refactor(Core): apply clang-tidy modernize-use-nodiscard (#3835)

This commit is contained in:
Francesco Borzì
2020-12-06 19:39:48 +01:00
committed by GitHub
parent d4a58700d4
commit 161302252e
82 changed files with 1565 additions and 1569 deletions
+3 -3
View File
@@ -214,7 +214,7 @@ struct Condition
bool Meets(ConditionSourceInfo& sourceInfo);
uint32 GetSearcherTypeMaskForCondition();
bool isLoaded() const { return ConditionType > CONDITION_NONE || ReferenceId; }
[[nodiscard]] bool isLoaded() const { return ConditionType > CONDITION_NONE || ReferenceId; }
uint32 GetMaxAvailableConditionTargets();
};
@@ -244,8 +244,8 @@ public:
bool IsObjectMeetToConditions(WorldObject* object, ConditionList const& conditions);
bool IsObjectMeetToConditions(WorldObject* object1, WorldObject* object2, ConditionList const& conditions);
bool IsObjectMeetToConditions(ConditionSourceInfo& sourceInfo, ConditionList const& conditions);
bool CanHaveSourceGroupSet(ConditionSourceType sourceType) const;
bool CanHaveSourceIdSet(ConditionSourceType sourceType) const;
[[nodiscard]] bool CanHaveSourceGroupSet(ConditionSourceType sourceType) const;
[[nodiscard]] bool CanHaveSourceIdSet(ConditionSourceType sourceType) const;
ConditionList GetConditionsForNotGroupedEntry(ConditionSourceType sourceType, uint32 entry);
ConditionList GetConditionsForSpellClickEvent(uint32 creatureId, uint32 spellId);
ConditionList GetConditionsForSmartEvent(int32 entryOrGuid, uint32 eventId, uint32 sourceType);