243 lines
21 KiB
SQL
243 lines
21 KiB
SQL
DROP PROCEDURE IF EXISTS add_migration;
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delimiter ??
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CREATE PROCEDURE `add_migration`()
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BEGIN
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DECLARE v INT DEFAULT 1;
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SET v = (SELECT COUNT(*) FROM `migrations` WHERE `id`='20230701201101');
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IF v=0 THEN
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INSERT INTO `migrations` VALUES ('20230701201101');
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-- Add your query below.
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-- Create new pool to hold Solid Chest spawns in Badlands.
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INSERT INTO `pool_template` (`entry`, `max_limit`, `description`, `patch_min`, `patch_max`) VALUES
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(50, 3, 'Solid Chests in Badlands', 0, 10);
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-- Add existing spawns to pool.
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INSERT INTO `pool_gameobject` (`guid`, `pool_entry`, `chance`, `description`, `patch_min`, `patch_max`) VALUES
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(11440, 50, 0, 'Solid Chest', 0, 10),
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(11501, 50, 0, 'Solid Chest', 0, 10),
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(11503, 50, 0, 'Solid Chest', 0, 10);
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-- Create new pool to hold Solid Chest spawns in Swamp of Sorrows.
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INSERT INTO `pool_template` (`entry`, `max_limit`, `description`, `patch_min`, `patch_max`) VALUES
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(54, 3, 'Solid Chests in Swamp of Sorrows', 0, 10);
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-- Add existing spawns to pool.
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INSERT INTO `pool_gameobject` (`guid`, `pool_entry`, `chance`, `description`, `patch_min`, `patch_max`) VALUES
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(30992, 54, 0, 'Solid Chest', 0, 10),
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(31014, 54, 0, 'Solid Chest', 0, 10),
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(31016, 54, 0, 'Solid Chest', 0, 10);
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-- Create new pool to hold Solid Chest spawns in Dustwallow Marsh.
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INSERT INTO `pool_template` (`entry`, `max_limit`, `description`, `patch_min`, `patch_max`) VALUES
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(48, 4, 'Solid Chests in Dustwallow Marsh', 0, 10);
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-- Add existing spawns to pool.
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INSERT INTO `pool_gameobject` (`guid`, `pool_entry`, `chance`, `description`, `patch_min`, `patch_max`) VALUES
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(9096, 48, 0, 'Solid Chest', 0, 10),
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(13632, 48, 0, 'Solid Chest', 0, 10),
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(14618, 48, 0, 'Solid Chest', 0, 10),
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(55967, 48, 0, 'Solid Chest', 0, 10);
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-- Create new pool to hold Solid Chest spawns in Stranglethorn Vale.
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INSERT INTO `pool_template` (`entry`, `max_limit`, `description`, `patch_min`, `patch_max`) VALUES
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(51, 4, 'Solid Chests in Stranglethorn Vale', 0, 10);
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-- Add existing spawns to pool.
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INSERT INTO `pool_gameobject` (`guid`, `pool_entry`, `chance`, `description`, `patch_min`, `patch_max`) VALUES
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(11691, 51, 0, 'Solid Chest', 0, 10),
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(12049, 51, 0, 'Solid Chest', 0, 10),
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(12119, 51, 0, 'Solid Chest', 0, 10),
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(12169, 51, 0, 'Solid Chest', 0, 10);
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-- Create new pool to hold Solid Chest spawns in Alterac Mountains.
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INSERT INTO `pool_template` (`entry`, `max_limit`, `description`, `patch_min`, `patch_max`) VALUES
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(55, 3, 'Solid Chests in Alterac Mountains', 0, 10);
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-- Add existing spawns to pool.
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INSERT INTO `pool_gameobject` (`guid`, `pool_entry`, `chance`, `description`, `patch_min`, `patch_max`) VALUES
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(33193, 55, 0, 'Solid Chest', 0, 10),
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(33200, 55, 0, 'Solid Chest', 0, 10),
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(33208, 55, 0, 'Solid Chest', 0, 10);
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-- Create new pool to hold Solid Chest spawns in Arathi Highlands.
