fix(Core/Creatures): Implemented `SUMMON_PROP_FLAG_ONLY_VISIBLE_TO_SU… (#14054)
* fix(Core/Creatures): Implemented `SUMMON_PROP_FLAG_ONLY_VISIBLE_TO_SUMMONER` summon flag. Fixes #6674 * Update.
This commit is contained in:
@@ -753,7 +753,7 @@ public:
|
||||
HitTriggerSpellList m_hitTriggerSpells;
|
||||
|
||||
// effect helpers
|
||||
void SummonGuardian(uint32 i, uint32 entry, SummonPropertiesEntry const* properties, uint32 numSummons);
|
||||
void SummonGuardian(uint32 i, uint32 entry, SummonPropertiesEntry const* properties, uint32 numSummons, bool personalSpawn);
|
||||
void CalculateJumpSpeeds(uint8 i, float dist, float& speedxy, float& speedz);
|
||||
|
||||
SpellCastResult CanOpenLock(uint32 effIndex, uint32 lockid, SkillType& skillid, int32& reqSkillValue, int32& skillValue);
|
||||
|
||||
Reference in New Issue
Block a user