278 lines
24 KiB
SQL
278 lines
24 KiB
SQL
DROP PROCEDURE IF EXISTS add_migration;
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delimiter ??
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CREATE PROCEDURE `add_migration`()
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BEGIN
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DECLARE v INT DEFAULT 1;
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SET v = (SELECT COUNT(*) FROM `migrations` WHERE `id`='20230630192207');
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IF v=0 THEN
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INSERT INTO `migrations` VALUES ('20230630192207');
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-- Add your query below.
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-- Create new pool to hold Solid Chest spawns in Duskwood.
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INSERT INTO `pool_template` (`entry`, `max_limit`, `description`, `patch_min`, `patch_max`) VALUES
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(4, 7, 'Solid Chests in Duskwood', 0, 10);
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-- Add existing spawns to pool.
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INSERT INTO `pool_gameobject` (`guid`, `pool_entry`, `chance`, `description`, `patch_min`, `patch_max`) VALUES
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(16983, 4, 0, 'Solid Chest', 0, 10),
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(17033, 4, 0, 'Solid Chest', 0, 10),
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(18565, 4, 0, 'Solid Chest', 0, 10),
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(18572, 4, 0, 'Solid Chest', 0, 10),
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(18577, 4, 0, 'Solid Chest', 0, 10),
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(33475, 4, 0, 'Solid Chest', 0, 10);
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-- Create new pool to hold Solid Chest spawns in Wetlands.
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INSERT INTO `pool_template` (`entry`, `max_limit`, `description`, `patch_min`, `patch_max`) VALUES
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(3, 13, 'Solid Chests in Wetlands', 0, 10);
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-- Add existing spawns to pool.
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INSERT INTO `pool_gameobject` (`guid`, `pool_entry`, `chance`, `description`, `patch_min`, `patch_max`) VALUES
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(15050, 3, 0, 'Solid Chest', 0, 10),
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(15084, 3, 0, 'Solid Chest', 0, 10),
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(15142, 3, 0, 'Solid Chest', 0, 10),
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(15146, 3, 0, 'Solid Chest', 0, 10),
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(15147, 3, 0, 'Solid Chest', 0, 10),
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(15149, 3, 0, 'Solid Chest', 0, 10),
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(15207, 3, 0, 'Solid Chest', 0, 10),
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(15212, 3, 0, 'Solid Chest', 0, 10),
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(15213, 3, 0, 'Solid Chest', 0, 10);
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-- Create new pool to hold Solid Chest spawns in The Barrens.
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INSERT INTO `pool_template` (`entry`, `max_limit`, `description`, `patch_min`, `patch_max`) VALUES
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(2, 2, 'Solid Chests in The Barrens', 0, 10);
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-- Add existing spawns to pool.
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INSERT INTO `pool_gameobject` (`guid`, `pool_entry`, `chance`, `description`, `patch_min`, `patch_max`) VALUES
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(13079, 2, 0, 'Solid Chest', 0, 10);
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-- Create new pool to hold Solid Chest spawns in Redridge Mountains.
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INSERT INTO `pool_template` (`entry`, `max_limit`, `description`, `patch_min`, `patch_max`) VALUES
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(5, 9, 'Solid Chests in Redridge Mountains', 0, 10);
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-- Add existing spawns to pool.
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INSERT INTO `pool_gameobject` (`guid`, `pool_entry`, `chance`, `description`, `patch_min`, `patch_max`) VALUES
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(18583, 5, 0, 'Solid Chest', 0, 10),
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(18917, 5, 0, 'Solid Chest', 0, 10),
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(20765, 5, 0, 'Solid Chest', 0, 10),
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(20771, 5, 0, 'Solid Chest', 0, 10),
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(20793, 5, 0, 'Solid Chest', 0, 10),
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(29240, 5, 0, 'Solid Chest', 0, 10),
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(31132, 5, 0, 'Solid Chest', 0, 10),
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(42621, 5, 0, 'Solid Chest', 0, 10);
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-- Create new pool to hold Solid Chest spawns in Hillsbrad Foothills.
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INSERT INTO `pool_template` (`entry`, `max_limit`, `description`, `patch_min`, `patch_max`) VALUES
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(6, 2, 'Solid Chests in Hillsbrad Foothills', 0, 10);
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-- Add existing spawns to pool.
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INSERT INTO `pool_gameobject` (`guid`, `pool_entry`, `chance`, `description`, `patch_min`, `patch_max`) VALUES
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(30018, 6, 0, 'Solid Chest', 0, 10);
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-- Create new pool to hold Solid Chest spawns in Ashenvale.
