Fix Zul Aman
This commit is contained in:
@@ -143,7 +143,9 @@ class boss_nalorakk : public CreatureScript
|
||||
waitTimer = 0;
|
||||
me->SetSpeed(MOVE_RUN, 2);
|
||||
me->SetWalk(false);
|
||||
}else
|
||||
ResetMobs();
|
||||
}
|
||||
else
|
||||
{
|
||||
(*me).GetMotionMaster()->MovePoint(0, NalorakkWay[7][0], NalorakkWay[7][1], NalorakkWay[7][2]);
|
||||
}
|
||||
@@ -160,6 +162,33 @@ class boss_nalorakk : public CreatureScript
|
||||
// me->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID + 1, 5122); /// @todo find the correct equipment id
|
||||
}
|
||||
|
||||
void ResetMobs()
|
||||
{
|
||||
std::list<Creature*> templist;
|
||||
float x, y, z;
|
||||
me->GetPosition(x, y, z);
|
||||
|
||||
{
|
||||
CellCoord pair(Trinity::ComputeCellCoord(x, y));
|
||||
Cell cell(pair);
|
||||
cell.SetNoCreate();
|
||||
|
||||
Trinity::AllFriendlyCreaturesInGrid check(me);
|
||||
Trinity::CreatureListSearcher<Trinity::AllFriendlyCreaturesInGrid> searcher(me, templist, check);
|
||||
|
||||
TypeContainerVisitor<Trinity::CreatureListSearcher<Trinity::AllFriendlyCreaturesInGrid>, GridTypeMapContainer> cSearcher(searcher);
|
||||
|
||||
cell.Visit(pair, cSearcher, *(me->GetMap()), *me, me->GetGridActivationRange());
|
||||
}
|
||||
|
||||
if (templist.empty())
|
||||
return;
|
||||
|
||||
for (std::list<Creature*>::const_iterator i = templist.begin(); i != templist.end(); ++i)
|
||||
if ((*i) && me->IsWithinDistInMap((*i), 25))
|
||||
(*i)->AI()->Reset();
|
||||
}
|
||||
|
||||
void SendAttacker(Unit* target)
|
||||
{
|
||||
std::list<Creature*> templist;
|
||||
@@ -283,6 +312,7 @@ class boss_nalorakk : public CreatureScript
|
||||
|
||||
void JustDied(Unit* /*killer*/)
|
||||
{
|
||||
ResetMobs();
|
||||
instance->SetData(DATA_NALORAKKEVENT, DONE);
|
||||
|
||||
me->MonsterYell(YELL_DEATH, LANG_UNIVERSAL, NULL);
|
||||
|
||||
@@ -252,6 +252,7 @@ class instance_zulaman : public InstanceMapScript
|
||||
DoUpdateWorldState(WORLDSTATE_TIME_TO_SACRIFICE, QuestMinute);
|
||||
}
|
||||
SummonHostage(0);
|
||||
SaveToDB();
|
||||
}
|
||||
break;
|
||||
case DATA_AKILZONEVENT:
|
||||
@@ -265,17 +266,20 @@ class instance_zulaman : public InstanceMapScript
|
||||
DoUpdateWorldState(WORLDSTATE_TIME_TO_SACRIFICE, QuestMinute);
|
||||
}
|
||||
SummonHostage(1);
|
||||
SaveToDB();
|
||||
}
|
||||
break;
|
||||
case DATA_JANALAIEVENT:
|
||||
m_auiEncounter[DATA_JANALAIEVENT] = data;
|
||||
if (data == DONE)
|
||||
SummonHostage(2);
|
||||
SaveToDB();
|
||||
break;
|
||||
case DATA_HALAZZIEVENT:
|
||||
m_auiEncounter[DATA_HALAZZIEVENT] = data;
|
||||
HandleGameObject(HalazziDoorGUID, data != IN_PROGRESS);
|
||||
if (data == DONE) SummonHostage(3);
|
||||
SaveToDB();
|
||||
break;
|
||||
case DATA_HEXLORDEVENT:
|
||||
m_auiEncounter[DATA_HEXLORDEVENT] = data;
|
||||
@@ -283,10 +287,12 @@ class instance_zulaman : public InstanceMapScript
|
||||
HandleGameObject(HexLordGateGUID, false);
|
||||
else if (data == NOT_STARTED)
|
||||
CheckInstanceStatus();
|
||||
SaveToDB();
|
||||
break;
|
||||
case DATA_ZULJINEVENT:
|
||||
m_auiEncounter[DATA_ZULJINEVENT] = data;
|
||||
HandleGameObject(ZulJinDoorGUID, data != IN_PROGRESS);
|
||||
SaveToDB();
|
||||
break;
|
||||
case DATA_CHESTLOOTED:
|
||||
++ChestLooted;
|
||||
|
||||
Reference in New Issue
Block a user