Files
moonwell-core-vanilla/sql/migrations/20241002031703_characters.sql
ratkosrb 827ea0765f Fix dungeon reset exploit when switching leader.
1. A enters dungeon.

2. B enters dungeon.

3. A invites B to group.

4. A promotes B to leader.

5. A relogs.

6. A finds himself in B's instance but at his old position on the map.
2024-10-02 06:43:26 +03:00

23 lines
586 B
SQL

DROP PROCEDURE IF EXISTS add_migration;
DELIMITER ??
CREATE PROCEDURE `add_migration`()
BEGIN
DECLARE v INT DEFAULT 1;
SET v = (SELECT COUNT(*) FROM `migrations` WHERE `id`='20241002031703');
IF v = 0 THEN
INSERT INTO `migrations` VALUES ('20241002031703');
-- Add your query below.
-- Add instance id player logged out inside of to characters table to prevent exploits.
ALTER TABLE `characters`
ADD COLUMN `instance_id` INT(11) UNSIGNED NOT NULL DEFAULT '0' AFTER `map`;
-- End of migration.
END IF;
END??
DELIMITER ;
CALL add_migration();
DROP PROCEDURE IF EXISTS add_migration;