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INSERT INTO `pool_template` (`entry`, `max_limit`, `description`, `patch_min`, `patch_max`) VALUES
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(8, 5, 'Solid Chests in Ashenvale', 0, 10);
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-- Add existing spawns to pool.
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INSERT INTO `pool_gameobject` (`guid`, `pool_entry`, `chance`, `description`, `patch_min`, `patch_max`) VALUES
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(47816, 8, 0, 'Solid Chest', 0, 10),
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(47817, 8, 0, 'Solid Chest', 0, 10),
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(47818, 8, 0, 'Solid Chest', 0, 10),
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(47819, 8, 0, 'Solid Chest', 0, 10),
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(47820, 8, 0, 'Solid Chest', 0, 10);
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-- Create new pool to hold Solid Chest spawns in Stonetalon Mountains.
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INSERT INTO `pool_template` (`entry`, `max_limit`, `description`, `patch_min`, `patch_max`) VALUES
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(7, 2, 'Solid Chests in Stonetalon Mountains', 0, 10);
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-- Add existing spawns to pool.
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INSERT INTO `pool_gameobject` (`guid`, `pool_entry`, `chance`, `description`, `patch_min`, `patch_max`) VALUES
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(40712, 7, 0, 'Solid Chest', 0, 10),
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(40713, 7, 0, 'Solid Chest', 0, 10);
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-- Missing Solid Chest spawns in Duskwood.
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INSERT INTO `gameobject` (`guid`, `id`, `map`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecsmin`, `spawntimesecsmax`, `state`, `animprogress`, `patch_min`, `patch_max`) VALUES
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(16984, 2850, 0, -11015.3, 240.348, 27.0152, 1.309, 0, 0, 0.608761, 0.793354, 3600, 3600, 1, 100, 0, 10), -- Closest existing guid is 16983 at 29.275505 yards.
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(18581, 2850, 0, -10205.7, 170.329, 27.2421, 2.89725, 0, 0, 0.992546, 0.12187, 3600, 3600, 1, 100, 0, 10), -- Closest existing guid is 18572 at 212.125732 yards.
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(33482, 2850, 0, -10759.3, -587.221, 36.8814, 1.01229, 0, 0, 0.484809, 0.87462, 3600, 3600, 1, 100, 0, 10), -- Closest existing guid is 33475 at 78.713707 yards.
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(33484, 2850, 0, -10784.6, -586.092, 37.9249, 4.43314, 0, 0, -0.798635, 0.601815, 3600, 3600, 1, 100, 0, 10), -- Closest existing guid is 33475 at 54.132896 yards.
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(18584, 2850, 0, -10698, -104.122, 37.9923, 5.74214, 0, 0, -0.267238, 0.963631, 3600, 3600, 1, 100, 0, 10), -- Closest existing guid is 18572 at 406.715179 yards.
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(17034, 2850, 0, -10819.8, -1384.35, 44.2552, 5.32326, 0, 0, -0.461748, 0.887011, 3600, 3600, 1, 100, 0, 10), -- Closest existing guid is 17033 at 46.517521 yards.
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(18589, 2850, 0, -10431.6, -22.1773, 47.5033, 4.62512, 0, 0, -0.737277, 0.675591, 3600, 3600, 1, 100, 0, 10), -- Closest existing guid is 18572 at 131.285599 yards.
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(18592, 2850, 0, -10222.7, -49.3107, 31.8578, 5.51524, 0, 0, -0.374606, 0.927184, 3600, 3600, 1, 100, 0, 10), -- Closest existing guid is 18572 at 84.414818 yards.
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(18606, 2850, 0, -10178.6, -1023.05, 27.6378, 4.13643, 0, 0, -0.878817, 0.47716, 3600, 3600, 1, 100, 0, 10), -- Closest existing guid is 18577 at 259.647522 yards.
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(18608, 2850, 0, -10173.1, -831.417, 41.9193, 5.48033, 0, 0, -0.390731, 0.920505, 3600, 3600, 1, 100, 0, 10), -- Closest existing guid is 18577 at 67.558693 yards.
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(18609, 2850, 0, -10516.3, 437.68, 37.7729, 5.84685, 0, 0, -0.216439, 0.976296, 3600, 3600, 1, 100, 0, 10), -- Closest existing guid is 18572 at 504.933807 yards.
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(18612, 2850, 0, -10205.6, 476.661, 27.0559, 5.35816, 0, 0, -0.446198, 0.894935, 3600, 3600, 1, 100, 0, 10), -- Closest existing guid is 18572 at 504.665802 yards.
