Core/Text: Add support for BroadcastTextID in creature_text table. (#265)
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@@ -1619,7 +1619,7 @@ class instance_icecrown_citadel : public InstanceMapScript
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if (player->GetQuestStatus(QUEST_A_FEAST_OF_SOULS) == QUEST_STATUS_INCOMPLETE)
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{
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uint8 id = urand(0, 15);
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std::string const& text = sCreatureTextMgr->GetLocalizedChatString(NPC_THE_LICH_KING_LH, 20+id, 0, LOCALE_enUS);
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std::string const& text = sCreatureTextMgr->GetLocalizedChatString(NPC_THE_LICH_KING_LH, 0, 20 + id, 0, LOCALE_enUS);
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WorldPacket data;
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ChatHandler::BuildChatPacket(data, CHAT_MSG_MONSTER_WHISPER, LANG_UNIVERSAL, 0, player->GetGUID(), text, CHAT_TAG_NONE, "The Lich King");
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player->SendPlaySound(17235 + id, true);
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