Files
moonwell-core-vanilla/sql/migrations/20260903180950_world.sql
2026-09-04 00:50:04 +02:00

29 lines
4.6 KiB
SQL

DROP PROCEDURE IF EXISTS add_migration;
DELIMITER ??
CREATE PROCEDURE `add_migration`()
BEGIN
DECLARE v INT DEFAULT 1;
SET v = (SELECT COUNT(*) FROM `migrations` WHERE `id`='20260903180950');
IF v = 0 THEN
INSERT INTO `migrations` VALUES ('20260903180950');
-- Add your query below.
-- Add missing gameobjects summoned by spells.
INSERT INTO `gameobject_template` (`entry`, `patch`, `type`, `displayId`, `name`, `icon`, `faction`, `flags`, `size`, `data0`, `data1`, `data2`, `data3`, `data4`, `data5`, `data6`, `data7`, `data8`, `data9`, `data10`, `data11`, `data12`, `data13`, `data14`, `data15`, `data16`, `data17`, `data18`, `data19`, `data20`, `data21`, `data22`, `data23`, `mingold`, `maxgold`, `script_name`) VALUES (178744, 0, 6, 3071, 'Freezing Trap (TEST)', '', 0, 0, 1, 12, 0, 5, 3355, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '');
INSERT INTO `gameobject_template` (`entry`, `patch`, `type`, `displayId`, `name`, `icon`, `faction`, `flags`, `size`, `data0`, `data1`, `data2`, `data3`, `data4`, `data5`, `data6`, `data7`, `data8`, `data9`, `data10`, `data11`, `data12`, `data13`, `data14`, `data15`, `data16`, `data17`, `data18`, `data19`, `data20`, `data21`, `data22`, `data23`, `mingold`, `maxgold`, `script_name`) VALUES (179604, 2, 6, 787, 'Battle Standard', '', 0, 0, 0.5, 0, 0, 0, 22998, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '');
INSERT INTO `gameobject_template` (`entry`, `patch`, `type`, `displayId`, `name`, `icon`, `faction`, `flags`, `size`, `data0`, `data1`, `data2`, `data3`, `data4`, `data5`, `data6`, `data7`, `data8`, `data9`, `data10`, `data11`, `data12`, `data13`, `data14`, `data15`, `data16`, `data17`, `data18`, `data19`, `data20`, `data21`, `data22`, `data23`, `mingold`, `maxgold`, `script_name`) VALUES (179624, 2, 6, 787, 'Battle Standard', '', 0, 0, 0.5, 0, 0, 0, 23006, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '');
INSERT INTO `gameobject_template` (`entry`, `patch`, `type`, `displayId`, `name`, `icon`, `faction`, `flags`, `size`, `data0`, `data1`, `data2`, `data3`, `data4`, `data5`, `data6`, `data7`, `data8`, `data9`, `data10`, `data11`, `data12`, `data13`, `data14`, `data15`, `data16`, `data17`, `data18`, `data19`, `data20`, `data21`, `data22`, `data23`, `mingold`, `maxgold`, `script_name`) VALUES (181084, 7, 1, 6654, 'Love Blanket', '', 0, 0, 1, 0, 0, 3000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '');
INSERT INTO `gameobject_template` (`entry`, `patch`, `type`, `displayId`, `name`, `icon`, `faction`, `flags`, `size`, `data0`, `data1`, `data2`, `data3`, `data4`, `data5`, `data6`, `data7`, `data8`, `data9`, `data10`, `data11`, `data12`, `data13`, `data14`, `data15`, `data16`, `data17`, `data18`, `data19`, `data20`, `data21`, `data22`, `data23`, `mingold`, `maxgold`, `script_name`) VALUES (181111, 9, 6, 5811, 'Minion Spawner, ghost/ghoul', '', 0, 0, 1, 0, 0, 0, 27883, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '');
INSERT INTO `gameobject_template` (`entry`, `patch`, `type`, `displayId`, `name`, `icon`, `faction`, `flags`, `size`, `data0`, `data1`, `data2`, `data3`, `data4`, `data5`, `data6`, `data7`, `data8`, `data9`, `data10`, `data11`, `data12`, `data13`, `data14`, `data15`, `data16`, `data17`, `data18`, `data19`, `data20`, `data21`, `data22`, `data23`, `mingold`, `maxgold`, `script_name`) VALUES (181155, 9, 6, 5811, 'Minion Spawner, ghost/skeleton', '', 0, 0, 1, 0, 0, 0, 28186, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '');
INSERT INTO `gameobject_template` (`entry`, `patch`, `type`, `displayId`, `name`, `icon`, `faction`, `flags`, `size`, `data0`, `data1`, `data2`, `data3`, `data4`, `data5`, `data6`, `data7`, `data8`, `data9`, `data10`, `data11`, `data12`, `data13`, `data14`, `data15`, `data16`, `data17`, `data18`, `data19`, `data20`, `data21`, `data22`, `data23`, `mingold`, `maxgold`, `script_name`) VALUES (181156, 9, 6, 5811, 'Minion Spawner, ghoul/skeleton', '', 0, 0, 1, 0, 0, 0, 28187, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '');
INSERT INTO `gameobject_template` (`entry`, `patch`, `type`, `displayId`, `name`, `icon`, `faction`, `flags`, `size`, `data0`, `data1`, `data2`, `data3`, `data4`, `data5`, `data6`, `data7`, `data8`, `data9`, `data10`, `data11`, `data12`, `data13`, `data14`, `data15`, `data16`, `data17`, `data18`, `data19`, `data20`, `data21`, `data22`, `data23`, `mingold`, `maxgold`, `script_name`) VALUES (182110, 10, 10, 6559, 'Sandworm Base (small)', '', 0, 0, 5, 0, 0, 0, 3000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '');
-- End of migration.
END IF;
END??
DELIMITER ;
CALL add_migration();
DROP PROCEDURE IF EXISTS add_migration;