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(17085, 2850, 0, -10792.3, -1377.22, 39.027, 1.5708, 0, 0, 0.707107, 0.707107, 3600, 3600, 1, 100, 0, 10); -- Closest existing guid is 17033 at 18.482624 yards.
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INSERT INTO `pool_gameobject` (`guid`, `pool_entry`, `chance`, `description`, `patch_min`, `patch_max`) VALUES
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(16984, 4, 0, 'Solid Chest', 0, 10), -- Solid Chests in Duskwood
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(18581, 4, 0, 'Solid Chest', 0, 10), -- Solid Chests in Duskwood
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(33482, 4, 0, 'Solid Chest', 0, 10), -- Solid Chests in Duskwood
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(33484, 4, 0, 'Solid Chest', 0, 10), -- Solid Chests in Duskwood
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(18584, 4, 0, 'Solid Chest', 0, 10), -- Solid Chests in Duskwood
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(17034, 4, 0, 'Solid Chest', 0, 10), -- Solid Chests in Duskwood
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(18589, 4, 0, 'Solid Chest', 0, 10), -- Solid Chests in Duskwood
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(18592, 4, 0, 'Solid Chest', 0, 10), -- Solid Chests in Duskwood
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(18606, 4, 0, 'Solid Chest', 0, 10), -- Solid Chests in Duskwood
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(18608, 4, 0, 'Solid Chest', 0, 10), -- Solid Chests in Duskwood
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(18609, 4, 0, 'Solid Chest', 0, 10), -- Solid Chests in Duskwood
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(18612, 4, 0, 'Solid Chest', 0, 10), -- Solid Chests in Duskwood
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(17085, 4, 0, 'Solid Chest', 0, 10); -- Solid Chests in Duskwood
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-- Missing Solid Chest spawns in Wetlands.
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INSERT INTO `gameobject` (`guid`, `id`, `map`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecsmin`, `spawntimesecsmax`, `state`, `animprogress`, `patch_min`, `patch_max`) VALUES
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(15208, 2850, 0, -3145.96, -1059.43, 8.08108, 0.575957, 0, 0, 0.284015, 0.95882, 3600, 3600, 1, 100, 0, 10), -- Closest existing guid is 15207 at 180.764481 yards.
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(15209, 2850, 0, -3212.39, -1022.89, 9.32691, 1.20428, 0, 0, 0.566406, 0.824126, 3600, 3600, 1, 100, 0, 10), -- Closest existing guid is 15207 at 106.872597 yards.
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(15150, 2850, 0, -3751.49, -2922.89, 12.0202, 3.73501, 0, 0, -0.956305, 0.292372, 3600, 3600, 1, 100, 0, 10), -- Closest existing guid is 15149 at 161.463638 yards.
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(15143, 2850, 0, -2995.48, -2525.18, 11.3921, 0.541051, 0, 0, 0.267238, 0.963631, 3600, 3600, 1, 100, 0, 10), -- Closest existing guid is 15142 at 353.336548 yards.
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(15210, 2850, 0, -3199.67, -950.395, 8.9407, 4.29351, 0, 0, -0.83867, 0.54464, 3600, 3600, 1, 100, 0, 10), -- Closest existing guid is 15207 at 87.432243 yards.
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(15151, 2850, 0, -3107.93, -963.956, 8.52378, 5.13127, 0, 0, -0.544639, 0.838671, 3600, 3600, 1, 100, 0, 10), -- Closest existing guid is 15147 at 126.429352 yards.
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(15085, 2850, 0, -4141.16, -2950.04, 11.5826, 5.88176, 0, 0, -0.199368, 0.979925, 3600, 3600, 1, 100, 0, 10), -- Closest existing guid is 15084 at 84.651718 yards.
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(15155, 2850, 0, -3778.29, -3009.95, 11.5863, 4.7473, 0, 0, -0.694658, 0.71934, 3600, 3600, 1, 100, 0, 10), -- Closest existing guid is 15149 at 108.387543 yards.
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(15225, 2850, 0, -4307.18, -2399.89, 209.588, 2.72271, 0, 0, 0.978148, 0.207912, 3600, 3600, 1, 100, 0, 10), -- Closest existing guid is 15213 at 114.657211 yards.
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(15226, 2850, 0, -3969.95, -2338.92, 18.2082, 0.0523589, 0, 0, 0.0261765, 0.999657, 3600, 3600, 1, 100, 0, 10), -- Closest existing guid is 15212 at 202.458878 yards.
