Implement GuardEventAI and add scripts for guards. (#196)

* Add command to apply aura.

* Add condition for no path to victim.

* Add Is Player condition.

* Database scripts and fixes.

* Improve GuardAI.

* Implement GuardEventAI.

* Mark faction as At War in client on aggro.

* Fix instance reset message.

* Reimplement invisability for Shade of Jindo.

* Cleanup ancient methods.

* Sync At War flag.

* Fix aura for Drunken Bruiser.

* Add LoS check.
This commit is contained in:
ratkosrb
2018-08-05 13:58:32 +03:00
committed by GitHub
parent 54127528ce
commit 14eba4a2ca
60 changed files with 859 additions and 1195 deletions
-4
View File
@@ -36,9 +36,7 @@ void AddSC_npc_king_gordok();
void AddSC_areatrigger_scripts();
void AddSC_dragons_of_nightmare();
void AddSC_boss_lord_kazzak();
void AddSC_generic_creature();
void AddSC_go_scripts();
void AddSC_guards();
void AddSC_npc_professions();
void AddSC_npcs_special();
void AddSC_Totems();
@@ -306,9 +304,7 @@ void AddScripts()
AddSC_areatrigger_scripts();
AddSC_dragons_of_nightmare();
AddSC_boss_lord_kazzak();
AddSC_generic_creature();
AddSC_go_scripts();
AddSC_guards();
AddSC_npc_professions();
AddSC_npcs_special();
AddSC_Totems();