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INSERT INTO `pool_template` (`entry`, `max_limit`, `description`, `patch_min`, `patch_max`) VALUES
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(52, 8, 'Solid Chests in Arathi Highlands', 0, 10);
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-- Add existing spawns to pool.
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INSERT INTO `pool_gameobject` (`guid`, `pool_entry`, `chance`, `description`, `patch_min`, `patch_max`) VALUES
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(16789, 52, 0, 'Solid Chest', 0, 10),
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(16794, 52, 0, 'Solid Chest', 0, 10),
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(16949, 52, 0, 'Solid Chest', 0, 10),
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(16977, 52, 0, 'Solid Chest', 0, 10),
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(16978, 52, 0, 'Solid Chest', 0, 10);
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-- Create new pool to hold Solid Chest spawns in Desolace.
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INSERT INTO `pool_template` (`entry`, `max_limit`, `description`, `patch_min`, `patch_max`) VALUES
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(53, 5, 'Solid Chests in Desolace', 0, 10);
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-- Add existing spawns to pool.
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INSERT INTO `pool_gameobject` (`guid`, `pool_entry`, `chance`, `description`, `patch_min`, `patch_max`) VALUES
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(30178, 53, 0, 'Solid Chest', 0, 10),
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(30182, 53, 0, 'Solid Chest', 0, 10),
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(30183, 53, 0, 'Solid Chest', 0, 10),
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(30184, 53, 0, 'Solid Chest', 0, 10);
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-- Missing Solid Chest spawns in Badlands.
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INSERT INTO `gameobject` (`guid`, `id`, `map`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecsmin`, `spawntimesecsmax`, `state`, `animprogress`, `patch_min`, `patch_max`) VALUES
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(11516, 2857, 0, -6368.06, -3135.1, 283.889, 1.46608, 0, 0, 0.66913, 0.743145, 7200, 7200, 1, 100, 0, 10), -- Closest existing guid is 11501 at 47.945583 yards.
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(11442, 2857, 0, -7018.64, -3341.54, 241.667, 6.19592, 0, 0, -0.0436192, 0.999048, 7200, 7200, 1, 100, 0, 10), -- Closest existing guid is 11440 at 552.857544 yards.
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(11517, 2857, 0, -6823.49, -2813.37, 242.632, 2.84488, 0, 0, 0.989016, 0.147811, 7200, 7200, 1, 100, 0, 10), -- Closest existing guid is 11503 at 496.787292 yards.
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(11458, 2857, 0, -6381.32, -3413.04, 241.666, 3.00195, 0, 0, 0.997563, 0.0697661, 7200, 7200, 1, 100, 0, 10), -- Closest existing guid is 11440 at 88.510536 yards.
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(11518, 2857, 0, -6321.2, -3088.82, 301.113, 5.65487, 0, 0, -0.309016, 0.951057, 7200, 7200, 1, 100, 0, 10), -- Closest existing guid is 11501 at 36.241318 yards.
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(11519, 2857, 0, -6324.55, -3111.33, 300.279, 3.49067, 0, 0, -0.984807, 0.173652, 7200, 7200, 1, 100, 0, 10); -- Closest existing guid is 11501 at 38.238125 yards.
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INSERT INTO `pool_gameobject` (`guid`, `pool_entry`, `chance`, `description`, `patch_min`, `patch_max`) VALUES
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(11516, 50, 0, 'Solid Chest', 0, 10), -- Solid Chests in Badlands
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(11442, 50, 0, 'Solid Chest', 0, 10), -- Solid Chests in Badlands
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(11517, 50, 0, 'Solid Chest', 0, 10), -- Solid Chests in Badlands
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(11458, 50, 0, 'Solid Chest', 0, 10), -- Solid Chests in Badlands
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(11518, 50, 0, 'Solid Chest', 0, 10), -- Solid Chests in Badlands
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(11519, 50, 0, 'Solid Chest', 0, 10); -- Solid Chests in Badlands
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-- Missing Solid Chest spawns in Swamp of Sorrows.
