Update creature_template column names.

Changed to all lower case with underscores.
This commit is contained in:
ratkosrb
2019-01-23 08:29:34 +02:00
parent b5849d266c
commit a7905795ac
60 changed files with 527 additions and 504 deletions
+18 -18
View File
@@ -924,14 +924,14 @@ void ScriptMgr::LoadScripts(ScriptMapMap& scripts, const char* tablename)
sLog.outErrorDb("Table `%s` has dataint%u with negative chance in SCRIPT_COMMAND_CREATURE_SPELLS for script id %u.", tablename, i, tmp.id);
break;
}
else if (tmp.creatureSpells.spellTemplate[i])
else if (tmp.creatureSpells.spellListId[i])
{
if (!sObjectMgr.GetCreatureSpellsTemplate(tmp.creatureSpells.spellTemplate[i]))
if (!sObjectMgr.GetCreatureSpellsList(tmp.creatureSpells.spellListId[i]))
{
if (!sObjectMgr.IsExistingCreatureSpellsId(tmp.creatureSpells.spellTemplate[i]))
if (!sObjectMgr.IsExistingCreatureSpellsId(tmp.creatureSpells.spellListId[i]))
{
abort = true;
sLog.outErrorDb("Table `%s` has datalong%u=%u for a non-existent creature spells template in SCRIPT_COMMAND_CREATURE_SPELLS for script id %u.", tablename, i, tmp.creatureSpells.spellTemplate[i], tmp.id);
sLog.outErrorDb("Table `%s` has datalong%u=%u for a non-existent creature spells template in SCRIPT_COMMAND_CREATURE_SPELLS for script id %u.", tablename, i, tmp.creatureSpells.spellListId[i], tmp.id);
}
else
DisableScriptAction(tmp);
@@ -940,7 +940,7 @@ void ScriptMgr::LoadScripts(ScriptMapMap& scripts, const char* tablename)
if (!tmp.creatureSpells.chance[i])
{
abort = true;
sLog.outErrorDb("Table `%s` has datalong%u=%u with 0%% chance in SCRIPT_COMMAND_CREATURE_SPELLS for script id %u.", tablename, i, tmp.creatureSpells.spellTemplate[i], tmp.id);
sLog.outErrorDb("Table `%s` has datalong%u=%u with 0%% chance in SCRIPT_COMMAND_CREATURE_SPELLS for script id %u.", tablename, i, tmp.creatureSpells.spellListId[i], tmp.id);
break;
}
}
@@ -1363,7 +1363,7 @@ void ScriptMgr::CheckScriptTexts(ScriptMapMap const& scripts)
void ScriptMgr::LoadAreaTriggerScripts()
{
m_AreaTriggerScripts.clear(); // need for reload case
QueryResult *result = WorldDatabase.Query("SELECT entry, ScriptName FROM scripted_areatrigger");
QueryResult *result = WorldDatabase.Query("SELECT entry, script_name FROM scripted_areatrigger");
uint32 count = 0;
@@ -1409,7 +1409,7 @@ void ScriptMgr::LoadAreaTriggerScripts()
void ScriptMgr::LoadEventIdScripts()
{
m_EventIdScripts.clear(); // need for reload case
QueryResult *result = WorldDatabase.Query("SELECT id, ScriptName FROM scripted_event_id");
QueryResult *result = WorldDatabase.Query("SELECT id, script_name FROM scripted_event_id");
uint32 count = 0;
@@ -1458,15 +1458,15 @@ void ScriptMgr::LoadScriptNames()
{
m_scriptNames.push_back("");
QueryResult *result = WorldDatabase.Query(
"SELECT DISTINCT(ScriptName) FROM creature_template WHERE ScriptName <> '' "
"SELECT DISTINCT(script_name) FROM creature_template WHERE script_name <> '' "
"UNION "
"SELECT DISTINCT(ScriptName) FROM gameobject_template WHERE ScriptName <> '' "
"SELECT DISTINCT(script_name) FROM gameobject_template WHERE script_name <> '' "
"UNION "
"SELECT DISTINCT(ScriptName) FROM scripted_areatrigger WHERE ScriptName <> '' "
"SELECT DISTINCT(script_name) FROM scripted_areatrigger WHERE script_name <> '' "
"UNION "
"SELECT DISTINCT(ScriptName) FROM scripted_event_id WHERE ScriptName <> '' "
"SELECT DISTINCT(script_name) FROM scripted_event_id WHERE script_name <> '' "
"UNION "
"SELECT DISTINCT(ScriptName) FROM map_template WHERE ScriptName <> ''");
"SELECT DISTINCT(script_name) FROM map_template WHERE script_name <> ''");
if (!result)
{
@@ -1823,7 +1823,7 @@ void ScriptMgr::Initialize()
for (uint32 i = 1; i < GetScriptIdsCount(); ++i)
{
if (!m_scripts[i])
sLog.outError("No script found for ScriptName '%s'.", GetScriptName(i));
sLog.outError("No script found for script_name '%s'.", GetScriptName(i));
}
sLog.outString(">> Loaded %i C++ Scripts.", num_sc_scripts);
@@ -2007,8 +2007,8 @@ void ScriptMgr::LoadScriptWaypoints()
continue;
}
if (!pCInfo->ScriptID)
sLog.outErrorDb("DB table script_waypoint has waypoint for creature entry %u, but creature does not have ScriptName defined and then useless.", pTemp.uiCreatureEntry);
if (!pCInfo->script_id)
sLog.outErrorDb("DB table script_waypoint has waypoint for creature entry %u, but creature does not have script_name defined and then useless.", pTemp.uiCreatureEntry);
m_mPointMoveMap[uiEntry].push_back(pTemp);
++uiNodeCount;
@@ -2058,8 +2058,8 @@ void ScriptMgr::LoadEscortData()
continue;
}
if (!pCInfo->ScriptID)
sLog.outErrorDb("DB table script_escort_data has data for creature entry %u, but creature does not have ScriptName defined and then useless.", pTemp.uiCreatureEntry);
if (!pCInfo->script_id)
sLog.outErrorDb("DB table script_escort_data has data for creature entry %u, but creature does not have script_name defined and then useless.", pTemp.uiCreatureEntry);
// Calcul de uiLastWaypointEntry, et mise en "cache"
std::vector<ScriptPointMove> const points = GetPointMoveList(pTemp.uiCreatureEntry);
@@ -2483,7 +2483,7 @@ void Script::RegisterSelf(bool bReportError)
{
// Don't report unused generic scripts
if (bReportError)
sLog.outError("Script registering but ScriptName %s is not assigned in database. Script will not be used.", Name.c_str());
sLog.outError("Script registering but script_name %s is not assigned in database. Script will not be used.", Name.c_str());
delete this;
}