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(15156, 2850, 0, -3050.79, -973.153, 9.12081, 0.837757, 0, 0, 0.406736, 0.913546, 3600, 3600, 1, 100, 0, 10), -- Closest existing guid is 15147 at 70.838905 yards.
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(15157, 2850, 0, -2800.48, -1002.4, -13.2592, 3.49067, 0, 0, -0.984807, 0.173652, 3600, 3600, 1, 100, 0, 10), -- Closest existing guid is 15147 at 186.138901 yards.
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(15158, 2850, 0, -2977.38, -1955.39, 9.45823, 3.76991, 0, 0, -0.951056, 0.309017, 3600, 3600, 1, 100, 0, 10), -- Closest existing guid is 15146 at 125.002953 yards.
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(15059, 2850, 0, -2970.03, -1697.64, 9.53065, 3.9619, 0, 0, -0.91706, 0.39875, 3600, 3600, 1, 100, 0, 10), -- Closest existing guid is 15050 at 156.507217 yards.
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(15160, 2850, 0, -3036.7, -2156.59, 9.97567, 4.85202, 0, 0, -0.656058, 0.75471, 3600, 3600, 1, 100, 0, 10), -- Closest existing guid is 15142 at 79.391701 yards.
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(15161, 2850, 0, -2991.62, -1058.62, 8.82124, 4.04917, 0, 0, -0.898793, 0.438373, 3600, 3600, 1, 100, 0, 10), -- Closest existing guid is 15147 at 96.575203 yards.
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(15162, 2850, 0, -2898.26, -2577.74, 33.8699, 3.29869, 0, 0, -0.996917, 0.0784664, 3600, 3600, 1, 100, 0, 10), -- Closest existing guid is 15142 at 441.395508 yards.
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(15211, 2850, 0, -3240.3, -1146.19, 9.08437, 2.67035, 0, 0, 0.972369, 0.233448, 3600, 3600, 1, 100, 0, 10), -- Closest existing guid is 15207 at 205.195114 yards.
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(15163, 2850, 0, -3104.2, -2267.92, 10.0134, 3.71755, 0, 0, -0.958819, 0.284016, 3600, 3600, 1, 100, 0, 10), -- Closest existing guid is 15142 at 77.623634 yards.
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(15227, 2850, 0, -4245.12, -2329.4, 206.53, 3.57793, 0, 0, -0.976295, 0.216442, 3600, 3600, 1, 100, 0, 10), -- Closest existing guid is 15213 at 78.188194 yards.
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(15086, 2850, 0, -3886.19, -3029.93, 11.0323, 2.70526, 0, 0, 0.976295, 0.216442, 3600, 3600, 1, 100, 0, 10), -- Closest existing guid is 15084 at 185.719772 yards.
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(15228, 2850, 0, -3790.94, -2454.6, 24.1786, 2.21657, 0, 0, 0.894934, 0.446199, 3600, 3600, 1, 100, 0, 10); -- Closest existing guid is 15212 at 89.356567 yards.
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INSERT INTO `pool_gameobject` (`guid`, `pool_entry`, `chance`, `description`, `patch_min`, `patch_max`) VALUES
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(15208, 3, 0, 'Solid Chest', 0, 10), -- Solid Chests in Wetlands
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(15209, 3, 0, 'Solid Chest', 0, 10), -- Solid Chests in Wetlands
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(15150, 3, 0, 'Solid Chest', 0, 10), -- Solid Chests in Wetlands
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(15143, 3, 0, 'Solid Chest', 0, 10), -- Solid Chests in Wetlands
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(15210, 3, 0, 'Solid Chest', 0, 10), -- Solid Chests in Wetlands
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(15151, 3, 0, 'Solid Chest', 0, 10), -- Solid Chests in Wetlands
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(15085, 3, 0, 'Solid Chest', 0, 10), -- Solid Chests in Wetlands
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(15155, 3, 0, 'Solid Chest', 0, 10), -- Solid Chests in Wetlands
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(15225, 3, 0, 'Solid Chest', 0, 10), -- Solid Chests in Wetlands
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(15226, 3, 0, 'Solid Chest', 0, 10), -- Solid Chests in Wetlands
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(15156, 3, 0, 'Solid Chest', 0, 10), -- Solid Chests in Wetlands
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(15157, 3, 0, 'Solid Chest', 0, 10), -- Solid Chests in Wetlands
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(15158, 3, 0, 'Solid Chest', 0, 10), -- Solid Chests in Wetlands
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(15059, 3, 0, 'Solid Chest', 0, 10), -- Solid Chests in Wetlands
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(15160, 3, 0, 'Solid Chest', 0, 10), -- Solid Chests in Wetlands
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(15161, 3, 0, 'Solid Chest', 0, 10), -- Solid Chests in Wetlands
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(15162, 3, 0, 'Solid Chest', 0, 10), -- Solid Chests in Wetlands
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(15211, 3, 0, 'Solid Chest', 0, 10), -- Solid Chests in Wetlands
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(15163, 3, 0, 'Solid Chest', 0, 10), -- Solid Chests in Wetlands
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(15227, 3, 0, 'Solid Chest', 0, 10), -- Solid Chests in Wetlands
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(15086, 3, 0, 'Solid Chest', 0, 10), -- Solid Chests in Wetlands
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(15228, 3, 0, 'Solid Chest', 0, 10); -- Solid Chests in Wetlands
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-- Missing Solid Chest spawns in The Barrens.