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INSERT INTO `gameobject` (`guid`, `id`, `map`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecsmin`, `spawntimesecsmax`, `state`, `animprogress`, `patch_min`, `patch_max`) VALUES
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(31019, 2857, 0, -10477.4, -2541.66, 19.6449, 4.01426, 0, 0, -0.906307, 0.422619, 3600, 3600, 1, 100, 0, 10), -- Closest existing guid is 31016 at 234.161453 yards.
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(30993, 2857, 0, -9985.92, -3625.97, 22.379, 4.38078, 0, 0, -0.814116, 0.580703, 3600, 3600, 1, 100, 0, 10), -- Closest existing guid is 30992 at 72.803703 yards.
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(30999, 2857, 0, -9977.39, -3658.88, 21.8357, 1.36136, 0, 0, 0.62932, 0.777146, 3600, 3600, 1, 100, 0, 10), -- Closest existing guid is 30992 at 38.951431 yards.
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(31024, 2857, 0, -10143.9, -2490.89, 24.6832, 3.90954, 0, 0, -0.927183, 0.374608, 3600, 3600, 1, 100, 0, 10), -- Closest existing guid is 31016 at 569.906677 yards.
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(31010, 2857, 0, -9942.67, -3645.36, 23.6189, 1.51844, 0, 0, 0.688354, 0.725374, 3600, 3600, 1, 100, 0, 10), -- Closest existing guid is 30992 at 53.673172 yards.
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(31015, 2857, 0, -10002, -3529.93, 22.3611, 2.72271, 0, 0, 0.978148, 0.207912, 3600, 3600, 1, 100, 0, 10), -- Closest existing guid is 31014 at 87.629051 yards.
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(31013, 2857, 0, -9957.83, -3600.77, 22.7541, 3.31614, 0, 0, -0.996194, 0.087165, 3600, 3600, 1, 100, 0, 10); -- Closest existing guid is 30992 at 94.410912 yards.
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INSERT INTO `pool_gameobject` (`guid`, `pool_entry`, `chance`, `description`, `patch_min`, `patch_max`) VALUES
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(31019, 54, 0, 'Solid Chest', 0, 10), -- Solid Chests in Swamp of Sorrows
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(30993, 54, 0, 'Solid Chest', 0, 10), -- Solid Chests in Swamp of Sorrows
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(30999, 54, 0, 'Solid Chest', 0, 10), -- Solid Chests in Swamp of Sorrows
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(31024, 54, 0, 'Solid Chest', 0, 10), -- Solid Chests in Swamp of Sorrows
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(31010, 54, 0, 'Solid Chest', 0, 10), -- Solid Chests in Swamp of Sorrows
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(31015, 54, 0, 'Solid Chest', 0, 10), -- Solid Chests in Swamp of Sorrows
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(31013, 54, 0, 'Solid Chest', 0, 10); -- Solid Chests in Swamp of Sorrows
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-- Missing Solid Chest spawns in Dustwallow Marsh.
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INSERT INTO `gameobject` (`guid`, `id`, `map`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecsmin`, `spawntimesecsmax`, `state`, `animprogress`, `patch_min`, `patch_max`) VALUES
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(55972, 2857, 1, -2987.63, -4292.42, 0.062737, 6.10865, 0, 0, -0.0871553, 0.996195, 7200, 7200, 1, 100, 0, 10), -- Closest existing guid is 55967 at 67.159653 yards.
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(13633, 2857, 1, -2668.7, -4211.17, 0.174256, 3.01941, 0, 0, 0.998135, 0.0610518, 7200, 7200, 1, 100, 0, 10), -- Closest existing guid is 13632 at 254.883499 yards.
