fix(Core/Deps): Update recastnavigation to last version (#2189)
Note: you need to re-extract the client data files, or download them from: https://github.com/wowgaming/client-data/releases/tag/v7
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@@ -332,6 +332,8 @@ struct rcCompactSpan
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/// @ingroup recast
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struct rcCompactHeightfield
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{
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rcCompactHeightfield();
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~rcCompactHeightfield();
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int width; ///< The width of the heightfield. (Along the x-axis in cell units.)
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int height; ///< The height of the heightfield. (Along the z-axis in cell units.)
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int spanCount; ///< The number of spans in the heightfield.
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@@ -376,6 +378,8 @@ struct rcHeightfieldLayer
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/// @see rcAllocHeightfieldLayerSet, rcFreeHeightfieldLayerSet
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struct rcHeightfieldLayerSet
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{
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rcHeightfieldLayerSet();
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~rcHeightfieldLayerSet();
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rcHeightfieldLayer* layers; ///< The layers in the set. [Size: #nlayers]
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int nlayers; ///< The number of layers in the set.
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};
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@@ -395,6 +399,8 @@ struct rcContour
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/// @ingroup recast
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struct rcContourSet
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{
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rcContourSet();
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~rcContourSet();
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rcContour* conts; ///< An array of the contours in the set. [Size: #nconts]
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int nconts; ///< The number of contours in the set.
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float bmin[3]; ///< The minimum bounds in world space. [(x, y, z)]
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@@ -411,6 +417,8 @@ struct rcContourSet
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/// @ingroup recast
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struct rcPolyMesh
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{
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rcPolyMesh();
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~rcPolyMesh();
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unsigned short* verts; ///< The mesh vertices. [Form: (x, y, z) * #nverts]
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unsigned short* polys; ///< Polygon and neighbor data. [Length: #maxpolys * 2 * #nvp]
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unsigned short* regs; ///< The region id assigned to each polygon. [Length: #maxpolys]
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+247
-51
@@ -20,6 +20,9 @@
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#define RECASTALLOC_H
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#include <stddef.h>
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#include <stdint.h>
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#include <RecastAssert.h>
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/// Provides hint values to the memory allocator on how long the
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/// memory is expected to be used.
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@@ -58,64 +61,257 @@ void* rcAlloc(size_t size, rcAllocHint hint);
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/// @see rcAlloc
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void rcFree(void* ptr);
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/// An implementation of operator new usable for placement new. The default one is part of STL (which we don't use).
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/// rcNewTag is a dummy type used to differentiate our operator from the STL one, in case users import both Recast
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/// and STL.
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struct rcNewTag {};
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inline void* operator new(size_t, const rcNewTag&, void* p) { return p; }
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inline void operator delete(void*, const rcNewTag&, void*) {}
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/// A simple dynamic array of integers.
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/// Signed to avoid warnnings when comparing to int loop indexes, and common error with comparing to zero.
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/// MSVC2010 has a bug where ssize_t is unsigned (!!!).
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typedef intptr_t rcSizeType;
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#define RC_SIZE_MAX INTPTR_MAX
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/// Macros to hint to the compiler about the likeliest branch. Please add a benchmark that demonstrates a performance
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/// improvement before introducing use cases.
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#if defined(__GNUC__) || defined(__clang__)
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#define rcLikely(x) __builtin_expect((x), true)
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#define rcUnlikely(x) __builtin_expect((x), false)
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#else
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#define rcLikely(x) (x)
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#define rcUnlikely(x) (x)
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#endif
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/// Variable-sized storage type. Mimics the interface of std::vector<T> with some notable differences:
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/// * Uses rcAlloc()/rcFree() to handle storage.
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/// * No support for a custom allocator.
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/// * Uses signed size instead of size_t to avoid warnings in for loops: "for (int i = 0; i < foo.size(); i++)"
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/// * Omits methods of limited utility: insert/erase, (bad performance), at (we don't use exceptions), operator=.
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/// * assign() and the pre-sizing constructor follow C++11 semantics -- they don't construct a temporary if no value is provided.
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/// * push_back() and resize() support adding values from the current vector. Range-based constructors and assign(begin, end) do not.
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/// * No specialization for bool.
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template <typename T, rcAllocHint H>
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class rcVectorBase {
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rcSizeType m_size;
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rcSizeType m_cap;
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T* m_data;
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// Constructs a T at the give address with either the copy constructor or the default.
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static void construct(T* p, const T& v) { ::new(rcNewTag(), (void*)p) T(v); }
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static void construct(T* p) { ::new(rcNewTag(), (void*)p) T; }
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static void construct_range(T* begin, T* end);
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static void construct_range(T* begin, T* end, const T& value);
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static void copy_range(T* dst, const T* begin, const T* end);
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void destroy_range(rcSizeType begin, rcSizeType end);
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// Creates an array of the given size, copies all of this vector's data into it, and returns it.
