT" relativePoint="TOPRIGHT">
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<Offset>
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<AbsDimension x="6" y="-3"/>
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</Offset>
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</Anchor>
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</Anchors>
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<Color r="1" g="1" b="1" />
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</FontString>
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</Layer>
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</Layers>
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<Scripts>
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<OnValueChanged>
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if ( ColorPickerFrame.opacityFunc ) then
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ColorPickerFrame.opacityFunc();
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end
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</OnValueChanged>
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</Scripts>
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<ThumbTexture file="Interface\Buttons\UI-SliderBar-Button-Vertical">
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<Size>
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<AbsDimension x="32" y="32"/>
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</Size>
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</ThumbTexture>
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</Slider>
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</Frames>
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<Scripts>
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<OnShow>
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if ( self.hasOpacity ) then
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OpacitySliderFrame:Show();
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OpacitySliderFrame:SetValue(self.opacity);
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self:SetWidth(365);
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else
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OpacitySliderFrame:Hide();
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self:SetWidth(305);
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end
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</OnShow>
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<OnColorSelect>
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ColorSwatch:SetTexture(r, g, b);
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if ( self.func ) then
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self.func();
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end
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</OnColorSelect>
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<OnKeyDown>
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if ( GetBindingFromClick(key) == "TOGGLEGAMEMENU" ) then
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HideUIPanel(self);
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if ( ColorPickerFrame.cancelFunc ) then
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ColorPickerFrame.cancelFunc(ColorPickerFrame.previousValues);
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end
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end
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</OnKeyDown>
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</Scripts>
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<ColorWheelTexture name="ColorPickerWheel">
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<Size>
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<AbsDimension x="128" y="128"/>
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</Size>
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<Anchors>
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<Anchor point="TOPLEFT">
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<Offset>
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<AbsDimension x="16" y="-32"/>
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</Offset>
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</Anchor>
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</Anchors>
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</ColorWheelTexture>
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<ColorWheelThumbTexture file="Interface\Buttons\UI-ColorPicker-Buttons">
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<Size>
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<AbsDimension x="10" y="10"/>
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</Size>
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<TexCoords left="0" right="0.15625" top="0" bottom="0.625"/>
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</ColorWheelThumbTexture>
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<ColorValueTexture>
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<Size>
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<AbsDimension x="32" y="128"/>
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</Size>
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<Anchors>
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<Anchor point="LEFT" relativeTo="ColorPickerWheel" relativePoint="RIGHT">
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<Offset>
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<AbsDimension x="24" y="0"/>
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</Offset>
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</Anchor>
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</Anchors>
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</ColorValueTexture>
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<ColorValueThumbTexture file="Interface\Buttons\UI-ColorPicker-Buttons">
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<Size>
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<AbsDimension x="48" y="14"/>
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</Size>
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<TexCoords left="0.25" right="1.0" top="0" bottom="0.875"/>
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</ColorValueThumbTexture>
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</ColorSelect>
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<Frame name="OpacityFrame" toplevel="true" parent="UIParent" movable="true" enableMouse="true" hidden="true" clampedToScreen="true">
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<Size>
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<AbsDimension x="80" y="180"/>
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</Size>
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<Anchors>
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<Anchor point="TOPRIGHT">
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<Offset>
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<AbsDimension x="0" y="0"/>
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</Offset>
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</Anchor>
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</Anchors>
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<Backdrop bgFile="Interface\DialogFrame\UI-DialogBox-Background" edgeFile="Interface\DialogFrame\UI-DialogBox-Border" tile="true">
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<BackgroundInsets>
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<AbsInset left="11" right="12" top="12" bottom="11"/>
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</BackgroundInsets>
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<TileSize>
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<AbsValue val="32"/>
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</TileSize>
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<EdgeSize>
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<AbsValue val="32"/>
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</EdgeSize>
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</Backdrop>
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<Frames>
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<Slider name="OpacityFrameSlider" orientation="VERTICAL" minValue="0" maxValue="1" valueStep="0.01" defaultValue="1">
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<Size>
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<AbsDimension x="16" y="128"/>
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</Size>
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<Anchors>
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<Anchor point="TOP">
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<Offset>
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<AbsDimension x="-10" y="-35"/>
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</Offset>
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</Anchor>
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</Anchors>
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<Backdrop bgFile="Interface\Buttons\UI-SliderBar-Background" edgeFile="Interface\Buttons\UI-SliderBar-Border" tile="true">
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<EdgeSize>
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<AbsValue val="8"/>
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</EdgeSize>
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<TileSize>
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<AbsValue val="8"/>
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</TileSize>
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<BackgroundInsets>
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<AbsInset left="3" right="3" top="6" bottom="6"/>
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</BackgroundInsets>
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</Backdrop>
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<Layers>
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<Layer level="ARTWORK">
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<FontString name="$parentText" inherits="GameFontNormalSmall" text="OPACITY">
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<Anchors>
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<Anchor point="TOP" relativeTo="OpacityFrame">
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<Offset>
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<AbsDimension x="0" y="-15"/>
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</Offset>
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</Anchor>
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</Anchors>
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</FontString>
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<FontString inherits="GameFontNormalHuge" text="-">
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<Anchors>
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<Anchor point="BOTTOMLEFT" relativePoint="BOTTOMRIGHT">
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<Offset>
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<AbsDimension x="8" y="3"/>
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</Offset>
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</Anchor>
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</Anchors>
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<Color r="1" g="1" b="1" />
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</FontString>
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<FontString inherits="GameFontNormalHuge" text="+">
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<Anchors>
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<Anchor point="TOPLEFT" relativePoint="TOPRIGHT">
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<Offset>
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<AbsDimension x="6" y="-3"/>
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</Offset>
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</Anchor>
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</Anchors>
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<Color r="1" g="1" b="1" />
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</FontString>
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</Layer>
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</Layers>
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<Scripts>
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<OnValueChanged>
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if ( OpacityFrame.opacityFunc ) then
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OpacityFrame.opacityFunc();
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end
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</OnValueChanged>
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</Scripts>
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<ThumbTexture file="Interface\Buttons\UI-SliderBar-Button-Vertical">
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<Size>
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<AbsDimension x="32" y="32"/>
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</Size>
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</ThumbTexture>
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</Slider>
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<Button name="OpacityFrameCloseButton" parent="UIParent" setAllPoints="true" hidden="true">
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<Scripts>
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<OnLoad>
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self:SetFrameLevel(self:GetFrameLevel()-1);
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self:RegisterForClicks("LeftButtonDown", "RightButtonDown");
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</OnLoad>
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<OnClick>
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OpacityFrame:Hide();
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if ( OpacityFrame.saveOpacityFunc ) then
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OpacityFrame.saveOpacityFunc();
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end
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</OnClick>
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</Scripts>
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</Button>
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</Frames>
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<Scripts>
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<OnShow>
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OpacityFrameCloseButton:Show();
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</OnShow>
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<OnHide>
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OpacityFrameCloseButton:Hide();
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</OnHide>
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</Scripts>
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</Frame>
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</Ui>
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