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(55973, 2857, 1, -2699.24, -4286.74, 5.33991, 0.610863, 0, 0, 0.300705, 0.953717, 7200, 7200, 1, 100, 0, 10), -- Closest existing guid is 55967 at 284.348083 yards.
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(13637, 2857, 1, -2562.67, -3982.02, 8.77391, 1.41372, 0, 0, 0.649447, 0.760406, 7200, 7200, 1, 100, 0, 10), -- Closest existing guid is 13632 at 74.184601 yards.
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(13638, 2857, 1, -2372.9, -4076.46, 6.72439, 4.11898, 0, 0, -0.882947, 0.469473, 7200, 7200, 1, 100, 0, 10), -- Closest existing guid is 13632 at 140.627121 yards.
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(13639, 2857, 1, -2609.92, -4002.35, 4.1186, 0.0523589, 0, 0, 0.0261765, 0.999657, 7200, 7200, 1, 100, 0, 10), -- Closest existing guid is 13632 at 111.109161 yards.
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(14622, 2857, 1, -2817.19, -2582.32, 33.2436, 5.79449, 0, 0, -0.241921, 0.970296, 7200, 7200, 1, 100, 0, 10), -- Closest existing guid is 14618 at 52.997810 yards.
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(14623, 2857, 1, -2757.04, -2596.21, 28.899, 5.81195, 0, 0, -0.233445, 0.97237, 7200, 7200, 1, 100, 0, 10); -- Closest existing guid is 14618 at 41.448399 yards.
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INSERT INTO `pool_gameobject` (`guid`, `pool_entry`, `chance`, `description`, `patch_min`, `patch_max`) VALUES
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(55972, 48, 0, 'Solid Chest', 0, 10), -- Solid Chests in Dustwallow Marsh
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(13633, 48, 0, 'Solid Chest', 0, 10), -- Solid Chests in Dustwallow Marsh
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(55973, 48, 0, 'Solid Chest', 0, 10), -- Solid Chests in Dustwallow Marsh
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(13637, 48, 0, 'Solid Chest', 0, 10), -- Solid Chests in Dustwallow Marsh
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(13638, 48, 0, 'Solid Chest', 0, 10), -- Solid Chests in Dustwallow Marsh
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(13639, 48, 0, 'Solid Chest', 0, 10), -- Solid Chests in Dustwallow Marsh
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(14622, 48, 0, 'Solid Chest', 0, 10), -- Solid Chests in Dustwallow Marsh
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(14623, 48, 0, 'Solid Chest', 0, 10); -- Solid Chests in Dustwallow Marsh
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-- Missing Solid Chest spawns in Stranglethorn Vale.
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INSERT INTO `gameobject` (`guid`, `id`, `map`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecsmin`, `spawntimesecsmax`, `state`, `animprogress`, `patch_min`, `patch_max`) VALUES
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(12213, 2857, 0, -12140.4, -187.807, 31.6856, 2.04204, 0, 0, 0.85264, 0.522499, 3600, 3600, 1, 100, 0, 10), -- Closest existing guid is 12119 at 154.290222 yards.
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(12002, 2857, 0, -11667.2, 919.916, 3.42246, 1.88495, 0, 0, 0.809016, 0.587786, 3600, 3600, 1, 100, 0, 10), -- Closest existing guid is 11691 at 333.149780 yards.
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(12214, 2857, 0, -11401.3, -788.461, 15.1698, 3.52557, 0, 0, -0.981627, 0.190812, 3600, 3600, 1, 100, 0, 10), -- Closest existing guid is 12049 at 99.885208 yards.
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(12005, 2857, 0, -11535.5, 547.522, 50.7442, 1.81514, 0, 0, 0.788011, 0.615662, 3600, 3600, 1, 100, 0, 10), -- Closest existing guid is 11691 at 69.257172 yards.
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(12215, 2857, 0, -11504.7, -945.71, 29.2273, 1.13446, 0, 0, 0.537299, 0.843392, 3600, 3600, 1, 100, 0, 10), -- Closest existing guid is 12049 at 100.901634 yards.
