Fix Zul Aman

This commit is contained in:
mik1893
2016-08-03 09:14:08 +01:00
committed by Yehonal
parent c08a5d5499
commit 160da9450b
2 changed files with 110 additions and 74 deletions
@@ -143,7 +143,9 @@ class boss_nalorakk : public CreatureScript
waitTimer = 0;
me->SetSpeed(MOVE_RUN, 2);
me->SetWalk(false);
}else
ResetMobs();
}
else
{
(*me).GetMotionMaster()->MovePoint(0, NalorakkWay[7][0], NalorakkWay[7][1], NalorakkWay[7][2]);
}
@@ -160,6 +162,33 @@ class boss_nalorakk : public CreatureScript
// me->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID + 1, 5122); /// @todo find the correct equipment id
}
void ResetMobs()
{
std::list<Creature*> templist;
float x, y, z;
me->GetPosition(x, y, z);
{
CellCoord pair(Trinity::ComputeCellCoord(x, y));
Cell cell(pair);
cell.SetNoCreate();
Trinity::AllFriendlyCreaturesInGrid check(me);
Trinity::CreatureListSearcher<Trinity::AllFriendlyCreaturesInGrid> searcher(me, templist, check);
TypeContainerVisitor<Trinity::CreatureListSearcher<Trinity::AllFriendlyCreaturesInGrid>, GridTypeMapContainer> cSearcher(searcher);
cell.Visit(pair, cSearcher, *(me->GetMap()), *me, me->GetGridActivationRange());
}
if (templist.empty())
return;
for (std::list<Creature*>::const_iterator i = templist.begin(); i != templist.end(); ++i)
if ((*i) && me->IsWithinDistInMap((*i), 25))
(*i)->AI()->Reset();
}
void SendAttacker(Unit* target)
{
std::list<Creature*> templist;
@@ -283,6 +312,7 @@ class boss_nalorakk : public CreatureScript
void JustDied(Unit* /*killer*/)
{
ResetMobs();
instance->SetData(DATA_NALORAKKEVENT, DONE);
me->MonsterYell(YELL_DEATH, LANG_UNIVERSAL, NULL);
@@ -252,6 +252,7 @@ class instance_zulaman : public InstanceMapScript
DoUpdateWorldState(WORLDSTATE_TIME_TO_SACRIFICE, QuestMinute);
}
SummonHostage(0);
SaveToDB();
}
break;
case DATA_AKILZONEVENT:
@@ -265,17 +266,20 @@ class instance_zulaman : public InstanceMapScript
DoUpdateWorldState(WORLDSTATE_TIME_TO_SACRIFICE, QuestMinute);
}
SummonHostage(1);
SaveToDB();
}
break;
case DATA_JANALAIEVENT:
m_auiEncounter[DATA_JANALAIEVENT] = data;
if (data == DONE)
SummonHostage(2);
SaveToDB();
break;
case DATA_HALAZZIEVENT:
m_auiEncounter[DATA_HALAZZIEVENT] = data;
HandleGameObject(HalazziDoorGUID, data != IN_PROGRESS);
if (data == DONE) SummonHostage(3);
SaveToDB();
break;
case DATA_HEXLORDEVENT:
m_auiEncounter[DATA_HEXLORDEVENT] = data;
@@ -283,10 +287,12 @@ class instance_zulaman : public InstanceMapScript
HandleGameObject(HexLordGateGUID, false);
else if (data == NOT_STARTED)
CheckInstanceStatus();
SaveToDB();
break;
case DATA_ZULJINEVENT:
m_auiEncounter[DATA_ZULJINEVENT] = data;
HandleGameObject(ZulJinDoorGUID, data != IN_PROGRESS);
SaveToDB();
break;
case DATA_CHESTLOOTED:
++ChestLooted;