* Add command to apply aura.
* Add condition for no path to victim.
* Add Is Player condition.
* Database scripts and fixes.
* Improve GuardAI.
* Implement GuardEventAI.
* Mark faction as At War in client on aggro.
* Fix instance reset message.
* Reimplement invisability for Shade of Jindo.
* Cleanup ancient methods.
* Sync At War flag.
* Fix aura for Drunken Bruiser.
* Add LoS check.
* Added an AI class for Pets that inherits EventAI.
* Added conditions to check target's HP and Mana percents.
* Fixed mistake in Unit::IsImmuneToDamage.
* Made DoSelectLowestHpFriendly work with Players.
* Added a script command to set a creature's react state.
* Moved Timbermaw Ancestor's script to EventAI.
* Fix to AoE Spells / PvP Flag interaction
* Toggle PvP flag when attacking PvP flagged creatures
No PvP flagging when flying through hostile zones
* Set PvP flag for PvP quests
* Fix pet attacks not flagging the owner for pvp
Set no threat spells to not flag the caster for pvp