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(12217, 2857, 0, -12520.1, -729.142, 39.9971, 2.89725, 0, 0, 0.992546, 0.12187, 3600, 3600, 1, 100, 0, 10), -- Closest existing guid is 12169 at 359.458832 yards.
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(12219, 2857, 0, -12479.1, -178.103, 14.1062, 2.04204, 0, 0, 0.85264, 0.522499, 3600, 3600, 1, 100, 0, 10), -- Closest existing guid is 12119 at 326.131195 yards.
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(12220, 2857, 0, -12682.9, -446.287, 32.5956, 3.89209, 0, 0, -0.930417, 0.366502, 3600, 3600, 1, 100, 0, 10); -- Closest existing guid is 12169 at 401.411804 yards.
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INSERT INTO `pool_gameobject` (`guid`, `pool_entry`, `chance`, `description`, `patch_min`, `patch_max`) VALUES
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(12213, 51, 0, 'Solid Chest', 0, 10), -- Solid Chests in Stranglethorn Vale
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(12002, 51, 0, 'Solid Chest', 0, 10), -- Solid Chests in Stranglethorn Vale
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(12214, 51, 0, 'Solid Chest', 0, 10), -- Solid Chests in Stranglethorn Vale
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(12005, 51, 0, 'Solid Chest', 0, 10), -- Solid Chests in Stranglethorn Vale
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(12215, 51, 0, 'Solid Chest', 0, 10), -- Solid Chests in Stranglethorn Vale
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(12217, 51, 0, 'Solid Chest', 0, 10), -- Solid Chests in Stranglethorn Vale
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(12219, 51, 0, 'Solid Chest', 0, 10), -- Solid Chests in Stranglethorn Vale
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(12220, 51, 0, 'Solid Chest', 0, 10); -- Solid Chests in Stranglethorn Vale
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-- Missing Solid Chest spawns in Alterac Mountains.
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INSERT INTO `gameobject` (`guid`, `id`, `map`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecsmin`, `spawntimesecsmax`, `state`, `animprogress`, `patch_min`, `patch_max`) VALUES
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(33202, 2857, 0, 457.387, -219.749, 152.522, 0.488691, 0, 0, 0.241921, 0.970296, 7200, 7200, 1, 100, 0, 10), -- Closest existing guid is 33200 at 48.214565 yards.
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(33204, 2857, 0, 512.952, -213.591, 176.603, 2.51327, 0, 0, 0.951056, 0.309017, 7200, 7200, 1, 100, 0, 10), -- Closest existing guid is 33200 at 27.407286 yards.
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(33286, 2857, 0, 1215.36, -326.468, 48.3828, 0.942477, 0, 0, 0.45399, 0.891007, 7200, 7200, 1, 100, 0, 10), -- Closest existing guid is 33208 at 24.083048 yards.
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(33287, 2857, 0, 1115.39, -344.917, 43.6731, 5.51524, 0, 0, -0.374606, 0.927184, 7200, 7200, 1, 100, 0, 10), -- Closest existing guid is 33208 at 115.622452 yards.
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(33195, 2857, 0, 1108.17, -719.517, 71.5193, 3.99681, 0, 0, -0.909961, 0.414694, 7200, 7200, 1, 100, 0, 10), -- Closest existing guid is 33193 at 139.736832 yards.
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(33288, 2857, 0, 1218.23, -266.605, 34.6575, 5.14872, 0, 0, -0.537299, 0.843392, 7200, 7200, 1, 100, 0, 10), -- Closest existing guid is 33208 at 39.262211 yards.
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(33205, 2857, 0, 491.948, -202.401, 167.739, 4.83456, 0, 0, -0.66262, 0.748956, 7200, 7200, 1, 100, 0, 10); -- Closest existing guid is 33200 at 19.100042 yards.