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T* allocate_and_copy(rcSizeType size);
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void resize_impl(rcSizeType size, const T* value);
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public:
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typedef rcSizeType size_type;
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typedef T value_type;
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rcVectorBase() : m_size(0), m_cap(0), m_data(0) {};
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rcVectorBase(const rcVectorBase<T, H>& other) : m_size(0), m_cap(0), m_data(0) { assign(other.begin(), other.end()); }
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explicit rcVectorBase(rcSizeType count) : m_size(0), m_cap(0), m_data(0) { resize(count); }
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rcVectorBase(rcSizeType count, const T& value) : m_size(0), m_cap(0), m_data(0) { resize(count, value); }
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rcVectorBase(const T* begin, const T* end) : m_size(0), m_cap(0), m_data(0) { assign(begin, end); }
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~rcVectorBase() { destroy_range(0, m_size); rcFree(m_data); }
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// Unlike in std::vector, we return a bool to indicate whether the alloc was successful.
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bool reserve(rcSizeType size);
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void assign(rcSizeType count, const T& value) { clear(); resize(count, value); }
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void assign(const T* begin, const T* end);
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void resize(rcSizeType size) { resize_impl(size, NULL); }
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void resize(rcSizeType size, const T& value) { resize_impl(size, &value); }
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// Not implemented as resize(0) because resize requires T to be default-constructible.
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void clear() { destroy_range(0, m_size); m_size = 0; }
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void push_back(const T& value);
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void pop_back() { rcAssert(m_size > 0); back().~T(); m_size--; }
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rcSizeType size() const { return m_size; }
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rcSizeType capacity() const { return m_cap; }
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bool empty() const { return size() == 0; }
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const T& operator[](rcSizeType i) const { rcAssert(i >= 0 && i < m_size); return m_data[i]; }
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T& operator[](rcSizeType i) { rcAssert(i >= 0 && i < m_size); return m_data[i]; }
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const T& front() const { rcAssert(m_size); return m_data[0]; }
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T& front() { rcAssert(m_size); return m_data[0]; }
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const T& back() const { rcAssert(m_size); return m_data[m_size - 1]; };
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T& back() { rcAssert(m_size); return m_data[m_size - 1]; };
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const T* data() const { return m_data; }
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T* data() { return m_data; }
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T* begin() { return m_data; }
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T* end() { return m_data + m_size; }
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const T* begin() const { return m_data; }
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const T* end() const { return m_data + m_size; }
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void swap(rcVectorBase<T, H>& other);
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// Explicitly deleted.
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rcVectorBase& operator=(const rcVectorBase<T, H>& other);
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};
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template<typename T, rcAllocHint H>
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bool rcVectorBase<T, H>::reserve(rcSizeType count) {
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if (count <= m_cap) {
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return true;
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}
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T* new_data = allocate_and_copy(count);
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if (!new_data) {
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return false;
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}
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destroy_range(0, m_size);
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rcFree(m_data);
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m_data = new_data;
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m_cap = count;
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return true;
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}
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template <typename T, rcAllocHint H>
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T* rcVectorBase<T, H>::allocate_and_copy(rcSizeType size) {
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rcAssert(RC_SIZE_MAX / static_cast<rcSizeType>(sizeof(T)) >= size);
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T* new_data = static_cast<T*>(rcAlloc(sizeof(T) * size, H));
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if (new_data) {
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copy_range(new_data, m_data, m_data + m_size);
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}
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return new_data;
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}
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template <typename T, rcAllocHint H>
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void rcVectorBase<T, H>::assign(const T* begin, const T* end) {
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clear();
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reserve(end - begin);
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m_size = end - begin;
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copy_range(m_data, begin, end);
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}
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template <typename T, rcAllocHint H>
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void rcVectorBase<T, H>::push_back(const T& value) {
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// rcLikely increases performance by ~50% on BM_rcVector_PushPreallocated,
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// and by ~2-5% on BM_rcVector_Push.
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if (rcLikely(m_size < m_cap)) {
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construct(m_data + m_size++, value);
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return;
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}
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rcAssert(RC_SIZE_MAX / 2 >= m_size);
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rcSizeType new_cap = m_size ? 2*m_size : 1;
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T* data = allocate_and_copy(new_cap);
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// construct between allocate and destroy+free in case value is
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// in this vector.
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construct(data + m_size, value);
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destroy_range(0, m_size);
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m_size++;
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m_cap = new_cap;
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rcFree(m_data);
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m_data = data;
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}
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template <typename T, rcAllocHint H>
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void rcVectorBase<T, H>::resize_impl(rcSizeType size, const T* value) {
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if (size < m_size) {
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destroy_range(size, m_size);
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m_size = size;
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} else if (size > m_size) {
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T* new_data = allocate_and_copy(size);
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// We defer deconstructing/freeing old data until after constructing
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// new elements in case "value" is there.
