-- C'Thun portals aren't targettable UPDATE creature_template SET unit_flags = unit_flags | 33554432 WHERE entry IN (15896, 15904, 15910); -- Correct eye tentacle model UPDATE creature_template SET modelid_1 = 15788 WHERE entry = 15726; -- Correct giant eye tentacle scale UPDATE creature_template SET scale = 5 WHERE entry = 15334; -- Correct eye tentacle scale UPDATE creature_template SET `scale`='1' WHERE `entry`='15726'; -- Correct giant claw tentacle scale UPDATE creature_template SET scale = 5 WHERE entry = 15728; -- Setting correct scale of claw tentacle UPDATE creature_template SET `scale`='2' WHERE `entry`='15725'; -- cmangos unit flags C'Thun tentacles TOD : search flags name UPDATE creature_template SET unit_flags = unit_flags | 32768 WHERE entry IN (15334, 15725, 15726, 15728, 15802); -- Bigger melee range for c'thun in p1 UPDATE creature_model_info set `combat_reach` = 15, `bounding_radius` = 15 where `modelid` = 15556; -- flesh tentacle fix melee range UPDATE creature_model_info set `combat_reach` = 10, `bounding_radius` = 1.2 where `modelid` = 15793; -- Giant claw tentacle fix melee range UPDATE creature_model_info set `combat_reach` = 10, `bounding_radius` = 1.2 where `modelid` = 15790; -- Claw tentacle fix melee range UPDATE creature_model_info set `combat_reach` = 3.5, `bounding_radius` = 1.89 where `modelid` = 15789; -- combat reach fixes for eye tentacles. Since they use same modelId atm it may need to be overwritten in code -- if 2 and 10 seems wrong. -- Giant Eye tentacle fix melee range UPDATE creature_model_info set `combat_reach` = 2, `bounding_radius` = 1.2 where `modelid` = 15788; -- Eye tentacle -- UPDATE creature_model_info set `combat_reach` = 3.5, `bounding_radius` = 1.2 where `modelid` = 15788; -- moved c'thun eye and body slightly towards entrance UPDATE creature SET `position_x`='-8577.270', `position_y`='1986.942' WHERE `guid`='87560'; UPDATE creature SET `position_x`='-8577.270', `position_y`='1986.942' WHERE `guid`='87559'; -- Set Giant claw dmg to around 2500 dmg per hit on a full t2 geared tank, with demo shout up. ~3200 without demo shout. UPDATE creature_template SET `mindmg`='8500', `maxdmg`='9500' WHERE `entry`='15728'; -- Set Giant eye dmg to around 2500 dmg per hit on a full t2 geared tank, with demo shout up. ~3200 without demo shout. UPDATE creature_template SET `mindmg`='8500', `maxdmg`='9500', `baseattacktime`='2000' WHERE `entry`='15334'; -- Set eye tentacle damage 350-450 on 38% armor (need a good source for what this dmg should be) UPDATE creature_template SET `mindmg`='500', `maxdmg`='800', `baseattacktime`='2000' WHERE `entry`='15726'; -- Claw tentacle damage 350-450 on 38% armor (french pdf say top 200-300dmg, so maybe reduce) UPDATE creature_template SET `mindmg`='500', `maxdmg`='800', `baseattacktime`='2000' WHERE `entry`='15725'; -- stomach of cthun area triggers DELETE FROM scripted_areatrigger WHERE entry IN (4033, 4034, 4036); INSERT INTO scripted_areatrigger (`entry`, `ScriptName`) VALUES ('4033', 'at_temple_ahnqiraj'); INSERT INTO scripted_areatrigger (`entry`, `ScriptName`) VALUES ('4034', 'at_temple_ahnqiraj'); INSERT INTO scripted_areatrigger (`entry`, `ScriptName`) VALUES ('4036', 'at_temple_ahnqiraj'); -- flags update on trigger unit used to knock players out of cthuns body after being ported. Flags copied from viscidus trigger. -- UPDATE `mangos`.`creature_template` SET `unit_flags`='33587968', `ScriptName`='boss cthun knockback trigger' WHERE `entry`='15800';