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INSERT INTO `pool_gameobject` (`guid`, `pool_entry`, `chance`, `description`, `patch_min`, `patch_max`) VALUES
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(33202, 55, 0, 'Solid Chest', 0, 10), -- Solid Chests in Alterac Mountains
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(33204, 55, 0, 'Solid Chest', 0, 10), -- Solid Chests in Alterac Mountains
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(33286, 55, 0, 'Solid Chest', 0, 10), -- Solid Chests in Alterac Mountains
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(33287, 55, 0, 'Solid Chest', 0, 10), -- Solid Chests in Alterac Mountains
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(33195, 55, 0, 'Solid Chest', 0, 10), -- Solid Chests in Alterac Mountains
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(33288, 55, 0, 'Solid Chest', 0, 10), -- Solid Chests in Alterac Mountains
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(33205, 55, 0, 'Solid Chest', 0, 10); -- Solid Chests in Alterac Mountains
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-- Missing Solid Chest spawns in Arathi Highlands.
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INSERT INTO `gameobject` (`guid`, `id`, `map`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecsmin`, `spawntimesecsmax`, `state`, `animprogress`, `patch_min`, `patch_max`) VALUES
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(16979, 2857, 0, -1712.67, -1793.71, 101.708, 3.85718, 0, 0, -0.936671, 0.35021, 7200, 7200, 1, 100, 0, 10), -- Closest existing guid is 16978 at 94.287552 yards.
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(16858, 2857, 0, -1749.69, -1682.1, 52.7428, 4.7473, 0, 0, -0.694658, 0.71934, 7200, 7200, 1, 100, 0, 10), -- Closest existing guid is 16789 at 153.391525 yards.
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(16859, 2857, 0, -2230.21, -1469.4, -46.3219, 3.85718, 0, 0, -0.936671, 0.35021, 7200, 7200, 1, 100, 0, 10), -- Closest existing guid is 16794 at 163.797531 yards.
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(16870, 2857, 0, -1789.1, -1580.76, 52.8563, 0.314158, 0, 0, 0.156434, 0.987688, 7200, 7200, 1, 100, 0, 10), -- Closest existing guid is 16789 at 104.803162 yards.
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(16980, 2857, 0, -1677.67, -1769.35, 81.2149, 4.59022, 0, 0, -0.748956, 0.66262, 7200, 7200, 1, 100, 0, 10), -- Closest existing guid is 16978 at 121.858360 yards.
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(16871, 2857, 0, -1732.96, -1522.51, 55.1346, 4.32842, 0, 0, -0.829037, 0.559194, 7200, 7200, 1, 100, 0, 10), -- Closest existing guid is 16789 at 43.780312 yards.
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(16880, 2857, 0, -2169.96, -1708.87, -46.6102, 1.18682, 0, 0, 0.559193, 0.829038, 7200, 7200, 1, 100, 0, 10), -- Closest existing guid is 16794 at 87.750122 yards.
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(16903, 2857, 0, -1690.85, -1662.12, 59.7234, 1.44862, 0, 0, 0.66262, 0.748956, 7200, 7200, 1, 100, 0, 10), -- Closest existing guid is 16789 at 122.506477 yards.
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(16904, 2857, 0, -2283.33, -1611.53, -66.2569, 6.21337, 0, 0, -0.0348988, 0.999391, 7200, 7200, 1, 100, 0, 10), -- Closest existing guid is 16794 at 116.510132 yards.
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(16966, 2857, 0, -2051.7, -2796.66, 72.4766, 5.20108, 0, 0, -0.515038, 0.857168, 7200, 7200, 1, 100, 0, 10), -- Closest existing guid is 16949 at 133.562668 yards.
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(16981, 2857, 0, -1641.21, -1894.65, 81.4397, 3.00195, 0, 0, 0.997563, 0.0697661, 7200, 7200, 1, 100, 0, 10), -- Closest existing guid is 16978 at 73.033188 yards.