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if (value) {
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construct_range(new_data + m_size, new_data + size, *value);
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} else {
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construct_range(new_data + m_size, new_data + size);
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}
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destroy_range(0, m_size);
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rcFree(m_data);
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m_data = new_data;
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m_cap = size;
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m_size = size;
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}
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}
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template <typename T, rcAllocHint H>
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void rcVectorBase<T, H>::swap(rcVectorBase<T, H>& other) {
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// TODO: Reorganize headers so we can use rcSwap here.
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rcSizeType tmp_cap = other.m_cap;
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rcSizeType tmp_size = other.m_size;
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T* tmp_data = other.m_data;
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other.m_cap = m_cap;
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other.m_size = m_size;
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other.m_data = m_data;
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m_cap = tmp_cap;
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m_size = tmp_size;
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m_data = tmp_data;
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}
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// static
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template <typename T, rcAllocHint H>
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void rcVectorBase<T, H>::construct_range(T* begin, T* end) {
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for (T* p = begin; p < end; p++) {
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construct(p);
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}
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}
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// static
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template <typename T, rcAllocHint H>
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void rcVectorBase<T, H>::construct_range(T* begin, T* end, const T& value) {
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for (T* p = begin; p < end; p++) {
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construct(p, value);
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}
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}
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// static
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template <typename T, rcAllocHint H>
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void rcVectorBase<T, H>::copy_range(T* dst, const T* begin, const T* end) {
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for (rcSizeType i = 0 ; i < end - begin; i++) {
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construct(dst + i, begin[i]);
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}
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}
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template <typename T, rcAllocHint H>
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void rcVectorBase<T, H>::destroy_range(rcSizeType begin, rcSizeType end) {
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for (rcSizeType i = begin; i < end; i++) {
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m_data[i].~T();
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}
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}
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template <typename T>
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class rcTempVector : public rcVectorBase<T, RC_ALLOC_TEMP> {
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typedef rcVectorBase<T, RC_ALLOC_TEMP> Base;
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public:
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rcTempVector() : Base() {}
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explicit rcTempVector(rcSizeType size) : Base(size) {}
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rcTempVector(rcSizeType size, const T& value) : Base(size, value) {}
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rcTempVector(const rcTempVector<T>& other) : Base(other) {}
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rcTempVector(const T* begin, const T* end) : Base(begin, end) {}
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};
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template <typename T>
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class rcPermVector : public rcVectorBase<T, RC_ALLOC_PERM> {
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typedef rcVectorBase<T, RC_ALLOC_PERM> Base;
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public:
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rcPermVector() : Base() {}
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explicit rcPermVector(rcSizeType size) : Base(size) {}
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rcPermVector(rcSizeType size, const T& value) : Base(size, value) {}
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rcPermVector(const rcPermVector<T>& other) : Base(other) {}
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rcPermVector(const T* begin, const T* end) : Base(begin, end) {}
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};
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/// Legacy class. Prefer rcVector<int>.
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class rcIntArray
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{
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int* m_data;
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int m_size, m_cap;
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void doResize(int n);
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// Explicitly disabled copy constructor and copy assignment operator.
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rcIntArray(const rcIntArray&);
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rcIntArray& operator=(const rcIntArray&);
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rcTempVector<int> m_impl;
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public:
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/// Constructs an instance with an initial array size of zero.
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rcIntArray() : m_data(0), m_size(0), m_cap(0) {}
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/// Constructs an instance initialized to the specified size.
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/// @param[in] n The initial size of the integer array.
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rcIntArray(int n) : m_data(0), m_size(0), m_cap(0) { resize(n); }
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~rcIntArray() { rcFree(m_data); }
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/// Specifies the new size of the integer array.
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/// @param[in] n The new size of the integer array.
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void resize(int n)
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{
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if (n > m_cap)
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doResize(n);
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m_size = n;
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}
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/// Push the specified integer onto the end of the array and increases the size by one.
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/// @param[in] item The new value.
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void push(int item) { resize(m_size+1); m_data[m_size-1] = item; }
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/// Returns the value at the end of the array and reduces the size by one.
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/// @return The value at the end of the array.
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rcIntArray() {}
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rcIntArray(int n) : m_impl(n, 0) {}
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void push(int item) { m_impl.push_back(item); }
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void resize(int size) { m_impl.resize(size); }
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int pop()
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{
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if (m_size > 0)
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m_size--;
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return m_data[m_size];
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int v = m_impl.back();
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m_impl.pop_back();
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return v;
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}
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/// The value at the specified array index.
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/// @warning Does not provide overflow protection.
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/// @param[in] i The index of the value.
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const int& operator[](int i) const { return m_data[i]; }
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/// The value at the specified array index.
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/// @warning Does not provide overflow protection.
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/// @param[in] i The index of the value.
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int& operator[](int i) { return m_data[i]; }
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/// The current size of the integer array.
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int size() const { return m_size; }
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int size() const { return static_cast<int>(m_impl.size()); }
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int& operator[](int index) { return m_impl[index]; }
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int operator[](int index) const { return m_impl[index]; }
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};
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/// A simple helper class used to delete an array when it goes out of scope.
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