* Removed Pre-1.4 mount vendor items and display models
Dungeon Set 2 adjustments
Vargus quest availability
Twilight Text/Cultist robe conditions
Silithyst Geysers linked to 1.12 Silithus PVP event
ZG Potion cost reduced to 1 token
Added gossip options for Eternal/Aqual Quintessence
Added NR gear to Mishta and Aendel Windspear
Added Enchant 2H Weapon - Agility to Meilosh
* Added additional gossip texts to Duke Hydraxis based on certain conditions
- Changed gossip options to Blizzlike text
* Remove Majordomo Loot, adjust Hydraxis menu IDs to that used by other cores for cross-compatibility
- Gameobjects can now have a quest greeting.
- Added some missing greetings from cMaNGOS.
- Default gossip text will no longer be shown when quest greeting is missing.
- Add gossip to Haughty Modiste.
* Now directly commit AH transactions rather than delaying them, prevents a potential item dupe
* Now log item GUIDs in player transactions, added support for logging auction house action creation
* Now log item GUIDs with AH and mail transactions
* Now log player auction creation in both flat file and database
Reverted to async transactions for AH auction creation - why are these opcodes processed in main update threads instead of AH threads?
* Now check if a player has an item that has been listed on the AH in their inventory on load - this is a dupe
Now log item GUIDs in trade transactions
Adjusted Viscidus spawn point again slightly
Adjusted glob destination point
Changed glob spawns to be evenly distributed around Viscidus' spawn point, at a radius of 52 units
Globs now despawn faster upon reaching Viscidus, so they don't linger once he has re-appeared
* Reworked the Shade of Hakkar/Avatar of Hakkar event in Sunken Temple
- Braziers are no longer reactivated on Suppressor death
- Suppressors are now summoned correctly each time a brazier is extinguished
- Removed retarded logic on data type SPECIAL
- Handle IN_PROGRESS being set multiple times (by creature scripts) better
- Limit spawn counts, now only allow a maximum of 4 Bloodkeepers and 17 minions to be alive simultaeneously (approximately 4 waves)
* Added SUMMON_CREATURE_UNIQUE
Removed instance data setting on suppressor death
* - Corrected Boss spawn position.
- Corrected text emotes.
- Explosion visual effect is now visible.
- Rewritten glob behavior. Implemented smooth movement and acceleration.
- Rewritten toxic cloud behavior. Timer is now random(between 30-40 seconds) and boss doesn't cast it directly. It should be used by only by triggers.
- Implemented a visual effect which predates a toxic cloud.
* Corrected some numbers inside comments.
* Removed tabs.
* No longer proc Nefarian's Corrupted Healing (Priest call) when using Renew
* Added support for triggering on cures
No longer proc PROC_FLAG_SUCCESSFUL_POSITIVE_SPELL for non-healing spells
Reworked usage of proc flags 10, 11, 12 and 13. These were incorrectly being used for AoE-only purposes when they should be generic
Now proc some flags at the start of periodic casts rather than the first tick (i.e. hots)
* Adjusted initial periodic spell triggers to take into account exclusive auras that do not re-apply, but refresh
* Totems no longer proc generic cast flags
* Removed periodic trigger forwarding, the implementation was incorrectly delaying some procs
* Implemented Corrupted Healing using SPELL_AURA_OVERRIDE_CLASS_SCRIPTS, otherwise we cannot prevent periodic effects triggering it
* Fix: JustRespawned() should be called when creature is spawned or respawned.
* Full quest event implementation (Missing Diplomat id:1324).
* SQL file for the previous commit.
* Compile Fix.
* Full quest event implementation (Missing Diplomat id:1447).
* Full quest event implementation (Missing Diplomat part 11 id:1249).
Updated script(Missing Diplomat part 16 id:1324).
- Reworked guard spawn/respawn mechanic.
- Guards are now flee with running animation, instead of walking.
- Added texts for Hendel's guards.
- Original Archmage Tervosh, Jaina and Pained in tower are not available during the event
- Rewritten Jaina's gossip script. Now it depends on The Missing Diplomat quest chain progression.