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(16967, 2857, 0, -2092.36, -2817.31, 81.4316, 0.174532, 0, 0, 0.0871553, 0.996195, 7200, 7200, 1, 100, 0, 10), -- Closest existing guid is 16949 at 176.432556 yards.
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(16982, 2857, 0, -934.741, -3846.92, 147.729, 5.93412, 0, 0, -0.173648, 0.984808, 7200, 7200, 1, 100, 0, 10), -- Closest existing guid is 16977 at 105.658112 yards.
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(16968, 2857, 0, -1986.08, -2782.04, 81.5256, 0.925024, 0, 0, 0.446198, 0.894935, 7200, 7200, 1, 100, 0, 10), -- Closest existing guid is 16949 at 69.068619 yards.
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(16969, 2857, 0, -1950.47, -2803.63, 80.7643, 3.83973, 0, 0, -0.939692, 0.34202, 7200, 7200, 1, 100, 0, 10), -- Closest existing guid is 16949 at 36.070541 yards.
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(16988, 2857, 0, -862.458, -3948.8, 152.344, 6.26573, 0, 0, -0.00872612, 0.999962, 7200, 7200, 1, 100, 0, 10); -- Closest existing guid is 16977 at 45.698059 yards.
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INSERT INTO `pool_gameobject` (`guid`, `pool_entry`, `chance`, `description`, `patch_min`, `patch_max`) VALUES
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(16979, 52, 0, 'Solid Chest', 0, 10), -- Solid Chests in Arathi Highlands
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(16858, 52, 0, 'Solid Chest', 0, 10), -- Solid Chests in Arathi Highlands
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|
(16859, 52, 0, 'Solid Chest', 0, 10), -- Solid Chests in Arathi Highlands
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|
(16870, 52, 0, 'Solid Chest', 0, 10), -- Solid Chests in Arathi Highlands
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|
(16980, 52, 0, 'Solid Chest', 0, 10), -- Solid Chests in Arathi Highlands
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|
(16871, 52, 0, 'Solid Chest', 0, 10), -- Solid Chests in Arathi Highlands
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|
(16880, 52, 0, 'Solid Chest', 0, 10), -- Solid Chests in Arathi Highlands
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|
(16903, 52, 0, 'Solid Chest', 0, 10), -- Solid Chests in Arathi Highlands
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|
(16904, 52, 0, 'Solid Chest', 0, 10), -- Solid Chests in Arathi Highlands
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|
(16966, 52, 0, 'Solid Chest', 0, 10), -- Solid Chests in Arathi Highlands
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|
(16981, 52, 0, 'Solid Chest', 0, 10), -- Solid Chests in Arathi Highlands
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|
(16967, 52, 0, 'Solid Chest', 0, 10), -- Solid Chests in Arathi Highlands
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|
(16982, 52, 0, 'Solid Chest', 0, 10), -- Solid Chests in Arathi Highlands
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|
(16968, 52, 0, 'Solid Chest', 0, 10), -- Solid Chests in Arathi Highlands
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(16969, 52, 0, 'Solid Chest', 0, 10), -- Solid Chests in Arathi Highlands
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(16988, 52, 0, 'Solid Chest', 0, 10); -- Solid Chests in Arathi Highlands
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|
|
|
-- Missing Solid Chest spawns in Desolace.
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|
INSERT INTO `gameobject` (`guid`, `id`, `map`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecsmin`, `spawntimesecsmax`, `state`, `animprogress`, `patch_min`, `patch_max`) VALUES
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|
(30251, 2857, 1, -1757.97, 911.563, 92.4926, 2.49582, 0, 0, 0.948323, 0.317306, 7200, 7200, 1, 100, 0, 10), -- Closest existing guid is 30183 at 414.788879 yards.
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(30252, 2857, 1, -1191.4, 2860.78, 139.005, 5.5676, 0, 0, -0.350207, 0.936672, 7200, 7200, 1, 100, 0, 10), -- Closest existing guid is 30184 at 212.587509 yards.
