refactor(Core): AddEventAtOffset (#23140)
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@@ -452,10 +452,10 @@ class spell_alar_flame_quills : public AuraScript
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// 24 spells in total
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for (uint8 i = 0; i < 21; ++i)
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GetUnitOwner()->m_Events.AddEvent(new CastQuill(GetUnitOwner(), SPELL_QUILL_MISSILE_1 + i), GetUnitOwner()->m_Events.CalculateTime(i * 40));
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GetUnitOwner()->m_Events.AddEvent(new CastQuill(GetUnitOwner(), SPELL_QUILL_MISSILE_2 + 0), GetUnitOwner()->m_Events.CalculateTime(22 * 40));
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GetUnitOwner()->m_Events.AddEvent(new CastQuill(GetUnitOwner(), SPELL_QUILL_MISSILE_2 + 1), GetUnitOwner()->m_Events.CalculateTime(23 * 40));
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GetUnitOwner()->m_Events.AddEvent(new CastQuill(GetUnitOwner(), SPELL_QUILL_MISSILE_2 + 2), GetUnitOwner()->m_Events.CalculateTime(24 * 40));
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GetUnitOwner()->m_Events.AddEventAtOffset(new CastQuill(GetUnitOwner(), SPELL_QUILL_MISSILE_1 + i), Milliseconds(i * 40));
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GetUnitOwner()->m_Events.AddEventAtOffset(new CastQuill(GetUnitOwner(), SPELL_QUILL_MISSILE_2 + 0), Milliseconds(22 * 40));
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GetUnitOwner()->m_Events.AddEventAtOffset(new CastQuill(GetUnitOwner(), SPELL_QUILL_MISSILE_2 + 1), Milliseconds(23 * 40));
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GetUnitOwner()->m_Events.AddEventAtOffset(new CastQuill(GetUnitOwner(), SPELL_QUILL_MISSILE_2 + 2), Milliseconds(24 * 40));
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}
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void Register() override
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@@ -1032,7 +1032,7 @@ public:
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bool Execute(uint64 /*execTime*/, uint32 /*diff*/) override
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{
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if (_owner->IsBeingTeleportedNear())
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_owner->m_Events.AddEvent(new lapseTeleport(_owner), _owner->m_Events.CalculateTime(1));
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_owner->m_Events.AddEventAtOffset(new lapseTeleport(_owner), 1ms);
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else if (!_owner->IsBeingTeleported())
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{
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_owner->CastSpell(_owner, SPELL_GRAVITY_LAPSE_KNOCKBACK, true);
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@@ -1062,7 +1062,7 @@ class spell_kaelthas_gravity_lapse : public SpellScript
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if (Player* target = GetHitPlayer())
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{
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GetCaster()->CastSpell(target, _currentSpellId++, true);
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target->m_Events.AddEvent(new lapseTeleport(target), target->m_Events.CalculateTime(1));
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target->m_Events.AddEventAtOffset(new lapseTeleport(target), 1ms);
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}
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}
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