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INSERT INTO `gameobject` (`guid`, `id`, `map`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecsmin`, `spawntimesecsmax`, `state`, `animprogress`, `patch_min`, `patch_max`) VALUES
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(13100, 2850, 1, -4010.15, -1747.43, 97.6985, 0.191985, 0, 0, 0.0958452, 0.995396, 3600, 3600, 1, 100, 0, 10), -- Closest existing guid is 13079 at 344.523529 yards.
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(13102, 2850, 1, -3908.19, -1627.89, 91.6667, 3.21142, 0, 0, -0.999391, 0.0349061, 3600, 3600, 1, 100, 0, 10), -- Closest existing guid is 13079 at 209.458755 yards.
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(13103, 2850, 1, -3984.97, -1867.27, 92.1764, 1.41372, 0, 0, 0.649447, 0.760406, 3600, 3600, 1, 100, 0, 10); -- Closest existing guid is 13079 at 393.370087 yards.
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INSERT INTO `pool_gameobject` (`guid`, `pool_entry`, `chance`, `description`, `patch_min`, `patch_max`) VALUES
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(13100, 2, 0, 'Solid Chest', 0, 10), -- Solid Chests in The Barrens
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(13102, 2, 0, 'Solid Chest', 0, 10), -- Solid Chests in The Barrens
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(13103, 2, 0, 'Solid Chest', 0, 10); -- Solid Chests in The Barrens
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-- Missing Solid Chest spawns in Redridge Mountains.
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INSERT INTO `gameobject` (`guid`, `id`, `map`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecsmin`, `spawntimesecsmax`, `state`, `animprogress`, `patch_min`, `patch_max`) VALUES
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(20794, 2850, 0, -8694.73, -2143.48, 158.255, 4.76475, 0, 0, -0.688354, 0.725374, 3600, 3600, 1, 100, 0, 10), -- Closest existing guid is 20793 at 101.656555 yards.
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(29245, 2850, 0, -8720.19, -2338.02, 155.916, 5.63741, 0, 0, -0.317305, 0.948324, 3600, 3600, 1, 100, 0, 10), -- Closest existing guid is 29240 at 42.684891 yards.
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(20799, 2850, 0, -9355.05, -3053.42, 136.687, 5.75959, 0, 0, -0.258819, 0.965926, 3600, 3600, 1, 100, 0, 10), -- Closest existing guid is 20771 at 29.429087 yards.
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(18588, 2850, 0, -9542.22, -3255.59, 48.8464, 3.57793, 0, 0, -0.976295, 0.216442, 3600, 3600, 1, 100, 0, 10), -- Closest existing guid is 18583 at 130.444580 yards.
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(20803, 2850, 0, -9246.9, -3418.03, 109.538, 4.01426, 0, 0, -0.906307, 0.422619, 3600, 3600, 1, 100, 0, 10), -- Closest existing guid is 20765 at 156.804184 yards.
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(20804, 2850, 0, -9373.07, -3168.83, 83.5116, 1.79769, 0, 0, 0.782608, 0.622515, 3600, 3600, 1, 100, 0, 10), -- Closest existing guid is 20771 at 141.920609 yards.
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(31149, 2850, 0, -9324.92, -2830.86, 69.0098, 5.02655, 0, 0, -0.587785, 0.809017, 3600, 3600, 1, 100, 0, 10), -- Closest existing guid is 31132 at 139.969437 yards.
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(20805, 2850, 0, -9223.85, -3300.4, 101.32, 6.26573, 0, 0, -0.00872612, 0.999962, 3600, 3600, 1, 100, 0, 10), -- Closest existing guid is 20765 at 66.575356 yards.
