ratkosrb
779fbd0b8e
Small correction to last commit.
2019-05-10 20:02:52 +03:00
ratkosrb
0b8ccb6af4
New script for Lord Kazzak.
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Moved to DB and removed all the TBC texts.
2019-05-10 20:01:20 +03:00
ratkosrb
39ec742603
Refactor player skills code.
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Credit to cmangos https://github.com/cmangos/mangos-classic/commit/e277f221de81c7195f8ea7bbdcf4a9eb0e8f03a2
Fixes https://github.com/vmangos/core/issues/105
2019-01-08 18:36:37 +02:00
ratkosrb
5db6217157
Add DisableCondition function.
2018-12-24 09:06:52 +02:00
ratkosrb
54b47f4c24
Remove not used conditions.
2018-12-14 02:06:42 +02:00
ratkosrb
e56b932f10
Fix startup errors on 1.9.
2018-11-22 02:40:25 +02:00
ratkosrb
76f49163c9
Database script for Witch Doctor Zum'rah
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Also reimplemented EffectActivateObject based on the info here https://github.com/TrinityCore/TrinityCore/issues/21078
2018-10-05 16:52:57 +03:00
ratkosrb
101b449d47
Save guids in scripted events instead of pointers.
2018-10-03 16:34:01 +03:00
ratkosrb
14eba4a2ca
Implement GuardEventAI and add scripts for guards. ( #196 )
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* Add command to apply aura.
* Add condition for no path to victim.
* Add Is Player condition.
* Database scripts and fixes.
* Improve GuardAI.
* Implement GuardEventAI.
* Mark faction as At War in client on aggro.
* Fix instance reset message.
* Reimplement invisability for Shade of Jindo.
* Cleanup ancient methods.
* Sync At War flag.
* Fix aura for Drunken Bruiser.
* Add LoS check.
2018-08-05 13:58:32 +03:00
ratkosrb
96ec451406
In Dreams: Full Quest Implementation ( #121 )
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Scripted entirely in the database now.
2018-06-08 06:12:09 +03:00
ratkosrb
f668c2948a
Waypoints script for specific Ancient Core Hound in MC ( #109 )
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* Add script command to set default movement.
* Add home reset method to creature class.
* Add Is Alive condition.
* Add method to set default motion type.
* Add migration.
* Add parameter to clear movement generator.
2018-05-27 17:02:25 +03:00
ratkosrb
265420f1e2
Add system for scripted map events ( #89 )
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* It compiles.
* Add conditions.
* Script command definitions.
* Add script commands.
* Add migration.
* Rename variable.
* Fix iterator.
* Rename field.
2018-05-25 18:49:10 +03:00
ratkosrb
18197987a9
Add gossip menu for Deathly Usher.
2018-05-13 09:42:37 +03:00
ratkosrb
ac5ac56f1d
Fix typo.
2018-04-30 21:04:58 +03:00
ratkosrb
4cb745944c
Reimplement ossirian aggro triger in EventAI and move to custom.
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Also fixed issue with conditions that have big ids.
2018-04-30 20:54:40 +03:00
ratkosrb
ea66fc38fe
Implement EventAI for Pets ( #66 )
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* Added an AI class for Pets that inherits EventAI.
* Added conditions to check target's HP and Mana percents.
* Fixed mistake in Unit::IsImmuneToDamage.
* Made DoSelectLowestHpFriendly work with Players.
* Added a script command to set a creature's react state.
* Moved Timbermaw Ancestor's script to EventAI.
2018-04-28 23:54:45 +03:00
ratkosrb
71e02b2fe8
Move caster mobs to Creature Spells and fix any script issues. ( #21 )
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Move close to 600 ranged mobs to creature_spells system.
2018-04-16 15:35:51 +03:00
ratkosrb
b7c5c8f1b4
Add Is Moving condition.
2018-03-26 19:01:58 +03:00
ratkosrb
b3f001c465
Add script command to unsummon guardians.
2018-03-26 16:07:52 +03:00
ratkosrb
175c577f65
Add distance condition.
2018-03-25 22:16:05 +03:00
ratkosrb
c6683f1344
Add a few new conditions.
2018-03-16 00:49:14 +02:00
ratkosrb
560cbcf4df
Fix Ogre Tannin Basket event.
2018-03-14 21:01:27 +02:00
ratkosrb
734a0d5085
New DB release and EventAI changes.
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https://github.com/brotalnia/database/blob/master/world_full_12_march_2018.7z
2018-03-12 20:19:57 +02:00
brotalnia
b455fc2c6a
Merge open source repo.
2018-03-02 16:00:16 +02:00