DROP PROCEDURE IF EXISTS add_migration; delimiter ?? CREATE PROCEDURE `add_migration`() BEGIN DECLARE v INT DEFAULT 1; SET v = (SELECT COUNT(*) FROM `migrations` WHERE `id`='20220103002502'); IF v=0 THEN INSERT INTO `migrations` VALUES ('20220103002502'); -- Add your query below. -- Add priority field to scripts to allow defining order of execution of commands with same delay. ALTER TABLE `creature_ai_scripts` ADD COLUMN `priority` TINYINT UNSIGNED NOT NULL DEFAULT '0' AFTER `delay`; ALTER TABLE `creature_movement_scripts` ADD COLUMN `priority` TINYINT UNSIGNED NOT NULL DEFAULT '0' AFTER `delay`; ALTER TABLE `creature_spells_scripts` ADD COLUMN `priority` TINYINT UNSIGNED NOT NULL DEFAULT '0' AFTER `delay`; ALTER TABLE `event_scripts` ADD COLUMN `priority` TINYINT UNSIGNED NOT NULL DEFAULT '0' AFTER `delay`; ALTER TABLE `generic_scripts` ADD COLUMN `priority` TINYINT UNSIGNED NOT NULL DEFAULT '0' AFTER `delay`; ALTER TABLE `gossip_scripts` ADD COLUMN `priority` TINYINT UNSIGNED NOT NULL DEFAULT '0' AFTER `delay`; ALTER TABLE `gameobject_scripts` ADD COLUMN `priority` TINYINT UNSIGNED NOT NULL DEFAULT '0' AFTER `delay`; ALTER TABLE `spell_scripts` ADD COLUMN `priority` TINYINT UNSIGNED NOT NULL DEFAULT '0' AFTER `delay`; ALTER TABLE `quest_end_scripts` ADD COLUMN `priority` TINYINT UNSIGNED NOT NULL DEFAULT '0' AFTER `delay`; ALTER TABLE `quest_start_scripts` ADD COLUMN `priority` TINYINT UNSIGNED NOT NULL DEFAULT '0' AFTER `delay`; -- Grand Inquisitor Isillien remove unit flags before starting attack. UPDATE `creature_ai_scripts` SET `priority`=1 WHERE `id`=184002 && `command`=26; -- Crimson Elite remove unit flags before starting attack. UPDATE `creature_ai_scripts` SET `priority`=1 WHERE `id`=1212801 && `command`=26; -- End of migration. END IF; END?? delimiter ; CALL add_migration(); DROP PROCEDURE IF EXISTS add_migration;