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(20806, 2850, 0, -9406.75, -3008.83, 136.687, 0.087266, 0, 0, 0.0436192, 0.999048, 3600, 3600, 1, 100, 0, 10), -- Closest existing guid is 20771 at 67.547089 yards.
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(29247, 2850, 0, -8686.61, -2301.04, 156.814, 4.38078, 0, 0, -0.814116, 0.580703, 3600, 3600, 1, 100, 0, 10), -- Closest existing guid is 29240 at 63.455814 yards.
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(20819, 2850, 0, -8792.6, -2175.8, 146.436, 1.01229, 0, 0, 0.484809, 0.87462, 3600, 3600, 1, 100, 0, 10), -- Closest existing guid is 20793 at 46.614536 yards.
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(20821, 2850, 0, -9117.6, -3225.17, 100.786, 3.68265, 0, 0, -0.96363, 0.267241, 3600, 3600, 1, 100, 0, 10), -- Closest existing guid is 20765 at 75.608330 yards.
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(20823, 2850, 0, -9373.04, -3079.24, 158.072, 3.78737, 0, 0, -0.948323, 0.317306, 3600, 3600, 1, 100, 0, 10), -- Closest existing guid is 20771 at 28.744741 yards.
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(20826, 2850, 0, -8831.21, -2198.59, 139.95, 1.88495, 0, 0, 0.809016, 0.587786, 3600, 3600, 1, 100, 0, 10); -- Closest existing guid is 20793 at 78.744133 yards.
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INSERT INTO `pool_gameobject` (`guid`, `pool_entry`, `chance`, `description`, `patch_min`, `patch_max`) VALUES
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(20794, 5, 0, 'Solid Chest', 0, 10), -- Solid Chests in Redridge Mountains
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(29245, 5, 0, 'Solid Chest', 0, 10), -- Solid Chests in Redridge Mountains
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(20799, 5, 0, 'Solid Chest', 0, 10), -- Solid Chests in Redridge Mountains
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(18588, 5, 0, 'Solid Chest', 0, 10), -- Solid Chests in Redridge Mountains
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(20803, 5, 0, 'Solid Chest', 0, 10), -- Solid Chests in Redridge Mountains
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(20804, 5, 0, 'Solid Chest', 0, 10), -- Solid Chests in Redridge Mountains
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(31149, 5, 0, 'Solid Chest', 0, 10), -- Solid Chests in Redridge Mountains
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(20805, 5, 0, 'Solid Chest', 0, 10), -- Solid Chests in Redridge Mountains
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(20806, 5, 0, 'Solid Chest', 0, 10), -- Solid Chests in Redridge Mountains
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(29247, 5, 0, 'Solid Chest', 0, 10), -- Solid Chests in Redridge Mountains
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(20819, 5, 0, 'Solid Chest', 0, 10), -- Solid Chests in Redridge Mountains
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(20821, 5, 0, 'Solid Chest', 0, 10), -- Solid Chests in Redridge Mountains
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(20823, 5, 0, 'Solid Chest', 0, 10), -- Solid Chests in Redridge Mountains
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(20826, 5, 0, 'Solid Chest', 0, 10); -- Solid Chests in Redridge Mountains
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-- Missing Solid Chest spawns in Hillsbrad Foothills.
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INSERT INTO `gameobject` (`guid`, `id`, `map`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecsmin`, `spawntimesecsmax`, `state`, `animprogress`, `patch_min`, `patch_max`) VALUES
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(30147, 2850, 0, -427.76, -1408.39, 99.0212, 3.07177, 0, 0, 0.999391, 0.0349061, 3600, 3600, 1, 100, 0, 10), -- Closest existing guid is 30018 at 61.431728 yards.
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(30148, 2850, 0, -404.319, -1339.46, 64.8823, 2.9845, 0, 0, 0.996917, 0.0784664, 3600, 3600, 1, 100, 0, 10), -- Closest existing guid is 30018 at 136.736298 yards.
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(30227, 2850, 0, -483.284, -1343.46, 53.6968, 2.09439, 0, 0, 0.866025, 0.500001, 3600, 3600, 1, 100, 0, 10); -- Closest existing guid is 30018 at 136.551422 yards.
