Implement GuardEventAI and add scripts for guards. (#196)
* Add command to apply aura. * Add condition for no path to victim. * Add Is Player condition. * Database scripts and fixes. * Improve GuardAI. * Implement GuardEventAI. * Mark faction as At War in client on aggro. * Fix instance reset message. * Reimplement invisability for Shade of Jindo. * Cleanup ancient methods. * Sync At War flag. * Fix aura for Drunken Bruiser. * Add LoS check.
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@@ -36,9 +36,7 @@ void AddSC_npc_king_gordok();
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void AddSC_areatrigger_scripts();
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void AddSC_dragons_of_nightmare();
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void AddSC_boss_lord_kazzak();
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void AddSC_generic_creature();
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void AddSC_go_scripts();
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void AddSC_guards();
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void AddSC_npc_professions();
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void AddSC_npcs_special();
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void AddSC_Totems();
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@@ -306,9 +304,7 @@ void AddScripts()
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AddSC_areatrigger_scripts();
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AddSC_dragons_of_nightmare();
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AddSC_boss_lord_kazzak();
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AddSC_generic_creature();
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AddSC_go_scripts();
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AddSC_guards();
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AddSC_npc_professions();
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AddSC_npcs_special();
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AddSC_Totems();
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