Files
moonwell-core-vanilla/sql/naxx/Gluth.sql
T

16 lines
1.5 KiB
SQL

-- Corrected start position of gluth
UPDATE `creature` SET `position_x`='3283.09', `position_y`='-3156.96', `position_z`='297.788', `orientation`='3.82227' WHERE `guid`='88304';
-- HP Correction for gluth. Exact source missing, but some vanilla videos have it hovering around 1.6mill
UPDATE `creature_template` SET `minhealth`='1608075', `maxhealth`='1608075' WHERE `entry`='15932';
-- Zombie chow health from 52k to 122k (wowwiki states they still have 6104 hp at 5% after decimate)
UPDATE `creature_template` SET `minhealth`='122080', `maxhealth`='122080' WHERE `entry`='16360';
-- makes decimate ignore armor
DELETE FROM spell_mod where id = 28375;
INSERT INTO `mangos`.`spell_mod` (`Id`, `procChance`, `procFlags`, `procCharges`, `DurationIndex`, `Category`, `CastingTimeIndex`, `StackAmount`, `SpellIconID`, `activeIconID`, `manaCost`, `Attributes`, `AttributesEx`, `AttributesEx2`, `AttributesEx3`, `AttributesEx4`, `Custom`, `InterruptFlags`, `AuraInterruptFlags`, `ChannelInterruptFlags`, `Dispel`, `Stances`, `StancesNot`, `SpellVisual`, `ManaCostPercentage`, `StartRecoveryCategory`, `StartRecoveryTime`, `MaxAffectedTargets`, `MaxTargetLevel`, `DmgClass`, `rangeIndex`, `RecoveryTime`, `CategoryRecoveryTime`, `SpellFamilyName`, `SpellFamilyFlags`, `Mechanic`, `Comment`)
VALUES ('28375', '-1', '-1', '-1', '-1', '-1', '-1', '-1', '-1', '-1', '-1', '-1', '-1', '-1', '-1', '-1', '32', '-1', '-1', '-1', '-1', '-1', '-1', '-1', '-1', '-1', '-1', '-1', '-1', '-1', '-1', '-1', '-1', '-1', '0', '-1', 'Gluth decimate ignores armor');