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INSERT INTO `pool_gameobject` (`guid`, `pool_entry`, `chance`, `description`, `patch_min`, `patch_max`) VALUES
|
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(30147, 6, 0, 'Solid Chest', 0, 10), -- Solid Chests in Hillsbrad Foothills
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(30148, 6, 0, 'Solid Chest', 0, 10), -- Solid Chests in Hillsbrad Foothills
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(30227, 6, 0, 'Solid Chest', 0, 10); -- Solid Chests in Hillsbrad Foothills
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-- Missing Solid Chest spawns in Ashenvale.
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|
INSERT INTO `gameobject` (`guid`, `id`, `map`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecsmin`, `spawntimesecsmax`, `state`, `animprogress`, `patch_min`, `patch_max`) VALUES
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|
(48098, 2850, 1, 1994.6, -1234.64, 57.3724, 0.523598, 0, 0, 0.258819, 0.965926, 3600, 3600, 1, 100, 0, 10), -- Closest existing guid is 47816 at 274.035919 yards.
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(48099, 2850, 1, 3288.89, -586.277, 156.085, 0.680677, 0, 0, 0.333806, 0.942642, 3600, 3600, 1, 100, 0, 10), -- Closest existing guid is 47818 at 168.868256 yards.
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(48100, 2850, 1, 2380.96, -1179.1, 91.4765, 3.47321, 0, 0, -0.986285, 0.16505, 3600, 3600, 1, 100, 0, 10), -- Closest existing guid is 47819 at 247.790970 yards.
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(48101, 2850, 1, 2203.02, -1432.82, 90.4306, 0.872664, 0, 0, 0.422618, 0.906308, 3600, 3600, 1, 100, 0, 10), -- Closest existing guid is 47819 at 120.557076 yards.
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(48102, 2850, 1, 3374.5, -485.57, 154.218, 1.16937, 0, 0, 0.551936, 0.833886, 3600, 3600, 1, 100, 0, 10), -- Closest existing guid is 47818 at 168.386780 yards.
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(48103, 2850, 1, 3334.05, -738.619, 165.437, 4.46804, 0, 0, -0.788011, 0.615662, 3600, 3600, 1, 100, 0, 10), -- Closest existing guid is 47818 at 156.256973 yards.
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(48104, 2850, 1, 3198.29, -273.749, 122.521, 1.51844, 0, 0, 0.688354, 0.725374, 3600, 3600, 1, 100, 0, 10), -- Closest existing guid is 47817 at 105.092422 yards.
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(48108, 2850, 1, 2241.25, -1544.39, 88.66, 0.820303, 0, 0, 0.398748, 0.91706, 3600, 3600, 1, 100, 0, 10), -- Closest existing guid is 47819 at 148.825958 yards.
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(48109, 2850, 1, 2343.71, 261.446, 153.828, 4.55531, 0, 0, -0.760406, 0.649449, 3600, 3600, 1, 100, 0, 10); -- Closest existing guid is 47820 at 561.195984 yards.
|
|
INSERT INTO `pool_gameobject` (`guid`, `pool_entry`, `chance`, `description`, `patch_min`, `patch_max`) VALUES
|
|
(48098, 8, 0, 'Solid Chest', 0, 10), -- Solid Chests in Ashenvale
|
|
(48099, 8, 0, 'Solid Chest', 0, 10), -- Solid Chests in Ashenvale
|
|
(48100, 8, 0, 'Solid Chest', 0, 10), -- Solid Chests in Ashenvale
|
|
(48101, 8, 0, 'Solid Chest', 0, 10), -- Solid Chests in Ashenvale
|
|
(48102, 8, 0, 'Solid Chest', 0, 10), -- Solid Chests in Ashenvale
|
|
(48103, 8, 0, 'Solid Chest', 0, 10), -- Solid Chests in Ashenvale
|
|
(48104, 8, 0, 'Solid Chest', 0, 10), -- Solid Chests in Ashenvale
|
|
(48108, 8, 0, 'Solid Chest', 0, 10), -- Solid Chests in Ashenvale
|
|
(48109, 8, 0, 'Solid Chest', 0, 10); -- Solid Chests in Ashenvale
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|
|
|
-- Missing Solid Chest spawns in Stonetalon Mountains.
|
|
INSERT INTO `gameobject` (`guid`, `id`, `map`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecsmin`, `spawntimesecsmax`, `state`, `animprogress`, `patch_min`, `patch_max`) VALUES
|
|
(40725, 2850, 1, 676.759, 1439.35, -7.96637, 5.51524, 0, 0, -0.374606, 0.927184, 3600, 3600, 1, 100, 0, 10), -- Closest existing guid is 40713 at 96.934174 yards.