- Corrected Archmage Tervosh, Jaina and Pained waypoints.
- Quest event will not freeze when players move away from the area.
- Corrected timers.
Updated script(Missing Diplomat part 11 id:1249).
- Reworked thugs behavior
Rewritten db side implementation(The Missing Diplomat id: 1267).
Reverted commit: Fix: JustRespawned() should be called when creature is spawned or respawned.
* Fix. It's now possible to fail a quest event(Missing Diplomat part 8 id:1447).
* Typo.
* Corrected some comments. Fixed portability issues.
* Take database spell data into account when checking if event script is used
* Use spell to start event for quest Decoy! to avoid startup error
* Update STV fishing tournament script to use script_texts.
* Update alliance script when turning in Nefarian's head to use script_texts.
* Update horde script when turning in Nefarian's head to use script_texts.
* Update warchief blessing event script to use script_texts.
* Update alliance script when turning in Onyxia's head to use script_texts.
* Update horde script when turnin in Onyxia's head to use script_texts.
* Update Alterac Valley scripts to use script_texts.
* Update Stratholme scripts to use script_texts.
* Add missing text to Captain Tuubid.
* Update Eastern Plaguelands scripts to use script_texts.
* Improve script for event after completion of Battle for Darrowshire
* Have Pamela face her father.
* Update Timmy the Cruel's script to use script_texts
* Add missing texts to Postmaster Malown.
* Update texts for Zul'Farrak.
* Add missing texts for Blackhand Summoner when casting summoning spells.
* Update Tendris Warpood's script to use script_texts.
* Don't report about unused generic scripts.
* Fix for all database errors.
* Misc DB fixes:
- Fix quest id 62 "The Fargodeep Mine" area triggers 88 and 197.
- Fix quest id 76 "The Jasperlode Mine" area triggers 87 and 342.
- Fix quest id 5156 "Verifying the Corruption" area triggers 2206, 2207, 2208.
- Before patch 2.4: Quest Milly Osworth was available after Brotherhood of Thieves
- Removed outdated lockpicking trainers. Lockpicking cap is increased with player's level.
- Fix Merissa Stilwell model
- Lieutenant Doren had a mount before TBC
- Removed a winterspring owl from Silithus.
- Fixed a loot table for Small Barnacled Clam.
- Fix Archmage Malin gossip, removed a script attached to him. That quest script is from TBC.
- Fix mount model for Executor Zygand.
- Fix mount model for Deathguard Lundmark.
- Rabbits can also be brown.
- Rats can also be brown and white.
- Sheep can also be black.
- Fix an equipment flag for Brother Benjamin.
- Added waypoints for Mabel Solaj from Darkshire Inn.
* - Felwood Slime Sample(item_id:12230) and Un'Goro Slime Sample(item_id:12235) should drop only during quest and their chance should be 100%.
- Fixed Felwood Slime Sample(id:12230) drop rate for The Ongar(npc_id:14345)
- Ogres shouldn't drop Pure Un'Goro Sample(id:12236). It shouldn't drop from mobs at all.
- Added gossip texts for "Testing equipment" objects.
- Fixed faction id for The Ongar(npc_id:14345).
- Removed duplicate "Testing Equipment" gameobject spawns.
* - Fixed skinning loot for Bloodshot(id:11614)
* - All graveyards in the Hinterlands should be cross-faction.
- Fixed graveyard at Bloodhoof Village in Mulgore for the Alliance.
- Fixed George Candarte's(id:2698) model.
* Enable Graveyard at Darkshore, Twilight Vale. It should be cross-faction.
* Enable Undercity graveyard.
* Fixed quest level for (id:3181 The Horn of the Beast). It was 48 lvl before wotlk.
* Fixed typo in text for quest (id:3092 Etched Note).
* - Fixed Tabetha's and Merissa Stilwell's models.
- Fixed texts for some kobolds. You no take candle!
- Removed random Defias Brotherhood texts from the mobs that shouldn't have it.
* Typo.