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(30253, 2857, 1, -1364.17, 2916.2, 127.253, 4.4855, 0, 0, -0.782608, 0.622515, 7200, 7200, 1, 100, 0, 10), -- Closest existing guid is 30184 at 151.205841 yards.
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(30254, 2857, 1, -1333.23, 2760.84, 113.199, 2.44346, 0, 0, 0.939692, 0.34202, 7200, 7200, 1, 100, 0, 10), -- Closest existing guid is 30184 at 47.242317 yards.
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(30255, 2857, 1, -1696.59, 1021.16, 89.2987, 3.6652, 0, 0, -0.965925, 0.258821, 7200, 7200, 1, 100, 0, 10), -- Closest existing guid is 30183 at 367.927338 yards.
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(30256, 2857, 1, -1905.2, 998.873, 90.611, 5.67232, 0, 0, -0.300705, 0.953717, 7200, 7200, 1, 100, 0, 10), -- Closest existing guid is 30183 at 277.356689 yards.
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(30257, 2857, 1, -2384.47, 2408.75, 76.4762, 3.75246, 0, 0, -0.953716, 0.300708, 7200, 7200, 1, 100, 0, 10), -- Closest existing guid is 30178 at 36.092865 yards.
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(30258, 2857, 1, -1200.01, 2761.32, 111.421, 1.50098, 0, 0, 0.681998, 0.731354, 7200, 7200, 1, 100, 0, 10), -- Closest existing guid is 30184 at 180.189621 yards.
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(30259, 2857, 1, -1133.85, 2694.59, 111.414, 2.93214, 0, 0, 0.994521, 0.104536, 7200, 7200, 1, 100, 0, 10), -- Closest existing guid is 30184 at 256.573273 yards.
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(30260, 2857, 1, -1287.23, 2903.94, 113.557, 4.4855, 0, 0, -0.782608, 0.622515, 7200, 7200, 1, 100, 0, 10), -- Closest existing guid is 30184 at 165.839798 yards.
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(30261, 2857, 1, -1902.34, 1107.68, 92.3415, 0.122173, 0, 0, 0.0610485, 0.998135, 7200, 7200, 1, 100, 0, 10); -- Closest existing guid is 30183 at 174.296082 yards.
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INSERT INTO `pool_gameobject` (`guid`, `pool_entry`, `chance`, `description`, `patch_min`, `patch_max`) VALUES
|
|
(30251, 53, 0, 'Solid Chest', 0, 10), -- Solid Chests in Desolace
|
|
(30252, 53, 0, 'Solid Chest', 0, 10), -- Solid Chests in Desolace
|
|
(30253, 53, 0, 'Solid Chest', 0, 10), -- Solid Chests in Desolace
|
|
(30254, 53, 0, 'Solid Chest', 0, 10), -- Solid Chests in Desolace
|
|
(30255, 53, 0, 'Solid Chest', 0, 10), -- Solid Chests in Desolace
|
|
(30256, 53, 0, 'Solid Chest', 0, 10), -- Solid Chests in Desolace
|
|
(30257, 53, 0, 'Solid Chest', 0, 10), -- Solid Chests in Desolace
|
|
(30258, 53, 0, 'Solid Chest', 0, 10), -- Solid Chests in Desolace
|
|
(30259, 53, 0, 'Solid Chest', 0, 10), -- Solid Chests in Desolace
|
|
(30260, 53, 0, 'Solid Chest', 0, 10), -- Solid Chests in Desolace
|
|
(30261, 53, 0, 'Solid Chest', 0, 10); -- Solid Chests in Desolace
|
|
|
|
UPDATE `gameobject` SET `spawntimesecsmin` = 300, `spawntimesecsmax` = 300 WHERE `id`= 2857;
|
|
|
|
|
|
-- End of migration.
|
|
END IF;
|
|
END??
|
|
delimiter ;
|
|
CALL add_migration();
|
|
DROP PROCEDURE IF EXISTS add_migration;
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