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|
(40726, 2850, 1, 1001.33, 1698.48, -5.53388, 0.087266, 0, 0, 0.0436192, 0.999048, 3600, 3600, 1, 100, 0, 10), -- Closest existing guid is 40712 at 240.185837 yards.
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(40727, 2850, 1, 898.908, 1559.58, -16.3545, 2.51327, 0, 0, 0.951056, 0.309017, 3600, 3600, 1, 100, 0, 10), -- Closest existing guid is 40713 at 226.259995 yards.
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|
(40728, 2850, 1, 628.739, 1822.79, -10.3557, 3.9619, 0, 0, -0.91706, 0.39875, 3600, 3600, 1, 100, 0, 10), -- Closest existing guid is 40712 at 200.433624 yards.
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|
(40729, 2850, 1, 767.892, 1653.52, -32.6456, 4.10153, 0, 0, -0.887011, 0.461749, 3600, 3600, 1, 100, 0, 10), -- Closest existing guid is 40713 at 151.382767 yards.
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(40730, 2850, 1, 651.431, 1917.55, -5.88195, 3.42085, 0, 0, -0.990268, 0.139175, 3600, 3600, 1, 100, 0, 10); -- Closest existing guid is 40712 at 182.611237 yards.
|
|
INSERT INTO `pool_gameobject` (`guid`, `pool_entry`, `chance`, `description`, `patch_min`, `patch_max`) VALUES
|
|
(40725, 7, 0, 'Solid Chest', 0, 10), -- Solid Chests in Stonetalon Mountains
|
|
(40726, 7, 0, 'Solid Chest', 0, 10), -- Solid Chests in Stonetalon Mountains
|
|
(40727, 7, 0, 'Solid Chest', 0, 10), -- Solid Chests in Stonetalon Mountains
|
|
(40728, 7, 0, 'Solid Chest', 0, 10), -- Solid Chests in Stonetalon Mountains
|
|
(40729, 7, 0, 'Solid Chest', 0, 10), -- Solid Chests in Stonetalon Mountains
|
|
(40730, 7, 0, 'Solid Chest', 0, 10); -- Solid Chests in Stonetalon Mountains
|
|
|
|
-- Guid 60046 should be part of pool Battered Chests (106318) - Teldrassil - The Oracle Glade (20028).
|
|
INSERT INTO `pool_gameobject` (`guid`, `pool_entry`, `chance`, `description`, `patch_min`, `patch_max`) VALUES (60046, 20028, 0, 'Battered Chest', 0, 10);
|
|
|
|
-- Missing Battered Chest spawns in Elwynn Forest.
|
|
INSERT INTO `gameobject` (`guid`, `id`, `map`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecsmin`, `spawntimesecsmax`, `state`, `animprogress`, `patch_min`, `patch_max`) VALUES
|
|
(60053, 106318, 0, -9913.4, -1086.03, 25.0252, 1.0821, 0, 0, 0.515038, 0.857168, 300, 900, 1, 100, 0, 10); -- Closest existing guid is 60030 at 30.910257 yards.
|
|
INSERT INTO `pool_gameobject` (`guid`, `pool_entry`, `chance`, `description`, `patch_min`, `patch_max`) VALUES
|
|
(60053, 20019, 0, 'Battered Chest', 0, 10); -- Battered Chests (106318) - Elwyn Forest - Southcoast (Murlocs)
|
|
|
|
-- Missing Battered Chest spawns in Teldrassil.
|
|
INSERT INTO `gameobject` (`guid`, `id`, `map`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecsmin`, `spawntimesecsmax`, `state`, `animprogress`, `patch_min`, `patch_max`) VALUES
|
|
(49631, 106318, 1, 10652.6, 2016.06, 1326.44, 3.61284, 0, 0, -0.972369, 0.233448, 300, 900, 1, 100, 0, 10); -- Closest existing guid is 49623 at 58.145363 yards.
|
|
INSERT INTO `pool_gameobject` (`guid`, `pool_entry`, `chance`, `description`, `patch_min`, `patch_max`) VALUES
|
|
(49631, 20028, 0, 'Battered Chest', 0, 10); -- Battered Chests (106318) - Teldrassil - The Oracle Glade
|
|
|
|
UPDATE `gameobject` SET `spawntimesecsmin` = 300, `spawntimesecsmax` = 300 WHERE `id` = 2850;
|
|
|
|
|
|
-- End of migration.
|
|
END IF;
|
|
END??
|
|
delimiter ;
|
|
CALL add_migration();
|
|
DROP PROCEDURE IF EXISTS add_migration;
|